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ALT 02.02.2008
Avatar by Anarx
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Seeking rogue customClassName - Posted: 02/02/2008
Hi!
have a 70 Rogue and something of themselves on farms kb ^ ^ can someone post good custom classes? wenns guide goes with something in German and my English is not so true.
If no good custom class with then pls guide has settings for normal class.
Since I have found nothing helpful to book now in the forum I hope you can help me.

ROGUE SWORD BIN
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ALT 02.02.2008
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provides for the rogue to Pouge only, but since I'm no guide for in German. can only say lerning by doing and read a lot. The settings for the normal class you find in the guide rogue rogue compartment in the forums
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ALT 02.02.2008
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Has at least one guide NEN English? I'm into American forum not yet.
and can anyone tell me the keyboard assignment for Pouge?
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ALT 02.02.2008
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Installation

Using Pogue requires that you know how to modify the keys.xml file for glider and
How to add a new custom class. This is not hard to do, if you got problems
read the glider help on how to install a custom class or how to change your
Key mappings. It is very clearly described there how to do it.


Now to get Pogue runnig this is what you have to do:

Put Pogue.cs, Pogue.xml and GConfig2.dll in the classes folder in your glider folder.

If you do not want to edit your own keys.xml you can put the one supplied into you glider folder.
It has all the the default keys for everything, it is just the keys changed for pogue that is modified.

When you fixed the Keys.xml make sure to go into the tab "keys" and click "load" to make glider
load the new updated Keys.xml.

Enable Pogue by going into glider setting, classes and check the checkbox before Pogue.cs.
In the general setting underclass select Pogue 0.4.0 or what version you have.
Click Options and make sure they suit you level / talents and the monsters you plan to
fight.



Pogue use the same keybindings as the default rogue class, you just have to add
all the new skills Pogue support.

Combat bar (shift-1, normal / stealthed)
1 Stealth
2 Ranged Attack
3 Sinister strike
4 Eviscerate
5 Gouge
6 Backstab / Ambush
7 Cold blood
8 Cheap Shot
9 Evasion
0 Kick / Sap
- Potion
= Vanish

Rest bar (shift-6)

1 Eat
2 main hand poison
3 Offhand Poison
4 Riposte
5 Blade Flurry
6 Kidney Shot
7 Feint
8 Adrenaline Rush
9
0 Distract (not used yet)
-
= Hearthstone

Cash 4 (shift-4)
1 Hemorrhage
2 Ghostly Strike
3 Preparation
4 Shadow Step
5 Cloak of Shadows
6 Mutilate
7 Deadly Throw
8 Rupture
9 Slice and Dice
0 Envenom
- Premeditation

Bar 2 (shift-2)
1 Usable item 1
2 Usable item 2
3 Usable item 3
4 Usable item 4


Put this, and remove the old rogue settings in keys.xml you (unless you used the supplied keys.xml):

<key KeyName="Pogue.ToggleCombat" BarState="Indifferent" ShiftState="None" Char="T" />

< key KeyName = "Pogue.Stealth" BarState = "Combat" ShiftState = "None" char = "1" / >
< key KeyName = "Pogue.Ranged" BarState = "Combat" ShiftState = "None" char = "2" / >
< key KeyName = "Pogue.Sinister" BarState = "Combat" ShiftState = "None" char = "3" / >
< key KeyName = "Pogue.Eviscerate" BarState = "Combat" ShiftState = "None" char = "4" / >
< key KeyName = "Pogue.Gouge" BarState = "Combat" ShiftState = "None" char = "5" / >
< key KeyName = "Pogue.Backstab" BarState = "Combat" ShiftState = "None" char = "6" / >
< key KeyName = "Pogue.Ambush" BarState = "Combat" ShiftState = "None" char = "6" / >
< key KeyName = "Pogue.ColdBlood" BarState = "Combat" ShiftState = "None" char = "7" / >
< key KeyName = "Pogue.CheapShot" BarState = "Combat" ShiftState = "None" char = "8" / >
< key KeyName = "Pogue.Evasion" BarState = "Combat" ShiftState = "None" char = "9" / >
< key KeyName = "Pogue.Kick" BarState = "Combat" ShiftState = "None" char = "0" / >
<key KeyName="Pogue.Sap" BarState="Combat" ShiftState="None" Char="0" />
< key KeyName = "Pogue.Vanish" BarState = "Combat" ShiftState = "None" char = "=" / >

< key KeyName = "Pogue. Poison1" BarState = "Rest" ShiftState = "None" char = "2" / >
< key KeyName = "Pogue. Poison2" BarState = "Rest" ShiftState = "None" char = "3" / >
< key KeyName = "Pogue.Riposte" BarState = "Rest" ShiftState = "None" char = "4" / >
< key KeyName = "Pogue.BladeFlurry" BarState = "Rest" ShiftState = "None" char = "5" / >
< key KeyName = "Pogue.KidneyShot" BarState = "Rest" ShiftState = "None" char = "6" / >
< key KeyName = "Pogue.Feint" BarState = "Rest" ShiftState = "None" char = "7" / >
< key KeyName = "Pogue.AdrenalineRush" BarState = "Rest" ShiftState = "None" char = "8" / >
< key KeyName = "Pogue.Distract" BarState = "Rest" ShiftState = "None" char = "0" / >

< key KeyName = "Pogue.Hemorrhage" BarState = "Bar4" ShiftState = "None" char = "1" / >
< key KeyName = "Pogue.GhostlyStrike" BarState = "Bar4" ShiftState = "None" char = "2" / >
< key KeyName = "Pogue.Preparation" BarState = "Bar4" ShiftState = "None" char = "3" / >
< key KeyName = "Pogue.Shadowstep" BarState = "Bar4" ShiftState = "None" char = "4" / >
< key KeyName = "Pogue.CloakOfShadows" BarState = "Bar4" ShiftState = "None" char = "5" / >
< key KeyName = "Pogue.Mutilate" BarState = "Bar4" ShiftState = "None" char = "6" / >
< key KeyName = "Pogue.DeadlyThrow" BarState = "Bar4" ShiftState = "None" char = "7" / >
< key KeyName = "Pogue.Rupture" BarState = "Bar4" ShiftState = "None" char = "8" / >
< key KeyName = "Pogue.SliceAndDice" BarState = "Bar4" ShiftState = "None" char = "9" / >
< key KeyName = "Pogue.Envenom" BarState = "Bar4" ShiftState = "None" char = "0" / >
< key KeyName = "Pogue.Premeditation" BarState = "Bar4" ShiftState = "None" char = "-" / >

< key KeyName = "Pogue. UseItem1" BarState = "Bar2" ShiftState = "None" char = "1" / >
< key KeyName = "Pogue. UseItem2" BarState = "Bar2" ShiftState = "None" char = "2" / >
< key KeyName = "Pogue. UseItem3" BarState = "Bar2" ShiftState = "None" char = "3" / >
< key KeyName = "Pogue. UseItem4" BarState = "Bar2" ShiftState = "None" char = "4" / >
< key KeyName = "Pogue.ArcaneTorrent" BarState = "Bar2" ShiftState = "None" char = "5" / >
< key KeyName = "Pogue.ManaTap" BarState = "Bar2" ShiftState = "None" char = "6" / >


Change your combat bar to bar 1 to make use of the bar-flipping when in stealth

Modify the line in keys.xml from
< key KeyName = "Common.BarCombat" BarState = "L'indifferent" ShiftState = "Shift" char = "5" / >
to
< key KeyName = "Common.BarCombat" BarState = "L'indifferent" ShiftState = "Shift" char = "1" / >



If you want to use the mount feature make sure you got that right too keybinding. The default
mapping in glider for that is the "` "key.

Depending on you spec there can be a lot of bar-flipping when fighting. To avoid that
you can try to collect you mostly used skills to just one bar.

And if you got any bar addons in WoW make sure to remove then when gliding. They Tend to make
a lot of stuff not work in the glider.

-----------------------------------
Options

Some short explanations and comments to all the available settings

General tab

Stealth
Use Stealth
Check if you want to use stealth or not
Stealth Force if those close to a hostile
If a hostile (red) monster gets this close to us while running enter stealth.
Get out of stealth if this far from a hostile
If we are at least this far from a monster hosile get out of stealth.
This will speed imporove if you got long walks in the profile.
Always stealth when eating
Force stealthing when we are eating. Even if there are mobs close lootalble.


Player Detection
Pogue has the feature that even if there are other players around it will keep
moving along the profile. But as long as there are players around it will not engage
engage any monsters.
Hide from other faction
Hide from same faction

Poison
Posion main hand
Hustle and bustle are bad for the heart
SERS Piw
Bot experience: too much for the signature

Video Guide for beginners / Glider buy / Forum rules / How do I become a MEMBER


My LVL, reputation and gold service PIW23 or Homepage

** NEW ** NEW ** HAND LEVEL SERVICE ** NEW ** NEW **

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