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Guide to Pogue
 
ALT August 18, 2008
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Guide to Pogue - Posted: 18/08/2008
Current version is 2.0.4 beta released 11-08-2008
(Please delete my old Pogue guide, because I can no longer edit him, he is no longer up to date)



What is still needed?
* Glider Elite (the current version of Glider you can listen HERE Download)
*. NET Framework (. NET Framework 5.3 can you your HERE Download)
* Pogue (download link is below)


Installation
First Pogue Download
Invites you down Pogue 2.0.4 Beta:
Download Pogue 2.0.4 Beta
Download PathPogue 2.0.4 Beta
(For those who do not have access onto Ami forum, I'll add the files in the appendix)

1.1 Pogue Copy
If you've downloaded the. Rar file, simply double-clicking on it does .. Now a window should open with 6 files ..


Copies all files in your 'classes' folder ..

2.1 Enable Pogue
After you have copied all the files into the correct folder, you must now also enable Pogue.
To do that, please launch your glider pushes the gray gear ..


It should open a new window, where you switch to the tab 'Classes'.
Now you have two custom classes to enable, with your glidet PPather, a checkmark is in "PathPogue.cs" ..
However, if your using profiles (with waypoints) glidet, you must "Pogue.cs" Enable ..

If it worked, should be in Gliderlog:
Compile successful on "Pogue.cs"
Pogue 2.0.4 Beta 3 loaded


Changes back to the 'General', where you can now select the Class Pogue and PathPogue. If you click on the Options will open a new window, where you can according to your wishes Pogue Configure.


Keys
First Keys Set
Go into your Glider folder, there you will find the file keys.xml .. Edits and adds the following
Code:
  <Key KeyName="Pogue.Ambush" ShiftState="None" KeyType="SpellID" SIM="0x2c04" Auto="True" />
  <Key KeyName="Pogue.AdrenalineRush" ShiftState="None" KeyType="SpellID" SIM="0x0" Auto="True" />
  <Key KeyName="Pogue.ArcaneTorrent" ShiftState="None" KeyType="SpellID" SIM="0x703a" Auto="True" />
  <Key KeyName="Pogue.Backstab" ShiftState="None" KeyType="SpellID" SIM="0x35" Auto="True" />
  <Key KeyName="Pogue.BladeFlurry" ShiftState="None" KeyType="SpellID" SIM="0x3635" Auto="True" />
  <Key KeyName="Pogue.Blind" ShiftState="None" KeyType="SpellID" SIM="0x82e" Auto="True" />
  <Key KeyName="Pogue.Cannibalize" ShiftState="None" KeyType="SpellID" SIM="0x5061" Auto="True" />
  <Key KeyName="Pogue.CheapShot" ShiftState="None" KeyType="SpellID" SIM="0x729" Auto="True" />
  <Key KeyName="Pogue.CloakOfShadows" ShiftState="None" KeyType="SpellID" SIM="0x79f8" />
  <Key KeyName="Pogue.ColdBlood" ShiftState="None" KeyType="SpellID" SIM="0x3761" Auto="True" />
  <Key KeyName="Pogue.DeadlyThrow" ShiftState="None" KeyType="SpellID" SIM="0x6837" Auto="True" />
  <Key KeyName="Pogue.Distract" ShiftState="None" KeyType="SpellID" SIM="0x6bd" Auto="True" />
  <Key KeyName="Pogue.Envenom" ShiftState="None" KeyType="SpellID" SIM="0x7f85" Auto="True" />
  <Key KeyName="Pogue.Evasion" ShiftState="None" KeyType="SpellID" SIM="0x149d" Auto="True" />
  <Key KeyName="Pogue.Eviscerate" ShiftState="None" KeyType="SpellID" SIM="0x832" Auto="True" />
  <Key KeyName="Pogue.Feint" ShiftState="None" KeyType="SpellID" SIM="0x7ae" Auto="True" />
  <Key KeyName="Pogue.GhostlyStrike" ShiftState="None" KeyType="SpellID" SIM="0x37c6" Auto="True" />
  <Key KeyName="Pogue.Gouge" ShiftState="None" KeyType="SpellID" SIM="0x6f0" Auto="True" />
  <Key KeyName="Pogue.Hemorrhage" ShiftState="None" KeyType="SpellID" SIM="0x407f" Auto="True" />
  <Key KeyName="Pogue.Kick" ShiftState="None" KeyType="SpellID" SIM="0x6e6" Auto="True" />
  <Key KeyName="Pogue.KidneyShot" ShiftState="None" KeyType="SpellID" SIM="0x198" Auto="True" />
  <Key KeyName="Pogue.ManaTap" ShiftState="None" KeyType="SpellID" SIM="0x703e" Auto="True" />
  <Key KeyName="Pogue.Mutilate" ShiftState="None" KeyType="SpellID" SIM="0x866b" Auto="True" />
  <Key KeyName="Pogue.Poison1" ShiftState="None" KeyType="ItemDefID" SIM="0xb4c" Auto="True" />
  <Key KeyName="Pogue.Poison2" ShiftState="None" KeyType="ItemDefID" SIM="0xb4c" Auto="True" />
  <Key KeyName="Pogue.Premeditation" ShiftState="None" KeyType="SpellID" SIM="0x3767" Auto="True" />
  <Key KeyName="Pogue.Preparation" ShiftState="None" KeyType="SpellID" SIM="0x3769" Auto="True" />
  <Key KeyName="Pogue.Ranged" ShiftState="None" KeyType="SpellID" SIM="0xacc" Auto="True" />
  <Key KeyName="Pogue.Riposte" ShiftState="None" KeyType="SpellID" SIM="0x37ab" Auto="True" />
  <Key KeyName="Pogue.Rupture" ShiftState="None" KeyType="SpellID" SIM="0x2c0b" Auto="True" />
  <Key KeyName="Pogue.Sap" ShiftState="None" KeyType="SpellID" SIM="0x2c21" Auto="True" />
  <Key KeyName="Pogue.Shadowmeld" ShiftState="None" KeyType="SpellID" SIM="0x5064" Auto="True" />
  <Key KeyName="Pogue.Shadowstep" ShiftState="None" KeyType="SpellID" SIM="0x8eca" Auto="True" />
  <Key KeyName="Pogue.Sinister" ShiftState="None" KeyType="SpellID" SIM="0x6d8" Auto="True" />
  <Key KeyName="Pogue.SliceAndDice" ShiftState="None" KeyType="SpellID" SIM="0x1a76" Auto="True" />
  <Key KeyName="Pogue.Sprint" ShiftState="None" KeyType="SpellID" SIM="0x21f8" />
  <Key KeyName="Pogue.Stealth" ShiftState="None" KeyType="Char" BarState="Indifferent" Char="1" />
  <Key KeyName="Pogue.Vanish" ShiftState="None" KeyType="SpellID" SIM="0x740" Auto="True" />
  <Key KeyName="Pogue.UseItem1" ShiftState="None" KeyType="ItemDefID" SIM="0x0" Auto="False" />
  <Key KeyName="Pogue.UseItem2" ShiftState="None" KeyType="ItemDefID" SIM="0x0" Auto="False" />
  <Key KeyName="Pogue.UseItem3" ShiftState="None" KeyType="ItemDefID" SIM="0x0" Auto="False" />
  <Key KeyName="Pogue.UseItem4" ShiftState="None" KeyType="ItemDefID" SIM="0x0" Auto="False" />
(If you have not yet keys.xml file followed by the dense Step to Step Guide-written -> http://wow.glider-forum.de/f92/ 5Bho% ...% 5D-20240.html )



If this is done, we now only have to assign the spells properly ..
Click again on the gray gear, changes to the tab 'key', then select your common and pressing the Edit button.
Seeks you out of the line Common.Eat .. Does that tick in 'Automatic key selection' away .. Type in your select item, then you seek out your spell for food .. (In my case, it is Forest Mushroom Cap)

IMPORTANT: You must be logged-in while in WoW, so it knows the spells to be Connected to say WoW Glider must .. (Just login with your Char)


The same need / You can now Common.Mount, etc. .. make Common.Bandage

If everything is correct, click on Save. Now you choose for Class 'Pogue' and press the Edit ..

I'm just a lvl 1 rogue, so I have to Sinister Strike (Sinister Strike) as an example ..
So, you search out your Pogue.Sinister, remove tick with automatic selection key, type lets you spell inside .. Now you're looking at Sinister Strike spell ..


This now makes your spells and items with all ..


If you have discovered an error or have I forgotten something modest say .. have long been nothing more with villains and Pogue on the hat

Greeting
Mr. Hankey.
Attached files
File type: zip Pogue_2.0.4_Beta3.zip (Accessed 65.8 KB, 286X)
File type: zip PathPogue2.0.4 Beta3.zip (Accessed 69.2 KB, 181x)
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ALT August 18, 2008
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Grunts

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thank you + rep
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ALT August 23, 2008
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hi hanky I've got a small question time
and though I come mitm rouge were not that good clear
can you give me Problem with some pictures are purely
how you configure it with lvl 29 would Pouge.
Unfortunately, I'm generally not a plan of villains wanted to try it but sometimes for no more buck on hexer ^ ^

was a nice if you could help

mfg mr sp0ck
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ALT August 23, 2008
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I do not even glide rogues ^ ^, but there is a video guide about the Pogue where everything is explained .. -> http://wow.glider-forum.de/f105/% 5Bv ... gue-12135.html
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ALT August 25, 2008
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Huhu ^ ^
I have a prblem I use pogue key fix and I have to mount the bar to make everyone in the last place that he used it.

You know what I'm doing wrong? ^ ^
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ALT September 16, 2008
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First of all thanks for the guide! + Rep

However, I have a minor problem. Can I ask who give time a hint how my rogue with "shooting" pulls mob ...

Thanks in advance
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ALT September 16, 2008
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Quote:
Originally posted by hardstyle1989 Post show
Huhu ^ ^
I have a prblem I use pogue key fix and I have to mount the bar to make everyone in the last place that he used it.

You know what I'm doing wrong? ^ ^
have it entered as an item?

Quote:
Originally posted by HD-PSU2
First of all thanks for the guide! + Rep

However, I have a minor problem. Can I ask who give time a hint how my rogue with "shooting" pulls mob ...

Thanks in advance
Although there was no rep on, but is not matter anyway ^ ^
Look at the CC settings, because it would have to stand where I think "pull" method .. or "opener" ..
If I offer a long time since I've geglidet a rogue ^ ^
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ALT September 28, 2008
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how can it be so the toxins?
newcomer
02/11/2007
members start
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ALT October 21, 2008
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Scout

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Quote:
Originally posted by virzz Post show
how can it be so the toxins?
Whether both or only one weapon to be poisoned, you need to Pogue - adjusting> options where they are in the Keys (described above).

Even little tip: It's called Glider and not limbs

So and now I've got a question

I have version 1.7.4 atm and botte my rogue. Unfortunately, he poisons since new patch after each kill, the main weapon and some times even exchange Main against off weapon. Moreover I think that'' Eat'' or'' no'' food in my keys. Please help.

Xdar
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ALT October 21, 2008
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Landsknecht

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eat food and look at ma at Pouge under items 1 or at such as keys or vommon

srry but since when do I not also poisons
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ALT October 21, 2008
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Scout

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Thanks for the answer

Unfortunately I have neither among the items 1-4 (except for my one drink) is still in vommon my keys ...

I do not understand ... I had 1.7.4 before, too ne own line which was labeled with'' food''.

Xdar
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ALT October 23, 2008
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irgentwie it transmits not work for me
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ALT 03.12.2008
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In my opinion, you should have played a villain before anything else happens.
The way of playing a rogue is so complex. The one with "just pull up just NEN rogue" can get a lot of trouble. Especially since you do not know how to configure it properly pogue.
And a strange way of playing is very striking!
And above all, what good is it to you if you you pull up a rogue to 80 and then you notice the way the game is not so, or you do not get along?
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ALT December 14, 2008
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Scout

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Habs tried it out today, thanks for the nice explanation.
Funct great for me =)
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