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Problem mit autoquest und meinem Dudu Razznik Druide 8 05.02.2011 23:10
Dudu Problem dziadek Custom Classes 0 20.09.2008 06:56
Problem mit meinem Dudu Philschn WoW/MMO Glider Support 3 08.07.2008 17:23
Dudu Problem Flummibär Druide 2 16.05.2008 14:03
dudu atack problem Creez16 WoW/MMO Glider Support 3 18.08.2007 13:27
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Wiedermal Dudu problem
 
Alt 05.08.2008
Registriert seit: Jan 2008
Beiträge: 5
 
Neuling

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Wiedermal Dudu problem - Posted: 05.08.2008
Also Hallo erstmal ^^

Bis lvl 41 hatte ich mit dem Dudu keinerlei Probleme.
Jedoch seit neustem will sich mein Dudu nach einem Kampf, und nach der Heilung nicht mehr in eine Katze verwandeln.

Wie ihr sicher wisst erschwert das dass kämpfen sehr ^^

Ich hoffe ihr könnt mir helfen, Danke
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Alt 05.08.2008
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hat er noch genug mana nach dem heilen um in die katzenform zurück zu kehren?
Streß und Hektik sind schlecht fürs Herz
sers Piw
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Alt 05.08.2008
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Gesperrt

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UNd was macht er dann wenn er nicht in die katze geht?
Und hättest du mal ein log gepostet wäre noch hilfreicher X)
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Alt 05.08.2008
Registriert seit: Jan 2008
Beiträge: 5
 
Neuling

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@piw23 Jo er hat noch genug Mana

@Monstaaa Er läuft in der normlen Form umher und killt die Mobs so

log:
03:17:19.9687 Glider 1.6.8 starting up (Release)
03:17:20.0000 [Debug] Culture: de-AT
03:17:20.0000 No string filename: de-AT.xml
03:17:20.0000 No other language files matching de*.xml, falling back to en-US
03:17:20.0000 Loading: .\en-US.xml
03:17:20.6562 [Debug] NetCheck: Result=Safe,LinkTo=http://vforums.mmoglider.com/may20static.html,WarningText=Warden update, check linked thread.,WarningDate=12:02:00 May 20 2008
03:17:20.6718 Loaded successfully: C:\Dokumente und Einstellungen\Battlenator\Desktop\tzjz\Profiles\40-43 STV Jaguero Isle [+Ghost].xml
03:17:20.6875 Adding class stub: "Paladin" on source file "Paladin.cs (internal)"
03:17:20.6875 Adding class stub: "Mage" on source file "Mage.cs (internal)"
03:17:20.6875 Adding class stub: "Priest" on source file "Priest.cs (internal)"
03:17:20.6875 Adding class stub: "Druid" on source file "Druid.cs (internal)"
03:17:20.6875 Adding class stub: "Shaman" on source file "Shaman.cs (internal)"
03:17:20.6875 Adding class stub: "Rogue" on source file "Rogue.cs (internal)"
03:17:20.6875 Adding class stub: "Warlock" on source file "Warlock.cs (internal)"
03:17:20.6875 Adding class stub: "Warrior" on source file "Warrior.cs (internal)"
03:17:20.6875 Adding class stub: "Hunter" on source file "Hunter.cs (internal)"
03:17:20.6875 Adding class stub: "Deathknight" on source file "Deathknight.cs (internal)"
03:17:20.7031 WN: Applying config, enabled = False
03:17:20.7343 [Debug] GamePath: C:\Programme\World of Warcraft\WoW.exe
03:17:20.7343 WoW client version: 2, 4, 3, 8606
03:17:20.7500 Compiling internal: "Druid.cs"
03:17:20.9687 [Debug] Guessed class name: "Glider.Common.Objects.Druid"
03:17:20.9843 Compiled internal class: "Druid.cs", displayname = "Druid"
03:17:20.9843 [Debug] Chat Manager disconnecting
03:17:20.9843 Deleting chat log
03:17:20.9843 [Debug] Sounds.PlayWait: "Kill.wav"
03:17:21.2656 [Debug] Sending data to shadow driver
03:17:21.2656 [Debug] VAP is good in CVA
03:17:21.2656 Shadow confirmed, looks awake
03:17:21.2812 [Debug] ProcessHelper.Load
03:17:21.2812 [Debug] PE -> 0 = "[System Process]"
03:17:21.2812 [Debug] PE -> 4 = "System"
03:17:21.2812 [Debug] PE -> 624 = "smss.exe"
03:17:21.2812 [Debug] PE -> 680 = "csrss.exe"
03:17:21.2812 [Debug] PE -> 708 = "winlogon.exe"
03:17:21.2812 [Debug] PE -> 752 = "services.exe"
03:17:21.2812 [Debug] PE -> 764 = "lsass.exe"
03:17:21.2812 [Debug] PE -> 940 = "ati2evxx.exe"
03:17:21.2812 [Debug] PE -> 956 = "svchost.exe"
03:17:21.2812 [Debug] PE -> 1028 = "svchost.exe"
03:17:21.2812 [Debug] PE -> 1132 = "svchost.exe"
03:17:21.2812 [Debug] PE -> 1228 = "svchost.exe"
03:17:21.2812 [Debug] PE -> 1340 = "svchost.exe"
03:17:21.2812 [Debug] PE -> 1476 = "spoolsv.exe"
03:17:21.2812 [Debug] PE -> 1500 = "ati2evxx.exe"
03:17:21.2812 [Debug] PE -> 1572 = "LVPrcSrv.exe"
03:17:21.2812 [Debug] PE -> 2004 = "explorer.exe"
03:17:21.2812 [Debug] PE -> 284 = "rundll32.exe"
03:17:21.2812 [Debug] PE -> 304 = "jusched.exe"
03:17:21.2968 [Debug] PE -> 308 = "CTSysVol.exe"
03:17:21.2968 [Debug] PE -> 320 = "UnlockerAssistant.exe"
03:17:21.2968 [Debug] PE -> 332 = "brs.exe"
03:17:21.2968 [Debug] PE -> 352 = "PDVDServ.exe"
03:17:21.2968 [Debug] PE -> 372 = "Communications_Helper.exe"
03:17:21.2968 [Debug] PE -> 384 = "LVComS.exe"
03:17:21.2968 [Debug] PE -> 436 = "LogiTray.exe"
03:17:21.2968 [Debug] PE -> 460 = "LCDMon.exe"
03:17:21.2968 [Debug] PE -> 468 = "LGDCore.exe"
03:17:21.2968 [Debug] PE -> 488 = "egui.exe"
03:17:21.2968 [Debug] PE -> 500 = "regx32.exe"
03:17:21.2968 [Debug] PE -> 508 = "MOM.exe"
03:17:21.2968 [Debug] PE -> 552 = "ctfmon.exe"
03:17:21.2968 [Debug] PE -> 560 = "MemOptimizer.exe"
03:17:21.2968 [Debug] PE -> 164 = "LCDClock.exe"
03:17:21.2968 [Debug] PE -> 788 = "LCDCountdown.exe"
03:17:21.2968 [Debug] PE -> 832 = "LCDMedia.exe"
03:17:21.2968 [Debug] PE -> 1012 = "Profiler.exe"
03:17:21.2968 [Debug] PE -> 1100 = "OctoshapeClient.exe"
03:17:21.2968 [Debug] PE -> 1108 = "Skype.exe"
03:17:21.2968 [Debug] PE -> 1220 = "CCC.exe"
03:17:21.2968 [Debug] PE -> 1892 = "CTSVCCDA.EXE"
03:17:21.3125 [Debug] PE -> 1956 = "ekrn.exe"
03:17:21.3125 [Debug] PE -> 2412 = "PnkBstrA.exe"
03:17:21.3125 [Debug] PE -> 2440 = "PnkBstrB.exe"
03:17:21.3125 [Debug] PE -> 3208 = "alg.exe"
03:17:21.3125 [Debug] PE -> 3752 = "skypePM.exe"
03:17:21.3125 [Debug] PE -> 1876 = "Mobile Connect.exe"
03:17:21.3125 [Debug] PE -> 2552 = "firefox.exe"
03:17:21.3125 [Debug] PE -> 3156 = "Wow.exe"
03:17:21.3125 [Debug] PE -> 3952 = "wmiprvse.exe"
03:17:21.3906 [Debug] Localizing form: GliderForm
03:17:21.3906 [Debug] Rectangle for 1: {X=90,Y=2,Width=148,Height=20}
03:17:22.1718 Key validated successfully
03:17:22.1875 [Debug] Returning from Logon
03:17:22.1875 [Debug] SeDebugPrivilege LUID: 14/0
03:17:22.1875 [Debug] Priv count: 21
03:17:22.1875 [Debug] AdjustTokenPrivileges returned successfully
03:17:22.1875 Full version of Glider, thanks for registering!
03:17:22.1875 Starting Tripwire
03:17:22.1875 [Debug] Shadow command: 0x818, parameters: 4 bytes
03:17:22.1875 [Debug] TW: Setting up VAP
03:17:22.1875 [Debug] Shadow command: 0x817, parameters: 4 bytes
03:17:22.1875 [Debug] Shadow command: 0x827, parameters: 4 bytes
03:17:22.1875 New TW instance created
03:17:22.2031 [Debug] ScriptHelper.Execute: OnGliderStart
03:17:22.2968 [Debug] NetCheck: Result=Safe,LinkTo=http://vforums.mmoglider.com/may20static.html,WarningText=Warden update, check linked thread.,WarningDate=12:02:00 May 20 2008
03:17:22.3125 [Debug] Shadow command: 0x823, parameters: 4 bytes
03:17:22.3281 [Debug] ScriptHelper.Execute: OnGameFirstSeen
03:17:25.2031 [Debug] Firing up script on new thread
03:17:25.2031 [Debug] Shadow command: 0x812, parameters: 4 bytes
03:17:25.2031 Glider started, press F1 for help
03:17:25.2031 Waiting for prior script to finish
03:17:25.2187 [Debug] Compiling script, length = 490 bytes
03:17:25.4687 [Debug] Shadow command: 0x812, parameters: 4 bytes
03:17:28.4687 [Debug] Firing up script on new thread
03:17:28.4687 [Debug] Shadow command: 0x812, parameters: 4 bytes
03:17:28.4687 [Debug] Compiling script, length = 444 bytes
03:17:28.4843 [Debug] Found myself in object list (0x12cdea3)
03:17:28.4843 [Debug] Stealth object count: 63, hitme = True
03:17:28.4843 [Debug] --- Attach code in
03:17:28.5312 Created SpellbookEx structure, initial count: 104 spells
03:17:28.5312 [Debug] GContext.OnAttach starting
03:17:28.5625 [Debug] GContext.OnAttach is done
03:17:28.5625 [Debug] Chat Manager connecting
03:17:28.6093 [Debug] Found chat frame "ChatFrame1" at b8ff808
03:17:28.6250 [Debug] Found chat frame "ChatFrame2" at b886008
03:17:28.6562 [Debug] Sounds.Play: "Attach.wav" (last error now is 183)
03:17:28.6718 TW initial check on attach is ok (0)
03:17:28.6718 [Debug] --- Attach code out
03:17:28.6718 [Debug] New effect: 22cb = "Mal der Wildnis"
03:17:28.6875 [Debug] New effect: 22d2 = "Dornen"
03:17:28.6875 [Debug] New effect: 300 = "Katzengestalt"
03:17:28.7031 [Debug] New effect: 6124 = "(no name)"
03:17:28.7031 [Debug] New effect: 6120 = "Schnelligkeit der Wildnis"
03:17:28.7187 [Debug] New effect: b84c = "Beschützerinstinkt"
03:17:28.7187 [Debug] New effect: 6164 = "Rudelführer"
03:17:28.7187 [Debug] New effect: 6144 = "Herz der Wildnis Katzengestalteffekt"
03:17:28.7187 [Debug] New effect: 1469 = "Humanoide aufspüren"
03:17:28.7187 [Debug] New effect: 1a7f = "Schleichen"
03:17:28.7500 Positioning game window: location={X=0,Y=0}, size={Width=1440, Height=900}
03:17:28.8281 [Debug] Shadow command: 0x812, parameters: 4 bytes
03:17:29.5625 [Debug] Localizing form: Config
03:17:29.5625 [Debug] ! Couldn't localize: linkLabel1
03:17:29.5625 [Debug] ! Couldn't localize: linkLabel1
03:17:30.7343 Calling show config on Druid
03:17:30.7656 [Debug] Localizing form: Druid
03:17:53.4687 Applying new configuration
03:17:53.4843 [Debug] Calling OnAttach for new class
03:17:53.4843 WN: Applying config, enabled = False
03:17:54.0625 [Debug] New effect: 22cb = "Mal der Wildnis"
03:17:54.0625 [Debug] New effect: 22d2 = "Dornen"
03:17:54.0625 [Debug] New effect: 300 = "Katzengestalt"
03:17:54.0625 [Debug] New effect: 6124 = "(no name)"
03:17:54.0625 [Debug] New effect: 6120 = "Schnelligkeit der Wildnis"
03:17:54.0625 [Debug] New effect: b84c = "Beschützerinstinkt"
03:17:54.0625 [Debug] New effect: 6164 = "Rudelführer"
03:17:54.0625 [Debug] New effect: 6144 = "Herz der Wildnis Katzengestalteffekt"
03:17:54.0625 [Debug] New effect: 1469 = "Humanoide aufspüren"
03:17:54.0625 [Debug] New effect: 1a7f = "Schleichen"
03:17:55.5000 [Debug] NetCheck: Result=Safe,LinkTo=http://vforums.mmoglider.com/may20static.html,WarningText=Warden update, check linked thread.,WarningDate=12:02:00 May 20 2008
03:17:56.5156 [Debug] No bg stuff setup
03:17:56.7187 [Debug] Mapped Druid.Bite -> (GShortcut, Slot=80, Type=Spell, Value=0x2320)
03:17:56.7343 [Debug] Mapped Druid.Claw -> (GShortcut, Slot=75, Type=Spell, Value=0x1451)
03:17:56.7343 [Debug] Mapped Druid.Faerie -> (GShortcut, Slot=77, Type=Spell, Value=0x43ef)
03:17:56.7343 [Debug] Mapped Druid.Pounce -> (GShortcut, Slot=82, Type=Spell, Value=0x232d)
03:17:56.7343 [Debug] Mapped Druid.Ravage -> (GShortcut, Slot=81, Type=Spell, Value=0x1a83)
03:17:56.7343 [Debug] Mapped Druid.Starfire -> (GShortcut, Slot=1, Type=Spell, Value=0x22f7)
03:17:56.7500 [Debug] ! Never found anything to match: "0x1dc4 7733 7734 18249 33100 19890"
03:17:56.7812 [Debug] Shadow command: 0x812, parameters: 4 bytes
03:17:56.7812 Gliding started
03:17:56.7812 [Debug] First char refresh
03:17:56.7812 [Debug] ## BeginProfile invoked
03:17:56.7812 [Debug] ## No breadcrumbs to start profile
03:17:56.7968 [Debug] First clear target
03:17:56.7968 [Debug] First rest
03:17:56.8125 [Debug] Closest hostile is GUID=f1300009da15042e,BaseAddr=0ae11878,Type=Monst er,Name="Jagueropirscher", Culled=False, TooClose=False (distance = 27,69367)
03:17:57.4218 [Debug] Second refresh, post-rest
03:17:57.4687 [Debug] ## New target = "Jagueropirscher", GUID = 0xf1300009da15042e
03:17:57.4687 [Debug] ## Profile.Wander = False, Profile distance = 5,67428064346313
03:17:57.4687 [Debug] Let's kill Jagueropirscher (f1300009da15042e)
03:17:57.4687 [Debug] Facing enemy
03:17:57.4687 [Debug] SendKey: "Common.Target"
03:17:57.9062 [Debug] Setting chat target to: "Jagueropirscher"
03:17:57.9062 [Debug] Druid.KillTarget invoked, isAmbush = False, Target = GUID=f1300009da15042e,BaseAddr=0ae11878,Type=Monst er,Name="Jagueropirscher", Culled=False, distance = 29,29998
03:17:57.9218 [Debug] Approaching "Jagueropirscher" to distance of 3,3
03:17:59.1250 Could not approach: "Jagueropirscher"
03:17:59.1250 [Debug] Combat result: Bugged
03:18:00.1406 Add to blacklist: f1300009da15042e
03:18:00.6250 [Debug] StopSpin
03:18:00.8593 [Debug] StopSpin
03:18:01.1406 [Debug] Heading close enough, releasing spin
03:18:01.3906 [Debug] Heading close enough, releasing spin
03:18:01.7812 Attempting strafe around obstacle
03:18:03.1718 [Debug] StopSpin
03:18:03.4531 [Debug] Heading close enough, releasing spin
03:18:03.7031 [Debug] Heading close enough, releasing spin
03:18:04.0937 [Debug] Heading close enough, releasing spin
03:18:04.3437 Feels like we're stuck, trying something strange
03:18:07.4843 [Debug] StopSpin
03:18:10.0468 [Debug] StopSpin
03:18:10.0625 [Debug] Heading close enough, releasing spin
03:18:10.4531 [Debug] Heading close enough, releasing spin
03:18:10.7031 [Debug] Heading close enough, releasing spin
03:18:11.0937 [Debug] Heading close enough, releasing spin
03:18:11.3437 [Debug] Heading close enough, releasing spin
03:18:11.6093 [Debug] Heading close enough, releasing spin
03:18:11.9843 [Debug] Heading close enough, releasing spin
03:18:12.3593 [Debug] Heading close enough, releasing spin
03:18:12.6250 [Debug] Heading close enough, releasing spin
03:18:13.0312 [Debug] ## Reached current waypoint, it is: rwp #15: -14674.13 -144.06
03:18:13.0312 [Debug] ## ConsumeCurrentWaypoint invoked
03:18:13.0312 [Debug] ## Next waypoint is rwp #16: -14686.07 -144.17
03:18:13.0312 [Debug] StopSpin
03:18:14.2187 [Debug] StopSpin
03:18:14.5000 [Debug] Heading close enough, releasing spin
03:18:14.7500 [Debug] Heading close enough, releasing spin
03:18:14.7500 [Debug] ## Reached current waypoint, it is: rwp #16: -14686.07 -144.17
03:18:14.7500 [Debug] ## ConsumeCurrentWaypoint invoked
03:18:14.7500 [Debug] ## Next waypoint is rwp #17: -14697.61 -146.67
03:18:15.0156 [Debug] Heading close enough, releasing spin
03:18:15.4062 [Debug] Heading close enough, releasing spin
03:18:15.9687 [Debug] Heading close enough, releasing spin
03:18:16.2343 [Debug] Heading close enough, releasing spin
03:18:16.6093 [Debug] Heading close enough, releasing spin
03:18:16.6250 [Debug] ## Reached current waypoint, it is: rwp #17: -14697.61 -146.67
03:18:16.6250 [Debug] ## ConsumeCurrentWaypoint invoked
03:18:16.6250 [Debug] ## Next waypoint is rwp #18: -14709.35 -148.96
03:18:16.8906 [Debug] Heading close enough, releasing spin
03:18:17.1406 [Debug] Heading close enough, releasing spin
03:18:17.5312 [Debug] Heading close enough, releasing spin
03:18:18.2343 [Debug] Heading close enough, releasing spin
03:18:18.6875 [Debug] ## Reached current waypoint, it is: rwp #18: -14709.35 -148.96
03:18:18.6875 [Debug] ## ConsumeCurrentWaypoint invoked
03:18:18.6875 [Debug] ## Next waypoint is rwp #19: -14721.23 -148.85
03:18:19.0000 [Debug] StopSpin
03:18:19.2812 [Debug] Heading close enough, releasing spin
03:18:19.5312 [Debug] Heading close enough, releasing spin
03:18:19.9843 [Debug] StopSpin
03:18:20.2656 [Debug] Heading close enough, releasing spin
03:18:20.5156 [Debug] Heading close enough, releasing spin
03:18:20.9062 [Debug] Heading close enough, releasing spin
03:18:20.9062 [Debug] ## Reached current waypoint, it is: rwp #19: -14721.23 -148.85
03:18:20.9062 [Debug] ## ConsumeCurrentWaypoint invoked
03:18:20.9062 [Debug] ## Next waypoint is rwp #20: -14733.17 -149.72
03:18:21.1718 [Debug] Heading close enough, releasing spin
03:18:21.4218 [Debug] Heading close enough, releasing spin
03:18:21.8125 [Debug] Heading close enough, releasing spin
03:18:22.0625 [Debug] Heading close enough, releasing spin
03:18:22.4375 [Debug] Heading close enough, releasing spin
03:18:22.8125 [Debug] Heading close enough, releasing spin
03:18:22.8125 [Debug] ## Reached current waypoint, it is: rwp #20: -14733.17 -149.72
03:18:22.8125 [Debug] ## ConsumeCurrentWaypoint invoked
03:18:22.8125 [Debug] ## Next waypoint is rwp #21: -14744.62 -153.41
03:18:23.8281 [Debug] Heading close enough, releasing spin
03:18:24.0781 [Debug] Heading close enough, releasing spin
03:18:24.8281 [Debug] ## Reached current waypoint, it is: rwp #21: -14744.62 -153.41
03:18:24.8281 [Debug] ## ConsumeCurrentWaypoint invoked
03:18:24.8281 [Debug] ## Next waypoint is rwp #22: -14756.08 -157.29
03:18:25.0781 [Debug] Heading close enough, releasing spin
03:18:25.3437 [Debug] Heading close enough, releasing spin
03:18:25.7187 [Debug] Heading close enough, releasing spin
03:18:26.1093 [Debug] Heading close enough, releasing spin
03:18:26.3593 [Debug] Heading close enough, releasing spin
03:18:26.7812 [Debug] ## Reached current waypoint, it is: rwp #22: -14756.08 -157.29
03:18:26.7812 [Debug] ## ConsumeCurrentWaypoint invoked
03:18:26.7812 [Debug] ## Next waypoint is rwp #23: -14767.54 -161.18
03:18:27.0468 [Debug] Heading close enough, releasing spin
03:18:27.2968 [Debug] Heading close enough, releasing spin
03:18:27.6875 [Debug] Heading close enough, releasing spin
03:18:27.9375 [Debug] ## New target = "Jagueropirscher", GUID = 0xf1300009da1504d2
03:18:27.9375 [Debug] ## Profile.Wander = False, Profile distance = 23,8214492797852
03:18:27.9531 [Debug] Let's kill Jagueropirscher (f1300009da1504d2)
03:18:27.9531 [Debug] Facing enemy
03:18:28.5000 [Debug] StopSpin
03:18:28.5781 [Debug] StopSpin
03:18:28.5937 [Debug] SendKey: "Common.Target"
03:18:29.0156 [Debug] Setting chat target to: "Jagueropirscher"
03:18:29.0312 [Debug] Druid.KillTarget invoked, isAmbush = False, Target = GUID=f1300009da1504d2,BaseAddr=0ae11878,Type=Monst er,Name="Jagueropirscher", Culled=False, distance = 20,15336
03:18:29.0312 [Debug] Approaching "Jagueropirscher" to distance of 3,3
03:18:29.1250 [Debug] StopSpin
03:18:31.7656 [Debug] StopSpin
03:18:32.1562 [Debug] CastSpell: "Druid.Fury", WaitGCD=True, FastReturn=False
03:18:32.1562 [Debug] SendKey: "Druid.Fury"
03:18:32.8125 [Debug] Approaching "Jagueropirscher" to distance of 3,8
03:18:32.9218 [Debug] StopSpin
03:18:32.9531 Target is not facing away, opening with pounce
03:18:32.9531 [Debug] SendKey: "Druid.Pounce"
03:18:33.1250 Moved within melee range
03:18:33.5625 [Debug] New effect: 1a89 = "Tigerfuror"
03:18:34.1250 [Debug] Sleeping for spell lead delay with no interrupt
03:18:34.4531 [Debug] CastSpell: "Druid.Claw", WaitGCD=True, FastReturn=False
03:18:34.4531 [Debug] SendKey: "Druid.Claw"
03:18:35.6562 [Debug] Sleeping for spell lead delay with no interrupt
03:18:35.9843 [Debug] CastSpell: "Druid.Faerie", WaitGCD=True, FastReturn=False
03:18:35.9843 [Debug] SendKey: "Druid.Faerie"
03:18:39.9375 [Debug] CastSpell: "Druid.Claw", WaitGCD=True, FastReturn=False
03:18:39.9531 [Debug] SendKey: "Druid.Claw"
03:18:41.0937 [Debug] Sleeping for spell lead delay with no interrupt
03:18:41.4218 [Debug] CastSpell: "Druid.Rip", WaitGCD=True, FastReturn=False
03:18:41.4218 [Debug] SendKey: "Druid.Rip"
03:18:43.9531 [Debug] CastSpell: "Druid.Claw", WaitGCD=True, FastReturn=False
03:18:43.9531 [Debug] SendKey: "Druid.Claw"
03:18:45.0937 [Debug] Sleeping for spell lead delay with no interrupt
03:18:45.4218 [Debug] CastSpell: "Druid.Bite", WaitGCD=True, FastReturn=False
03:18:45.4218 [Debug] SendKey: "Druid.Bite"
03:18:46.3125 [Debug] Sleeping for spell lead delay with no interrupt
03:18:46.6406 [Debug] CastSpell: "Druid.Bite", WaitGCD=True, FastReturn=False
03:18:46.6406 [Debug] SendKey: "Druid.Bite"
03:18:47.5312 [Debug] Sleeping for spell lead delay with no interrupt
03:18:47.8593 [Debug] CastSpell: "Druid.Bite", WaitGCD=True, FastReturn=False
03:18:47.8593 [Debug] SendKey: "Druid.Bite"
03:18:48.7500 [Debug] Sleeping for spell lead delay with no interrupt
03:18:49.0781 [Debug] CastSpell: "Druid.Bite", WaitGCD=True, FastReturn=False
03:18:49.0937 [Debug] SendKey: "Druid.Bite"
03:18:49.9687 [Debug] Sleeping for spell lead delay with no interrupt
03:18:50.3125 [Debug] CastSpell: "Druid.Bite", WaitGCD=True, FastReturn=False
03:18:50.3125 [Debug] SendKey: "Druid.Bite"
03:18:51.1875 [Debug] Sleeping for spell lead delay with no interrupt
03:18:51.5312 [Debug] CastSpell: "Druid.Bite", WaitGCD=True, FastReturn=False
03:18:51.5312 [Debug] SendKey: "Druid.Bite"
03:18:52.4218 [Debug] Sleeping for spell lead delay with no interrupt
03:18:52.7500 [Debug] CastSpell: "Druid.Bite", WaitGCD=True, FastReturn=False
03:18:52.7500 [Debug] SendKey: "Druid.Bite"
03:18:53.6406 [Debug] Sleeping for spell lead delay with no interrupt
03:18:53.9687 [Debug] CastSpell: "Druid.Bite", WaitGCD=True, FastReturn=False
03:18:53.9687 [Debug] SendKey: "Druid.Bite"
03:18:54.7343 [Debug] Combat result: Success
03:18:54.7343 [Debug] Queueing new lootable corpse: 0xf1300009da1504d2, IsMine=True, name = "Jagueropirscher"
03:18:54.7968 Combat done
03:18:54.7968 Gained 470 experience.
03:18:54.7968 Turbo loot!
03:18:54.7968 [Debug] LootFute loop top
03:18:55.8437 [Debug] LootFute loop top
03:18:56.2968 Lootable is gone, looks good
03:18:56.2968 [Debug] Breaking out of LootFute
03:18:56.2968 [Debug] Going to try skinning it, too!
03:18:57.4687 [Debug] Channeling detected in skin paw
03:18:57.4843 [Debug] Waiting for skinning flag to clear
03:18:59.1406 [Debug] I stopped casting, skinning must be good (gulp!)
03:19:01.5468 [Debug] StopSpin
03:19:01.7500 [Debug] StopSpin
03:19:02.0312 [Debug] Heading close enough, releasing spin
03:19:02.2812 [Debug] Heading close enough, releasing spin
03:19:02.6718 [Debug] Heading close enough, releasing spin
03:19:02.9218 [Debug] Heading close enough, releasing spin
03:19:03.3281 [Debug] ## Reached current waypoint, it is: rwp #23: -14767.54 -161.18
03:19:03.3281 [Debug] ## ConsumeCurrentWaypoint invoked
03:19:03.3281 [Debug] ## Next waypoint is rwp #24: -14778.88 -165.31
03:19:03.3281 [Debug] StopSpin
03:19:04.0156 [Debug] StopSpin
03:19:04.1718 [Debug] Heading close enough, releasing spin
03:19:04.6093 [Debug] StopSpin
03:19:04.9062 [Debug] ## Reached current waypoint, it is: rwp #24: -14778.88 -165.31
03:19:04.9062 [Debug] ## ConsumeCurrentWaypoint invoked
03:19:04.9062 [Debug] ## Next waypoint is rwp #25: -14788.34 -172.7
03:19:04.9062 [Debug] StopSpin
03:19:05.2500 [Debug] StopSpin
03:19:05.5312 [Debug] Heading close enough, releasing spin
03:19:05.7968 [Debug] Heading close enough, releasing spin
03:19:06.2031 [Debug] ## Reached current waypoint, it is: rwp #25: -14788.34 -172.7
03:19:06.2031 [Debug] ## ConsumeCurrentWaypoint invoked
03:19:06.2031 [Debug] ## Next waypoint is rwp #26: -14796.43 -181.56
03:19:06.2031 [Debug] StopSpin
03:19:06.4843 [Debug] Heading close enough, releasing spin
03:19:06.7343 [Debug] Heading close enough, releasing spin
03:19:07.1250 [Debug] ## New target = "Jagueropirscher", GUID = 0xf1300009da15055a
03:19:07.1250 [Debug] ## Profile.Wander = False, Profile distance = 12,9419107437134
03:19:07.1250 [Debug] Let's kill Jagueropirscher (f1300009da15055a)
03:19:07.1406 [Debug] Facing enemy
03:19:07.3125 [Debug] StopSpin
03:19:07.3281 [Debug] SendKey: "Common.Target"
03:19:07.7500 [Debug] Setting chat target to: "Jagueropirscher"
03:19:07.7500 [Debug] Druid.KillTarget invoked, isAmbush = False, Target = GUID=f1300009da15055a,BaseAddr=0ae130e8,Type=Monst er,Name="Jagueropirscher", Culled=False, distance = 15,14313
03:19:07.8750 [Debug] CastSpell: "Druid.Prowl", WaitGCD=True, FastReturn=False
03:19:07.8750 [Debug] SendKey: "Druid.Prowl"
03:19:08.5312 [Debug] Approaching "Jagueropirscher" to distance of 3,3
03:19:08.6250 [Debug] StopSpin
03:19:10.8437 [Debug] CastSpell: "Druid.Fury", WaitGCD=True, FastReturn=False
03:19:10.8437 [Debug] SendKey: "Druid.Fury"
03:19:11.5156 [Debug] Approaching "Jagueropirscher" to distance of 3,8
03:19:11.5156 Target is not facing away, opening with pounce
03:19:11.5156 [Debug] SendKey: "Druid.Pounce"
03:19:11.6718 Moved within melee range
03:19:12.6718 [Debug] Sleeping for spell lead delay with no interrupt
03:19:13.0156 [Debug] CastSpell: "Druid.Claw", WaitGCD=True, FastReturn=False
03:19:13.0156 [Debug] SendKey: "Druid.Claw"
03:19:14.2031 [Debug] Sleeping for spell lead delay with no interrupt
03:19:14.5468 [Debug] CastSpell: "Druid.Faerie", WaitGCD=True, FastReturn=False
03:19:14.5468 [Debug] SendKey: "Druid.Faerie"
03:19:19.0000 [Debug] CastSpell: "Druid.Claw", WaitGCD=True, FastReturn=False
03:19:19.0000 [Debug] SendKey: "Druid.Claw"
03:19:20.1562 [Debug] Sleeping for spell lead delay with no interrupt
03:19:20.4843 [Debug] CastSpell: "Druid.Rip", WaitGCD=True, FastReturn=False
03:19:20.4843 [Debug] SendKey: "Druid.Rip"
03:19:23.1093 [Debug] CastSpell: "Druid.Claw", WaitGCD=True, FastReturn=False
03:19:23.1093 [Debug] SendKey: "Druid.Claw"
03:19:24.2656 [Debug] Sleeping for spell lead delay with no interrupt
03:19:24.5937 [Debug] CastSpell: "Druid.Claw", WaitGCD=True, FastReturn=False
03:19:24.5937 [Debug] SendKey: "Druid.Claw"
03:19:27.1406 [Debug] CastSpell: "Druid.Bite", WaitGCD=True, FastReturn=False
03:19:27.1406 [Debug] SendKey: "Druid.Bite"
03:19:31.1875 [Debug] CastSpell: "Druid.Claw", WaitGCD=True, FastReturn=False
03:19:31.1875 [Debug] SendKey: "Druid.Claw"
03:19:32.1562 [Debug] Combat result: Success
03:19:32.1562 [Debug] Queueing new lootable corpse: 0xf1300009da15055a, IsMine=True, name = "Jagueropirscher"
03:19:32.2187 Combat done
03:19:32.6875 [Debug] Closest hostile is GUID=f1300009d91507ea,BaseAddr=0ae10008,Type=Monst er,Name="Blaumähnengorilla", Culled=False, TooClose=False (distance = 80,826)
03:19:32.6875 [Debug] Closest hostile is GUID=f1300009d91507ea,BaseAddr=0ae10008,Type=Monst er,Name="Blaumähnengorilla", Culled=False, TooClose=False (distance = 80,826)
03:19:32.6875 Turbo loot!
03:19:32.6875 [Debug] LootFute loop top
03:19:33.7031 [Debug] LootFute loop top
03:19:34.0156 Lootable is gone, looks good
03:19:34.0156 [Debug] Breaking out of LootFute
03:19:34.0156 [Debug] Going to try skinning it, too!
03:19:34.2656 [Debug] Channeling detected in skin paw
03:19:34.2812 [Debug] Waiting for skinning flag to clear
03:19:35.9687 [Debug] I stopped casting, skinning must be good (gulp!)
03:19:37.3437 [Debug] Sending Esc to clear target
03:19:37.4062 [Debug] Closest hostile is GUID=f1300009d91507ea,BaseAddr=0ae10008,Type=Monst er,Name="Blaumähnengorilla", Culled=False, TooClose=False (distance = 83,5346
03:19:38.6718 [Debug] StopSpin
03:19:38.8281 [Debug] Heading close enough, releasing spin
03:19:38.8281 [Debug] ## Reached current waypoint, it is: rwp #26: -14796.43 -181.56
03:19:38.8281 [Debug] ## ConsumeCurrentWaypoint invoked
03:19:38.8281 [Debug] ## Next waypoint is rwp #27: -14802.55 -192.05
03:19:39.7500 [Debug] ## New target = "Jagueropirscher", GUID = 0xf1300009da15057c
03:19:39.7500 [Debug] ## Profile.Wander = False, Profile distance = 16,3420486450195
03:19:39.7500 [Debug] Let's kill Jagueropirscher (f1300009da15057c)
03:19:39.7500 [Debug] StopSpin
03:19:39.7812 [Debug] Facing enemy
03:19:40.2343 [Debug] StopSpin
03:19:40.3281 [Debug] StopSpin
03:19:40.3593 [Debug] SendKey: "Common.Target"
03:19:40.7656 [Debug] Setting chat target to: "Jagueropirscher"
03:19:40.7656 [Debug] Druid.KillTarget invoked, isAmbush = False, Target = GUID=f1300009da15057c,BaseAddr=0ae11878,Type=Monst er,Name="Jagueropirscher", Culled=False, distance = 9,983336
03:19:40.8906 [Debug] CastSpell: "Druid.Prowl", WaitGCD=True, FastReturn=False
03:19:40.8906 [Debug] SendKey: "Druid.Prowl"
03:19:41.5625 [Debug] Approaching "Jagueropirscher" to distance of 3,3
03:19:42.0312 [Debug] StopSpin
03:19:42.1562 [Debug] StopSpin
03:19:42.4218 [Debug] Sleeping for spell lead delay with no interrupt
03:19:42.7656 [Debug] CastSpell: "Druid.Fury", WaitGCD=True, FastReturn=False
03:19:42.7656 [Debug] SendKey: "Druid.Fury"
03:19:43.4218 [Debug] Approaching "Jagueropirscher" to distance of 3,8
03:19:43.5781 [Debug] StopSpin
03:19:43.5937 Target is not facing away, opening with pounce
03:19:43.5937 [Debug] SendKey: "Druid.Pounce"
03:19:43.7812 Moved within melee range
03:19:44.7343 [Debug] Sleeping for spell lead delay with no interrupt
03:19:45.0625 [Debug] CastSpell: "Druid.Claw", WaitGCD=True, FastReturn=False
03:19:45.0625 [Debug] SendKey: "Druid.Claw"
03:19:46.2656 [Debug] Sleeping for spell lead delay with no interrupt
03:19:46.5937 [Debug] CastSpell: "Druid.Faerie", WaitGCD=True, FastReturn=False
03:19:46.5937 [Debug] SendKey: "Druid.Faerie"
03:19:51.0625 [Debug] CastSpell: "Druid.Claw", WaitGCD=True, FastReturn=False
03:19:51.0625 [Debug] SendKey: "Druid.Claw"
03:19:52.2187 [Debug] Sleeping for spell lead delay with no interrupt
03:19:52.5468 [Debug] CastSpell: "Druid.Rip", WaitGCD=True, FastReturn=False
03:19:52.5468 [Debug] SendKey: "Druid.Rip"
03:19:55.1718 [Debug] CastSpell: "Druid.Claw", WaitGCD=True, FastReturn=False
03:19:55.1718 [Debug] SendKey: "Druid.Claw"
03:19:57.0781 [Debug] Sleeping for spell lead delay with no interrupt
03:19:57.4218 [Debug] CastSpell: "Druid.Bite", WaitGCD=True, FastReturn=False
03:19:57.4218 [Debug] SendKey: "Druid.Bite"
03:20:01.0625 [Debug] CastSpell: "Druid.Claw", WaitGCD=True, FastReturn=False
03:20:01.0625 [Debug] SendKey: "Druid.Claw"
03:20:02.3437 [Debug] Combat result: Success
03:20:02.3437 [Debug] Queueing new lootable corpse: 0xf1300009da15057c, IsMine=True, name = "Jagueropirscher"
03:20:02.3906 Combat done
03:20:02.4062 Gained 721 experience.
03:20:02.4062 [Debug] Closest hostile is GUID=f1300009d91507ea,BaseAddr=0ae10008,Type=Monst er,Name="Blaumähnengorilla", Culled=False, TooClose=False (distance = 81,29633)
03:20:02.4062 [Debug] Closest hostile is GUID=f1300009d91507ea,BaseAddr=0ae10008,Type=Monst er,Name="Blaumähnengorilla", Culled=False, TooClose=False (distance = 81,29633)
03:20:02.4062 Turbo loot!
03:20:02.4062 [Debug] LootFute loop top
03:20:03.3437 [Debug] LootFute loop top
03:20:04.0000 Lootable is gone, looks good
03:20:04.0000 [Debug] Breaking out of LootFute
03:20:04.0000 [Debug] Going to try skinning it, too!
03:20:05.1875 [Debug] Channeling detected in skin paw
03:20:05.1875 [Debug] Waiting for skinning flag to clear
03:20:06.8281 [Debug] I stopped casting, skinning must be good (gulp!)
03:20:08.2031 [Debug] Closest hostile is GUID=f1300009d91507ea,BaseAddr=0ae10008,Type=Monst er,Name="Blaumähnengorilla", Culled=False, TooClose=False (distance = 73,1657)
03:20:09.0000 [Debug] StopSpin
03:20:09.1562 [Debug] Heading close enough, releasing spin
03:20:09.4062 [Debug] Heading close enough, releasing spin
03:20:09.8437 [Debug] StopSpin
03:20:10.1250 [Debug] Heading close enough, releasing spin
03:20:10.3750 [Debug] Heading close enough, releasing spin
03:20:10.7812 [Debug] ## Reached current waypoint, it is: rwp #27: -14802.55 -192.05
03:20:10.7812 [Debug] ## ConsumeCurrentWaypoint invoked
03:20:10.7812 [Debug] ## Next waypoint is rwp #28: -14808.64 -202.51
03:20:10.7812 [Debug] StopSpin
03:20:11.2968 [Debug] StopSpin
03:20:11.4375 [Debug] Heading close enough, releasing spin
03:20:11.7031 [Debug] Heading close enough, releasing spin
03:20:12.0781 [Debug] Heading close enough, releasing spin
03:20:12.4843 [Debug] ## Reached current waypoint, it is: rwp #28: -14808.64 -202.51
03:20:12.4843 [Debug] ## ConsumeCurrentWaypoint invoked
03:20:12.4843 [Debug] ## Next waypoint is rwp #29: -14814.7 -212.9
03:20:12.4843 [Debug] StopSpin
03:20:12.7500 [Debug] ## New target = "Jagueropirscher", GUID = 0xf1300009da11a631
03:20:12.7656 [Debug] ## Profile.Wander = False, Profile distance = 17,0828533172607
03:20:12.7656 [Debug] Let's kill Jagueropirscher (f1300009da11a631)
03:20:12.7812 [Debug] Facing enemy
03:20:12.9843 [Debug] StopSpin
03:20:13.0312 [Debug] StopSpin
03:20:13.0468 [Debug] SendKey: "Common.Target"
03:20:13.4687 [Debug] Setting chat target to: "Jagueropirscher"
03:20:13.4687 [Debug] Druid.KillTarget invoked, isAmbush = False, Target = GUID=f1300009da11a631,BaseAddr=0ae130e8,Type=Monst er,Name="Jagueropirscher", Culled=False, distance = 23,35445
03:20:13.5937 [Debug] CastSpell: "Druid.Prowl", WaitGCD=True, FastReturn=False
03:20:13.5937 [Debug] SendKey: "Druid.Prowl"
03:20:14.2656 [Debug] Approaching "Jagueropirscher" to distance of 3,3
03:20:14.3437 [Debug] StopSpin
03:20:17.5312 [Debug] StopSpin
03:20:18.1250 [Debug] StopSpin
03:20:18.6250 [Debug] StopSpin
03:20:19.1093 [Debug] CastSpell: "Druid.Fury", WaitGCD=True, FastReturn=False
03:20:19.1093 [Debug] SendKey: "Druid.Fury"
03:20:19.7656 [Debug] Approaching "Jagueropirscher" to distance of 3,8
03:20:19.8750 [Debug] StopSpin
03:20:19.9062 Target is facing away, opening with ravage
03:20:19.9062 [Debug] SendKey: "Druid.Ravage"
03:20:20.0625 Moved within melee range
03:20:21.0781 [Debug] Sleeping for spell lead delay with no interrupt
03:20:21.4062 [Debug] CastSpell: "Druid.Claw", WaitGCD=True, FastReturn=False
03:20:21.4062 [Debug] SendKey: "Druid.Claw"
03:20:22.2968 [Debug] Sleeping for spell lead delay with no interrupt
03:20:22.6250 [Debug] CastSpell: "Druid.Faerie", WaitGCD=True, FastReturn=False
03:20:22.6250 [Debug] SendKey: "Druid.Faerie"
03:20:23.7812 [Debug] Sleeping for spell lead delay with no interrupt
03:20:24.1093 [Debug] CastSpell: "Druid.Claw", WaitGCD=True, FastReturn=False
03:20:24.1093 [Debug] SendKey: "Druid.Claw"
03:20:25.2656 [Debug] Sleeping for spell lead delay with no interrupt
03:20:25.5937 [Debug] CastSpell: "Druid.Claw", WaitGCD=True, FastReturn=False
03:20:25.5937 [Debug] SendKey: "Druid.Claw"
03:20:27.4062 [Debug] Sleeping for spell lead delay with no interrupt
03:20:27.7500 [Debug] CastSpell: "Druid.Claw", WaitGCD=True, FastReturn=False
03:20:27.7500 [Debug] SendKey: "Druid.Claw"
03:20:30.5781 [Debug] CastSpell: "Druid.Rip", WaitGCD=True, FastReturn=False
03:20:30.5781 [Debug] SendKey: "Druid.Rip"
03:20:31.9687 [Debug] Sleeping for spell lead delay with no interrupt
03:20:32.3125 [Debug] CastSpell: "Druid.Bite", WaitGCD=True, FastReturn=False
03:20:32.3125 [Debug] SendKey: "Druid.Bite"
03:20:34.6250 [Debug] CastSpell: "Druid.Claw", WaitGCD=True, FastReturn=False
03:20:34.6250 [Debug] SendKey: "Druid.Claw"
03:20:36.6406 [Debug] CastSpell: "Druid.Claw", WaitGCD=True, FastReturn=False
03:20:36.6406 [Debug] SendKey: "Druid.Claw"
03:20:37.7812 [Debug] Sleeping for spell lead delay with no interrupt
03:20:38.1093 [Debug] CastSpell: "Druid.Claw", WaitGCD=True, FastReturn=False
03:20:38.1093 [Debug] SendKey: "Druid.Claw"
03:20:39.2656 [Debug] Sleeping for spell lead delay with no interrupt
03:20:39.5937 [Debug] CastSpell: "Druid.Bite", WaitGCD=True, FastReturn=False
03:20:39.5937 [Debug] SendKey: "Druid.Bite"
03:20:40.3593 [Debug] Combat result: Success
03:20:40.3593 [Debug] Queueing new lootable corpse: 0xf1300009da11a631, IsMine=True, name = "Jagueropirscher"
03:20:40.4218 Combat done
03:20:40.4218 Gained 235 experience.
03:20:40.4218 [Debug] Closest hostile is GUID=f1300009d91507ea,BaseAddr=0ae10008,Type=Monst er,Name="Blaumähnengorilla", Culled=False, TooClose=False (distance = 47,94025)
03:20:40.4218 [Debug] Closest hostile is GUID=f1300009d91507ea,BaseAddr=0ae10008,Type=Monst er,Name="Blaumähnengorilla", Culled=False, TooClose=False (distance = 47,94025)
03:20:40.4218 Turbo loot!
03:20:40.4218 [Debug] LootFute loop top
03:20:41.3437 [Debug] LootFute loop top
03:20:42.2812 [Debug] LootFute loop top
03:20:44.0937 Lootable is gone, looks good
03:20:44.0937 [Debug] Breaking out of LootFute
03:20:44.0937 [Debug] Going to try skinning it, too!
03:20:45.2656 [Debug] Channeling detected in skin paw
03:20:45.2656 [Debug] Waiting for skinning flag to clear
03:20:46.9687 [Debug] I stopped casting, skinning must be good (gulp!)
03:20:48.3437 [Debug] Sending Esc to clear target
03:20:48.4062 [Debug] Closest hostile is GUID=f1300009d91507ea,BaseAddr=0ae10008,Type=Monst er,Name="Blaumähnengorilla", Culled=False, TooClose=False (distance = 64,05971)
03:20:49.5468 [Debug] StopSpin
03:20:49.8125 [Debug] Heading close enough, releasing spin
03:20:50.2031 [Debug] Heading close enough, releasing spin
03:20:50.4531 [Debug] Heading close enough, releasing spin
03:20:50.8437 [Debug] Heading close enough, releasing spin
03:20:51.1093 [Debug] Heading close enough, releasing spin
03:20:51.1093 [Debug] ## Reached current waypoint, it is: rwp #29: -14814.7 -212.9
03:20:51.1093 [Debug] ## ConsumeCurrentWaypoint invoked
03:20:51.1093 [Debug] ## Next waypoint is rwp #30: -14820.85 -223.37
03:20:52.1406 [Debug] StopSpin
03:20:52.2812 [Debug] Heading close enough, releasing spin
03:20:52.5781 [Debug] ## Reached current waypoint, it is: rwp #30: -14820.85 -223.37
03:20:52.5781 [Debug] ## ConsumeCurrentWaypoint invoked
03:20:52.5781 [Debug] ## Next waypoint is rwp #31: -14828.79 -232.42
03:20:52.5781 [Debug] StopSpin
03:20:52.8593 [Debug] Heading close enough, releasing spin
03:20:53.2500 [Debug] Heading close enough, releasing spin
03:20:53.5000 [Debug] Heading close enough, releasing spin
03:20:53.7656 [Debug] Heading close enough, releasing spin
03:20:54.1406 [Debug] Heading close enough, releasing spin
03:20:54.1406 [Debug] ## Reached current waypoint, it is: rwp #31: -14828.79 -232.42
03:20:54.1562 [Debug] ## ConsumeCurrentWaypoint invoked
03:20:54.1562 [Debug] ## Next waypoint is rwp #32: -14836.88 -241.42
03:20:54.4062 [Debug] Heading close enough, releasing spin
03:20:54.7968 [Debug] Heading close enough, releasing spin
03:20:55.0468 [Debug] ## New target = "Blaumähnengorilla", GUID = 0xf1300009d91507ea
03:20:55.0625 [Debug] ## Profile.Wander = False, Profile distance = 24,0722751617432
03:20:55.0625 [Debug] Let's kill Blaumähnengorilla (f1300009d91507ea)
03:20:55.0625 [Debug] Facing enemy
03:20:55.3281 [Debug] StopSpin
03:20:55.3750 [Debug] StopSpin
03:20:55.3906 [Debug] SendKey: "Common.Target"
03:20:55.8125 [Debug] Setting chat target to: "Blaumähnengorilla"
03:20:55.8281 [Debug] Druid.KillTarget invoked, isAmbush = False, Target = GUID=f1300009d91507ea,BaseAddr=0ae10008,Type=Monst er,Name="Blaumähnengorilla", Culled=False, distance = 21,86715
03:20:55.9375 [Debug] CastSpell: "Druid.Prowl", WaitGCD=True, FastReturn=False
03:20:55.9375 [Debug] SendKey: "Druid.Prowl"
03:20:56.6093 [Debug] Approaching "Blaumähnengorilla" to distance of 3,3
03:20:56.7343 [Debug] StopSpin
03:20:57.9843 [Debug] StopSpin
03:20:58.2500 [Debug] CastSpell: "Druid.Fury", WaitGCD=True, FastReturn=False
03:20:58.2500 [Debug] SendKey: "Druid.Fury"
03:20:58.9062 [Debug] Approaching "Blaumähnengorilla" to distance of 3,8
03:20:59.3281 [Debug] StopSpin
03:20:59.3437 Target is facing away, opening with ravage
03:20:59.3593 [Debug] SendKey: "Druid.Ravage"
03:20:59.5312 [Debug] StopSpin
03:20:59.5625 Moved within melee range
03:21:00.5156 [Debug] CastSpell: "Druid.Claw", WaitGCD=True, FastReturn=False
03:21:00.5156 [Debug] SendKey: "Druid.Claw"
03:21:01.4062 [Debug] Sleeping for spell lead delay with no interrupt
03:21:01.7343 [Debug] CastSpell: "Druid.Faerie", WaitGCD=True, FastReturn=False
03:21:01.7343 [Debug] SendKey: "Druid.Faerie"
03:21:02.8750 [Debug] Sleeping for spell lead delay with no interrupt
03:21:03.2187 [Debug] CastSpell: "Druid.Claw", WaitGCD=True, FastReturn=False
03:21:03.2187 [Debug] SendKey: "Druid.Claw"
03:21:04.3750 [Debug] Sleeping for spell lead delay with no interrupt
03:21:04.7031 [Debug] CastSpell: "Druid.Rip", WaitGCD=True, FastReturn=False
03:21:04.7031 [Debug] SendKey: "Druid.Rip"
03:21:05.7968 [Debug] Sleeping for spell lead delay with no interrupt
03:21:06.1406 [Debug] CastSpell: "Druid.Claw", WaitGCD=True, FastReturn=False
03:21:06.1406 [Debug] SendKey: "Druid.Claw"
03:21:07.2812 [Debug] Sleeping for spell lead delay with no interrupt
03:21:07.6250 [Debug] CastSpell: "Druid.Bite", WaitGCD=True, FastReturn=False
03:21:07.6250 [Debug] SendKey: "Druid.Bite"
03:21:10.1406 [Debug] CastSpell: "Druid.Bite", WaitGCD=True, FastReturn=False
03:21:10.1406 [Debug] SendKey: "Druid.Bite"
03:21:14.0937 [Debug] CastSpell: "Druid.Claw", WaitGCD=True, FastReturn=False
03:21:14.0937 [Debug] SendKey: "Druid.Claw"
03:21:15.0625 [Debug] Combat result: Success
03:21:15.0625 [Debug] Queueing new lootable corpse: 0xf1300009d91507ea, IsMine=True, name = "Blaumähnengorilla"
03:21:15.1250 Combat done
03:21:15.3906 [Debug] Closest hostile is GUID=f1300009d9150770,BaseAddr=0ae11878,Type=Monst er,Name="Blaumähnengorilla", Culled=False, TooClose=True (distance = 17,03523)
03:21:15.3906 [Debug] Closest hostile is GUID=f1300009d9150770,BaseAddr=0ae11878,Type=Monst er,Name="Blaumähnengorilla", Culled=False, TooClose=True (distance = 17,03523)
03:21:15.3906 [Debug] ! Could not find this spell on any action bar: (GKey, name=Druid.CatForm, type=SpellID, SIM=0x300, LiveSIM=0x0, CharCode= )
03:21:15.3906 [Debug] Skipping cast of "Druid.CatForm", is not populated
03:21:15.5156 [Debug] Sleeping for spell lead delay with no interrupt
03:21:15.8437 [Debug] CastSpell: "Druid.Rejuvenation", WaitGCD=True, FastReturn=False
03:21:15.8437 [Debug] SendKey: "Druid.Rejuvenation"
03:21:16.6718 [Debug] Closest hostile is GUID=f1300009d9150770,BaseAddr=0ae11878,Type=Monst er,Name="Blaumähnengorilla", Culled=False, TooClose=False (distance = 17,08412)
03:21:16.7187 [Debug] ! Could not find this spell on any action bar: (GKey, name=Common.Eat, type=ItemDefID, SIM=0x0, LiveSIM=0x0, CharCode= )
03:21:16.7187 [Debug] Skipping cast of "Common.Eat", is not populated
03:21:18.8750 [Debug] New effect: 22ce = "Verjüngung"
03:21:28.6875 [Debug] SendKey: "Common.Back"
03:21:28.7656 [Debug] ! Could not find this spell on any action bar: (GKey, name=Druid.CatForm, type=SpellID, SIM=0x300, LiveSIM=0x0, CharCode= )
03:21:28.7656 [Debug] Skipping cast of "Druid.CatForm", is not populated
03:21:28.7656 [Debug] ## New target = "Blaumähnengorilla", GUID = 0xf1300009d9150770
03:21:28.7656 [Debug] ## Profile.Wander = False, Profile distance = 8,7449779510498
03:21:28.7656 [Debug] Let's kill Blaumähnengorilla (f1300009d9150770)
03:21:28.7656 [Debug] Facing enemy
03:21:28.9062 [Debug] StopSpin
03:21:28.9218 [Debug] SendKey: "Common.Target"
03:21:29.3437 [Debug] Setting chat target to: "Blaumähnengorilla"
03:21:29.3437 [Debug] Druid.KillTarget invoked, isAmbush = False, Target = GUID=f1300009d9150770,BaseAddr=0ae11878,Type=Monst er,Name="Blaumähnengorilla", Culled=False, distance = 29,43941
03:21:29.3437 [Debug] Approaching "Blaumähnengorilla" to distance of 3,3
03:21:29.3593 [Debug] StopSpin
03:21:30.2343 [Debug] StopSpin
03:21:30.3750 [Debug] Heading is too far off, stopping run to adjust
03:21:31.9062 [Debug] StopSpin
03:21:32.1250 [Debug] StopSpin
03:21:35.0937 [Debug] SendKey: "Common.Jump"
03:21:35.8906 [Debug] KillAction -> False, Mode = 2, Note = StopButtonClicked
03:21:35.8906 [Debug] Stopping glide
03:21:35.8906 [Debug] Catching ThreadInterrupted in GliderThread
03:21:35.9375 [Debug] Shadow command: 0x812, parameters: 4 bytes
03:34:35.0781 Kills/Loots/Deaths: 5 / 4 / 0
03:34:35.0937 [Debug] Shutdown: SavePos
03:34:35.0937 [Debug] Shutdown: NewDebuffs
03:34:35.0937 Cleaning up TW
03:34:35.1093 [Debug] Shadow command: 0x820
03:34:35.1093 [Debug] TW event guy is done
03:34:35.1093 [Debug] Unloading custom class: "Deathknight.cs (internal)"
03:34:35.1093 [Debug] Unloading custom class: "Druid.cs (internal)"
03:34:35.1093 [Debug] Unloading custom class: "Hunter.cs (internal)"
03:34:35.1093 [Debug] Unloading custom class: "Mage.cs (internal)"
03:34:35.1093 [Debug] Unloading custom class: "Paladin.cs (internal)"
03:34:35.1093 [Debug] Unloading custom class: "Priest.cs (internal)"
03:34:35.1093 [Debug] Unloading custom class: "Rogue.cs (internal)"
03:34:35.1093 [Debug] Unloading custom class: "Shaman.cs (internal)"
03:34:35.1093 [Debug] Unloading custom class: "Warlock.cs (internal)"
03:34:35.1093 [Debug] Unloading custom class: "Warrior.cs (internal)"
03:34:35.1093 [Debug] Shutdown: KillAction
03:34:35.1093 [Debug] KillAction -> True, Mode = 0, Note = WindowClosing
03:34:35.1093 [Debug] AppContext.Detach invoked
03:34:35.1093 [Debug] Chat Manager disconnecting
03:34:35.1093 [Debug] Shutdown: Done
03:34:35.1250 Removing old driver: mxreww
03:34:35.1250 [Debug] Shadow command: 0x801
03:34:35.1250 Stopping service
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Alt 06.08.2008
Registriert seit: Jan 2008
Beiträge: 5
 
Neuling

Offline
Hat keiner eine Lösung?

Bis lvl 41 ging doch alles super aber jetzt.
Irgendwas hab ich dann einfach falsch gemacht

War bisher sehr zufrieden mit Glider
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Alt 05.09.2008
Registriert seit: Apr 2007
Beiträge: 11
 
Späher

Offline
huhu ihrse da

wollt keinen eigenen Thread aufmachen darum schreib ich das hier rein, weil ich fast ähnliche probs hab!
Glide seit heute mal nen lvl50 Dudu von nem freund bzw. wollts versuchen. Einstellungen passt alles, Feral skillung und habs mal in Tanaris bei den Disteldinger probiert.

Das erste zu meinem problem...heilt sich der dudu regelmäßig im kampf oder nimmt er die nur wenns knapp wird und reggt sich nachm kampf mit trinkets?
bei mir pullt er auch nur in Steahlt (hab Feenfeuer angehackt und auch in der Castleiste, nimmt es aber nicht) manchmal ja manchmal nicht!

kann mir bitte wer helfen damit ich eine erfahrung reicher bin ?
Danke

Greets Longoria

/Edit: Was ich noch sagen wollte, das ich den Normalen Glider benutze also keine Elite version( was vielleicht ein fehler ist aber mal guggen).
Und mir is auch noch aufgefallen das er bei jedem kampf am anfang Heilende berührung nimmt, egal ob volles leben oder nicht!!

Geändert von Eistee (05.09.2008 um 18:47 Uhr)
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Alt 05.09.2008
Benutzerbild von zjanz
Registriert seit: Feb 2008
Beiträge: 177
Ort: Berlin / osten :D
 
Member

Offline
Zitat:
Zitat von Battlenator Beitrag anzeigen
Also Hallo erstmal ^^

Bis lvl 41 hatte ich mit dem Dudu keinerlei Probleme.
Jedoch seit neustem will sich mein Dudu nach einem Kampf, und nach der Heilung nicht mehr in eine Katze verwandeln.

Wie ihr sicher wisst erschwert das dass kämpfen sehr ^^

Ich hoffe ihr könnt mir helfen, Danke
genau das problem habe ich leider auch immer erst kurtz vor dem angriff geht er in form das ist nervig und habe dann auch keine energie
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