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Lösung des Spartacus Problems nach 2.4 Lehmann Allgemeines, Fragen, Bugs oder Probleme 14 03.04.2008 12:03
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level 11 problems ;)
 
Alt 23.04.2008
Registriert seit: Apr 2008
Beiträge: 16
 

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level 11 problems ;) - Posted: 23.04.2008
schönen guten abend,

glider funktioniert an sich - das einzige was ich nicht ganz checke ist, wie ich den keys editor händisch belege - hab jetzt bei meinem dudu lev11 bar 5 und 6 so belegt, wie es die hilfe vorschlägt/schreibt. befinde mich derzeit in crossroads und hab ein profil 10-15 geladen. er maschiert, greift aber beispielsweise gelbe gegner nicht an (d.h. er visiert sie an, geht dann aber weiter). die gegner sind im profil erfasst - ich weiß schon langsam nicht mehr weiter... is etwas mühsam wenn ich immer händisch angreifen lassen muss...

könnte mir bitte jemand mal einen tipp geben?

anbei meine allgemeinen und druiden keys:

<?xml version="1.0"?>
<Keys>
<Key KeyName="Common.ApplyBandage" BarState="Rest" ShiftState="None" Char="9" />
<Key KeyName="Common.Assist" BarState="Indifferent" ShiftState="None" Char="F" />
<Key KeyName="Common.Back" BarState="Indifferent" ShiftState="None" VK="Down" />
<Key KeyName="Common.Backpack" BarState="Indifferent" ShiftState="None" Char="B" />
<Key KeyName="Common.BackpackAll" BarState="Indifferent" ShiftState="Shift" Char="B" />
<Key KeyName="Common.Bar1" BarState="Indifferent" ShiftState="Shift" Char="1" />
<Key KeyName="Common.Bar2" BarState="Indifferent" ShiftState="Shift" Char="2" />
<Key KeyName="Common.Bar3" BarState="Indifferent" ShiftState="Shift" Char="3" />
<Key KeyName="Common.Bar4" BarState="Indifferent" ShiftState="Shift" Char="4" />
<Key KeyName="Common.Bar5" BarState="Indifferent" ShiftState="Shift" Char="5" />
<Key KeyName="Common.Bar6" BarState="Indifferent" ShiftState="Shift" Char="6" />
<Key KeyName="Common.BarCombat" BarState="Indifferent" ShiftState="Shift" Char="5" />
<Key KeyName="Common.BarRest" BarState="Indifferent" ShiftState="Shift" Char="6" />
<Key KeyName="Common.Character" BarState="Indifferent" ShiftState="None" Char="C" />
<Key KeyName="Common.ClearTargetMacro" BarState="Indifferent" ShiftState="None" VK="F6" />
<Key KeyName="Common.CooldownProbe" BarState="Combat" ShiftState="None" Char="2" />
<Key KeyName="Common.Drink" BarState="Rest" ShiftState="None" Char="2" />
<Key KeyName="Common.Eat" BarState="Rest" ShiftState="None" Char="1" />
<Key KeyName="Common.Escape" BarState="Indifferent" ShiftState="None" VK="27" />
<Key KeyName="Common.Fish" BarState="Rest" ShiftState="None" Char="-" />
<Key KeyName="Common.Forward" BarState="Indifferent" ShiftState="None" VK="Up" />
<Key KeyName="Common.Hearth" BarState="Rest" ShiftState="None" Char="=" />
<Key KeyName="Common.Jump" BarState="Indifferent" ShiftState="None" Char=" " />
<Key KeyName="Common.LureSlot" BarState="Rest" ShiftState="None" Char="9" />
<Key KeyName="Common.Mount" BarState="Indifferent" ShiftState="None" Char="`" />
<Key KeyName="Common.PetAttack" BarState="Indifferent" ShiftState="Ctrl" Char="1" />
<Key KeyName="Common.PetFollow" BarState="Indifferent" ShiftState="Ctrl" Char="2" />
<Key KeyName="Common.PostCombat" BarState="Indifferent" ShiftState="None" Char="Undefined" />
<Key KeyName="Common.PostDismount" BarState="Indifferent" ShiftState="None" Char="Undefined" />
<Key KeyName="Common.PostLoot" BarState="Indifferent" ShiftState="None" Char="Undefined" />
<Key KeyName="Common.Potion" BarState="Combat" ShiftState="None" Char="-" />
<Key KeyName="Common.PreCombat" BarState="Indifferent" ShiftState="None" Char="Undefined" />
<Key KeyName="Common.PreMount" BarState="Indifferent" ShiftState="None" Char="Undefined" />
<Key KeyName="Common.RotateLeft" BarState="Indifferent" ShiftState="None" VK="Left" />
<Key KeyName="Common.RotateRight" BarState="Indifferent" ShiftState="None" VK="Right" />
<Key KeyName="Common.Sit" BarState="Indifferent" ShiftState="None" Char="X" />
<Key KeyName="Common.StrafeLeft" BarState="Indifferent" ShiftState="None" Char="Q" />
<Key KeyName="Common.StrafeRight" BarState="Indifferent" ShiftState="None" Char="E" />
<Key KeyName="Common.Target" BarState="Indifferent" ShiftState="None" VK="Tab" />
<Key KeyName="Common.TargetLastHostile" BarState="Indifferent" ShiftState="None" Char="G" />
<Key KeyName="Common.TargetParty1" BarState="Indifferent" ShiftState="None" VK="F2" />
<Key KeyName="Common.TargetParty2" BarState="Indifferent" ShiftState="None" VK="F3" />
<Key KeyName="Common.TargetParty3" BarState="Indifferent" ShiftState="None" VK="F4" />
<Key KeyName="Common.TargetParty4" BarState="Indifferent" ShiftState="None" VK="F5" />
<Key KeyName="Common.TargetSelf" BarState="Indifferent" ShiftState="None" VK="F1" />
<Key KeyName="Common.Time1" BarState="Indifferent" ShiftState="None" Char="Undefined" />
<Key KeyName="Common.Time30" BarState="Indifferent" ShiftState="None" Char="Undefined" />
<Key KeyName="Common.Time5" BarState="Indifferent" ShiftState="None" Char="Undefined" />
<Key KeyName="Common.ToggleCombat" BarState="Indifferent" ShiftState="None" Char="T" />
<Key KeyName="Druid.Barkskin" BarState="Rest" ShiftState="None" Char="0" />
<Key KeyName="Druid.Bash" BarState="Combat" ShiftState="None" Char="5" />
<Key KeyName="Druid.BearForm" BarState="Combat" ShiftState="None" Char="4" />
<Key KeyName="Druid.Bite" BarState="Combat" ShiftState="None" Char="-" />
<Key KeyName="Druid.CatForm" BarState="Combat" ShiftState="None" Char="4" />
<Key KeyName="Druid.Charge" BarState="Combat" ShiftState="None" Char="0" />
<Key KeyName="Druid.Claw" BarState="Combat" ShiftState="None" Char="0" />
<Key KeyName="Druid.Cower" BarState="Combat" ShiftState="None" Char="=" />
<Key KeyName="Druid.Cure" BarState="Rest" ShiftState="Alt" Char="8" />
<Key KeyName="Druid.DemoRoar" BarState="Combat" ShiftState="None" Char="6" />
<Key KeyName="Druid.Enrage" BarState="Combat" ShiftState="None" Char="-" />
<Key KeyName="Druid.Faerie" BarState="Combat" ShiftState="None" Char="3" />
<Key KeyName="Druid.Fury" BarState="Combat" ShiftState="None" Char="6" />
<Key KeyName="Druid.HealingTouch" BarState="Rest" ShiftState="Alt" Char="6" />
<Key KeyName="Druid.HealingTouchOther" BarState="Rest" ShiftState="None" Char="6" />
<Key KeyName="Druid.Mangle" BarState="Combat" ShiftState="None" Char="9" />
<Key KeyName="Druid.Mark" BarState="Rest" ShiftState="Alt" Char="4" />
<Key KeyName="Druid.MarkOther" BarState="Rest" ShiftState="None" Char="4" />
<Key KeyName="Druid.Maul" BarState="Combat" ShiftState="None" Char="7" />
<Key KeyName="Druid.Moonfire" BarState="Combat" ShiftState="None" Char="2" />
<Key KeyName="Druid.NS" BarState="Combat" ShiftState="None" Char="8" />
<Key KeyName="Druid.Pounce" BarState="Combat" ShiftState="None" Char="9" />
<Key KeyName="Druid.Prowl" BarState="Combat" ShiftState="None" Char="5" />
<Key KeyName="Druid.Ravage" BarState="Combat" ShiftState="None" Char="7" />
<Key KeyName="Druid.Regrowth" BarState="Rest" ShiftState="Alt" Char="7" />
<Key KeyName="Druid.Rejuvenation" BarState="Rest" ShiftState="Alt" Char="5" />
<Key KeyName="Druid.RejuvenationOther" BarState="Rest" ShiftState="None" Char="5" />
<Key KeyName="Druid.RemoveCurse" BarState="Rest" ShiftState="Alt" Char="9" />
<Key KeyName="Druid.Rip" BarState="Combat" ShiftState="None" Char="1" />
<Key KeyName="Druid.Starfire" BarState="Combat" ShiftState="None" Char="1" />
<Key KeyName="Druid.Swipe" BarState="Combat" ShiftState="None" Char="=" />
<Key KeyName="Druid.Thorns" BarState="Rest" ShiftState="Alt" Char="3" />
<Key KeyName="Druid.ThornsOther" BarState="Rest" ShiftState="None" Char="3" />


ich hab da nicht wirklich was geändert - wenn mir jemand erklären könnte wie ich die einzelnen befehlszeilen setze, wäre ich auch sehr dankbar

thx
tom
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Alt 23.04.2008
Registriert seit: Apr 2008
Beiträge: 942
Ort: Braunschweig
 
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Post mal Plx dein Log..
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Alt 23.04.2008
Registriert seit: Apr 2008
Beiträge: 16
 

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Du meinst das glider log?
anbei bitteschön, da laufen wohl einige sachen nicht rund, aber anfänglich hat es noch funktioniert...

Auto-stop enabled, will glide until: 03:03
Gliding started
Never engaged: GUID=f130000cac04e05f,BaseAddr=163f61e8,Type=Monst er,Name="Großer Ebenenschreiter", Culled=False
Target never engaged, bailing out
Add to blacklist: f130000cac04e05f
Never engaged: GUID=f130000cac04df02,BaseAddr=1640e968,Type=Monst er,Name="Großer Ebenenschreiter", Culled=False
Target never engaged, bailing out
Add to blacklist: f130000cac04df02
Never engaged: GUID=f130000cac04ad12,BaseAddr=163f4970,Type=Monst er,Name="Großer Ebenenschreiter", Culled=False
Target never engaged, bailing out
Add to blacklist: f130000cac04ad12
New friend: Tauríno: Tauren Druid
Backing up
Combat done
Gained 100 experience.
Turbo loot!
Lootable is gone, looks good
Backing up
Tweaking for mini-melee deadzone
Combat done
Gained 104 experience.
Turbo loot!
Lootable is gone, looks good
Removing friend: Tauríno
Combat done
Gained 104 experience.
Turbo loot!
Lootable is gone, looks good
Combat done
Gained 100 experience.
Turbo loot!
Attempting strafe around obstacle
Spinning for too long, letting go of key and re-syncing
Spinning for too long, letting go of key and re-syncing
Spinning for too long, letting go of key and re-syncing
Spinning for too long, letting go of key and re-syncing
Spinning for too long, letting go of key and re-syncing
Spinning for too long, letting go of key and re-syncing
Feels like we're stuck, trying something strange
Combat done
Gained 100 experience.
Turbo loot!
Lootable is gone, looks good
New friend: Taurâna: Tauren Druid
Combat done
Gained 105 experience.
Turbo loot!
Lootable is gone, looks good
Combat done
Gained 105 experience.
Turbo loot!
Removing friend: Taurâna
Attempting strafe around obstacle
Auto-stop enabled, will glide until: 03:14
Gliding started
New friend: Moras: Undead Warrior
Attempting strafe around obstacle
Spinning for too long, letting go of key and re-syncing
Got unsolicited target! Ambush?
Monster is not targetting me, no big deal
Got unsolicited target! Ambush?
Monster is not targetting me, no big deal
Got unsolicited target! Ambush?
Monster is not targetting me, no big deal
Got unsolicited target! Ambush?
Monster is not targetting me, no big deal
Got unsolicited target! Ambush?
Monster is not targetting me, no big deal
Got unsolicited target! Ambush?
Monster is not targetting me, no big deal
Got unsolicited target! Ambush?
Monster is not targetting me, no big deal
Got unsolicited target! Ambush?
Monster is not targetting me, no big deal
Got unsolicited target! Ambush?
Monster is not targetting me, no big deal
Got unsolicited target! Ambush?
Monster is not targetting me, no big deal
Got unsolicited target! Ambush?
Monster is not targetting me, no big deal
Got unsolicited target! Ambush?
Monster is not targetting me, no big deal
Got unsolicited target! Ambush?
Monster is not targetting me, no big deal
Got unsolicited target! Ambush?
Monster is not targetting me, no big deal
Got unsolicited target! Ambush?
Monster is not targetting me, no big deal
Got unsolicited target! Ambush?
Monster is not targetting me, no big deal
Got unsolicited target! Ambush?
Monster is not targetting me, no big deal
Got unsolicited target! Ambush?
Monster is not targetting me, no big deal
Got unsolicited target! Ambush?
Monster is not targetting me, no big deal
Got unsolicited target! Ambush?
Monster is not targetting me, no big deal
Got unsolicited target! Ambush?
Monster is not targetting me, no big deal
Got unsolicited target! Ambush?
Monster is not targetting me, no big deal
Got unsolicited target! Ambush?
Monster is not targetting me, no big deal
Got unsolicited target! Ambush?
Monster is not targetting me, no big deal
Got unsolicited target! Ambush?
Monster is not targetting me, no big deal
Got unsolicited target! Ambush?
Monster is not targetting me, no big deal
Got unsolicited target! Ambush?
Monster is not targetting me, no big deal
Got unsolicited target! Ambush?
Monster is not targetting me, no big deal
Removing friend: Moras
Futility, never hit on spin (?!)
Futility, never hit on spin (?!)
Combat done
Gained 105 experience.
Turbo loot!
Lootable is gone, looks good
Combat done
Gained 105 experience.
Turbo loot!
Lootable is gone, looks good
Extra attacker, range: 7,8
Got unsolicited target! Ambush?
Combat done
Gained 110 experience.
Turbo loot!
Lootable is gone, looks good
Combat done
Gained 105 experience.
Futility, never hit on spin (?!)
Futility, never hit on spin (?!)
Futility, never hit on spin (?!)
Stuck on something in MoveToMonster, trying to get around
Stuck too many times in MoveToMonster, giving up
Couldn't approach corpse
Attempting strafe around obstacle
Feels like we're stuck, trying something strange
Keymap loaded from: Keys.xml
Keymap saved to: Keys.xml
Keymap saved to: Keys.xml
Calling show config on Druid
Keymap saved to: Keys.xml
Applying new configuration
WN: Applying config, enabled = False
Auto-stop enabled, will glide until: 03:19
Gliding started
New friend: Kinusa: Tauren Hunter
Removing friend: Kinusa
Combat done
Gained 100 experience.
Turbo loot!
Lootable is gone, looks good
Combat done
Gained 100 experience.
Turbo loot!
TurboLoot didn't work, doing regular loot
Stuck on something in MoveToMonster, trying to get around
Stuck too many times in MoveToMonster, giving up
Couldn't approach corpse
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Alt 23.04.2008
Registriert seit: Apr 2008
Beiträge: 16
 

Offline
also ich versteh's echt nicht - vielleicht hab ich da auch falsche einstellunge und normalerweise bekomm ich solche sachen auch problemlos zum Laufen - mein dudu bufft sich auch nicht, obwohl beide bars (5+6) nach möglichen Funktionen belegt sind ... hat irgendwer eine Idee? mein log sieht ja auch alles andere als normal aus, oder?
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