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Glider bricht manchmal einfach ab
 
Alt 02.02.2009
Registriert seit: Aug 2008
Beiträge: 6
 
Neuling

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Glider bricht manchmal einfach ab - Posted: 02.02.2009
Hallo Leute..
Ich nutze nun seit kurzem den Glieder und bin soweit ganz zufrieden.
Nur ist es bei mir so, dass er zwar ganz normal seine Runde läuft, Mobs killt, lootet und den nächsten angreift..
Soll soweit ja auch sein, nur nach ner Zeit, schließt sich Glider dann automatisch.
Habe schon in den Einstellungen geschaut ob es da irgentwo dran liegen kann, aber diesbezüglich denke ich nicht, dass ich was falsch eingestellt habe..
Weiss da jemand ne Lösung? =(
Mit Zitat antworten
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Alt 02.02.2009
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Wie soll dir jemand so helfen?

-> Log?
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Alt 02.02.2009
Registriert seit: Aug 2008
Beiträge: 6
 
Neuling

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Zitat:
16:40:38.8334 Kills/Loots/Deaths: 11 / 0 / 0
16:40:38.8344 [Debug] Shutdown: SavePos
16:40:38.8354 [Debug] Shutdown: NewDebuffs
16:40:38.8644 [Debug] Unloading custom class: "Deathknight.cs (internal)"
16:40:38.8654 [Debug] Unloading custom class: "Druid.cs (internal)"
16:40:38.8654 [Debug] Unloading custom class: "Hunter.cs (internal)"
16:40:38.8654 [Debug] Unloading custom class: "Mage.cs (internal)"
16:40:38.8654 [Debug] Unloading custom class: "Paladin.cs (internal)"
16:40:38.8664 [Debug] Unloading custom class: "Priest.cs (internal)"
16:40:38.8664 [Debug] Unloading custom class: "Rogue.cs (internal)"
16:40:38.8664 [Debug] Unloading custom class: "Shaman.cs (internal)"
16:40:38.8664 [Debug] Unloading custom class: "Warlock.cs (internal)"
16:40:38.8674 [Debug] Unloading custom class: "Warrior.cs (internal)"
16:40:38.8674 [Debug] Shutdown: KillAction
16:40:38.8834 [Debug] Breche Aktion ab -> True, Mode = 2, Note = WindowClosing
16:40:38.8844 [Debug] Stope Glider
16:40:38.8854 [Debug] Catching ThreadInterrupted in GliderThread
16:40:38.8864 [Debug] Sounds.Play: "GlideStop.wav" (last error now is 183)
16:40:38.8864 [Debug] Considering relog, enabled: False, elite: True, AutoLogNickname: (null), consider: False
16:40:38.8884 [Debug] AppContext.Detach invoked
16:40:38.8904 [Debug] Chat Manager disconnecting
16:40:38.8904 [Debug] Shutdown: Done
Ich hoffe das kann in etwa weiterhelfen..
Mit Zitat antworten
 
Alt 02.02.2009
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1. nutze den Original Glider (englisch)
2. ganzer Log wenn das Problem auftritt
Beste Grüße,
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Alt 02.02.2009
Registriert seit: Aug 2008
Beiträge: 6
 
Neuling

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Hab mir nun die komplett Englische version von hier geladen.
Läuft schon etwas stabiler bezüglich der Waypoints ect. aber das Problem tritt leider noch immer auf.
habe das Textdokument mal im Anhang, da es nur gespamme wäre, dass alles als Zitat hier reinzusetzen, denke ich.

//EDIT
Dateianhang wurde gelöscht, da es diesbezüglich ja ein kleines Missvertrauen wegen Viren, Trojaner im Forum gibt. poste ich den Log so..

Zitat:
19:14:24.0704 Glider 1.8.0 starting up (Release)
19:14:24.0854 [Debug] Culture: de-DE
19:14:24.0864 No string filename: de-DE.xml
19:14:24.0874 No other language files matching de*.xml, falling back to en-US
19:14:24.0894 Loading: .\en-US.xml
19:14:24.7854 [Debug] NetCheck: Result=Safe,LinkTo=http://vforums.mmoglider.com,WarningText=No netcheck of note.,WarningDate=12:30:00 September 2008
19:14:24.7954 Loaded successfully: C:\Users\Marcel\Downloads\Glider_Pack\1 - 70\1 - 20 Ally\1 - 20 Human\10-20\19-22 The Darkened Bank Duskwood (cl 22-25).xml
19:14:24.8034 Adding class stub: "Paladin" on source file "Paladin.cs (internal)"
19:14:24.8044 Adding class stub: "Mage" on source file "Mage.cs (internal)"
19:14:24.8044 Adding class stub: "Priest" on source file "Priest.cs (internal)"
19:14:24.8054 Adding class stub: "Druid" on source file "Druid.cs (internal)"
19:14:24.8054 Adding class stub: "Shaman" on source file "Shaman.cs (internal)"
19:14:24.8074 Adding class stub: "Rogue" on source file "Rogue.cs (internal)"
19:14:24.8074 Adding class stub: "Warlock" on source file "Warlock.cs (internal)"
19:14:24.8074 Adding class stub: "Warrior" on source file "Warrior.cs (internal)"
19:14:24.8074 Adding class stub: "Hunter" on source file "Hunter.cs (internal)"
19:14:24.8084 Adding class stub: "Deathknight" on source file "Deathknight.cs (internal)"
19:14:24.8194 WN: Applying config, enabled = False
19:14:24.8474 [Debug] GamePath: D:\Spiele\World of Warcraft\WoW.exe
19:14:24.8494 WoW client version: 3, 0, 8, 9506
19:14:24.8524 Compiling internal: "Warrior.cs"
19:14:24.9764 [Debug] Guessed class name: "Glider.Common.Objects.Warrior"
19:14:24.9794 Compiled internal class: "Warrior.cs", displayname = "Warrior"
19:14:24.9814 [Debug] Chat Manager disconnecting
19:14:24.9824 Deleting chat log
19:14:24.9854 [Debug] Sounds.PlayWait: "Kill.wav"
19:14:25.2614 [Debug] Sending data to shadow driver
19:14:25.2624 [Debug] VAP is good in CVA
19:14:25.2624 Shadow confirmed, looks awake
19:14:25.2754 [Debug] ProcessHelper.Load
19:14:25.2754 [Debug] PE -> 0 = "[System Process]"
19:14:25.2764 [Debug] PE -> 4 = "System"
19:14:25.2764 [Debug] PE -> 424 = "smss.exe"
19:14:25.2764 [Debug] PE -> 556 = "csrss.exe"
19:14:25.2764 [Debug] PE -> 608 = "wininit.exe"
19:14:25.2764 [Debug] PE -> 620 = "csrss.exe"
19:14:25.2774 [Debug] PE -> 652 = "services.exe"
19:14:25.2774 [Debug] PE -> 668 = "lsass.exe"
19:14:25.2774 [Debug] PE -> 676 = "lsm.exe"
19:14:25.2774 [Debug] PE -> 820 = "svchost.exe"
19:14:25.2784 [Debug] PE -> 844 = "winlogon.exe"
19:14:25.2784 [Debug] PE -> 900 = "nvvsvc.exe"
19:14:25.2784 [Debug] PE -> 928 = "svchost.exe"
19:14:25.2784 [Debug] PE -> 972 = "svchost.exe"
19:14:25.2784 [Debug] PE -> 1024 = "svchost.exe"
19:14:25.2794 [Debug] PE -> 1064 = "svchost.exe"
19:14:25.2794 [Debug] PE -> 1096 = "svchost.exe"
19:14:25.2794 [Debug] PE -> 1160 = "audiodg.exe"
19:14:25.2794 [Debug] PE -> 1188 = "SLsvc.exe"
19:14:25.2794 [Debug] PE -> 1228 = "svchost.exe"
19:14:25.2804 [Debug] PE -> 1348 = "svchost.exe"
19:14:25.2804 [Debug] PE -> 1544 = "rundll32.exe"
19:14:25.2804 [Debug] PE -> 1592 = "spoolsv.exe"
19:14:25.2804 [Debug] PE -> 1660 = "sched.exe"
19:14:25.2814 [Debug] PE -> 1676 = "svchost.exe"
19:14:25.2814 [Debug] PE -> 196 = "avguard.exe"
19:14:25.2814 [Debug] PE -> 312 = "svchost.exe"
19:14:25.2814 [Debug] PE -> 284 = "svchost.exe"
19:14:25.2824 [Debug] PE -> 1044 = "SearchIndexer.exe"
19:14:25.2824 [Debug] PE -> 1756 = "taskeng.exe"
19:14:25.2824 [Debug] PE -> 2488 = "taskeng.exe"
19:14:25.2844 [Debug] PE -> 2524 = "dwm.exe"
19:14:25.2844 [Debug] PE -> 2600 = "explorer.exe"
19:14:25.2844 [Debug] PE -> 2748 = "MSASCui.exe"
19:14:25.2854 [Debug] PE -> 2776 = "rundll32.exe"
19:14:25.2854 [Debug] PE -> 2804 = "avgnt.exe"
19:14:25.2854 [Debug] PE -> 2880 = "RtHDVCpl.exe"
19:14:25.2854 [Debug] PE -> 2928 = "jusched.exe"
19:14:25.2854 [Debug] PE -> 2968 = "sidebar.exe"
19:14:25.2864 [Debug] PE -> 2996 = "Xfire.exe"
19:14:25.2864 [Debug] PE -> 3120 = "sidebar.exe"
19:14:25.2864 [Debug] PE -> 2180 = "conime.exe"
19:14:25.2864 [Debug] PE -> 3860 = "LimeWire.exe"
19:14:25.2864 [Debug] PE -> 1920 = "swriter.exe"
19:14:25.2874 [Debug] PE -> 2548 = "soffice.exe"
19:14:25.2874 [Debug] PE -> 2660 = "soffice.bin"
19:14:25.2874 [Debug] PE -> 3184 = "wmplayer.exe"
19:14:25.2874 [Debug] PE -> 1300 = "mfpmp.exe"
19:14:25.2884 [Debug] PE -> 2668 = "Wow.exe"
19:14:25.2884 [Debug] PE -> 5724 = "dllhost.exe"
19:14:25.2884 [Debug] PE -> 4368 = "dllhost.exe"
19:14:25.2884 [Debug] PE -> 4656 = "SearchProtocolHost.exe"
19:14:25.2894 [Debug] PE -> 4584 = "SearchFilterHost.exe"
19:14:25.2894 [Debug] PE -> 1904 = "dllhost.exe"
19:14:25.3784 [Debug] Localizing form: GliderForm
19:14:25.3844 [Debug] Rectangle for 1: {X=90,Y=2,Width=148,Height=20}
19:14:26.0664 Message from server detected
19:14:26.0674 [Debug] SubExpire parsed: 22.04.2036 09:08:43, Now: 02.02.2009 19:14:26
19:14:26.0684 Key validated successfully
19:14:26.0684 [Debug] Returning from Logon
19:14:26.0724 [Debug] SeDebugPrivilege LUID: 14/0
19:14:26.0724 [Debug] Priv count: 23
19:14:26.0734 [Debug] AdjustTokenPrivileges returned successfully
19:14:26.0734 Full version of Glider, thanks for registering!
19:14:26.1104 Glider Elite enabled on lifetime ElitePass.
19:14:26.1104 Starting Tripwire
19:14:26.1144 [Debug] Shadow command: 0x818, parameters: 4 bytes
19:14:26.1194 [Debug] TW: Setting up VAP
19:14:26.1194 [Debug] Shadow command: 0x817, parameters: 4 bytes
19:14:26.1204 [Debug] Shadow command: 0x827, parameters: 4 bytes
19:14:26.1214 New TW instance created
19:14:26.1224 [Debug] ScriptHelper.Execute: OnGliderStart
19:14:26.5364 [Debug] NetCheck: Result=Safe,LinkTo=http://vforums.mmoglider.com,WarningText=No netcheck of note.,WarningDate=12:30:00 September 2008
19:14:26.6554 [Debug] Shadow command: 0x823, parameters: 4 bytes
19:14:26.6694 [Debug] ScriptHelper.Execute: OnGameFirstSeen
19:14:29.1234 [Debug] Firing up script on new thread
19:14:29.1244 [Debug] Shadow command: 0x812, parameters: 4 bytes
19:14:29.1244 Waiting for prior script to finish
19:14:29.1254 Glider started, press F1 for help
19:14:29.1304 [Debug] Considering: "Scripts\OnGliderStart.cs"
19:14:29.1314 [Debug] No such file, skipping
19:14:29.1324 [Debug] Compiling script, length = 490 bytes
19:14:29.2594 [Debug] Shadow command: 0x812, parameters: 4 bytes
19:14:32.2604 [Debug] Firing up script on new thread
19:14:32.2604 [Debug] Shadow command: 0x812, parameters: 4 bytes
19:14:32.2614 [Debug] Considering: "Scripts\OnGameFirstSeen.cs"
19:14:32.2624 [Debug] No such file, skipping
19:14:32.2624 [Debug] Compiling script, length = 444 bytes
19:14:32.2884 [Debug] Found myself in object list (0x1831571)
19:14:32.3154 [Debug] Stealth object count: 66, hitme = True
19:14:32.3194 [Debug] --- Attach code in
19:14:32.3674 [Debug] Don't like bufftype for spell 0xa7f: NotSpecified
19:14:32.3754 Created SpellbookEx structure, initial count: 28 spells
19:14:32.3784 [Debug] GContext.OnAttach starting
19:14:32.4334 [Debug] GContext.OnAttach is done
19:14:32.4354 [Debug] Shadow command: 0x812, parameters: 4 bytes
19:14:32.4374 [Debug] Chat Manager connecting
19:14:32.4494 [Debug] Found chat frame "ChatFrame1" at efd69c4
19:14:32.4644 [Debug] Found chat frame "ChatFrame2" at efd6cf8
19:14:32.4904 [Debug] Sounds.Play: "Attach.wav" (last error now is 5)
19:14:32.4934 TW initial check on attach is ok (0)
19:14:32.4934 [Debug] --- Attach code out
19:14:32.4974 [Debug] New effect: 999 = "Kampfhaltung"
19:14:32.4974 [Debug] New effect: 7dd7 = "Errungener Sieg"
19:14:32.4984 [Debug] New effect: 14b5 = "Verteidigungsstatus (DND)"
19:14:32.4984 [Debug] New effect: e404 = "Glyphe 'Kniesehne'"
19:14:32.4984 [Debug] New effect: 73c4 = "Giftschuss"
19:14:32.4984 [Debug] New effect: 72ea = "Hast"
19:14:32.4984 [Debug] New effect: 4d7b = "Segen der Macht"
19:14:33.6994 [Debug] Localizing form: Config
19:14:33.7004 [Debug] ! Couldn't localize: linkLabel1
19:14:33.7014 [Debug] ! Couldn't localize: linkLabel1
19:15:30.1024 Applying new configuration
19:15:30.1074 [Debug] Calling OnAttach for new class
19:15:30.1084 WN: Applying config, enabled = False
19:15:33.4904 [Debug] New effect: 999 = "Kampfhaltung"
19:15:33.4904 [Debug] New effect: 7dd7 = "Errungener Sieg"
19:15:33.4914 [Debug] New effect: 14b5 = "Verteidigungsstatus (DND)"
19:15:33.4924 [Debug] New effect: e404 = "Glyphe 'Kniesehne'"
19:15:33.4924 [Debug] New effect: 73c4 = "Giftschuss"
19:15:33.4924 [Debug] New effect: 72ea = "Hast"
19:16:11.3404 [Debug] NetCheck: Result=Safe,LinkTo=http://vforums.mmoglider.com,WarningText=No netcheck of note.,WarningDate=12:30:00 September 2008
19:16:12.3524 [Debug] No bg stuff setup
19:16:12.5804 [Debug] Mapped Warrior.Ranged -> (GShortcut, Slot=73, Type=Spell, Value=0xbca)
19:16:12.6194 [Debug] ! Never found anything to match: "0x1dc4 7733 7734 18249 33100 19890"
19:16:12.6384 [Debug] Queueing new lootable corpse: 0xf1300002350e2bb2, IsMine=False, name = "Tollwütiger Terrorwolf"
19:16:12.6564 [Debug] Shadow command: 0x812, parameters: 4 bytes
19:16:12.6574 Gliding started
19:16:12.6584 [Debug] First char refresh
19:16:12.6634 [Debug] ## BeginProfile invoked
19:16:12.6644 [Debug] ## No breadcrumbs to start profile
19:16:12.6674 [Debug] First clear target
19:16:12.6684 [Debug] First rest
19:16:12.7124 [Debug] Closest hostile is GUID=f1300000d50e1d68,BaseAddr=223de8e8,Type=Monst er,Name="Ausgehungerter Terrorwolf", Culled=False, TooClose=False (distance = 57,48707)
19:16:13.3144 [Debug] Second refresh, post-rest
19:16:13.3984 [Debug] ## Reached current waypoint, it is: rwp #23: -9959.36 -671.83
19:16:13.4044 [Debug] ## ConsumeCurrentWaypoint invoked
19:16:13.4054 [Debug] ## Next waypoint is rwp #24: -9961.43 -654.38
19:16:13.4064 [Debug] StopSpin
19:16:13.7094 [Debug] Heading close enough, releasing spin
19:16:13.9644 [Debug] Heading close enough, releasing spin
19:16:14.3504 [Debug] Heading close enough, releasing spin
19:16:14.6134 [Debug] Heading close enough, releasing spin
19:16:14.8744 [Debug] Heading close enough, releasing spin
19:16:15.1244 [Debug] Heading close enough, releasing spin
19:16:15.5204 [Debug] ## Reached current waypoint, it is: rwp #24: -9961.43 -654.38
19:16:15.5204 [Debug] ## ConsumeCurrentWaypoint invoked
19:16:15.5204 [Debug] ## Next waypoint is rwp #25: -9959.62 -640.19
19:16:15.5214 [Debug] StopSpin
19:16:15.9384 [Debug] StopSpin
19:16:16.0884 [Debug] Heading close enough, releasing spin
19:16:16.4704 [Debug] Heading close enough, releasing spin
19:16:16.7284 [Debug] Heading close enough, releasing spin
19:16:17.1154 [Debug] Heading close enough, releasing spin
19:16:17.3764 [Debug] Heading close enough, releasing spin
19:16:17.6504 [Debug] ## Reached current waypoint, it is: rwp #25: -9959.62 -640.19
19:16:17.6504 [Debug] ## ConsumeCurrentWaypoint invoked
19:16:17.6514 [Debug] ## Next waypoint is rwp #26: -9951.49 -624.55
19:16:17.6514 [Debug] StopSpin
19:16:18.0474 [Debug] StopSpin
19:16:18.1984 [Debug] Heading close enough, releasing spin
19:16:18.4574 [Debug] ## New target = "Ausgehungerter Terrorwolf", GUID = 0xf1300000d50e1d68
19:16:18.4574 [Debug] ## Profile.Wander = False, Profile distance = 11,6808309555054
19:16:18.4584 [Debug] Let's kill Ausgehungerter Terrorwolf (f1300000d50e1d6
19:16:18.4584 [Debug] Facing enemy
19:16:18.5024 [Debug] StopSpin
19:16:18.5844 [Debug] StopSpin
19:16:18.6064 [Debug] SendKey: "Common.Target"
19:16:19.0394 [Debug] Setting chat target to: "Ausgehungerter Terrorwolf"
19:16:19.1894 [Debug] CastSpell: "Warrior.Ranged", WaitGCD=True, FastReturn=False
19:16:19.1894 [Debug] SendKey: "Warrior.Ranged"
19:16:20.8114 [Debug] SendKey: "Common.ToggleCombat"
19:16:20.8834 [Debug] Going into warrior main loop
19:16:21.1124 [Debug] Sleeping for spell lead delay with no interrupt
19:16:21.4454 [Debug] CastSpell: "Warrior.Bloodrage", WaitGCD=True, FastReturn=False
19:16:21.4454 [Debug] SendKey: "Warrior.Bloodrage"
19:16:21.9364 [Debug] Don't like bufftype for spell 0x71cb: NotSpecified
19:16:22.2274 [Debug] Could not find interface object for Warrior.Overpower, make sure it's visible somewhere!
19:16:22.4464 [Debug] Sleeping for spell lead delay with no interrupt
19:16:22.7794 [Debug] CastSpell: "Warrior.DemoShout", WaitGCD=True, FastReturn=False
19:16:22.7794 [Debug] SendKey: "Warrior.DemoShout"
19:16:23.7364 [Debug] New effect: 71cb = "Blutrausch"
19:16:24.5174 [Debug] Sleeping for spell lead delay with no interrupt
19:16:24.8504 [Debug] CastSpell: "Warrior.BattleShout", WaitGCD=True, FastReturn=False
19:16:24.8504 [Debug] SendKey: "Warrior.BattleShout"
19:16:26.6864 [Debug] Sleeping for spell lead delay with no interrupt
19:16:27.0194 [Debug] CastSpell: "Warrior.Rend", WaitGCD=True, FastReturn=False
19:16:27.0194 [Debug] SendKey: "Warrior.Rend"
19:16:27.3214 [Debug] New effect: 147a = "Schlachtruf"
19:16:28.9044 [Debug] Sleeping for spell lead delay with no interrupt
19:16:29.2374 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:16:29.2374 [Debug] SendKey: "Warrior.HeroicStrike"
19:16:31.2304 [Debug] Sleeping for spell lead delay with no interrupt
19:16:31.5634 [Debug] CastSpell: "Warrior.Hamstring", WaitGCD=True, FastReturn=False
19:16:31.5634 [Debug] SendKey: "Warrior.Hamstring"
19:16:33.8824 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:16:33.8824 [Debug] SendKey: "Warrior.HeroicStrike"
19:16:36.7174 [Debug] Combat result: Success
19:16:36.7184 [Debug] Queueing new lootable corpse: 0xf1300000d50e1d68, IsMine=True, name = "Ausgehungerter Terrorwolf"
19:16:36.7704 Combat done
19:16:37.1924 [Debug] Closest hostile is GUID=f1300000d90e2b96,BaseAddr=223d2eb8,Type=Monst er,Name="Giftweberspinne", Culled=False, TooClose=False (distance = 67,74194)
19:16:37.1934 [Debug] Closest hostile is GUID=f1300000d90e2b96,BaseAddr=223d2eb8,Type=Monst er,Name="Giftweberspinne", Culled=False, TooClose=False (distance = 67,74194)
19:16:37.2054 Turbo loot!
19:16:37.2064 [Debug] LootFute loop top
19:16:38.0824 [Debug] New effect: 7dd8 = "Siegreich"
19:16:38.1334 [Debug] LootFute loop top
19:16:38.8484 Lootable is gone, looks good
19:16:38.8494 [Debug] Breaking out of LootFute
19:16:38.8514 [Debug] Going to try skinning it, too!
19:16:43.4264 [Debug] Sending Esc to clear target
19:16:43.4884 [Debug] ## ConsumeCurrentWaypoint invoked
19:16:43.4894 [Debug] ## Next waypoint is rwp #26: -9951.49 -624.55
19:16:43.4894 [Debug] Closest hostile is GUID=f1300000d90e2b96,BaseAddr=223d2eb8,Type=Monst er,Name="Giftweberspinne", Culled=False, TooClose=False (distance = 62,9679
19:16:43.4904 [Debug] ## ConsumeCurrentWaypoint invoked
19:16:43.4904 [Debug] ## Next waypoint is rwp #26: -9951.49 -624.55
19:16:43.7624 [Debug] StopSpin
19:16:44.1374 [Debug] Heading close enough, releasing spin
19:16:44.3974 [Debug] Heading close enough, releasing spin
19:16:44.6584 [Debug] Heading close enough, releasing spin
19:16:44.6584 [Debug] ## Reached current waypoint, it is: rwp #26: -9951.49 -624.55
19:16:44.6594 [Debug] ## ConsumeCurrentWaypoint invoked
19:16:44.6594 [Debug] ## Next waypoint is rwp #27: -9943.47 -608.84
19:16:44.9104 [Debug] Heading close enough, releasing spin
19:16:45.2854 [Debug] Heading close enough, releasing spin
19:16:45.7514 [Debug] StopSpin
19:16:46.0224 [Debug] Heading close enough, releasing spin
19:16:46.4054 [Debug] Heading close enough, releasing spin
19:16:46.9934 [Debug] Heading close enough, releasing spin
19:16:47.3144 [Debug] ## Reached current waypoint, it is: rwp #27: -9943.47 -608.84
19:16:47.3154 [Debug] ## ConsumeCurrentWaypoint invoked
19:16:47.3154 [Debug] ## Next waypoint is rwp #28: -9940.3 -591.39
19:16:47.7304 [Debug] StopSpin
19:16:47.8864 [Debug] Heading close enough, releasing spin
19:16:48.1374 [Debug] Heading close enough, releasing spin
19:16:48.5134 [Debug] Heading close enough, releasing spin
19:16:48.8884 [Debug] Heading close enough, releasing spin
19:16:49.2754 [Debug] Heading close enough, releasing spin
19:16:49.5374 [Debug] Heading close enough, releasing spin
19:16:49.5374 [Debug] ## Reached current waypoint, it is: rwp #28: -9940.3 -591.39
19:16:49.5384 [Debug] ## ConsumeCurrentWaypoint invoked
19:16:49.5384 [Debug] ## Next waypoint is rwp #29: -9939.05 -575.83
19:16:49.8024 [Debug] Heading close enough, releasing spin
19:16:50.0624 [Debug] Heading close enough, releasing spin
19:16:50.4484 [Debug] Heading close enough, releasing spin
19:16:50.7114 [Debug] Heading close enough, releasing spin
19:16:50.9734 [Debug] Heading close enough, releasing spin
19:16:51.2354 [Debug] Heading close enough, releasing spin
19:16:51.4954 [Debug] Heading close enough, releasing spin
19:16:51.9404 [Debug] ## Reached current waypoint, it is: rwp #29: -9939.05 -575.83
19:16:51.9414 [Debug] ## ConsumeCurrentWaypoint invoked
19:16:51.9414 [Debug] ## Next waypoint is rwp #30: -9940.2 -558.1
19:16:52.2134 [Debug] Heading close enough, releasing spin
19:16:52.4654 [Debug] Heading close enough, releasing spin
19:16:53.1634 [Debug] Heading close enough, releasing spin
19:16:53.4244 [Debug] Heading close enough, releasing spin
19:16:54.0104 [Debug] Heading close enough, releasing spin
19:16:54.4404 [Debug] ## Reached current waypoint, it is: rwp #30: -9940.2 -558.1
19:16:54.4404 [Debug] ## ConsumeCurrentWaypoint invoked
19:16:54.4414 [Debug] ## Next waypoint is rwp #31: -9947.34 -546.34
19:16:54.7004 [Debug] ## New target = "Ausgehungerter Terrorwolf", GUID = 0xf1300000d50cb5ad
19:16:54.7014 [Debug] ## Profile.Wander = False, Profile distance = 17,4180240631104
19:16:54.7014 [Debug] Let's kill Ausgehungerter Terrorwolf (f1300000d50cb5ad)
19:16:54.7024 [Debug] Facing enemy
19:16:55.1334 [Debug] StopSpin
19:16:55.1744 [Debug] StopSpin
19:16:55.1954 [Debug] SendKey: "Common.Target"
19:16:55.6174 [Debug] Setting chat target to: "Ausgehungerter Terrorwolf"
19:16:55.7384 [Debug] CastSpell: "Warrior.Charge", WaitGCD=True, FastReturn=False
19:16:55.7384 [Debug] SendKey: "Warrior.Charge"
19:16:56.4704 [Debug] Charge is moving us, excellent!
19:16:56.8284 [Debug] Going into warrior main loop
19:16:57.1604 [Debug] Sleeping for spell lead delay with no interrupt
19:16:57.4934 [Debug] CastSpell: "Warrior.DemoShout", WaitGCD=True, FastReturn=False
19:16:57.4934 [Debug] SendKey: "Warrior.DemoShout"
19:16:59.9744 [Debug] CastSpell: "Warrior.Rend", WaitGCD=True, FastReturn=False
19:16:59.9754 [Debug] SendKey: "Warrior.Rend"
19:17:04.9394 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:17:04.9394 [Debug] SendKey: "Warrior.HeroicStrike"
19:17:08.8814 [Debug] CastSpell: "Warrior.Hamstring", WaitGCD=True, FastReturn=False
19:17:08.8814 [Debug] SendKey: "Warrior.Hamstring"
19:17:09.6454 [Debug] Combat result: Success
19:17:09.6464 [Debug] Queueing new lootable corpse: 0xf1300000d50cb5ad, IsMine=True, name = "Ausgehungerter Terrorwolf"
19:17:09.6974 Combat done
19:17:09.6974 Gained 132 experience.
19:17:10.1084 [Debug] Closest hostile is GUID=f1300000d90e2b96,BaseAddr=223d2eb8,Type=Monst er,Name="Giftweberspinne", Culled=False, TooClose=False (distance = 45,45152)
19:17:10.1094 [Debug] Closest hostile is GUID=f1300000d90e2b96,BaseAddr=223d2eb8,Type=Monst er,Name="Giftweberspinne", Culled=False, TooClose=False (distance = 45,45152)
19:17:10.1094 Turbo loot!
19:17:10.1104 [Debug] LootFute loop top
19:17:10.3814 [Debug] New effect: 14b6 = "(no name)"
19:17:11.1464 [Debug] LootFute loop top
19:17:11.5504 Lootable is gone, looks good
19:17:11.5504 [Debug] Breaking out of LootFute
19:17:11.5514 [Debug] Going to try skinning it, too!
19:17:16.1324 [Debug] Sending Esc to clear target
19:17:16.1934 [Debug] ## ConsumeCurrentWaypoint invoked
19:17:16.1944 [Debug] ## Next waypoint is rwp #32: -9951.78 -528.77
19:17:16.2044 [Debug] Closest hostile is GUID=f1300000d90e2b96,BaseAddr=223d2eb8,Type=Monst er,Name="Giftweberspinne", Culled=False, TooClose=False (distance = 34,16447)
19:17:16.2044 [Debug] ## ConsumeCurrentWaypoint invoked
19:17:16.2054 [Debug] ## Next waypoint is rwp #32: -9951.78 -528.77
19:17:17.0084 [Debug] StopSpin
19:17:17.0404 [Debug] Heading close enough, releasing spin
19:17:17.3014 [Debug] Heading close enough, releasing spin
19:17:17.5524 [Debug] Heading close enough, releasing spin
19:17:17.9284 [Debug] Heading close enough, releasing spin
19:17:18.3044 [Debug] Heading close enough, releasing spin
19:17:18.6874 [Debug] Heading close enough, releasing spin
19:17:19.0724 [Debug] Heading close enough, releasing spin
19:17:19.3334 [Debug] Heading close enough, releasing spin
19:17:19.5944 [Debug] Heading close enough, releasing spin
19:17:19.8564 [Debug] Heading close enough, releasing spin
19:17:19.8564 [Debug] ## Reached current waypoint, it is: rwp #32: -9951.78 -528.77
19:17:19.8574 [Debug] ## ConsumeCurrentWaypoint invoked
19:17:19.8574 [Debug] ## Next waypoint is rwp #33: -9964.86 -515.09
19:17:20.2434 [Debug] ## New target = "Ausgehungerter Terrorwolf", GUID = 0xf1300000d50e9e89
19:17:20.2444 [Debug] ## Profile.Wander = False, Profile distance = 7,29023170471191
19:17:20.2454 [Debug] Let's kill Ausgehungerter Terrorwolf (f1300000d50e9e89)
19:17:20.2454 [Debug] Facing enemy
19:17:20.7464 [Debug] StopSpin
19:17:20.8554 [Debug] StopSpin
19:17:20.8774 [Debug] SendKey: "Common.Target"
19:17:21.2994 [Debug] Setting chat target to: "Ausgehungerter Terrorwolf"
19:17:21.4194 [Debug] CastSpell: "Warrior.Charge", WaitGCD=True, FastReturn=False
19:17:21.4194 [Debug] SendKey: "Warrior.Charge"
19:17:23.3264 Never seemed to get anywhere on charge
19:17:23.3274 [Debug] Combat result: Retry
19:17:23.3274 [Debug] Sending Esc to clear target
19:17:23.3884 Combat done
19:17:23.4004 Extra attacker, range: 3,67
19:17:23.5814 [Debug] StopSpin
19:17:23.6024 [Debug] SendKey: "Common.Target"
19:17:23.7324 Got unsolicited target! Ambush?
19:17:23.7424 [Debug] Setting chat target to: "Ausgehungerter Terrorwolf"
19:17:23.7444 [Debug] Approaching "Ausgehungerter Terrorwolf" to distance of 4,8
19:17:23.7534 [Debug] SendKey: "Common.ToggleCombat"
19:17:23.8144 [Debug] Going into warrior main loop
19:17:24.0344 [Debug] CastSpell: "Warrior.Bloodrage", WaitGCD=True, FastReturn=False
19:17:24.0344 [Debug] SendKey: "Warrior.Bloodrage"
19:17:25.0254 [Debug] Sleeping for spell lead delay with no interrupt
19:17:25.3584 [Debug] CastSpell: "Warrior.DemoShout", WaitGCD=True, FastReturn=False
19:17:25.3584 [Debug] SendKey: "Warrior.DemoShout"
19:17:27.2114 [Debug] Sleeping for spell lead delay with no interrupt
19:17:27.5444 [Debug] CastSpell: "Warrior.Rend", WaitGCD=True, FastReturn=False
19:17:27.5444 [Debug] SendKey: "Warrior.Rend"
19:17:29.4144 [Debug] Sleeping for spell lead delay with no interrupt
19:17:29.7474 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:17:29.7474 [Debug] SendKey: "Warrior.HeroicStrike"
19:17:31.6504 [Debug] Sleeping for spell lead delay with no interrupt
19:17:31.9834 [Debug] CastSpell: "Warrior.Hamstring", WaitGCD=True, FastReturn=False
19:17:31.9844 [Debug] SendKey: "Warrior.Hamstring"
19:17:33.8664 [Debug] Sleeping for spell lead delay with no interrupt
19:17:34.1994 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:17:34.1994 [Debug] SendKey: "Warrior.HeroicStrike"
19:17:37.0084 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:17:37.0084 [Debug] SendKey: "Warrior.HeroicStrike"
19:17:39.1854 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:17:39.3974 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:17:39.6094 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:17:39.7104 [Debug] Combat result: Success
19:17:39.7114 [Debug] Queueing new lootable corpse: 0xf1300000d50e9e89, IsMine=True, name = "Ausgehungerter Terrorwolf"
19:17:39.7624 Combat done
19:17:39.7734 Gained 145 experience.
19:17:40.2374 [Debug] Closest hostile is GUID=f1300000d90e2b96,BaseAddr=223d2eb8,Type=Monst er,Name="Giftweberspinne", Culled=False, TooClose=False (distance = 66,2904
19:17:40.2384 [Debug] Closest hostile is GUID=f1300000d90e2b96,BaseAddr=223d2eb8,Type=Monst er,Name="Giftweberspinne", Culled=False, TooClose=False (distance = 66,2904
19:17:40.2384 Turbo loot!
19:17:40.2394 [Debug] LootFute loop top
19:17:41.2604 [Debug] LootFute loop top
19:17:42.1654 [Debug] LootFute loop top
19:17:42.4264 Lootable is gone, looks good
19:17:42.4264 [Debug] Breaking out of LootFute
19:17:42.4274 [Debug] Going to try skinning it, too!
19:17:46.9914 [Debug] Sending Esc to clear target
19:17:47.0514 [Debug] ## ConsumeCurrentWaypoint invoked
19:17:47.0524 [Debug] ## Next waypoint is rwp #34: -9972.88 -498.7
19:17:47.0624 [Debug] Closest hostile is GUID=f1300000d90e2b96,BaseAddr=223d2eb8,Type=Monst er,Name="Giftweberspinne", Culled=False, TooClose=False (distance = 67,2010
19:17:47.0634 [Debug] ## ConsumeCurrentWaypoint invoked
19:17:47.0644 [Debug] ## Next waypoint is rwp #34: -9972.88 -498.7
19:17:47.5304 [Debug] StopSpin
19:17:47.6934 [Debug] Heading close enough, releasing spin
19:17:47.9544 [Debug] Heading close enough, releasing spin
19:17:48.2164 [Debug] Heading close enough, releasing spin
19:17:48.6004 [Debug] Heading close enough, releasing spin
19:17:48.8604 [Debug] Heading close enough, releasing spin
19:17:49.1304 [Debug] Heading close enough, releasing spin
19:17:49.3914 [Debug] Heading close enough, releasing spin
19:17:49.9594 [Debug] Heading close enough, releasing spin
19:17:50.2544 [Debug] ## Reached current waypoint, it is: rwp #34: -9972.88 -498.7
19:17:50.2554 [Debug] ## ConsumeCurrentWaypoint invoked
19:17:50.2554 [Debug] ## Next waypoint is rwp #35: -9977.38 -486.26
19:17:50.5254 [Debug] Heading close enough, releasing spin
19:17:51.0304 [Debug] StopSpin
19:17:51.1864 [Debug] Heading close enough, releasing spin
19:17:51.4474 [Debug] Heading close enough, releasing spin
19:17:51.8314 [Debug] Heading close enough, releasing spin
19:17:52.0914 [Debug] Heading close enough, releasing spin
19:17:52.0924 [Debug] ## Reached current waypoint, it is: rwp #35: -9977.38 -486.26
19:17:52.0924 [Debug] ## ConsumeCurrentWaypoint invoked
19:17:52.0924 [Debug] ## Next waypoint is rwp #36: -9981.25 -469.18
19:17:52.3524 [Debug] Heading close enough, releasing spin
19:17:52.6194 [Debug] Heading close enough, releasing spin
19:17:52.8814 [Debug] Heading close enough, releasing spin
19:17:53.2674 [Debug] Heading close enough, releasing spin
19:17:53.5294 [Debug] Heading close enough, releasing spin
19:17:53.7864 [Debug] Heading close enough, releasing spin
19:17:54.2074 [Debug] StopSpin
19:17:54.4894 [Debug] Heading close enough, releasing spin
19:17:54.8644 [Debug] Heading close enough, releasing spin
19:17:54.8644 [Debug] ## Reached current waypoint, it is: rwp #36: -9981.25 -469.18
19:17:54.8654 [Debug] ## ConsumeCurrentWaypoint invoked
19:17:54.8654 [Debug] ## Next waypoint is rwp #37: -9981.62 -454.63
19:17:55.1264 [Debug] Heading close enough, releasing spin
19:17:55.5124 [Debug] Heading close enough, releasing spin
19:17:55.7724 [Debug] Heading close enough, releasing spin
19:17:56.0334 [Debug] Heading close enough, releasing spin
19:17:56.4184 [Debug] Heading close enough, releasing spin
19:17:56.8244 [Debug] ## Reached current waypoint, it is: rwp #37: -9981.62 -454.63
19:17:56.8244 [Debug] ## ConsumeCurrentWaypoint invoked
19:17:56.8244 [Debug] ## Next waypoint is rwp #38: -9985.83 -444.29
19:17:56.8254 [Debug] StopSpin
19:17:58.3494 [Debug] ## Reached current waypoint, it is: rwp #38: -9985.83 -444.29
19:17:58.3494 [Debug] ## ConsumeCurrentWaypoint invoked
19:17:58.3504 [Debug] ## Next waypoint is rwp #39: -9991.32 -430.82
19:17:58.3504 [Debug] StopSpin
19:17:58.6254 [Debug] Heading close enough, releasing spin
19:17:58.8824 [Debug] Heading close enough, releasing spin
19:17:59.2654 [Debug] Heading close enough, releasing spin
19:17:59.5254 [Debug] Heading close enough, releasing spin
19:17:59.9004 [Debug] Heading close enough, releasing spin
19:18:00.2754 [Debug] Heading close enough, releasing spin
19:18:00.6714 [Debug] ## Reached current waypoint, it is: rwp #39: -9991.32 -430.82
19:18:00.6724 [Debug] ## ConsumeCurrentWaypoint invoked
19:18:00.6724 [Debug] ## Next waypoint is rwp #40: -9996.66 -413.98
19:18:00.6724 [Debug] StopSpin
19:18:01.0344 [Debug] StopSpin
19:18:01.3234 [Debug] Heading close enough, releasing spin
19:18:01.5844 [Debug] Heading close enough, releasing spin
19:18:01.9704 [Debug] Heading close enough, releasing spin
19:18:02.2314 [Debug] Heading close enough, releasing spin
19:18:02.4924 [Debug] Heading close enough, releasing spin
19:18:02.8784 [Debug] Heading close enough, releasing spin
19:18:02.8794 [Debug] ## Reached current waypoint, it is: rwp #40: -9996.66 -413.98
19:18:02.8794 [Debug] ## ConsumeCurrentWaypoint invoked
19:18:02.8814 [Debug] ## Next waypoint is rwp #41: -10001.92 -399.31
19:18:03.2674 [Debug] Heading close enough, releasing spin
19:18:03.6534 [Debug] Heading close enough, releasing spin
19:18:03.9144 [Debug] Heading close enough, releasing spin
19:18:04.1744 [Debug] Heading close enough, releasing spin
19:18:04.5534 [Debug] Heading close enough, releasing spin
19:18:05.1414 [Debug] ## Reached current waypoint, it is: rwp #41: -10001.92 -399.31
19:18:05.1414 [Debug] ## ConsumeCurrentWaypoint invoked
19:18:05.1424 [Debug] ## Next waypoint is rwp #42: -10008.74 -384.26
19:18:05.1424 [Debug] StopSpin
19:18:05.4234 [Debug] Heading close enough, releasing spin
19:18:05.8084 [Debug] Heading close enough, releasing spin
19:18:06.0684 [Debug] Heading close enough, releasing spin
19:18:06.3294 [Debug] Heading close enough, releasing spin
19:18:06.7044 [Debug] Heading close enough, releasing spin
19:18:06.9654 [Debug] Heading close enough, releasing spin
19:18:07.3504 [Debug] Heading close enough, releasing spin
19:18:07.6124 [Debug] Heading close enough, releasing spin
19:18:07.6134 [Debug] ## Reached current waypoint, it is: rwp #42: -10008.74 -384.26
19:18:07.6134 [Debug] ## ConsumeCurrentWaypoint invoked
19:18:07.6144 [Debug] ## Next waypoint is rwp #43: -10019.86 -368.53
19:18:07.8734 [Debug] Heading close enough, releasing spin
19:18:08.1344 [Debug] Heading close enough, releasing spin
19:18:08.6304 [Debug] StopSpin
19:18:08.7864 [Debug] Heading close enough, releasing spin
19:18:09.0464 [Debug] Heading close enough, releasing spin
19:18:09.3064 [Debug] Heading close enough, releasing spin
19:18:09.6934 [Debug] Heading close enough, releasing spin
19:18:09.9444 [Debug] Heading close enough, releasing spin
19:18:10.3204 [Debug] Heading close enough, releasing spin
19:18:10.3214 [Debug] ## Reached current waypoint, it is: rwp #43: -10019.86 -368.53
19:18:10.3214 [Debug] ## ConsumeCurrentWaypoint invoked
19:18:10.3214 [Debug] ## Next waypoint is rwp #44: -10031.03 -356.01
19:18:10.6974 [Debug] Heading close enough, releasing spin
19:18:11.0824 [Debug] Heading close enough, releasing spin
19:18:11.3414 [Debug] Heading close enough, releasing spin
19:18:11.6024 [Debug] Heading close enough, releasing spin
19:18:11.9884 [Debug] Heading close enough, releasing spin
19:18:12.3744 [Debug] Heading close enough, releasing spin
19:18:12.6354 [Debug] Heading close enough, releasing spin
19:18:12.6364 [Debug] ## Reached current waypoint, it is: rwp #44: -10031.03 -356.01
19:18:12.6364 [Debug] ## ConsumeCurrentWaypoint invoked
19:18:12.6374 [Debug] ## Next waypoint is rwp #45: -10041.6 -342.2
19:18:12.8984 [Debug] Heading close enough, releasing spin
19:18:13.1594 [Debug] Heading close enough, releasing spin
19:18:13.5354 [Debug] Heading close enough, releasing spin
19:18:13.9104 [Debug] Heading close enough, releasing spin
19:18:14.2854 [Debug] Heading close enough, releasing spin
19:18:14.5584 [Debug] Heading close enough, releasing spin
19:18:14.8174 [Debug] Heading close enough, releasing spin
19:18:15.0784 [Debug] Heading close enough, releasing spin
19:18:15.0794 [Debug] ## Reached current waypoint, it is: rwp #45: -10041.6 -342.2
19:18:15.0794 [Debug] ## ConsumeCurrentWaypoint invoked
19:18:15.0804 [Debug] ## Next waypoint is rwp #46: -10048.96 -328.5
19:18:15.5854 [Debug] StopSpin
19:18:15.7424 [Debug] ## New target = "Ausgehungerter Terrorwolf", GUID = 0xf1300000d50ec676
19:18:15.7434 [Debug] ## Profile.Wander = False, Profile distance = 10,6277084350586
19:18:15.7434 [Debug] Let's kill Ausgehungerter Terrorwolf (f1300000d50ec676)
19:18:15.7444 [Debug] Facing enemy
19:18:15.8844 [Debug] StopSpin
19:18:15.9054 [Debug] SendKey: "Common.Target"
19:18:16.3264 [Debug] Setting chat target to: "Ausgehungerter Terrorwolf"
19:18:16.4454 [Debug] CastSpell: "Warrior.Charge", WaitGCD=True, FastReturn=False
19:18:16.4454 [Debug] SendKey: "Warrior.Charge"
19:18:18.3544 Never seemed to get anywhere on charge
19:18:18.3544 [Debug] Combat result: Retry
19:18:18.3554 [Debug] Sending Esc to clear target
19:18:18.4254 Still targeting full-health mob after combat, clearing it out
19:18:18.4264 Combat done
19:18:18.4274 Extra attacker, range: 3,66
19:18:18.4874 [Debug] StopSpin
19:18:18.5084 [Debug] SendKey: "Common.Target"
19:18:18.6274 Got unsolicited target! Ambush?
19:18:18.6384 [Debug] Setting chat target to: "Ausgehungerter Terrorwolf"
19:18:18.6394 [Debug] Approaching "Ausgehungerter Terrorwolf" to distance of 4,8
19:18:18.6394 [Debug] SendKey: "Common.ToggleCombat"
19:18:18.7004 [Debug] Going into warrior main loop
19:18:21.7024 [Debug] CastSpell: "Warrior.DemoShout", WaitGCD=True, FastReturn=False
19:18:21.7024 [Debug] SendKey: "Warrior.DemoShout"
19:18:24.5674 [Debug] CastSpell: "Warrior.Bloodrage", WaitGCD=True, FastReturn=False
19:18:24.5674 [Debug] SendKey: "Warrior.Bloodrage"
19:18:25.5604 [Debug] Sleeping for spell lead delay with no interrupt
19:18:25.8934 [Debug] CastSpell: "Warrior.BattleShout", WaitGCD=True, FastReturn=False
19:18:25.8934 [Debug] SendKey: "Warrior.BattleShout"
19:18:27.7314 [Debug] Sleeping for spell lead delay with no interrupt
19:18:28.0644 [Debug] CastSpell: "Warrior.Rend", WaitGCD=True, FastReturn=False
19:18:28.0644 [Debug] SendKey: "Warrior.Rend"
19:18:29.9444 [Debug] Sleeping for spell lead delay with no interrupt
19:18:30.2774 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:18:30.2774 [Debug] SendKey: "Warrior.HeroicStrike"
19:18:31.4744 [Debug] Sleeping for spell lead delay with no interrupt
19:18:31.8084 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:18:31.8084 [Debug] SendKey: "Warrior.HeroicStrike"
19:18:34.4484 [Debug] CastSpell: "Warrior.Hamstring", WaitGCD=True, FastReturn=False
19:18:34.4484 [Debug] SendKey: "Warrior.Hamstring"
19:18:37.9714 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:18:38.1864 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:18:38.2884 [Debug] Combat result: Success
19:18:38.2884 [Debug] Queueing new lootable corpse: 0xf1300000d50ec676, IsMine=True, name = "Ausgehungerter Terrorwolf"
19:18:38.3404 Combat done
19:18:38.3514 Gained 132 experience.
19:18:38.5604 [Debug] Closest hostile is GUID=f1300002350ec672,BaseAddr=223d6cc8,Type=Monst er,Name="Tollwütiger Terrorwolf", Culled=False, TooClose=False (distance = 45,42056)
19:18:38.5614 [Debug] Closest hostile is GUID=f1300002350ec672,BaseAddr=223d6cc8,Type=Monst er,Name="Tollwütiger Terrorwolf", Culled=False, TooClose=False (distance = 45,42056)
19:18:38.5624 Turbo loot!
19:18:38.5624 [Debug] LootFute loop top
19:18:39.4684 [Debug] LootFute loop top
19:18:39.7204 Lootable is gone, looks good
19:18:39.7204 [Debug] Breaking out of LootFute
19:18:39.7204 [Debug] This guy is never skinnable, won't try it
19:18:39.7214 [Debug] ## ConsumeCurrentWaypoint invoked
19:18:39.7214 [Debug] ## Next waypoint is rwp #47: -10060.52 -314.96
19:18:39.7224 [Debug] Closest hostile is GUID=f1300002350ec672,BaseAddr=223d6cc8,Type=Monst er,Name="Tollwütiger Terrorwolf", Culled=False, TooClose=False (distance = 45,42056)
19:18:39.7234 [Debug] ## ConsumeCurrentWaypoint invoked
19:18:39.7234 [Debug] ## Next waypoint is rwp #47: -10060.52 -314.96
19:18:39.7244 [Debug] Sending Esc to clear target
19:18:40.0094 [Debug] StopSpin
19:18:40.1644 [Debug] Heading close enough, releasing spin
19:18:40.4254 [Debug] Heading close enough, releasing spin
19:18:40.8014 [Debug] Heading close enough, releasing spin
19:18:41.1764 [Debug] Heading close enough, releasing spin
19:18:41.5524 [Debug] Heading close enough, releasing spin
19:18:41.8184 [Debug] Heading close enough, releasing spin
19:18:42.0734 [Debug] Heading close enough, releasing spin
19:18:42.6024 [Debug] StopSpin
19:18:42.7754 [Debug] ## Reached current waypoint, it is: rwp #47: -10060.52 -314.96
19:18:42.7754 [Debug] ## ConsumeCurrentWaypoint invoked
19:18:42.7754 [Debug] ## Next waypoint is rwp #48: -10074.08 -308.32
19:18:42.7764 [Debug] StopSpin
19:18:43.1774 [Debug] StopSpin
19:18:43.3234 [Debug] Heading close enough, releasing spin
19:18:43.6994 [Debug] Heading close enough, releasing spin
19:18:44.0844 [Debug] Heading close enough, releasing spin
19:18:44.4164 [Debug] StopSpin
19:18:44.6974 [Debug] Heading close enough, releasing spin
19:18:44.6974 [Debug] ## Reached current waypoint, it is: rwp #48: -10074.08 -308.32
19:18:44.6974 [Debug] ## ConsumeCurrentWaypoint invoked
19:18:44.6984 [Debug] ## Next waypoint is rwp #49: -10082.74 -301.35
19:18:44.9594 [Debug] Heading close enough, releasing spin
19:18:45.2224 [Debug] Heading close enough, releasing spin
19:18:45.4724 [Debug] ## New target = "Zwerggiftweberspinne", GUID = 0xf13000021b0ec235
19:18:45.4734 [Debug] ## Profile.Wander = False, Profile distance = 18,8706150054932
19:18:45.4744 [Debug] Let's kill Zwerggiftweberspinne (f13000021b0ec235)
19:18:45.4744 [Debug] Facing enemy
19:18:45.7564 [Debug] StopSpin
19:18:45.8004 [Debug] StopSpin
19:18:45.8284 [Debug] SendKey: "Common.Target"
19:18:46.2504 [Debug] Setting chat target to: "Zwerggiftweberspinne"
19:18:46.3694 [Debug] CastSpell: "Warrior.Charge", WaitGCD=True, FastReturn=False
19:18:46.3694 [Debug] SendKey: "Warrior.Charge"
19:18:47.1014 [Debug] Charge is moving us, excellent!
19:18:47.2044 [Debug] Going into warrior main loop
19:18:47.5374 [Debug] Sleeping for spell lead delay with no interrupt
19:18:47.8704 [Debug] CastSpell: "Warrior.DemoShout", WaitGCD=True, FastReturn=False
19:18:47.8704 [Debug] SendKey: "Warrior.DemoShout"
19:18:49.7254 [Debug] Sleeping for spell lead delay with no interrupt
19:18:50.0584 [Debug] CastSpell: "Warrior.Rend", WaitGCD=True, FastReturn=False
19:18:50.0584 [Debug] SendKey: "Warrior.Rend"
19:18:51.9474 [Debug] Sleeping for spell lead delay with no interrupt
19:18:52.2804 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:18:52.2804 [Debug] SendKey: "Warrior.HeroicStrike"
19:18:53.2744 [Debug] Sleeping for spell lead delay with no interrupt
19:18:53.6074 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:18:53.6084 [Debug] SendKey: "Warrior.HeroicStrike"
19:18:56.1654 [Debug] CastSpell: "Warrior.Hamstring", WaitGCD=True, FastReturn=False
19:18:56.1654 [Debug] SendKey: "Warrior.Hamstring"
19:19:00.4814 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:19:00.4824 [Debug] SendKey: "Warrior.HeroicStrike"
19:19:01.5984 [Debug] New effect: 4e27 = "Heilige Stärke"
19:19:03.1054 [Debug] Combat result: Success
19:19:03.1054 [Debug] Queueing new lootable corpse: 0xf13000021b0ec235, IsMine=True, name = "Zwerggiftweberspinne"
19:19:03.1574 Combat done
19:19:03.1694 Gained 145 experience.
19:19:03.6824 [Debug] Closest hostile is GUID=f1300002350ec672,BaseAddr=223d6cc8,Type=Monst er,Name="Tollwütiger Terrorwolf", Culled=False, TooClose=False (distance = 49,62825)
19:19:03.6824 [Debug] Closest hostile is GUID=f1300002350ec672,BaseAddr=223d6cc8,Type=Monst er,Name="Tollwütiger Terrorwolf", Culled=False, TooClose=False (distance = 49,62825)
19:19:03.6834 Turbo loot!
19:19:03.6844 [Debug] LootFute loop top
19:19:04.5894 [Debug] LootFute loop top
19:19:05.5044 [Debug] LootFute loop top
19:19:06.4204 [Debug] LootFute loop top
19:19:06.7754 Lootable is gone, looks good
19:19:06.7754 [Debug] Breaking out of LootFute
19:19:06.7764 [Debug] Going to try skinning it, too!
19:19:09.5144 [Debug] Been too long and monster is still not skinnable
19:19:09.5154 [Debug] Sending Esc to clear target
19:19:09.5754 [Debug] ## ConsumeCurrentWaypoint invoked
19:19:09.5764 [Debug] ## Next waypoint is rwp #98: -10079.86 -332.46
19:19:09.5864 [Debug] Closest hostile is GUID=f1300002350ec672,BaseAddr=223d6cc8,Type=Monst er,Name="Tollwütiger Terrorwolf", Culled=False, TooClose=False (distance = 35,42194)
19:19:09.5874 [Debug] ## ConsumeCurrentWaypoint invoked
19:19:09.5874 [Debug] ## Next waypoint is rwp #98: -10079.86 -332.46
19:19:10.2644 [Debug] StopSpin
19:19:10.4204 [Debug] Heading close enough, releasing spin
19:19:10.6814 [Debug] Heading close enough, releasing spin
19:19:10.9324 [Debug] Heading close enough, releasing spin
19:19:11.3084 [Debug] ## New target = "Tollwütiger Terrorwolf", GUID = 0xf1300002350ec672
19:19:11.3084 [Debug] ## Profile.Wander = False, Profile distance = 8,72822761535645
19:19:11.3094 [Debug] Let's kill Tollwütiger Terrorwolf (f1300002350ec672)
19:19:11.3294 [Debug] Facing enemy
19:19:11.4964 [Debug] StopSpin
19:19:11.5184 [Debug] SendKey: "Common.Target"
19:19:11.9414 [Debug] Setting chat target to: "Tollwütiger Terrorwolf"
19:19:12.0604 [Debug] CastSpell: "Warrior.Charge", WaitGCD=True, FastReturn=False
19:19:12.0604 [Debug] SendKey: "Warrior.Charge"
19:19:12.8744 [Debug] Charge is moving us, excellent!
19:19:13.3864 [Debug] Going into warrior main loop
19:19:13.7104 [Debug] Sleeping for spell lead delay with no interrupt
19:19:14.0434 [Debug] CastSpell: "Warrior.DemoShout", WaitGCD=True, FastReturn=False
19:19:14.0434 [Debug] SendKey: "Warrior.DemoShout"
19:19:15.9004 [Debug] Sleeping for spell lead delay with no interrupt
19:19:16.2334 [Debug] CastSpell: "Warrior.Rend", WaitGCD=True, FastReturn=False
19:19:16.2334 [Debug] SendKey: "Warrior.Rend"
19:19:19.4324 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:19:19.4334 [Debug] SendKey: "Warrior.HeroicStrike"
19:19:21.8304 [Debug] CastSpell: "Warrior.Hamstring", WaitGCD=True, FastReturn=False
19:19:21.8304 [Debug] SendKey: "Warrior.Hamstring"
19:19:24.2524 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:19:24.4654 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:19:24.6674 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:19:24.8804 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:19:25.1024 [Debug] CastSpell: "Warrior.Bloodrage", WaitGCD=True, FastReturn=False
19:19:25.1034 [Debug] SendKey: "Warrior.Bloodrage"
19:19:25.9774 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:19:26.1914 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:19:26.2924 [Debug] Combat result: Success
19:19:26.2934 [Debug] Queueing new lootable corpse: 0xf1300002350ec672, IsMine=True, name = "Tollwütiger Terrorwolf"
19:19:26.3444 Combat done
19:19:26.3564 Gained 132 experience.
19:19:26.5214 Turbo loot!
19:19:26.5224 [Debug] LootFute loop top
19:19:27.4294 [Debug] LootFute loop top
19:19:28.2324 Lootable is gone, looks good
19:19:28.2324 [Debug] Breaking out of LootFute
19:19:28.2334 [Debug] Going to try skinning it, too!
19:19:32.8064 [Debug] Sending Esc to clear target
19:19:32.8684 [Debug] ## ConsumeCurrentWaypoint invoked
19:19:32.8694 [Debug] ## Next waypoint is rwp #100: -10068.18 -363.24
19:19:32.8794 [Debug] Closest hostile is GUID=f1300000d50eca56,BaseAddr=223c4b28,Type=Monst er,Name="Ausgehungerter Terrorwolf", Culled=False, TooClose=False (distance = 50,8795
19:19:32.8804 [Debug] ## ConsumeCurrentWaypoint invoked
19:19:32.8804 [Debug] ## Next waypoint is rwp #100: -10068.18 -363.24
19:19:33.1584 [Debug] Heading close enough, releasing spin
19:19:33.1584 [Debug] StopSpin
19:19:33.4414 [Debug] Heading close enough, releasing spin
19:19:33.7014 [Debug] Heading close enough, releasing spin
19:19:33.9564 [Debug] Heading close enough, releasing spin
19:19:34.3384 [Debug] Heading close enough, releasing spin
19:19:34.7254 [Debug] Heading close enough, releasing spin
19:19:34.9764 [Debug] Heading close enough, releasing spin
19:19:35.3524 [Debug] Heading close enough, releasing spin
19:19:35.7384 [Debug] Heading close enough, releasing spin
19:19:35.7394 [Debug] ## Reached current waypoint, it is: rwp #100: -10068.18 -363.24
19:19:35.7404 [Debug] ## ConsumeCurrentWaypoint invoked
19:19:35.7404 [Debug] ## Next waypoint is rwp #101: -10058.1 -372.75
19:19:36.1254 [Debug] Heading close enough, releasing spin
19:19:36.3864 [Debug] Heading close enough, releasing spin
19:19:36.6814 [Debug] Heading close enough, releasing spin
19:19:36.9424 [Debug] Heading close enough, releasing spin
19:19:37.3274 [Debug] Heading close enough, releasing spin
19:19:37.5894 [Debug] ## New target = "Ausgehungerter Terrorwolf", GUID = 0xf1300000d50eca56
19:19:37.5904 [Debug] ## Profile.Wander = False, Profile distance = 10,8068141937256
19:19:37.5904 [Debug] Let's kill Ausgehungerter Terrorwolf (f1300000d50eca56)
19:19:37.5914 [Debug] Facing enemy
19:19:37.9534 [Debug] StopSpin
19:19:37.9744 [Debug] SendKey: "Common.Target"
19:19:38.3944 [Debug] Setting chat target to: "Ausgehungerter Terrorwolf"
19:19:38.5134 [Debug] CastSpell: "Warrior.Charge", WaitGCD=True, FastReturn=False
19:19:38.5134 [Debug] SendKey: "Warrior.Charge"
19:19:39.2454 [Debug] Charge is moving us, excellent!
19:19:39.5524 [Debug] Going into warrior main loop
19:19:39.8754 [Debug] Sleeping for spell lead delay with no interrupt
19:19:40.2094 [Debug] CastSpell: "Warrior.DemoShout", WaitGCD=True, FastReturn=False
19:19:40.2094 [Debug] SendKey: "Warrior.DemoShout"
19:19:42.0684 [Debug] Sleeping for spell lead delay with no interrupt
19:19:42.4014 [Debug] CastSpell: "Warrior.Rend", WaitGCD=True, FastReturn=False
19:19:42.4014 [Debug] SendKey: "Warrior.Rend"
19:19:44.2554 [Debug] Sleeping for spell lead delay with no interrupt
19:19:44.5884 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:19:44.5884 [Debug] SendKey: "Warrior.HeroicStrike"
19:19:45.5834 [Debug] Sleeping for spell lead delay with no interrupt
19:19:45.9174 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:19:45.9184 [Debug] SendKey: "Warrior.HeroicStrike"
19:19:47.6214 [Debug] Sleeping for spell lead delay with no interrupt
19:19:47.9544 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:19:47.9544 [Debug] SendKey: "Warrior.HeroicStrike"
19:19:50.2584 [Debug] CastSpell: "Warrior.Hamstring", WaitGCD=True, FastReturn=False
19:19:50.2584 [Debug] SendKey: "Warrior.Hamstring"
19:19:52.6824 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:19:52.9054 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:19:53.0074 [Debug] Combat result: Success
19:19:53.0084 [Debug] Queueing new lootable corpse: 0xf1300000d50eca56, IsMine=True, name = "Ausgehungerter Terrorwolf"
19:19:53.0594 Combat done
19:19:53.0704 Gained 145 experience.
19:19:53.5314 Turbo loot!
19:19:53.5314 [Debug] LootFute loop top
19:19:54.4374 [Debug] LootFute loop top
19:19:55.4514 [Debug] LootFute loop top
19:19:55.6934 Lootable is gone, looks good
19:19:55.6934 [Debug] Breaking out of LootFute
19:19:55.6944 [Debug] This guy is never skinnable, won't try it
19:19:55.6954 [Debug] ## ConsumeCurrentWaypoint invoked
19:19:55.6954 [Debug] ## Next waypoint is rwp #45: -10041.6 -342.2
19:19:55.7054 [Debug] ## ConsumeCurrentWaypoint invoked
19:19:55.7054 [Debug] ## Next waypoint is rwp #45: -10041.6 -342.2
19:19:55.7064 [Debug] Sending Esc to clear target
19:19:56.6804 [Debug] StopSpin
19:19:56.9614 [Debug] Heading close enough, releasing spin
19:19:57.2134 [Debug] Heading close enough, releasing spin
19:19:57.5884 [Debug] Heading close enough, releasing spin
19:19:57.9644 [Debug] Heading close enough, releasing spin
19:19:58.2394 [Debug] Heading close enough, releasing spin
19:19:58.2394 [Debug] ## Reached current waypoint, it is: rwp #45: -10041.6 -342.2
19:19:58.2404 [Debug] ## ConsumeCurrentWaypoint invoked
19:19:58.2404 [Debug] ## Next waypoint is rwp #46: -10048.96 -328.5
19:19:58.6164 [Debug] StopSpin
19:19:58.7674 [Debug] Heading close enough, releasing spin
19:19:59.1504 [Debug] Heading close enough, releasing spin
19:19:59.4014 [Debug] Heading close enough, releasing spin
19:19:59.7774 [Debug] Heading close enough, releasing spin
19:20:00.1644 [Debug] Heading close enough, releasing spin
19:20:00.4454 [Debug] ## Reached current waypoint, it is: rwp #46: -10048.96 -328.5
19:20:00.4454 [Debug] ## ConsumeCurrentWaypoint invoked
19:20:00.4454 [Debug] ## Next waypoint is rwp #47: -10060.52 -314.96
19:20:00.4464 [Debug] StopSpin
19:20:00.9214 [Debug] StopSpin
19:20:01.0724 [Debug] Heading close enough, releasing spin
19:20:01.4564 [Debug] Heading close enough, releasing spin
19:20:01.7164 [Debug] Heading close enough, releasing spin
19:20:01.9794 [Debug] Heading close enough, releasing spin
19:20:02.2364 [Debug] Heading close enough, releasing spin
19:20:02.6124 [Debug] Heading close enough, releasing spin
19:20:02.9884 [Debug] Heading close enough, releasing spin
19:20:02.9884 [Debug] ## Reached current waypoint, it is: rwp #47: -10060.52 -314.96
19:20:02.9894 [Debug] ## ConsumeCurrentWaypoint invoked
19:20:02.9904 [Debug] ## Next waypoint is rwp #48: -10074.08 -308.32
19:20:03.4974 [Debug] StopSpin
19:20:03.6524 [Debug] Heading close enough, releasing spin
19:20:03.9134 [Debug] Heading close enough, releasing spin
19:20:04.3004 [Debug] Heading close enough, releasing spin
19:20:04.5604 [Debug] Heading close enough, releasing spin
19:20:04.8214 [Debug] Heading close enough, releasing spin
19:20:05.2284 [Debug] ## Reached current waypoint, it is: rwp #48: -10074.08 -308.32
19:20:05.2284 [Debug] ## ConsumeCurrentWaypoint invoked
19:20:05.2294 [Debug] ## Next waypoint is rwp #49: -10082.74 -301.35
19:20:05.2304 [Debug] StopSpin
19:20:05.5004 [Debug] Heading close enough, releasing spin
19:20:05.9324 [Debug] StopSpin
19:20:06.2034 [Debug] Heading close enough, releasing spin
19:20:06.5804 [Debug] Heading close enough, releasing spin
19:20:06.9664 [Debug] Heading close enough, releasing spin
19:20:06.9674 [Debug] ## Reached current waypoint, it is: rwp #49: -10082.74 -301.35
19:20:06.9674 [Debug] ## ConsumeCurrentWaypoint invoked
19:20:06.9674 [Debug] ## Next waypoint is rwp #50: -10092.47 -285.89
19:20:07.3494 [Debug] StopSpin
19:20:07.5064 [Debug] Heading close enough, releasing spin
19:20:07.7694 [Debug] Heading close enough, releasing spin
19:20:08.0284 [Debug] Heading close enough, releasing spin
19:20:08.4154 [Debug] Heading close enough, releasing spin
19:20:08.6774 [Debug] Heading close enough, releasing spin
19:20:09.0854 [Debug] StopSpin
19:20:09.2424 [Debug] Heading close enough, releasing spin
19:20:09.5254 [Debug] ## Reached current waypoint, it is: rwp #50: -10092.47 -285.89
19:20:09.5254 [Debug] ## ConsumeCurrentWaypoint invoked
19:20:09.5254 [Debug] ## Next waypoint is rwp #51: -10099.08 -271.59
19:20:09.5264 [Debug] StopSpin
19:20:09.7974 [Debug] Heading close enough, releasing spin
19:20:10.0584 [Debug] Heading close enough, releasing spin
19:20:10.3974 [Debug] StopSpin
19:20:10.6784 [Debug] Heading close enough, releasing spin
19:20:10.9424 [Debug] Heading close enough, releasing spin
19:20:11.2044 [Debug] Heading close enough, releasing spin
19:20:11.4684 [Debug] Heading close enough, releasing spin
19:20:11.7304 [Debug] ## New target = "Tollwütiger Terrorwolf", GUID = 0xf1300002350e9e28
19:20:11.7314 [Debug] ## Profile.Wander = False, Profile distance = 3,90662527084351
19:20:11.7314 [Debug] Let's kill Tollwütiger Terrorwolf (f1300002350e9e2
19:20:11.7324 [Debug] Facing enemy
19:20:11.7324 [Debug] SendKey: "Common.Target"
19:20:12.1554 [Debug] Setting chat target to: "Tollwütiger Terrorwolf"
19:20:12.2824 [Debug] CastSpell: "Warrior.Charge", WaitGCD=True, FastReturn=False
19:20:12.2834 [Debug] SendKey: "Warrior.Charge"
19:20:13.0204 [Debug] Charge is moving us, excellent!
19:20:13.2244 [Debug] Going into warrior main loop
19:20:13.5534 [Debug] Sleeping for spell lead delay with no interrupt
19:20:13.8864 [Debug] CastSpell: "Warrior.DemoShout", WaitGCD=True, FastReturn=False
19:20:13.8864 [Debug] SendKey: "Warrior.DemoShout"
19:20:15.0934 Additional attacker!
19:20:15.7534 [Debug] Sleeping for spell lead delay with no interrupt
19:20:16.0864 [Debug] CastSpell: "Warrior.Rend", WaitGCD=True, FastReturn=False
19:20:16.0864 [Debug] SendKey: "Warrior.Rend"
19:20:19.3524 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:20:19.3524 [Debug] SendKey: "Warrior.HeroicStrike"
19:20:21.4584 [Debug] CastSpell: "Warrior.Thunderclap", WaitGCD=True, FastReturn=False
19:20:21.4584 [Debug] SendKey: "Warrior.Thunderclap"
19:20:24.5904 Possible add: "Tollwütiger Terrorwolf" (distance = 29,9619, bearing = 0,341791823315669), backing up combat
19:20:24.7854 [Debug] StopSpin
19:20:27.7064 [Debug] New effect: 2e9 = "Gespinst"
19:20:27.7064 [Debug] New effect: 2e90 = "Netzwache"
19:20:27.7224 Backing up
19:20:28.4194 [Debug] CastSpell: "Warrior.Bloodrage", WaitGCD=True, FastReturn=False
19:20:28.4194 [Debug] SendKey: "Warrior.Bloodrage"
19:20:29.1814 [Debug] Combat result: Success
19:20:29.1814 [Debug] Queueing new lootable corpse: 0xf1300002350e9e28, IsMine=True, name = "Tollwütiger Terrorwolf"
19:20:29.2334 Combat done
19:20:29.2454 Extra attacker, range: 3,67
19:20:29.3464 [Debug] StopSpin
19:20:29.3674 Got unsolicited target! Ambush?
19:20:29.3784 [Debug] Setting chat target to: "Giftweberspinne"
19:20:29.3794 [Debug] Approaching "Giftweberspinne" to distance of 4,8
19:20:29.5064 [Debug] StopSpin
19:20:29.6544 [Debug] Sleeping for spell lead delay with no interrupt
19:20:29.9874 [Debug] CastSpell: "Warrior.Thunderclap", WaitGCD=True, FastReturn=False
19:20:29.9874 [Debug] SendKey: "Warrior.Thunderclap"
19:20:30.6484 [Debug] Going into warrior main loop
19:20:30.7494 Combat is not on, toggling
19:20:30.7504 [Debug] SendKey: "Common.ToggleCombat"
19:20:31.2904 [Debug] New effect: c4e = "Tollwut"
19:20:31.6304 [Debug] Sleeping for spell lead delay with no interrupt
19:20:31.9634 [Debug] CastSpell: "Warrior.DemoShout", WaitGCD=True, FastReturn=False
19:20:31.9634 [Debug] SendKey: "Warrior.DemoShout"
19:20:33.7274 [Debug] Sleeping for spell lead delay with no interrupt
19:20:34.0604 [Debug] CastSpell: "Warrior.BattleShout", WaitGCD=True, FastReturn=False
19:20:34.0604 [Debug] SendKey: "Warrior.BattleShout"
19:20:34.8784 [Debug] New effect: 2e8 = "Gift"
19:20:35.9224 [Debug] Sleeping for spell lead delay with no interrupt
19:20:36.2554 [Debug] CastSpell: "Warrior.Rend", WaitGCD=True, FastReturn=False
19:20:36.2554 [Debug] SendKey: "Warrior.Rend"
19:20:38.1594 [Debug] Sleeping for spell lead delay with no interrupt
19:20:38.4924 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:20:38.4924 [Debug] SendKey: "Warrior.HeroicStrike"
19:20:41.2944 [Debug] CastSpell: "Warrior.Hamstring", WaitGCD=True, FastReturn=False
19:20:41.2944 [Debug] SendKey: "Warrior.Hamstring"
19:20:43.9374 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:20:44.1434 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:20:44.3454 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:20:44.4474 [Debug] Combat result: Success
19:20:44.4474 [Debug] Queueing new lootable corpse: 0xf1300000d90e9e23, IsMine=True, name = "Giftweberspinne"
19:20:44.4984 Combat done
19:20:44.5044 Gained 284 experience.
19:20:44.8284 [Debug] Closest hostile is GUID=f1300002350e9e46,BaseAddr=223cdbf8,Type=Monst er,Name="Tollwütiger Terrorwolf", Culled=False, TooClose=False (distance = 42,89463)
19:20:44.8294 [Debug] Closest hostile is GUID=f1300002350e9e46,BaseAddr=223cdbf8,Type=Monst er,Name="Tollwütiger Terrorwolf", Culled=False, TooClose=False (distance = 42,89463)
19:20:44.8294 [Debug] Closest hostile is GUID=f1300002350e9e46,BaseAddr=223cdbf8,Type=Monst er,Name="Tollwütiger Terrorwolf", Culled=False, TooClose=False (distance = 42,89463)
19:20:44.8294 [Debug] Closest hostile is GUID=f1300002350e9e46,BaseAddr=223cdbf8,Type=Monst er,Name="Tollwütiger Terrorwolf", Culled=False, TooClose=False (distance = 42,89463)
19:20:44.8304 Turbo loot!
19:20:44.8304 [Debug] LootFute loop top
19:20:45.8484 [Debug] LootFute loop top
19:20:46.3124 Lootable is gone, looks good
19:20:46.3134 [Debug] Breaking out of LootFute
19:20:46.3134 [Debug] Going to try skinning it, too!
19:20:50.8904 [Debug] Sending Esc to clear target
19:20:50.9514 [Debug] ## ConsumeCurrentWaypoint invoked
19:20:50.9524 [Debug] ## Next waypoint is rwp #53: -10116.66 -246.86
19:20:50.9634 [Debug] Closest hostile is GUID=f1300002350e9e46,BaseAddr=223cdbf8,Type=Monst er,Name="Tollwütiger Terrorwolf", Culled=False, TooClose=False (distance = 47,14572)
19:20:51.1344 [Debug] CastSpell: "Common.Eat", WaitGCD=True, FastReturn=False
19:20:51.1344 [Debug] SendKey: "Common.Eat"
19:20:52.8114 [Debug] New effect: 1b3 = "Essen"
19:21:18.9154 [Debug] SendKey: "Common.Back"
19:21:18.9754 [Debug] ## ConsumeCurrentWaypoint invoked
19:21:18.9754 [Debug] ## Next waypoint is rwp #53: -10116.66 -246.86
19:21:19.0224 [Debug] Closest hostile is GUID=f1300000d50e9e2e,BaseAddr=223cb298,Type=Monst er,Name="Ausgehungerter Terrorwolf", Culled=False, TooClose=False (distance = 58,16871)
19:21:19.0224 [Debug] Closest hostile is GUID=f1300000d50e9e2e,BaseAddr=223cb298,Type=Monst er,Name="Ausgehungerter Terrorwolf", Culled=False, TooClose=False (distance = 58,16871)
19:21:19.0434 [Debug] StopSpin
19:21:19.0644 [Debug] Approaching "Giftweberspinne" to distance of 3,8
19:21:19.4234 Turbo loot!
19:21:19.4304 [Debug] LootFute loop top
19:21:20.4454 [Debug] LootFute loop top
19:21:21.3504 [Debug] LootFute loop top
19:21:21.6034 Lootable is gone, looks good
19:21:21.6044 [Debug] Breaking out of LootFute
19:21:21.6054 [Debug] Going to try skinning it, too!
19:21:24.3524 [Debug] Been too long and monster is still not skinnable
19:21:24.3524 [Debug] Sending Esc to clear target
19:21:24.4134 [Debug] ## ConsumeCurrentWaypoint invoked
19:21:24.4134 [Debug] ## Next waypoint is rwp #53: -10116.66 -246.86
19:21:24.8154 [Debug] StopSpin
19:21:24.8934 [Debug] StopSpin
19:21:25.1744 [Debug] Heading close enough, releasing spin
19:21:25.4364 [Debug] Heading close enough, releasing spin
19:21:25.9434 [Debug] StopSpin
19:21:26.1004 [Debug] Heading close enough, releasing spin
19:21:26.3624 [Debug] Heading close enough, releasing spin
19:21:26.6244 [Debug] Heading close enough, releasing spin
19:21:26.8874 [Debug] Heading close enough, releasing spin
19:21:27.2634 [Debug] ## New target = "Tollwütiger Terrorwolf", GUID = 0xf1300002350e9e46
19:21:27.2634 [Debug] ## Profile.Wander = False, Profile distance = 10,232006072998
19:21:27.2634 [Debug] Let's kill Tollwütiger Terrorwolf (f1300002350e9e46)
19:21:27.2644 [Debug] Facing enemy
19:21:27.2644 [Debug] SendKey: "Common.Target"
19:21:27.6834 [Debug] Setting chat target to: "Tollwütiger Terrorwolf"
19:21:27.8024 [Debug] CastSpell: "Warrior.Charge", WaitGCD=True, FastReturn=False
19:21:27.8024 [Debug] SendKey: "Warrior.Charge"
19:21:28.6404 [Debug] Charge is moving us, excellent!
19:21:28.8044 [Debug] Going into warrior main loop
19:21:29.0264 [Debug] Sleeping for spell lead delay with no interrupt
19:21:29.3594 [Debug] CastSpell: "Warrior.Bloodrage", WaitGCD=True, FastReturn=False
19:21:29.3594 [Debug] SendKey: "Warrior.Bloodrage"
19:21:30.3504 [Debug] Sleeping for spell lead delay with no interrupt
19:21:30.6844 [Debug] CastSpell: "Warrior.DemoShout", WaitGCD=True, FastReturn=False
19:21:30.6844 [Debug] SendKey: "Warrior.DemoShout"
19:21:32.5474 [Debug] Sleeping for spell lead delay with no interrupt
19:21:32.8804 [Debug] CastSpell: "Warrior.Rend", WaitGCD=True, FastReturn=False
19:21:32.8804 [Debug] SendKey: "Warrior.Rend"
19:21:34.7374 [Debug] Sleeping for spell lead delay with no interrupt
19:21:35.0704 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:21:35.0704 [Debug] SendKey: "Warrior.HeroicStrike"
19:21:37.1734 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:21:37.1734 [Debug] SendKey: "Warrior.HeroicStrike"
19:21:39.5934 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:21:39.5934 [Debug] SendKey: "Warrior.HeroicStrike"
19:21:42.0894 [Debug] CastSpell: "Warrior.Hamstring", WaitGCD=True, FastReturn=False
19:21:42.0894 [Debug] SendKey: "Warrior.Hamstring"
19:21:44.6044 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:21:44.6044 [Debug] SendKey: "Warrior.HeroicStrike"
19:21:49.4664 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:21:49.6814 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:21:49.7834 [Debug] Combat result: Success
19:21:49.7844 [Debug] Queueing new lootable corpse: 0xf1300002350e9e46, IsMine=True, name = "Tollwütiger Terrorwolf"
19:21:49.8364 Combat done
19:21:49.8484 Gained 132 experience.
19:21:50.2494 [Debug] Closest hostile is GUID=f13000021b0e9e24,BaseAddr=223c7488,Type=Monst er,Name="Zwerggiftweberspinne", Culled=False, TooClose=False (distance = 58,37444)
19:21:50.2504 [Debug] Closest hostile is GUID=f13000021b0e9e24,BaseAddr=223c7488,Type=Monst er,Name="Zwerggiftweberspinne", Culled=False, TooClose=False (distance = 58,37444)
19:21:50.2504 Turbo loot!
19:21:50.2514 [Debug] LootFute loop top
19:21:51.1554 [Debug] LootFute loop top
19:21:52.0704 [Debug] LootFute loop top
19:21:52.6294 Lootable is gone, looks good
19:21:52.6294 [Debug] Breaking out of LootFute
19:21:52.6304 [Debug] Going to try skinning it, too!
19:21:57.2074 [Debug] Sending Esc to clear target
19:21:57.2684 [Debug] ## ConsumeCurrentWaypoint invoked
19:21:57.2694 [Debug] ## Next waypoint is rwp #55: -10137.96 -227.42
19:21:57.2814 [Debug] Closest hostile is GUID=f1300000d50eccc7,BaseAddr=223ea318,Type=Monst er,Name="Ausgehungerter Terrorwolf", Culled=False, TooClose=False (distance = 52,86404)
19:21:57.2824 [Debug] ## ConsumeCurrentWaypoint invoked
19:21:57.2824 [Debug] ## Next waypoint is rwp #55: -10137.96 -227.42
19:21:57.7904 [Debug] StopSpin
19:21:57.8614 [Debug] StopSpin
19:21:58.1324 [Debug] Heading close enough, releasing spin
19:21:58.5074 [Debug] Heading close enough, releasing spin
19:21:58.8824 [Debug] Heading close enough, releasing spin
19:21:59.1444 [Debug] Heading close enough, releasing spin
19:21:59.5314 [Debug] Heading close enough, releasing spin
19:21:59.5324 [Debug] ## Reached current waypoint, it is: rwp #55: -10137.96 -227.42
19:21:59.5324 [Debug] ## ConsumeCurrentWaypoint invoked
19:21:59.5324 [Debug] ## Next waypoint is rwp #56: -10151.09 -217.65
19:21:59.9644 [Debug] StopSpin
19:22:00.1224 [Debug] Heading close enough, releasing spin
19:22:00.3864 [Debug] Heading close enough, releasing spin
19:22:00.6374 [Debug] Heading close enough, releasing spin
19:22:01.0124 [Debug] Heading close enough, releasing spin
19:22:01.4704 [Debug] StopSpin
19:22:01.7414 [Debug] Heading close enough, releasing spin
19:22:02.1484 [Debug] ## Reached current waypoint, it is: rwp #56: -10151.09 -217.65
19:22:02.1484 [Debug] ## ConsumeCurrentWaypoint invoked
19:22:02.1494 [Debug] ## Next waypoint is rwp #57: -10163.68 -204.66
19:22:02.1494 [Debug] StopSpin
19:22:02.4254 [Debug] Heading close enough, releasing spin
19:22:02.8014 [Debug] Heading close enough, releasing spin
19:22:03.1764 [Debug] Heading close enough, releasing spin
19:22:03.5634 [Debug] Heading close enough, releasing spin
19:22:03.8264 [Debug] Heading close enough, releasing spin
19:22:04.3124 [Debug] StopSpin
19:22:04.4694 [Debug] Heading close enough, releasing spin
19:22:04.4694 [Debug] ## Reached current waypoint, it is: rwp #57: -10163.68 -204.66
19:22:04.4704 [Debug] ## ConsumeCurrentWaypoint invoked
19:22:04.4704 [Debug] ## Next waypoint is rwp #58: -10167.21 -188.18
19:22:04.9364 [Debug] StopSpin
19:22:05.0954 [Debug] Heading close enough, releasing spin
19:22:05.3554 [Debug] Heading close enough, releasing spin
19:22:05.7424 [Debug] Heading close enough, releasing spin
19:22:06.1304 [Debug] Heading close enough, releasing spin
19:22:06.3814 [Debug] Heading close enough, releasing spin
19:22:06.7564 [Debug] Heading close enough, releasing spin
19:22:07.1314 [Debug] Heading close enough, releasing spin
19:22:07.1314 [Debug] ## Reached current waypoint, it is: rwp #58: -10167.21 -188.18
19:22:07.1324 [Debug] ## ConsumeCurrentWaypoint invoked
19:22:07.1324 [Debug] ## Next waypoint is rwp #59: -10170.1 -170.34
19:22:07.5184 [Debug] Heading close enough, releasing spin
19:22:07.7824 [Debug] Heading close enough, releasing spin
19:22:08.0434 [Debug] Heading close enough, releasing spin
19:22:08.4514 [Debug] StopSpin
19:22:08.7284 [Debug] StopSpin
19:22:08.8794 [Debug] Heading close enough, releasing spin
19:22:09.2544 [Debug] Heading close enough, releasing spin
19:22:09.6294 [Debug] ## New target = "Tollwütiger Terrorwolf", GUID = 0xf1300002350e7420
19:22:09.6294 [Debug] ## Profile.Wander = False, Profile distance = 17,1863079071045
19:22:09.6304 [Debug] Let's kill Tollwütiger Terrorwolf (f1300002350e7420)
19:22:09.6304 [Debug] Facing enemy
19:22:09.6304 [Debug] SendKey: "Common.Target"
19:22:10.0534 [Debug] Setting chat target to: "Tollwütiger Terrorwolf"
19:22:10.1734 [Debug] CastSpell: "Warrior.Charge", WaitGCD=True, FastReturn=False
19:22:10.1734 [Debug] SendKey: "Warrior.Charge"
19:22:10.9084 [Debug] Charge is moving us, excellent!
19:22:11.3734 [Debug] Going into warrior main loop
19:22:11.7074 [Debug] Sleeping for spell lead delay with no interrupt
19:22:12.0404 [Debug] CastSpell: "Warrior.DemoShout", WaitGCD=True, FastReturn=False
19:22:12.0404 [Debug] SendKey: "Warrior.DemoShout"
19:22:13.1404 Possible add: "Ausgehungerter Terrorwolf" (distance = 26,75626, bearing = 0,172144323306246), backing up combat
19:22:13.2324 [Debug] StopSpin
19:22:16.1864 Backed up for max time, stopping
19:22:16.8894 Backing up
19:22:17.6104 [Debug] CastSpell: "Warrior.Rend", WaitGCD=True, FastReturn=False
19:22:17.6104 [Debug] SendKey: "Warrior.Rend"
19:22:19.4914 [Debug] Sleeping for spell lead delay with no interrupt
19:22:19.8244 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:22:19.8244 [Debug] SendKey: "Warrior.HeroicStrike"
19:22:22.5464 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:22:22.5464 [Debug] SendKey: "Warrior.HeroicStrike"
19:22:24.8424 [Debug] CastSpell: "Warrior.Hamstring", WaitGCD=True, FastReturn=False
19:22:24.8424 [Debug] SendKey: "Warrior.Hamstring"
19:22:28.4004 Possible add: "Ausgehungerter Terrorwolf" (distance = 27,68217, bearing = 0,432888393641247), backing up combat
19:22:28.4924 [Debug] StopSpin
19:22:30.9254 [Debug] TweakMelee: too far away to tweak, ignoring
19:22:30.9274 [Debug] Approaching "Tollwütiger Terrorwolf" to distance of 2,8
19:22:31.7114 Backing up
19:22:32.4304 [Debug] CastSpell: "Warrior.Bloodrage", WaitGCD=True, FastReturn=False
19:22:32.4304 [Debug] SendKey: "Warrior.Bloodrage"
19:22:33.1924 [Debug] Combat result: Success
19:22:33.1924 [Debug] Queueing new lootable corpse: 0xf1300002350e7420, IsMine=True, name = "Tollwütiger Terrorwolf"
19:22:33.2444 Combat done
19:22:33.2574 Gained 304 experience.
19:22:33.2584 [Debug] Closest hostile is GUID=f1300000d50e9e44,BaseAddr=223dfd98,Type=Monst er,Name="Ausgehungerter Terrorwolf", Culled=False, TooClose=False (distance = 40,50047)
19:22:33.2594 [Debug] Closest hostile is GUID=f1300000d50e9e44,BaseAddr=223dfd98,Type=Monst er,Name="Ausgehungerter Terrorwolf", Culled=False, TooClose=False (distance = 40,50047)
19:22:33.2594 Turbo loot!
19:22:33.2604 [Debug] LootFute loop top
19:22:34.1644 [Debug] LootFute loop top
19:22:34.9364 Lootable is gone, looks good
19:22:34.9364 [Debug] Breaking out of LootFute
19:22:34.9374 [Debug] This guy is never skinnable, won't try it
19:22:34.9384 [Debug] ## ConsumeCurrentWaypoint invoked
19:22:34.9384 [Debug] ## Next waypoint is rwp #60: -10182.37 -159.07
19:22:34.9494 [Debug] Closest hostile is GUID=f1300000d50e9e44,BaseAddr=223dfd98,Type=Monst er,Name="Ausgehungerter Terrorwolf", Culled=False, TooClose=False (distance = 43,52987)
19:22:34.9494 [Debug] ## ConsumeCurrentWaypoint invoked
19:22:34.9504 [Debug] ## Next waypoint is rwp #60: -10182.37 -159.07
19:22:35.4304 [Debug] StopSpin
19:22:35.5884 [Debug] Heading close enough, releasing spin
19:22:35.8484 [Debug] Heading close enough, releasing spin
19:22:36.2344 [Debug] Heading close enough, releasing spin
19:22:36.6174 [Debug] StopSpin
19:22:36.7744 [Debug] Heading close enough, releasing spin
19:22:37.0354 [Debug] Heading close enough, releasing spin
19:22:37.0364 [Debug] ## Reached current waypoint, it is: rwp #60: -10182.37 -159.07
19:22:37.0364 [Debug] ## ConsumeCurrentWaypoint invoked
19:22:37.0364 [Debug] ## Next waypoint is rwp #61: -10197.28 -149.92
19:22:37.6794 [Debug] Heading close enough, releasing spin
19:22:37.6804 [Debug] StopSpin
19:22:37.9514 [Debug] Heading close enough, releasing spin
19:22:38.3264 [Debug] Heading close enough, releasing spin
19:22:38.7024 [Debug] Heading close enough, releasing spin
19:22:39.0894 [Debug] Heading close enough, releasing spin
19:22:39.3524 [Debug] Heading close enough, releasing spin
19:22:39.6134 [Debug] Heading close enough, releasing spin
19:22:39.6144 [Debug] ## Reached current waypoint, it is: rwp #61: -10197.28 -149.92
19:22:39.6144 [Debug] ## ConsumeCurrentWaypoint invoked
19:22:39.6154 [Debug] ## Next waypoint is rwp #62: -10187.55 -134.77
19:22:40.5984 [Debug] StopSpin
19:22:40.7564 [Debug] Heading close enough, releasing spin
19:22:41.0184 [Debug] Heading close enough, releasing spin
19:22:41.2804 [Debug] Heading close enough, releasing spin
19:22:41.6614 [Debug] Heading close enough, releasing spin
19:22:42.0454 [Debug] Heading close enough, releasing spin
19:22:42.0454 [Debug] ## Reached current waypoint, it is: rwp #62: -10187.55 -134.77
19:22:42.0464 [Debug] ## ConsumeCurrentWaypoint invoked
19:22:42.0464 [Debug] ## Next waypoint is rwp #63: -10188.43 -119.61
19:22:42.3044 [Debug] ## New target = "Tollwütiger Terrorwolf", GUID = 0xf1300002350e8a49
19:22:42.3054 [Debug] ## Profile.Wander = False, Profile distance = 6,86490154266357
19:22:42.3064 [Debug] Let's kill Tollwütiger Terrorwolf (f1300002350e8a49)
19:22:42.3064 [Debug] Facing enemy
19:22:42.4734 [Debug] StopSpin
19:22:42.5544 [Debug] StopSpin
19:22:42.5754 [Debug] SendKey: "Common.Target"
19:22:42.9864 [Debug] Setting chat target to: "Tollwütiger Terrorwolf"
19:22:43.1054 [Debug] CastSpell: "Warrior.Charge", WaitGCD=True, FastReturn=False
19:22:43.1054 [Debug] SendKey: "Warrior.Charge"
19:22:43.8374 [Debug] Charge is moving us, excellent!
19:22:43.9904 [Debug] Going into warrior main loop
19:22:44.3184 [Debug] Sleeping for spell lead delay with no interrupt
19:22:44.6514 [Debug] CastSpell: "Warrior.DemoShout", WaitGCD=True, FastReturn=False
19:22:44.6514 [Debug] SendKey: "Warrior.DemoShout"
19:22:46.4264 [Debug] Sleeping for spell lead delay with no interrupt
19:22:46.7594 [Debug] CastSpell: "Warrior.BattleShout", WaitGCD=True, FastReturn=False
19:22:46.7594 [Debug] SendKey: "Warrior.BattleShout"
19:22:47.6334 Additional attacker!
19:22:48.6454 [Debug] Sleeping for spell lead delay with no interrupt
19:22:48.9784 [Debug] CastSpell: "Warrior.Rend", WaitGCD=True, FastReturn=False
19:22:48.9784 [Debug] SendKey: "Warrior.Rend"
19:22:50.7214 [Debug] Sleeping for spell lead delay with no interrupt
19:22:51.0544 [Debug] CastSpell: "Warrior.Thunderclap", WaitGCD=True, FastReturn=False
19:22:51.0544 [Debug] SendKey: "Warrior.Thunderclap"
19:22:52.8064 [Debug] Sleeping for spell lead delay with no interrupt
19:22:53.1394 [Debug] CastSpell: "Warrior.Hamstring", WaitGCD=True, FastReturn=False
19:22:53.1394 [Debug] SendKey: "Warrior.Hamstring"
19:22:54.9974 [Debug] Sleeping for spell lead delay with no interrupt
19:22:55.3304 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:22:55.3304 [Debug] SendKey: "Warrior.HeroicStrike"
19:22:57.0084 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:22:57.2204 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:22:57.4244 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:22:57.5264 [Debug] Combat result: Success
19:22:57.5374 [Debug] Queueing new lootable corpse: 0xf1300002350e8a49, IsMine=True, name = "Tollwütiger Terrorwolf"
19:22:57.5884 Combat done
19:22:57.6014 Extra attacker, range: 3,66
19:22:58.0934 [Debug] StopSpin
19:22:58.1144 Got unsolicited target! Ambush?
19:22:58.1224 [Debug] Setting chat target to: "Ausgehungerter Terrorwolf"
19:22:58.1224 [Debug] Approaching "Ausgehungerter Terrorwolf" to distance of 4,8
19:22:58.1434 [Debug] StopSpin
19:22:58.2824 [Debug] CastSpell: "Warrior.Thunderclap", WaitGCD=True, FastReturn=False
19:22:58.2824 [Debug] SendKey: "Warrior.Thunderclap"
19:22:58.9434 [Debug] Going into warrior main loop
19:22:59.9554 [Debug] Sleeping for spell lead delay with no interrupt
19:23:00.2884 [Debug] CastSpell: "Warrior.DemoShout", WaitGCD=True, FastReturn=False
19:23:00.2884 [Debug] SendKey: "Warrior.DemoShout"
19:23:02.3854 [Debug] CastSpell: "Warrior.Rend", WaitGCD=True, FastReturn=False
19:23:02.3854 [Debug] SendKey: "Warrior.Rend"
19:23:04.7214 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:23:04.7214 [Debug] SendKey: "Warrior.HeroicStrike"
19:23:07.0184 [Debug] CastSpell: "Warrior.Hamstring", WaitGCD=True, FastReturn=False
19:23:07.0184 [Debug] SendKey: "Warrior.Hamstring"
19:23:10.0214 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:23:10.0224 [Debug] SendKey: "Warrior.HeroicStrike"
19:23:11.4184 [Debug] Combat result: Success
19:23:11.4184 [Debug] Queueing new lootable corpse: 0xf1300000d50e9e44, IsMine=True, name = "Ausgehungerter Terrorwolf"
19:23:11.4704 Combat done
19:23:11.4814 Gained 145 experience.
19:23:11.8434 [Debug] Closest hostile is GUID=f1300002350e80c3,BaseAddr=223e8e68,Type=Monst er,Name="Tollwütiger Terrorwolf", Culled=False, TooClose=False (distance = 33,18201)
19:23:11.8444 [Debug] Closest hostile is GUID=f1300002350e80c3,BaseAddr=223e8e68,Type=Monst er,Name="Tollwütiger Terrorwolf", Culled=False, TooClose=False (distance = 33,18201)
19:23:11.8444 [Debug] Closest hostile is GUID=f1300002350e80c3,BaseAddr=223e8e68,Type=Monst er,Name="Tollwütiger Terrorwolf", Culled=False, TooClose=False (distance = 33,18201)
19:23:11.8454 [Debug] Closest hostile is GUID=f1300002350e80c3,BaseAddr=223e8e68,Type=Monst er,Name="Tollwütiger Terrorwolf", Culled=False, TooClose=False (distance = 33,18201)
19:23:11.8454 Turbo loot!
19:23:11.8464 [Debug] LootFute loop top
19:23:12.8514 [Debug] LootFute loop top
19:23:13.7674 [Debug] LootFute loop top
19:23:14.0314 Lootable is gone, looks good
19:23:14.0324 [Debug] Breaking out of LootFute
19:23:14.0334 [Debug] This guy is never skinnable, won't try it
19:23:14.0334 [Debug] ## ConsumeCurrentWaypoint invoked
19:23:14.0344 [Debug] ## Next waypoint is rwp #64: -10196.28 -103.96
19:23:14.0464 [Debug] Closest hostile is GUID=f1300002350e80c3,BaseAddr=223e8e68,Type=Monst er,Name="Tollwütiger Terrorwolf", Culled=False, TooClose=False (distance = 33,18201)
19:23:14.2164 [Debug] CastSpell: "Common.Eat", WaitGCD=True, FastReturn=False
19:23:14.2164 [Debug] SendKey: "Common.Eat"
19:23:42.0304 [Debug] SendKey: "Common.Back"
19:23:42.0904 [Debug] ## ConsumeCurrentWaypoint invoked
19:23:42.0914 [Debug] ## Next waypoint is rwp #64: -10196.28 -103.96
19:23:42.1024 [Debug] Sending Esc to clear target
19:23:42.1894 [Debug] Closest hostile is GUID=f1300000d90ec23a,BaseAddr=223ee128,Type=Monst er,Name="Giftweberspinne", Culled=False, TooClose=False (distance = 41,84396)
19:23:42.1904 [Debug] Closest hostile is GUID=f1300000d90ec23a,BaseAddr=223ee128,Type=Monst er,Name="Giftweberspinne", Culled=False, TooClose=False (distance = 41,84396)
19:23:42.1904 [Debug] StopSpin
19:23:42.2114 [Debug] Approaching "Ausgehungerter Terrorwolf" to distance of 3,8
19:23:42.5724 Turbo loot!
19:23:42.5854 [Debug] LootFute loop top
19:23:43.5974 [Debug] LootFute loop top
19:23:44.1184 Lootable is gone, looks good
19:23:44.1194 [Debug] Breaking out of LootFute
19:23:44.1194 [Debug] This guy is never skinnable, won't try it
19:23:44.1214 [Debug] ## ConsumeCurrentWaypoint invoked
19:23:44.1214 [Debug] ## Next waypoint is rwp #64: -10196.28 -103.96
19:23:44.2574 [Debug] Sending Esc to clear target
19:23:45.2474 [Debug] StopSpin
19:23:45.5314 [Debug] Heading close enough, releasing spin
19:23:45.7824 [Debug] Heading close enough, releasing spin
19:23:46.1574 [Debug] Heading close enough, releasing spin
19:23:46.5414 [Debug] Heading close enough, releasing spin
19:23:46.8044 [Debug] Heading close enough, releasing spin
19:23:46.8054 [Debug] ## Reached current waypoint, it is: rwp #64: -10196.28 -103.96
19:23:46.8054 [Debug] ## ConsumeCurrentWaypoint invoked
19:23:46.8054 [Debug] ## Next waypoint is rwp #65: -10213.62 -100.87
19:23:47.2874 [Debug] StopSpin
19:23:47.4404 [Debug] Heading close enough, releasing spin
19:23:47.6994 [Debug] Heading close enough, releasing spin
19:23:48.0864 [Debug] Heading close enough, releasing spin
19:23:48.3484 [Debug] ## New target = "Tollwütiger Terrorwolf", GUID = 0xf1300002350e80c3
19:23:48.3494 [Debug] ## Profile.Wander = False, Profile distance = 11,7450323104858
19:23:48.3494 [Debug] Let's kill Tollwütiger Terrorwolf (f1300002350e80c3)
19:23:48.3504 [Debug] Facing enemy
19:23:48.3504 [Debug] SendKey: "Common.Target"
19:23:48.7734 [Debug] Setting chat target to: "Tollwütiger Terrorwolf"
19:23:48.8944 [Debug] CastSpell: "Warrior.Charge", WaitGCD=True, FastReturn=False
19:23:48.8944 [Debug] SendKey: "Warrior.Charge"
19:23:49.7374 [Debug] Charge is moving us, excellent!
19:23:49.8414 [Debug] Going into warrior main loop
19:23:50.0624 [Debug] Sleeping for spell lead delay with no interrupt
19:23:50.3954 [Debug] CastSpell: "Warrior.Bloodrage", WaitGCD=True, FastReturn=False
19:23:50.3954 [Debug] SendKey: "Warrior.Bloodrage"
19:23:51.3784 [Debug] Sleeping for spell lead delay with no interrupt
19:23:51.7114 [Debug] CastSpell: "Warrior.DemoShout", WaitGCD=True, FastReturn=False
19:23:51.7114 [Debug] SendKey: "Warrior.DemoShout"
19:23:53.5874 [Debug] Sleeping for spell lead delay with no interrupt
19:23:53.9204 [Debug] CastSpell: "Warrior.Rend", WaitGCD=True, FastReturn=False
19:23:53.9214 [Debug] SendKey: "Warrior.Rend"
19:23:55.6054 [Debug] Sleeping for spell lead delay with no interrupt
19:23:55.9384 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:23:55.9384 [Debug] SendKey: "Warrior.HeroicStrike"
19:23:58.0474 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:23:58.0474 [Debug] SendKey: "Warrior.HeroicStrike"
19:24:00.4454 [Debug] CastSpell: "Warrior.Hamstring", WaitGCD=True, FastReturn=False
19:24:00.4454 [Debug] SendKey: "Warrior.Hamstring"
19:24:03.5814 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:24:03.6824 [Debug] Combat result: Success
19:24:03.6824 [Debug] Queueing new lootable corpse: 0xf1300002350e80c3, IsMine=True, name = "Tollwütiger Terrorwolf"
19:24:03.7344 Combat done
19:24:03.7354 Gained 132 experience.
19:24:04.1964 [Debug] Closest hostile is GUID=f1300002350e8a4c,BaseAddr=223f4898,Type=Monst er,Name="Tollwütiger Terrorwolf", Culled=False, TooClose=False (distance = 32,82737)
19:24:04.1974 [Debug] Closest hostile is GUID=f1300002350e8a4c,BaseAddr=223f4898,Type=Monst er,Name="Tollwütiger Terrorwolf", Culled=False, TooClose=False (distance = 32,82737)
19:24:04.1994 Turbo loot!
19:24:04.1994 [Debug] LootFute loop top
19:24:05.1044 [Debug] LootFute loop top
19:24:06.0204 [Debug] LootFute loop top
19:24:06.5284 Lootable is gone, looks good
19:24:06.5284 [Debug] Breaking out of LootFute
19:24:06.5294 [Debug] This guy is never skinnable, won't try it
19:24:06.5304 [Debug] ## ConsumeCurrentWaypoint invoked
19:24:06.5304 [Debug] ## Next waypoint is rwp #66: -10230.41 -97.83
19:24:06.5444 [Debug] Closest hostile is GUID=f1300002350e8a4c,BaseAddr=223f4898,Type=Monst er,Name="Tollwütiger Terrorwolf", Culled=False, TooClose=False (distance = 28,32003)
19:24:06.5454 [Debug] ## ConsumeCurrentWaypoint invoked
19:24:06.5454 [Debug] ## Next waypoint is rwp #66: -10230.41 -97.83
19:24:07.2654 [Debug] StopSpin
19:24:07.4224 [Debug] Heading close enough, releasing spin
19:24:07.6724 [Debug] Heading close enough, releasing spin
19:24:08.0594 [Debug] Heading close enough, releasing spin
19:24:08.0594 [Debug] ## Reached current waypoint, it is: rwp #66: -10230.41 -97.83
19:24:08.0604 [Debug] ## ConsumeCurrentWaypoint invoked
19:24:08.0604 [Debug] ## Next waypoint is rwp #67: -10238.65 -88.02
19:24:08.9894 [Debug] StopSpin
19:24:09.2754 [Debug] ## New target = "Tollwütiger Terrorwolf", GUID = 0xf1300002350e7639
19:24:09.2774 [Debug] ## Profile.Wander = False, Profile distance = 3,57066321372986
19:24:09.2784 [Debug] Let's kill Tollwütiger Terrorwolf (f1300002350e7639)
19:24:09.2784 [Debug] Facing enemy
19:24:09.2784 [Debug] SendKey: "Common.Target"
19:24:09.7014 [Debug] Setting chat target to: "Tollwütiger Terrorwolf"
19:24:09.8234 [Debug] CastSpell: "Warrior.Charge", WaitGCD=True, FastReturn=False
19:24:09.8234 [Debug] SendKey: "Warrior.Charge"
19:24:10.5554 [Debug] Charge is moving us, excellent!
19:24:10.6134 [Debug] Going into warrior main loop
19:24:10.9484 [Debug] Sleeping for spell lead delay with no interrupt
19:24:11.2814 [Debug] CastSpell: "Warrior.DemoShout", WaitGCD=True, FastReturn=False
19:24:11.2814 [Debug] SendKey: "Warrior.DemoShout"
19:24:13.1684 [Debug] Sleeping for spell lead delay with no interrupt
19:24:13.5014 [Debug] CastSpell: "Warrior.Rend", WaitGCD=True, FastReturn=False
19:24:13.5014 [Debug] SendKey: "Warrior.Rend"
19:24:15.3944 [Debug] Sleeping for spell lead delay with no interrupt
19:24:15.7274 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:24:15.7274 [Debug] SendKey: "Warrior.HeroicStrike"
19:24:16.7254 [Debug] Sleeping for spell lead delay with no interrupt
19:24:17.0584 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:24:17.0584 [Debug] SendKey: "Warrior.HeroicStrike"
19:24:18.7484 [Debug] Sleeping for spell lead delay with no interrupt
19:24:19.0814 [Debug] CastSpell: "Warrior.Hamstring", WaitGCD=True, FastReturn=False
19:24:19.0814 [Debug] SendKey: "Warrior.Hamstring"
19:24:21.6724 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:24:21.6724 [Debug] SendKey: "Warrior.HeroicStrike"
19:24:23.7604 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:24:23.9764 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:24:24.3054 [Debug] Combat result: Success
19:24:24.3064 [Debug] Queueing new lootable corpse: 0xf1300002350e7639, IsMine=True, name = "Tollwütiger Terrorwolf"
19:24:24.3574 Combat done
19:24:24.3694 Gained 145 experience.
19:24:24.8344 [Debug] Closest hostile is GUID=f1300002350e8a4c,BaseAddr=223f4898,Type=Monst er,Name="Tollwütiger Terrorwolf", Culled=False, TooClose=False (distance = 54,1432
19:24:24.8354 [Debug] Closest hostile is GUID=f1300002350e8a4c,BaseAddr=223f4898,Type=Monst er,Name="Tollwütiger Terrorwolf", Culled=False, TooClose=False (distance = 54,1432
19:24:24.8354 [Debug] Approaching "Tollwütiger Terrorwolf" to distance of 3,8
19:24:25.1954 Turbo loot!
19:24:25.2064 [Debug] LootFute loop top
19:24:26.1254 [Debug] LootFute loop top
19:24:26.7554 Lootable is gone, looks good
19:24:26.7554 [Debug] Breaking out of LootFute
19:24:26.7564 [Debug] This guy is never skinnable, won't try it
19:24:26.7574 [Debug] ## ConsumeCurrentWaypoint invoked
19:24:26.7584 [Debug] ## Next waypoint is rwp #69: -10247.48 -60.29
19:24:26.7704 [Debug] Closest hostile is GUID=f1300002350e8a4c,BaseAddr=223f4898,Type=Monst er,Name="Tollwütiger Terrorwolf", Culled=False, TooClose=False (distance = 56,78199)
19:24:26.9404 [Debug] CastSpell: "Common.Eat", WaitGCD=True, FastReturn=False
19:24:26.9404 [Debug] SendKey: "Common.Eat"
19:24:54.7334 [Debug] SendKey: "Common.Back"
19:24:54.7944 [Debug] ## ConsumeCurrentWaypoint invoked
19:24:54.7954 [Debug] ## Next waypoint is rwp #69: -10247.48 -60.29
19:24:54.8064 [Debug] Sending Esc to clear target
19:24:55.0194 [Debug] StopSpin
19:24:55.1774 [Debug] Heading close enough, releasing spin
19:24:55.4404 [Debug] Heading close enough, releasing spin
19:24:55.7024 [Debug] Heading close enough, releasing spin
19:24:55.9644 [Debug] Heading close enough, releasing spin
19:24:56.2284 [Debug] Heading close enough, releasing spin
19:24:56.7354 [Debug] StopSpin
19:24:56.8924 [Debug] Heading close enough, releasing spin
19:24:56.8924 [Debug] ## Reached current waypoint, it is: rwp #69: -10247.48 -60.29
19:24:56.8934 [Debug] ## ConsumeCurrentWaypoint invoked
19:24:56.8934 [Debug] ## Next waypoint is rwp #70: -10248.8 -44.56
19:24:57.1494 [Debug] Heading close enough, releasing spin
19:24:57.5254 [Debug] Heading close enough, releasing spin
19:24:57.9234 [Debug] StopSpin
19:24:58.0834 [Debug] Heading close enough, releasing spin
19:24:58.3464 [Debug] Heading close enough, releasing spin
19:24:58.5974 [Debug] Heading close enough, releasing spin
19:24:58.9734 [Debug] Heading close enough, releasing spin
19:24:58.9734 [Debug] ## Reached current waypoint, it is: rwp #70: -10248.8 -44.56
19:24:58.9744 [Debug] ## ConsumeCurrentWaypoint invoked
19:24:58.9744 [Debug] ## Next waypoint is rwp #71: -10243.32 -29.31
19:24:59.5054 [Debug] StopSpin
19:24:59.6664 [Debug] Heading close enough, releasing spin
19:24:59.9284 [Debug] Heading close enough, releasing spin
19:25:00.1924 [Debug] Heading close enough, releasing spin
19:25:00.5794 [Debug] Heading close enough, releasing spin
19:25:01.0864 [Debug] StopSpin
19:25:01.2804 [Debug] ## Reached current waypoint, it is: rwp #71: -10243.32 -29.31
19:25:01.2804 [Debug] ## ConsumeCurrentWaypoint invoked
19:25:01.2804 [Debug] ## Next waypoint is rwp #72: -10233.15 -20.35
19:25:01.2814 [Debug] StopSpin
19:25:01.6894 [Debug] StopSpin
19:25:01.8344 [Debug] Heading close enough, releasing spin
19:25:02.2094 [Debug] Heading close enough, releasing spin
19:25:02.5964 [Debug] Heading close enough, releasing spin
19:25:03.0044 [Debug] StopSpin
19:25:03.1624 [Debug] Heading close enough, releasing spin
19:25:03.1624 [Debug] ## Reached current waypoint, it is: rwp #72: -10233.15 -20.35
19:25:03.1634 [Debug] ## ConsumeCurrentWaypoint invoked
19:25:03.1634 [Debug] ## Next waypoint is rwp #73: -10219.27 -19.88
19:25:03.8104 [Debug] StopSpin
19:25:03.9694 [Debug] Heading close enough, releasing spin
19:25:04.2314 [Debug] Heading close enough, releasing spin
19:25:04.6204 [Debug] Heading close enough, releasing spin
19:25:04.8834 [Debug] ## New target = "Ausgehungerter Terrorwolf", GUID = 0xf1300000d50ebbff
19:25:04.8844 [Debug] ## Profile.Wander = False, Profile distance = 13,3670234680176
19:25:04.8844 [Debug] Let's kill Ausgehungerter Terrorwolf (f1300000d50ebbff)
19:25:04.8854 [Debug] Facing enemy
19:25:04.9864 [Debug] StopSpin
19:25:05.0074 [Debug] SendKey: "Common.Target"
19:25:05.4194 [Debug] Setting chat target to: "Ausgehungerter Terrorwolf"
19:25:05.5384 [Debug] CastSpell: "Warrior.Charge", WaitGCD=True, FastReturn=False
19:25:05.5384 [Debug] SendKey: "Warrior.Charge"
19:25:07.4434 Never seemed to get anywhere on charge
19:25:07.4434 [Debug] Combat result: Retry
19:25:07.4444 [Debug] Sending Esc to clear target
19:25:07.5044 Combat done
19:25:07.5154 Extra attacker, range: 3,62
19:25:07.5784 [Debug] StopSpin
19:25:07.5994 [Debug] SendKey: "Common.Target"
19:25:07.7104 Got unsolicited target! Ambush?
19:25:07.7224 [Debug] Setting chat target to: "Ausgehungerter Terrorwolf"
19:25:07.7234 [Debug] Approaching "Ausgehungerter Terrorwolf" to distance of 4,8
19:25:07.7434 [Debug] StopSpin
19:25:07.7644 [Debug] SendKey: "Common.ToggleCombat"
19:25:07.8254 [Debug] Going into warrior main loop
19:25:08.0444 [Debug] CastSpell: "Warrior.Bloodrage", WaitGCD=True, FastReturn=False
19:25:08.0454 [Debug] SendKey: "Warrior.Bloodrage"
19:25:08.9314 Possible add: "Giftweberspinne" (distance = 27,41438, bearing = -0,87891822824107, backing up combat
19:25:09.0744 [Debug] StopSpin
19:25:11.9774 Backed up for max time, stopping
19:25:12.9114 [Debug] CastSpell: "Warrior.DemoShout", WaitGCD=True, FastReturn=False
19:25:12.9124 [Debug] SendKey: "Warrior.DemoShout"
19:25:14.6664 [Debug] Sleeping for spell lead delay with no interrupt
19:25:14.9994 [Debug] CastSpell: "Warrior.Hamstring", WaitGCD=True, FastReturn=False
19:25:14.9994 [Debug] SendKey: "Warrior.Hamstring"
19:25:16.8194 [Debug] Sleeping for spell lead delay with no interrupt
19:25:17.1524 [Debug] CastSpell: "Warrior.BattleShout", WaitGCD=True, FastReturn=False
19:25:17.1534 [Debug] SendKey: "Warrior.BattleShout"
19:25:18.2384 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:25:18.4404 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:25:18.6554 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:25:18.8714 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:25:19.0854 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:25:19.3014 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:25:19.5034 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:25:19.7184 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:25:19.9314 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:25:20.1444 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:25:20.3584 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:25:20.5714 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:25:20.7854 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:25:21.0014 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:25:21.2164 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:25:21.4304 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:25:21.6454 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:25:21.8604 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:25:22.0734 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:25:22.2864 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:25:22.5034 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:25:22.7194 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:25:22.9364 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:25:23.1504 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:25:23.3644 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:25:23.5794 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:25:23.7934 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:25:24.0074 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:25:24.2184 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:25:24.4324 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:25:24.6464 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:25:24.8614 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:25:25.0784 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:25:25.2804 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:25:25.3824 [Debug] Combat result: Success
19:25:25.3834 [Debug] Queueing new lootable corpse: 0xf1300000d50ebbff, IsMine=True, name = "Ausgehungerter Terrorwolf"
19:25:25.4354 Combat done
19:25:25.4474 Gained 145 experience.
19:25:25.5194 [Debug] Closest hostile is GUID=f1300000d90ec239,BaseAddr=223c5fd8,Type=Monst er,Name="Giftweberspinne", Culled=False, TooClose=False (distance = 30,3466)
19:25:25.5194 [Debug] Closest hostile is GUID=f1300000d90ec239,BaseAddr=223c5fd8,Type=Monst er,Name="Giftweberspinne", Culled=False, TooClose=False (distance = 30,3466)
19:25:25.5204 Turbo loot!
19:25:25.5204 [Debug] LootFute loop top
19:25:26.4304 [Debug] LootFute loop top
19:25:27.0974 Lootable is gone, looks good
19:25:27.0974 [Debug] Breaking out of LootFute
19:25:27.0974 [Debug] This guy is never skinnable, won't try it
19:25:27.0984 [Debug] ## ConsumeCurrentWaypoint invoked
19:25:27.0984 [Debug] ## Next waypoint is rwp #74: -10202.82 -13.96
19:25:27.1044 [Debug] Closest hostile is GUID=f1300000d90ec239,BaseAddr=223c5fd8,Type=Monst er,Name="Giftweberspinne", Culled=False, TooClose=False (distance = 30,34689)
19:25:27.1054 [Debug] ## ConsumeCurrentWaypoint invoked
19:25:27.1054 [Debug] ## Next waypoint is rwp #74: -10202.82 -13.96
19:25:27.4014 [Debug] StopSpin
19:25:27.6724 [Debug] Heading close enough, releasing spin
19:25:28.0474 [Debug] ## New target = "Giftweberspinne", GUID = 0xf1300000d90ec239
19:25:28.0474 [Debug] ## Profile.Wander = False, Profile distance = 11,9905433654785
19:25:28.0474 [Debug] Let's kill Giftweberspinne (f1300000d90ec239)
19:25:28.0484 [Debug] Facing enemy
19:25:28.0484 [Debug] SendKey: "Common.Target"
19:25:28.4664 [Debug] Setting chat target to: "Giftweberspinne"
19:25:28.5854 [Debug] CastSpell: "Warrior.Charge", WaitGCD=True, FastReturn=False
19:25:28.5854 [Debug] SendKey: "Warrior.Charge"
19:25:29.3174 [Debug] Charge is moving us, excellent!
19:25:29.6244 [Debug] Going into warrior main loop
19:25:29.9554 [Debug] Sleeping for spell lead delay with no interrupt
19:25:30.2884 [Debug] CastSpell: "Warrior.DemoShout", WaitGCD=True, FastReturn=False
19:25:30.2884 [Debug] SendKey: "Warrior.DemoShout"
19:25:32.1504 [Debug] Sleeping for spell lead delay with no interrupt
19:25:32.4834 [Debug] CastSpell: "Warrior.Rend", WaitGCD=True, FastReturn=False
19:25:32.4834 [Debug] SendKey: "Warrior.Rend"
19:25:34.3894 [Debug] Sleeping for spell lead delay with no interrupt
19:25:34.7224 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:25:34.7224 [Debug] SendKey: "Warrior.HeroicStrike"
19:25:37.6364 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:25:37.6374 [Debug] SendKey: "Warrior.HeroicStrike"
19:25:40.1464 [Debug] CastSpell: "Warrior.Hamstring", WaitGCD=True, FastReturn=False
19:25:40.1464 [Debug] SendKey: "Warrior.Hamstring"
19:25:41.0224 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:25:41.2384 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:25:41.4544 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:25:41.6684 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:25:41.8844 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:25:42.0984 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:25:42.3144 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:25:42.5304 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:25:42.7464 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:25:42.9614 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:25:43.2014 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:25:43.4174 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:25:43.6254 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:25:43.8334 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:25:44.0424 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:25:44.2524 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:25:44.4714 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:25:44.6864 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:25:44.9004 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:25:45.0034 Combat is not on, toggling
19:25:45.0034 [Debug] SendKey: "Common.ToggleCombat"
19:25:45.6774 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:25:45.7784 [Debug] Combat result: Success
19:25:45.7794 [Debug] Queueing new lootable corpse: 0xf1300000d90ec239, IsMine=True, name = "Giftweberspinne"
19:25:45.8304 Combat done
19:25:45.8454 Gained 277 experience.
19:25:45.8464 [Debug] Closest hostile is GUID=f1300002350e8a4c,BaseAddr=223f4898,Type=Monst er,Name="Tollwütiger Terrorwolf", Culled=False, TooClose=False (distance = 38,21679)
19:25:45.8474 [Debug] Closest hostile is GUID=f1300002350e8a4c,BaseAddr=223f4898,Type=Monst er,Name="Tollwütiger Terrorwolf", Culled=False, TooClose=False (distance = 38,21679)
19:25:45.8484 Turbo loot!
19:25:45.8484 [Debug] LootFute loop top
19:25:46.7594 [Debug] LootFute loop top
19:25:47.6874 [Debug] LootFute loop top
19:25:47.9414 Lootable is gone, looks good
19:25:47.9424 [Debug] Breaking out of LootFute
19:25:47.9424 [Debug] Going to try skinning it, too!
19:25:50.7104 [Debug] Been too long and monster is still not skinnable
19:25:50.7104 [Debug] Sending Esc to clear target
19:25:50.7714 [Debug] ## ConsumeCurrentWaypoint invoked
19:25:50.7724 [Debug] ## Next waypoint is rwp #75: -10186.54 -18.24
19:25:50.7854 [Debug] Closest hostile is GUID=f1300002350e8a4c,BaseAddr=223f4898,Type=Monst er,Name="Tollwütiger Terrorwolf", Culled=False, TooClose=False (distance = 33,022)
19:25:50.7864 [Debug] ## ConsumeCurrentWaypoint invoked
19:25:50.7864 [Debug] ## Next waypoint is rwp #75: -10186.54 -18.24
19:25:51.0644 [Debug] StopSpin
19:25:51.0974 [Debug] Heading close enough, releasing spin
19:25:51.3484 [Debug] Heading close enough, releasing spin
19:25:51.7244 [Debug] Heading close enough, releasing spin
19:25:52.1114 [Debug] Heading close enough, releasing spin
19:25:52.3754 [Debug] Heading close enough, releasing spin
19:25:52.3764 [Debug] ## Reached current waypoint, it is: rwp #75: -10186.54 -18.24
19:25:52.3764 [Debug] ## ConsumeCurrentWaypoint invoked
19:25:52.3764 [Debug] ## Next waypoint is rwp #76: -10170.01 -25.27
19:25:52.9464 [Debug] StopSpin
19:25:53.2294 [Debug] Heading close enough, releasing spin
19:25:53.4824 [Debug] ## New target = "Tollwütiger Terrorwolf", GUID = 0xf1300002350e8a4c
19:25:53.4834 [Debug] ## Profile.Wander = False, Profile distance = 19,692569732666
19:25:53.4844 [Debug] Let's kill Tollwütiger Terrorwolf (f1300002350e8a4c)
19:25:53.5044 [Debug] Facing enemy
19:25:53.7044 [Debug] StopSpin
19:25:53.7254 [Debug] SendKey: "Common.Target"
19:25:54.1494 [Debug] Setting chat target to: "Tollwütiger Terrorwolf"
19:25:54.2684 [Debug] CastSpell: "Warrior.Ranged", WaitGCD=True, FastReturn=False
19:25:54.2694 [Debug] SendKey: "Warrior.Ranged"
19:25:59.0194 [Debug] SendKey: "Common.ToggleCombat"
19:25:59.0804 [Debug] Going into warrior main loop
19:25:59.1904 Additional attacker!
19:25:59.3094 [Debug] CastSpell: "Warrior.Thunderclap", WaitGCD=True, FastReturn=False
19:25:59.3094 [Debug] SendKey: "Warrior.Thunderclap"
19:26:00.9744 [Debug] Sleeping for spell lead delay with no interrupt
19:26:01.3074 [Debug] CastSpell: "Warrior.DemoShout", WaitGCD=True, FastReturn=False
19:26:01.3074 [Debug] SendKey: "Warrior.DemoShout"
19:26:03.0674 [Debug] Sleeping for spell lead delay with no interrupt
19:26:03.4004 [Debug] CastSpell: "Warrior.Hamstring", WaitGCD=True, FastReturn=False
19:26:03.4004 [Debug] SendKey: "Warrior.Hamstring"
19:26:05.2904 [Debug] Sleeping for spell lead delay with no interrupt
19:26:05.6234 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:26:05.6234 [Debug] SendKey: "Warrior.HeroicStrike"
19:26:06.8194 [Debug] Sleeping for spell lead delay with no interrupt
19:26:07.1524 [Debug] CastSpell: "Warrior.Thunderclap", WaitGCD=True, FastReturn=False
19:26:07.1524 [Debug] SendKey: "Warrior.Thunderclap"
19:26:09.0744 [Debug] Sleeping for spell lead delay with no interrupt
19:26:09.4074 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:26:09.4074 [Debug] SendKey: "Warrior.HeroicStrike"
19:26:11.9074 [Debug] CastSpell: "Warrior.Bloodrage", WaitGCD=True, FastReturn=False
19:26:11.9074 [Debug] SendKey: "Warrior.Bloodrage"
19:26:12.6694 [Debug] Combat result: Success
19:26:12.6694 [Debug] Queueing new lootable corpse: 0xf1300002350e8a4c, IsMine=True, name = "Tollwütiger Terrorwolf"
19:26:12.7214 Combat done
19:26:12.7334 Extra attacker, range: 3,63
19:26:13.1204 [Debug] StopSpin
19:26:13.1414 [Debug] SendKey: "Common.Target"
19:26:13.2534 Got unsolicited target! Ambush?
19:26:13.2534 [Debug] Setting chat target to: "Ausgehungerter Terrorwolf"
19:26:13.2544 [Debug] Approaching "Ausgehungerter Terrorwolf" to distance of 4,8
19:26:13.3734 [Debug] Sleeping for spell lead delay with no interrupt
19:26:13.7064 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:26:13.7064 [Debug] SendKey: "Warrior.HeroicStrike"
19:26:14.3674 [Debug] Going into warrior main loop
19:26:14.7034 [Debug] Sleeping for spell lead delay with no interrupt
19:26:15.0364 [Debug] CastSpell: "Warrior.DemoShout", WaitGCD=True, FastReturn=False
19:26:15.0374 [Debug] SendKey: "Warrior.DemoShout"
19:26:16.8754 [Debug] Sleeping for spell lead delay with no interrupt
19:26:17.2084 [Debug] CastSpell: "Warrior.Rend", WaitGCD=True, FastReturn=False
19:26:17.2084 [Debug] SendKey: "Warrior.Rend"
19:26:18.8244 [Debug] Sleeping for spell lead delay with no interrupt
19:26:19.1574 [Debug] CastSpell: "Warrior.Hamstring", WaitGCD=True, FastReturn=False
19:26:19.1574 [Debug] SendKey: "Warrior.Hamstring"
19:26:19.9194 [Debug] Combat result: Success
19:26:19.9204 [Debug] Queueing new lootable corpse: 0xf1300000d50ebe97, IsMine=True, name = "Ausgehungerter Terrorwolf"
19:26:19.9714 Combat done
19:26:19.9844 Gained 152 experience.
19:26:20.1484 [Debug] Closest hostile is GUID=f1300000d50e913a,BaseAddr=223e6508,Type=Monst er,Name="Ausgehungerter Terrorwolf", Culled=False, TooClose=False (distance = 41,14901)
19:26:20.1484 [Debug] Closest hostile is GUID=f1300000d50e913a,BaseAddr=223e6508,Type=Monst er,Name="Ausgehungerter Terrorwolf", Culled=False, TooClose=False (distance = 41,14901)
19:26:20.1494 [Debug] Closest hostile is GUID=f1300000d50e913a,BaseAddr=223e6508,Type=Monst er,Name="Ausgehungerter Terrorwolf", Culled=False, TooClose=False (distance = 41,14901)
19:26:20.1494 [Debug] Closest hostile is GUID=f1300000d50e913a,BaseAddr=223e6508,Type=Monst er,Name="Ausgehungerter Terrorwolf", Culled=False, TooClose=False (distance = 41,14901)
19:26:20.1504 Turbo loot!
19:26:20.1514 [Debug] LootFute loop top
19:26:21.0634 [Debug] LootFute loop top
19:26:21.6764 Lootable is gone, looks good
19:26:21.6764 [Debug] Breaking out of LootFute
19:26:21.6774 [Debug] This guy is never skinnable, won't try it
19:26:21.6784 [Debug] ## ConsumeCurrentWaypoint invoked
19:26:21.6784 [Debug] ## Next waypoint is rwp #76: -10170.01 -25.27
19:26:21.6914 [Debug] Closest hostile is GUID=f1300000d50e913a,BaseAddr=223e6508,Type=Monst er,Name="Ausgehungerter Terrorwolf", Culled=False, TooClose=False (distance = 39,84016)
19:26:21.8614 [Debug] CastSpell: "Common.Eat", WaitGCD=True, FastReturn=False
19:26:21.8614 [Debug] SendKey: "Common.Eat"
19:26:49.6564 [Debug] SendKey: "Common.Back"
19:26:49.7174 [Debug] ## ConsumeCurrentWaypoint invoked
19:26:49.7184 [Debug] ## Next waypoint is rwp #76: -10170.01 -25.27
19:26:49.7714 [Debug] Closest hostile is GUID=f1300000d50e913a,BaseAddr=223e6508,Type=Monst er,Name="Ausgehungerter Terrorwolf", Culled=False, TooClose=False (distance = 29,16614)
19:26:49.7724 [Debug] Closest hostile is GUID=f1300000d50e913a,BaseAddr=223e6508,Type=Monst er,Name="Ausgehungerter Terrorwolf", Culled=False, TooClose=False (distance = 29,16614)
19:26:49.7924 [Debug] StopSpin
19:26:49.8124 Turbo loot!
19:26:49.8124 [Debug] LootFute loop top
19:26:50.8344 [Debug] LootFute loop top
19:26:51.6494 Lootable is gone, looks good
19:26:51.6504 [Debug] Breaking out of LootFute
19:26:51.6514 [Debug] This guy is never skinnable, won't try it
19:26:51.6524 [Debug] ## ConsumeCurrentWaypoint invoked
19:26:51.6524 [Debug] ## Next waypoint is rwp #76: -10170.01 -25.27
19:26:51.9334 [Debug] StopSpin
19:26:52.0964 [Debug] Heading close enough, releasing spin
19:26:52.3474 [Debug] Heading close enough, releasing spin
19:26:52.7234 [Debug] Heading close enough, releasing spin
19:26:53.1124 [Debug] Heading close enough, releasing spin
19:26:53.1124 [Debug] ## Reached current waypoint, it is: rwp #76: -10170.01 -25.27
19:26:53.1134 [Debug] ## ConsumeCurrentWaypoint invoked
19:26:53.1134 [Debug] ## Next waypoint is rwp #77: -10155.75 -33.38
19:26:53.3764 [Debug] Heading close enough, releasing spin
19:26:53.6784 [Debug] StopSpin
19:26:53.9564 [Debug] Heading close enough, releasing spin
19:26:54.3424 [Debug] Heading close enough, releasing spin
19:26:54.7274 [Debug] Heading close enough, releasing spin
19:26:54.9884 [Debug] Heading close enough, releasing spin
19:26:55.2524 [Debug] Heading close enough, releasing spin
19:26:55.5164 [Debug] Heading close enough, releasing spin
19:26:55.5174 [Debug] ## Reached current waypoint, it is: rwp #77: -10155.75 -33.38
19:26:55.5184 [Debug] ## ConsumeCurrentWaypoint invoked
19:26:55.5184 [Debug] ## Next waypoint is rwp #78: -10145.05 -37.49
19:26:55.9094 [Debug] StopSpin
19:26:56.0674 [Debug] Heading close enough, releasing spin
19:26:56.3324 [Debug] Heading close enough, releasing spin
19:26:56.5974 [Debug] Heading close enough, releasing spin
19:26:56.8614 [Debug] Heading close enough, releasing spin
19:26:57.1244 [Debug] Heading close enough, releasing spin
19:26:57.1254 [Debug] ## Reached current waypoint, it is: rwp #78: -10145.05 -37.49
19:26:57.1264 [Debug] ## ConsumeCurrentWaypoint invoked
19:26:57.1264 [Debug] ## Next waypoint is rwp #79: -10133.13 -42.06
19:26:57.3774 [Debug] Heading close enough, releasing spin
19:26:57.7664 [Debug] Heading close enough, releasing spin
19:26:58.0304 [Debug] Heading close enough, releasing spin
19:26:58.2874 [Debug] ## New target = "Ausgehungerter Terrorwolf", GUID = 0xf1300000d50eca58
19:26:58.2874 [Debug] ## Profile.Wander = False, Profile distance = 16,5053806304932
19:26:58.2874 [Debug] Let's kill Ausgehungerter Terrorwolf (f1300000d50eca5
19:26:58.3074 [Debug] Facing enemy
19:26:58.4674 [Debug] StopSpin
19:26:58.4874 [Debug] SendKey: "Common.Target"
19:26:58.9074 [Debug] Setting chat target to: "Ausgehungerter Terrorwolf"
19:26:59.0254 [Debug] CastSpell: "Warrior.Charge", WaitGCD=True, FastReturn=False
19:26:59.0254 [Debug] SendKey: "Warrior.Charge"
19:27:00.9684 Never seemed to get anywhere on charge
19:27:00.9694 [Debug] Combat result: Retry
19:27:00.9704 [Debug] Sending Esc to clear target
19:27:01.0304 Combat done
19:27:01.0434 Extra attacker, range: 9,88
19:27:01.0444 [Debug] SendKey: "Common.Target"
19:27:01.1554 Got unsolicited target! Ambush?
19:27:01.1694 [Debug] Setting chat target to: "Ausgehungerter Terrorwolf"
19:27:01.1694 [Debug] Approaching "Ausgehungerter Terrorwolf" to distance of 4,8
19:27:01.1904 [Debug] StopSpin
19:27:01.7854 [Debug] SendKey: "Common.ToggleCombat"
19:27:01.8464 [Debug] Going into warrior main loop
19:27:02.1794 [Debug] CastSpell: "Warrior.DemoShout", WaitGCD=True, FastReturn=False
19:27:02.1794 [Debug] SendKey: "Warrior.DemoShout"
19:27:03.3744 [Debug] Sleeping for spell lead delay with no interrupt
19:27:03.7074 [Debug] CastSpell: "Warrior.Rend", WaitGCD=True, FastReturn=False
19:27:03.7074 [Debug] SendKey: "Warrior.Rend"
19:27:05.6004 [Debug] Sleeping for spell lead delay with no interrupt
19:27:05.9334 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:27:05.9334 [Debug] SendKey: "Warrior.HeroicStrike"
19:27:07.5334 [Debug] Sleeping for spell lead delay with no interrupt
19:27:07.8664 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:27:07.8664 [Debug] SendKey: "Warrior.HeroicStrike"
19:27:12.4754 [Debug] CastSpell: "Warrior.Bloodrage", WaitGCD=True, FastReturn=False
19:27:12.4754 [Debug] SendKey: "Warrior.Bloodrage"
19:27:13.3564 [Debug] Sleeping for spell lead delay with no interrupt
19:27:13.6904 [Debug] CastSpell: "Warrior.Hamstring", WaitGCD=True, FastReturn=False
19:27:13.6904 [Debug] SendKey: "Warrior.Hamstring"
19:27:15.4664 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:27:15.6824 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:27:15.8994 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:27:16.2194 [Debug] CastSpell: "Warrior.BattleShout", WaitGCD=True, FastReturn=False
19:27:16.2194 [Debug] SendKey: "Warrior.BattleShout"
19:27:17.2844 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:27:17.4994 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:27:17.7164 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:27:17.8184 [Debug] Combat result: Success
19:27:17.8184 [Debug] Queueing new lootable corpse: 0xf1300000d50eca58, IsMine=True, name = "Ausgehungerter Terrorwolf"
19:27:17.8704 Combat done
19:27:17.8834 Gained 132 experience.
19:27:18.2484 [Debug] Closest hostile is GUID=f1300002350eca55,BaseAddr=223e5058,Type=Monst er,Name="Tollwütiger Terrorwolf", Culled=False, TooClose=False (distance = 43,57577)
19:27:18.2494 [Debug] Closest hostile is GUID=f1300002350eca55,BaseAddr=223e5058,Type=Monst er,Name="Tollwütiger Terrorwolf", Culled=False, TooClose=False (distance = 43,57577)
19:27:18.2504 Turbo loot!
19:27:18.2504 [Debug] LootFute loop top
19:27:19.2864 [Debug] LootFute loop top
19:27:19.9494 Lootable is gone, looks good
19:27:19.9494 [Debug] Breaking out of LootFute
19:27:19.9544 [Debug] This guy is never skinnable, won't try it
19:27:19.9554 [Debug] ## ConsumeCurrentWaypoint invoked
19:27:19.9554 [Debug] ## Next waypoint is rwp #79: -10133.13 -42.06
19:27:19.9564 [Debug] Closest hostile is GUID=f1300002350eca55,BaseAddr=223e5058,Type=Monst er,Name="Tollwütiger Terrorwolf", Culled=False, TooClose=False (distance = 46,72366)
19:27:19.9564 [Debug] ## ConsumeCurrentWaypoint invoked
19:27:19.9574 [Debug] ## Next waypoint is rwp #79: -10133.13 -42.06
19:27:19.9574 [Debug] Sending Esc to clear target
19:27:20.5414 [Debug] StopSpin
19:27:20.5944 [Debug] ## Reached current waypoint, it is: rwp #79: -10133.13 -42.06
19:27:20.5944 [Debug] ## ConsumeCurrentWaypoint invoked
19:27:20.5954 [Debug] ## Next waypoint is rwp #80: -10116.59 -49
19:27:20.5954 [Debug] StopSpin
19:27:21.1394 [Debug] Heading close enough, releasing spin
19:27:21.1404 [Debug] StopSpin
19:27:21.4104 [Debug] Heading close enough, releasing spin
19:27:21.7864 [Debug] Heading close enough, releasing spin
19:27:22.1744 [Debug] Heading close enough, releasing spin
19:27:22.5624 [Debug] Heading close enough, releasing spin
19:27:22.8204 [Debug] Heading close enough, releasing spin
19:27:23.1964 [Debug] Heading close enough, releasing spin
19:27:23.1964 [Debug] ## Reached current waypoint, it is: rwp #80: -10116.59 -49
19:27:23.1974 [Debug] ## ConsumeCurrentWaypoint invoked
19:27:23.1974 [Debug] ## Next waypoint is rwp #81: -10104.99 -61
19:27:23.8054 [Debug] StopSpin
19:27:23.9644 [Debug] Heading close enough, releasing spin
19:27:24.2284 [Debug] Heading close enough, releasing spin
19:27:24.4914 [Debug] Heading close enough, releasing spin
19:27:24.8794 [Debug] StopSpin
19:27:25.0374 [Debug] Heading close enough, releasing spin
19:27:25.2944 [Debug] Heading close enough, releasing spin
19:27:25.7054 [Debug] ## Reached current waypoint, it is: rwp #81: -10104.99 -61
19:27:25.7054 [Debug] ## ConsumeCurrentWaypoint invoked
19:27:25.7054 [Debug] ## Next waypoint is rwp #82: -10098.5 -70.12
19:27:25.7064 [Debug] StopSpin
19:27:26.1054 [Debug] StopSpin
19:27:26.2624 [Debug] Heading close enough, releasing spin
19:27:26.6504 [Debug] Heading close enough, releasing spin
19:27:27.0374 [Debug] Heading close enough, releasing spin
19:27:27.2984 [Debug] Heading close enough, releasing spin
19:27:27.2994 [Debug] ## Reached current waypoint, it is: rwp #82: -10098.5 -70.12
19:27:27.2994 [Debug] ## ConsumeCurrentWaypoint invoked
19:27:27.3004 [Debug] ## Next waypoint is rwp #83: -10091.47 -87.42
19:27:27.6824 [Debug] StopSpin
19:27:27.8364 [Debug] Heading close enough, releasing spin
19:27:28.2124 [Debug] Heading close enough, releasing spin
19:27:28.4684 [Debug] Heading close enough, releasing spin
19:27:28.8524 [Debug] Heading close enough, releasing spin
19:27:29.3584 [Debug] StopSpin
19:27:29.5164 [Debug] Heading close enough, releasing spin
19:27:29.7784 [Debug] Heading close enough, releasing spin
19:27:30.0294 [Debug] Heading close enough, releasing spin
19:27:30.0294 [Debug] ## Reached current waypoint, it is: rwp #83: -10091.47 -87.42
19:27:30.0304 [Debug] ## ConsumeCurrentWaypoint invoked
19:27:30.0304 [Debug] ## Next waypoint is rwp #84: -10084.79 -104.58
19:27:30.4174 [Debug] Heading close enough, releasing spin
19:27:30.8004 [Debug] StopSpin
19:27:30.9584 [Debug] Heading close enough, releasing spin
19:27:31.2204 [Debug] Heading close enough, releasing spin
19:27:31.6074 [Debug] Heading close enough, releasing spin
19:27:31.8694 [Debug] Heading close enough, releasing spin
19:27:32.1314 [Debug] Heading close enough, releasing spin
19:27:32.3954 [Debug] Heading close enough, releasing spin
19:27:32.3964 [Debug] ## Reached current waypoint, it is: rwp #84: -10084.79 -104.58
19:27:32.3964 [Debug] ## ConsumeCurrentWaypoint invoked
19:27:32.3974 [Debug] ## Next waypoint is rwp #85: -10081.79 -120.95
19:27:32.7284 [Debug] StopSpin
19:27:33.0114 [Debug] Heading close enough, releasing spin
19:27:33.2624 [Debug] Heading close enough, releasing spin
19:27:33.6484 [Debug] Heading close enough, releasing spin
19:27:33.9104 [Debug] Heading close enough, releasing spin
19:27:34.1724 [Debug] Heading close enough, releasing spin
19:27:34.4344 [Debug] Heading close enough, releasing spin
19:27:34.8234 [Debug] Heading close enough, releasing spin
19:27:34.8244 [Debug] ## Reached current waypoint, it is: rwp #85: -10081.79 -120.95
19:27:34.8244 [Debug] ## ConsumeCurrentWaypoint invoked
19:27:34.8254 [Debug] ## Next waypoint is rwp #86: -10078.82 -138.94
19:27:35.0874 [Debug] Heading close enough, releasing spin
19:27:35.3514 [Debug] Heading close enough, releasing spin
19:27:35.6124 [Debug] Heading close enough, releasing spin
19:27:35.8754 [Debug] Heading close enough, releasing spin
19:27:36.1264 [Debug] Heading close enough, releasing spin
19:27:36.5134 [Debug] Heading close enough, releasing spin
19:27:36.7764 [Debug] ## New target = "Ausgehungerter Terrorwolf", GUID = 0xf1300000d50ec675
19:27:36.7764 [Debug] ## Profile.Wander = False, Profile distance = 7,49096488952637
19:27:36.7764 [Debug] Let's kill Ausgehungerter Terrorwolf (f1300000d50ec675)
19:27:36.7774 [Debug] Facing enemy
19:27:36.8574 [Debug] StopSpin
19:27:36.8784 [Debug] SendKey: "Common.Target"
19:27:37.3014 [Debug] Setting chat target to: "Ausgehungerter Terrorwolf"
19:27:37.4404 [Debug] CastSpell: "Warrior.Ranged", WaitGCD=True, FastReturn=False
19:27:37.4404 [Debug] SendKey: "Warrior.Ranged"
19:27:39.0624 [Debug] SendKey: "Common.ToggleCombat"
19:27:39.1234 [Debug] Going into warrior main loop
19:27:39.4544 [Debug] CastSpell: "Warrior.DemoShout", WaitGCD=True, FastReturn=False
19:27:39.4544 [Debug] SendKey: "Warrior.DemoShout"
19:27:42.6644 [Debug] CastSpell: "Warrior.Rend", WaitGCD=True, FastReturn=False
19:27:42.6644 [Debug] SendKey: "Warrior.Rend"
19:27:46.9504 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:27:46.9504 [Debug] SendKey: "Warrior.HeroicStrike"
19:27:52.2084 [Debug] CastSpell: "Warrior.Hamstring", WaitGCD=True, FastReturn=False
19:27:52.2084 [Debug] SendKey: "Warrior.Hamstring"
19:27:52.9704 [Debug] Combat result: Success
19:27:52.9704 [Debug] Queueing new lootable corpse: 0xf1300000d50ec675, IsMine=True, name = "Ausgehungerter Terrorwolf"
19:27:53.0224 Combat done
19:27:53.0354 Extra attacker, range: 3,55
19:27:53.3974 [Debug] StopSpin
19:27:53.4184 Got unsolicited target! Ambush?
19:27:53.4304 [Debug] Setting chat target to: "Ausgehungerter Terrorwolf"
19:27:53.4304 [Debug] Approaching "Ausgehungerter Terrorwolf" to distance of 4,8
19:27:53.5314 [Debug] StopSpin
19:27:53.5524 [Debug] SendKey: "Common.ToggleCombat"
19:27:53.6134 [Debug] Going into warrior main loop
19:27:53.9324 [Debug] Sleeping for spell lead delay with no interrupt
19:27:54.2654 [Debug] CastSpell: "Warrior.DemoShout", WaitGCD=True, FastReturn=False
19:27:54.2654 [Debug] SendKey: "Warrior.DemoShout"
19:27:56.1214 [Debug] Sleeping for spell lead delay with no interrupt
19:27:56.4544 [Debug] CastSpell: "Warrior.Rend", WaitGCD=True, FastReturn=False
19:27:56.4544 [Debug] SendKey: "Warrior.Rend"
19:27:59.4034 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:27:59.4074 [Debug] SendKey: "Warrior.HeroicStrike"
19:28:02.1264 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:28:02.1274 [Debug] SendKey: "Warrior.HeroicStrike"
19:28:04.4214 [Debug] CastSpell: "Warrior.Hamstring", WaitGCD=True, FastReturn=False
19:28:04.4214 [Debug] SendKey: "Warrior.Hamstring"
19:28:06.2934 [Debug] Sleeping for spell lead delay with no interrupt
19:28:06.6264 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:28:06.6264 [Debug] SendKey: "Warrior.HeroicStrike"
19:28:07.3904 [Debug] Combat result: Success
19:28:07.3904 [Debug] Queueing new lootable corpse: 0xf1300000d50ece0c, IsMine=True, name = "Ausgehungerter Terrorwolf"
19:28:07.4424 Combat done
19:28:07.4544 Gained 435 experience.
19:28:07.4554 [Debug] Closest hostile is GUID=f13000021b0e9e24,BaseAddr=223c7488,Type=Monst er,Name="Zwerggiftweberspinne", Culled=False, TooClose=False (distance = 40,6498
19:28:07.4554 [Debug] Closest hostile is GUID=f13000021b0e9e24,BaseAddr=223c7488,Type=Monst er,Name="Zwerggiftweberspinne", Culled=False, TooClose=False (distance = 40,6498
19:28:07.4564 [Debug] Closest hostile is GUID=f13000021b0e9e24,BaseAddr=223c7488,Type=Monst er,Name="Zwerggiftweberspinne", Culled=False, TooClose=False (distance = 40,6498
19:28:07.4564 [Debug] Closest hostile is GUID=f13000021b0e9e24,BaseAddr=223c7488,Type=Monst er,Name="Zwerggiftweberspinne", Culled=False, TooClose=False (distance = 40,6498
19:28:07.4564 Turbo loot!
19:28:07.4574 [Debug] LootFute loop top
19:28:08.3624 [Debug] LootFute loop top
19:28:08.8194 Lootable is gone, looks good
19:28:08.8194 [Debug] Breaking out of LootFute
19:28:08.8204 [Debug] This guy is never skinnable, won't try it
19:28:08.8214 [Debug] ## ConsumeCurrentWaypoint invoked
19:28:08.8214 [Debug] ## Next waypoint is rwp #87: -10076.04 -155.72
19:28:08.8334 [Debug] Closest hostile is GUID=f13000021b0e9e24,BaseAddr=223c7488,Type=Monst er,Name="Zwerggiftweberspinne", Culled=False, TooClose=False (distance = 40,6498
19:28:08.8334 [Debug] ## ConsumeCurrentWaypoint invoked
19:28:08.8344 [Debug] ## Next waypoint is rwp #87: -10076.04 -155.72
19:28:08.8344 [Debug] Sending Esc to clear target
19:28:08.9494 [Debug] Closest hostile is GUID=f13000021b0e9e24,BaseAddr=223c7488,Type=Monst er,Name="Zwerggiftweberspinne", Culled=False, TooClose=False (distance = 40,6498
19:28:08.9504 [Debug] Closest hostile is GUID=f13000021b0e9e24,BaseAddr=223c7488,Type=Monst er,Name="Zwerggiftweberspinne", Culled=False, TooClose=False (distance = 40,6498
19:28:08.9704 [Debug] StopSpin
19:28:08.9914 Turbo loot!
19:28:09.0014 [Debug] LootFute loop top
19:28:10.0224 [Debug] LootFute loop top
19:28:10.9374 [Debug] LootFute loop top
19:28:11.8434 [Debug] LootFute loop top
19:28:12.7544 [Debug] LootFute loop top
19:28:13.6724 [Debug] This guy is never skinnable, won't try it
19:28:13.6734 [Debug] ## ConsumeCurrentWaypoint invoked
19:28:13.6734 [Debug] ## Next waypoint is rwp #87: -10076.04 -155.72
19:28:13.7984 [Debug] Sending Esc to clear target
19:28:14.6224 [Debug] StopSpin
19:28:14.7804 [Debug] Heading close enough, releasing spin
19:28:15.0414 [Debug] Heading close enough, releasing spin
19:28:15.3034 [Debug] Heading close enough, releasing spin
19:28:15.6914 [Debug] Heading close enough, releasing spin
19:28:15.9424 [Debug] Heading close enough, releasing spin
19:28:16.3184 [Debug] Heading close enough, releasing spin
19:28:16.7054 [Debug] Heading close enough, releasing spin
19:28:16.9874 [Debug] ## Reached current waypoint, it is: rwp #87: -10076.04 -155.72
19:28:16.9874 [Debug] ## ConsumeCurrentWaypoint invoked
19:28:16.9884 [Debug] ## Next waypoint is rwp #88: -10073.07 -173.69
19:28:16.9884 [Debug] StopSpin
19:28:17.2784 [Debug] Heading close enough, releasing spin
19:28:17.5404 [Debug] Heading close enough, releasing spin
19:28:17.8034 [Debug] ## New target = "Ausgehungerter Terrorwolf", GUID = 0xf1300000d50ece0b
19:28:17.8034 [Debug] ## Profile.Wander = False, Profile distance = 10,3262310028076
19:28:17.8044 [Debug] Let's kill Ausgehungerter Terrorwolf (f1300000d50ece0b)
19:28:17.8044 [Debug] Facing enemy
19:28:17.8054 [Debug] SendKey: "Common.Target"
19:28:18.2314 [Debug] Setting chat target to: "Ausgehungerter Terrorwolf"
19:28:18.3514 [Debug] CastSpell: "Warrior.Charge", WaitGCD=True, FastReturn=False
19:28:18.3514 [Debug] SendKey: "Warrior.Charge"
19:28:19.0844 [Debug] Charge is moving us, excellent!
19:28:19.1364 [Debug] Going into warrior main loop
19:28:19.2374 Backing up
19:28:19.8024 [Debug] Sleeping for spell lead delay with no interrupt
19:28:20.1354 [Debug] CastSpell: "Warrior.Bloodrage", WaitGCD=True, FastReturn=False
19:28:20.1354 [Debug] SendKey: "Warrior.Bloodrage"
19:28:21.1274 [Debug] Sleeping for spell lead delay with no interrupt
19:28:21.4604 [Debug] CastSpell: "Warrior.DemoShout", WaitGCD=True, FastReturn=False
19:28:21.4604 [Debug] SendKey: "Warrior.DemoShout"
19:28:23.3144 [Debug] Sleeping for spell lead delay with no interrupt
19:28:23.6474 [Debug] CastSpell: "Warrior.Rend", WaitGCD=True, FastReturn=False
19:28:23.6474 [Debug] SendKey: "Warrior.Rend"
19:28:25.5374 [Debug] Sleeping for spell lead delay with no interrupt
19:28:25.8704 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:28:25.8704 [Debug] SendKey: "Warrior.HeroicStrike"
19:28:28.9784 [Debug] CastSpell: "Warrior.Hamstring", WaitGCD=True, FastReturn=False
19:28:28.9784 [Debug] SendKey: "Warrior.Hamstring"
19:28:29.8544 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:28:30.0674 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:28:30.2794 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:28:30.4944 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:28:30.5964 [Debug] Combat result: Success
19:28:30.5974 [Debug] Queueing new lootable corpse: 0xf1300000d50ece0b, IsMine=True, name = "Ausgehungerter Terrorwolf"
19:28:30.6484 Combat done
19:28:30.9984 [Debug] Closest hostile is GUID=f1300000d50ec673,BaseAddr=223eb7c8,Type=Monst er,Name="Ausgehungerter Terrorwolf", Culled=False, TooClose=False (distance = 39,19484)
19:28:30.9994 [Debug] Closest hostile is GUID=f1300000d50ec673,BaseAddr=223eb7c8,Type=Monst er,Name="Ausgehungerter Terrorwolf", Culled=False, TooClose=False (distance = 39,19484)
19:28:30.9994 Turbo loot!
19:28:30.9994 [Debug] LootFute loop top
19:28:32.0094 [Debug] LootFute loop top
19:28:32.9244 [Debug] LootFute loop top
19:28:33.7964 Lootable is gone, looks good
19:28:33.7974 [Debug] Breaking out of LootFute
19:28:33.7974 [Debug] This guy is never skinnable, won't try it
19:28:33.7984 [Debug] ## ConsumeCurrentWaypoint invoked
19:28:33.7994 [Debug] ## Next waypoint is rwp #89: -10070.41 -190.57
19:28:33.8104 [Debug] Closest hostile is GUID=f1300000d50ec673,BaseAddr=223eb7c8,Type=Monst er,Name="Ausgehungerter Terrorwolf", Culled=False, TooClose=False (distance = 39,19484)
19:28:33.9794 [Debug] CastSpell: "Common.Eat", WaitGCD=True, FastReturn=False
19:28:33.9794 [Debug] SendKey: "Common.Eat"
19:28:43.1914 [Debug] Got a target while waiting for food/drink effects!
19:28:43.1914 [Debug] SendKey: "Common.Sit"
19:28:43.2574 [Debug] Closest hostile is GUID=f1300000d50ec673,BaseAddr=223eb7c8,Type=Monst er,Name="Ausgehungerter Terrorwolf", Culled=False, TooClose=False (distance = 22,77691)
19:28:43.2574 [Debug] ## ConsumeCurrentWaypoint invoked
19:28:43.2584 [Debug] ## Next waypoint is rwp #89: -10070.41 -190.57
19:28:43.2984 Extra attacker, range: 22,78
19:28:43.3184 [Debug] StopSpin
19:28:43.4584 [Debug] StopSpin
19:28:43.4794 [Debug] SendKey: "Common.Target"
19:28:43.5904 Got unsolicited target! Ambush?
19:28:43.5924 [Debug] Setting chat target to: "Ausgehungerter Terrorwolf"
19:28:43.5924 [Debug] Approaching "Ausgehungerter Terrorwolf" to distance of 4,8
19:28:43.6134 [Debug] StopSpin
19:28:44.7234 [Debug] StopSpin
19:28:45.2084 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:28:45.2084 [Debug] SendKey: "Warrior.HeroicStrike"
19:28:45.9694 [Debug] Going into warrior main loop
19:28:46.4954 [Debug] StopSpin
19:28:46.7804 [Debug] Sleeping for spell lead delay with no interrupt
19:28:47.1144 [Debug] CastSpell: "Warrior.DemoShout", WaitGCD=True, FastReturn=False
19:28:47.1144 [Debug] SendKey: "Warrior.DemoShout"
19:28:49.0414 [Debug] StopSpin
19:28:49.3254 [Debug] CastSpell: "Warrior.Rend", WaitGCD=True, FastReturn=False
19:28:49.3264 [Debug] SendKey: "Warrior.Rend"
19:28:51.2274 [Debug] Sleeping for spell lead delay with no interrupt
19:28:51.5604 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:28:51.5604 [Debug] SendKey: "Warrior.HeroicStrike"
19:28:54.2294 Possible add: "Zwerggiftweberspinne" (distance = 29,77631, bearing = -0,772515863788017), backing up combat
19:28:55.3934 [Debug] StopSpin
19:28:57.2704 Backed up for max time, stopping
19:28:58.0914 [Debug] CastSpell: "Warrior.Hamstring", WaitGCD=True, FastReturn=False
19:28:58.0914 [Debug] SendKey: "Warrior.Hamstring"
19:28:58.8544 [Debug] Combat result: Success
19:28:58.8554 [Debug] Queueing new lootable corpse: 0xf1300000d50ec673, IsMine=True, name = "Ausgehungerter Terrorwolf"
19:28:58.9064 Combat done
19:28:58.9194 Extra attacker, range: 4,01
19:28:59.8474 [Debug] StopSpin
19:28:59.8684 Got unsolicited target! Ambush?
19:28:59.8804 [Debug] Setting chat target to: "Ausgehungerter Terrorwolf"
19:28:59.8824 [Debug] Approaching "Ausgehungerter Terrorwolf" to distance of 4,8
19:29:00.0664 [Debug] StopSpin
19:29:00.2054 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:29:00.2054 [Debug] SendKey: "Warrior.HeroicStrike"
19:29:00.8664 [Debug] Going into warrior main loop
19:29:03.6254 [Debug] CastSpell: "Warrior.DemoShout", WaitGCD=True, FastReturn=False
19:29:03.6254 [Debug] SendKey: "Warrior.DemoShout"
19:29:10.1214 [Debug] CastSpell: "Warrior.Rend", WaitGCD=True, FastReturn=False
19:29:10.1214 [Debug] SendKey: "Warrior.Rend"
19:29:12.3584 [Debug] CastSpell: "Warrior.Hamstring", WaitGCD=True, FastReturn=False
19:29:12.3584 [Debug] SendKey: "Warrior.Hamstring"
19:29:17.5284 [Debug] CastSpell: "Warrior.BattleShout", WaitGCD=True, FastReturn=False
19:29:17.5284 [Debug] SendKey: "Warrior.BattleShout"
19:29:20.0194 [Debug] Combat result: Success
19:29:20.0204 [Debug] Queueing new lootable corpse: 0xf1300000d50e9e29, IsMine=True, name = "Ausgehungerter Terrorwolf"
19:29:20.0724 Combat done
19:29:20.0864 Gained 264 experience.
19:29:20.1874 [Debug] Closest hostile is GUID=f13000021b0e9e24,BaseAddr=223c7488,Type=Monst er,Name="Zwerggiftweberspinne", Culled=False, TooClose=False (distance = 58,17632)
19:29:20.1884 [Debug] Closest hostile is GUID=f13000021b0e9e24,BaseAddr=223c7488,Type=Monst er,Name="Zwerggiftweberspinne", Culled=False, TooClose=False (distance = 58,17632)
19:29:20.1884 [Debug] Closest hostile is GUID=f13000021b0e9e24,BaseAddr=223c7488,Type=Monst er,Name="Zwerggiftweberspinne", Culled=False, TooClose=False (distance = 58,17632)
19:29:20.1884 [Debug] Closest hostile is GUID=f13000021b0e9e24,BaseAddr=223c7488,Type=Monst er,Name="Zwerggiftweberspinne", Culled=False, TooClose=False (distance = 58,17632)
19:29:20.1894 Turbo loot!
19:29:20.1894 [Debug] LootFute loop top
19:29:21.1084 [Debug] LootFute loop top
19:29:21.8184 Lootable is gone, looks good
19:29:21.8184 [Debug] Breaking out of LootFute
19:29:21.8194 [Debug] This guy is never skinnable, won't try it
19:29:21.8204 [Debug] ## ConsumeCurrentWaypoint invoked
19:29:21.8204 [Debug] ## Next waypoint is rwp #89: -10070.41 -190.57
19:29:21.8464 [Debug] Closest hostile is GUID=f13000021b0e9e24,BaseAddr=223c7488,Type=Monst er,Name="Zwerggiftweberspinne", Culled=False, TooClose=False (distance = 59,08683)
19:29:22.0164 [Debug] CastSpell: "Common.Eat", WaitGCD=True, FastReturn=False
19:29:22.0164 [Debug] SendKey: "Common.Eat"
19:29:40.8614 [Debug] Got a target while waiting for food/drink effects!
19:29:40.8624 [Debug] SendKey: "Common.Sit"
19:29:40.9274 [Debug] Closest hostile is GUID=f13000021b0e9e24,BaseAddr=223c7488,Type=Monst er,Name="Zwerggiftweberspinne", Culled=False, TooClose=False (distance = 15,57052)
19:29:40.9284 [Debug] Closest hostile is GUID=f13000021b0e9e24,BaseAddr=223c7488,Type=Monst er,Name="Zwerggiftweberspinne", Culled=False, TooClose=False (distance = 15,57052)
19:29:40.9284 [Debug] Closest hostile is GUID=f13000021b0e9e24,BaseAddr=223c7488,Type=Monst er,Name="Zwerggiftweberspinne", Culled=False, TooClose=False (distance = 15,57052)
19:29:40.9294 Turbo loot!
19:29:40.9294 [Debug] LootFute loop top
19:29:40.9294 TurboLoot didn't work, doing regular loot
19:29:40.9314 [Debug] Starting DoLootCorpse on: 0xf1300000d50ec673
19:29:41.2344 [Debug] - GotAttacker returning true:
19:29:41.2374 [Debug] - GUID=f13000021b0e9e24,BaseAddr=223c7488,Type=Monst er,Name="Zwerggiftweberspinne", Culled=False
19:29:41.2384 Loot: no loot window or corpse never unlootable after click for f1300000d50ec673
19:29:41.2384 [Debug] - GotAttacker returning true:
19:29:41.2384 [Debug] - GUID=f13000021b0e9e24,BaseAddr=223c7488,Type=Monst er,Name="Zwerggiftweberspinne", Culled=False
19:29:41.2394 [Debug] - GotAttacker returning true:
19:29:41.2394 [Debug] - GUID=f13000021b0e9e24,BaseAddr=223c7488,Type=Monst er,Name="Zwerggiftweberspinne", Culled=False
19:29:41.2394 [Debug] ## ConsumeCurrentWaypoint invoked
19:29:41.2394 [Debug] ## Next waypoint is rwp #89: -10070.41 -190.57
19:29:41.3654 [Debug] Sending Esc to clear target
19:29:41.4544 Extra attacker, range: 13,64
19:29:41.4544 [Debug] StopSpin
19:29:41.8754 [Debug] StopSpin
19:29:41.8964 [Debug] SendKey: "Common.Target"
19:29:42.0084 [Debug] SendKey: "Common.Target"
19:29:42.1194 Got unsolicited target! Ambush?
19:29:42.1314 [Debug] Setting chat target to: "Zwerggiftweberspinne"
19:29:42.1324 [Debug] Approaching "Zwerggiftweberspinne" to distance of 4,8
19:29:42.7074 [Debug] SendKey: "Common.ToggleCombat"
19:29:42.7684 [Debug] Going into warrior main loop
19:29:42.8694 Backing up
19:29:44.0544 [Debug] CastSpell: "Warrior.Bloodrage", WaitGCD=True, FastReturn=False
19:29:44.0544 [Debug] SendKey: "Warrior.Bloodrage"
19:29:45.3684 [Debug] Sleeping for spell lead delay with no interrupt
19:29:45.7014 [Debug] CastSpell: "Warrior.DemoShout", WaitGCD=True, FastReturn=False
19:29:45.7014 [Debug] SendKey: "Warrior.DemoShout"
19:29:47.5754 [Debug] Sleeping for spell lead delay with no interrupt
19:29:47.9084 [Debug] CastSpell: "Warrior.Rend", WaitGCD=True, FastReturn=False
19:29:47.9084 [Debug] SendKey: "Warrior.Rend"
19:29:49.5794 [Debug] Sleeping for spell lead delay with no interrupt
19:29:49.9134 [Debug] CastSpell: "Warrior.Hamstring", WaitGCD=True, FastReturn=False
19:29:49.9144 [Debug] SendKey: "Warrior.Hamstring"
19:29:51.6764 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:29:51.8924 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:29:52.1054 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:29:52.3204 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:29:52.5274 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:29:52.7414 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:29:52.9554 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:29:53.1624 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:29:53.3704 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:29:53.5814 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:29:53.6824 [Debug] Combat result: Success
19:29:53.6824 [Debug] Queueing new lootable corpse: 0xf13000021b0e9e24, IsMine=True, name = "Zwerggiftweberspinne"
19:29:53.7344 Combat done
19:29:53.7464 Gained 132 experience.
19:29:54.1084 [Debug] Closest hostile is GUID=f1300002350ed3c7,BaseAddr=223c3678,Type=Monst er,Name="Tollwütiger Terrorwolf", Culled=False, TooClose=False (distance = 74,60484)
19:29:54.1094 [Debug] Closest hostile is GUID=f1300002350ed3c7,BaseAddr=223c3678,Type=Monst er,Name="Tollwütiger Terrorwolf", Culled=False, TooClose=False (distance = 74,60484)
19:29:54.1094 Turbo loot!
19:29:54.1104 [Debug] LootFute loop top
19:29:55.1144 [Debug] LootFute loop top
19:29:56.0294 [Debug] LootFute loop top
19:29:56.9344 [Debug] LootFute loop top
19:29:57.4944 Lootable is gone, looks good
19:29:57.4944 [Debug] Breaking out of LootFute
19:29:57.4954 [Debug] Going to try skinning it, too!
19:30:00.2424 [Debug] Been too long and monster is still not skinnable
19:30:00.2424 [Debug] Sending Esc to clear target
19:30:00.3034 [Debug] ## ConsumeCurrentWaypoint invoked
19:30:00.3044 [Debug] ## Next waypoint is rwp #89: -10070.41 -190.57
19:30:00.3164 [Debug] Closest hostile is GUID=f1300000d50e9e2e,BaseAddr=223e26f8,Type=Monst er,Name="Ausgehungerter Terrorwolf", Culled=False, TooClose=False (distance = 71,27831)
19:30:01.4444 [Debug] StopSpin
19:30:01.5964 [Debug] Heading close enough, releasing spin
19:30:01.9814 [Debug] Heading close enough, releasing spin
19:30:02.2434 [Debug] Heading close enough, releasing spin
19:30:02.5144 [Debug] ## Reached current waypoint, it is: rwp #89: -10070.41 -190.57
19:30:02.5144 [Debug] ## ConsumeCurrentWaypoint invoked
19:30:02.5154 [Debug] ## Next waypoint is rwp #90: -10073.62 -208
19:30:02.5154 [Debug] StopSpin
19:30:03.1664 [Debug] StopSpin
19:30:03.3344 [Debug] Heading close enough, releasing spin
19:30:03.5854 [Debug] Heading close enough, releasing spin
19:30:03.9724 [Debug] Heading close enough, releasing spin
19:30:04.2344 [Debug] Heading close enough, releasing spin
19:30:04.6244 [Debug] Heading close enough, releasing spin
19:30:04.8884 [Debug] Heading close enough, releasing spin
19:30:05.1714 [Debug] ## Reached current waypoint, it is: rwp #90: -10073.62 -208
19:30:05.1714 [Debug] ## ConsumeCurrentWaypoint invoked
19:30:05.1724 [Debug] ## Next waypoint is rwp #91: -10075.87 -220.15
19:30:05.1724 [Debug] StopSpin
19:30:05.4624 [Debug] Heading close enough, releasing spin
19:30:05.7134 [Debug] Heading close enough, releasing spin
19:30:06.0884 [Debug] Heading close enough, releasing spin
19:30:06.4644 [Debug] Heading close enough, releasing spin
19:30:06.8724 [Debug] ## Reached current waypoint, it is: rwp #91: -10075.87 -220.15
19:30:06.8724 [Debug] ## ConsumeCurrentWaypoint invoked
19:30:06.8734 [Debug] ## Next waypoint is rwp #92: -10078.62 -235.06
19:30:06.8734 [Debug] StopSpin
19:30:07.1484 [Debug] Heading close enough, releasing spin
19:30:07.5244 [Debug] Heading close enough, releasing spin
19:30:07.9004 [Debug] Heading close enough, releasing spin
19:30:08.2884 [Debug] Heading close enough, releasing spin
19:30:08.5504 [Debug] Heading close enough, releasing spin
19:30:08.8574 [Debug] StopSpin
19:30:09.1394 [Debug] Heading close enough, releasing spin
19:30:09.1404 [Debug] ## Reached current waypoint, it is: rwp #92: -10078.62 -235.06
19:30:09.1404 [Debug] ## ConsumeCurrentWaypoint invoked
19:30:09.1414 [Debug] ## Next waypoint is rwp #93: -10079.18 -252.61
19:30:09.5234 [Debug] StopSpin
19:30:09.6694 [Debug] Heading close enough, releasing spin
19:30:10.0444 [Debug] Heading close enough, releasing spin
19:30:10.4284 [Debug] Heading close enough, releasing spin
19:30:10.8854 [Debug] StopSpin
19:30:11.1674 [Debug] ## New target = "Ausgehungerter Terrorwolf", GUID = 0xf1300000d50eccc7
19:30:11.1684 [Debug] ## Profile.Wander = False, Profile distance = 3,89087104797363
19:30:11.1684 [Debug] Let's kill Ausgehungerter Terrorwolf (f1300000d50eccc7)
19:30:11.1684 [Debug] Facing enemy
19:30:11.1694 [Debug] SendKey: "Common.Target"
19:30:11.5914 [Debug] Setting chat target to: "Ausgehungerter Terrorwolf"
19:30:11.7104 [Debug] CastSpell: "Warrior.Charge", WaitGCD=True, FastReturn=False
19:30:11.7104 [Debug] SendKey: "Warrior.Charge"
19:30:12.4424 [Debug] Charge is moving us, excellent!
19:30:12.5454 [Debug] Going into warrior main loop
19:30:12.8794 [Debug] Sleeping for spell lead delay with no interrupt
19:30:13.2174 [Debug] CastSpell: "Warrior.DemoShout", WaitGCD=True, FastReturn=False
19:30:13.2174 [Debug] SendKey: "Warrior.DemoShout"
19:30:15.0994 [Debug] Sleeping for spell lead delay with no interrupt
19:30:15.4324 [Debug] CastSpell: "Warrior.Rend", WaitGCD=True, FastReturn=False
19:30:15.4324 [Debug] SendKey: "Warrior.Rend"
19:30:17.1184 [Debug] Sleeping for spell lead delay with no interrupt
19:30:17.4514 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:30:17.4514 [Debug] SendKey: "Warrior.HeroicStrike"
19:30:18.4454 [Debug] Sleeping for spell lead delay with no interrupt
19:30:18.7784 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:30:18.7784 [Debug] SendKey: "Warrior.HeroicStrike"
19:30:21.0854 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:30:21.0854 [Debug] SendKey: "Warrior.HeroicStrike"
19:30:23.2834 [Debug] CastSpell: "Warrior.Hamstring", WaitGCD=True, FastReturn=False
19:30:23.2834 [Debug] SendKey: "Warrior.Hamstring"
19:30:24.1484 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:30:24.3604 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:30:24.5754 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:30:24.7894 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:30:24.8904 [Debug] Combat result: Success
19:30:24.8914 [Debug] Queueing new lootable corpse: 0xf1300000d50eccc7, IsMine=True, name = "Ausgehungerter Terrorwolf"
19:30:24.9434 Combat done
19:30:24.9554 Gained 132 experience.
19:30:25.3684 [Debug] Closest hostile is GUID=f1300000d50e9e2e,BaseAddr=223e26f8,Type=Monst er,Name="Ausgehungerter Terrorwolf", Culled=False, TooClose=False (distance = 25,56284)
19:30:25.3694 [Debug] Closest hostile is GUID=f1300000d50e9e2e,BaseAddr=223e26f8,Type=Monst er,Name="Ausgehungerter Terrorwolf", Culled=False, TooClose=False (distance = 25,56284)
19:30:25.3694 Turbo loot!
19:30:25.3704 [Debug] LootFute loop top
19:30:26.3784 [Debug] LootFute loop top
19:30:27.2964 [Debug] LootFute loop top
19:30:27.5504 Lootable is gone, looks good
19:30:27.5504 [Debug] Breaking out of LootFute
19:30:27.5514 [Debug] This guy is never skinnable, won't try it
19:30:27.5524 [Debug] ## ConsumeCurrentWaypoint invoked
19:30:27.5524 [Debug] ## Next waypoint is rwp #95: -10079.33 -282.28
19:30:27.5644 [Debug] Closest hostile is GUID=f1300000d50e9e2e,BaseAddr=223e26f8,Type=Monst er,Name="Ausgehungerter Terrorwolf", Culled=False, TooClose=False (distance = 25,56284)
19:30:27.5644 [Debug] ## ConsumeCurrentWaypoint invoked
19:30:27.5654 [Debug] ## Next waypoint is rwp #95: -10079.33 -282.28
19:30:27.5654 [Debug] Sending Esc to clear target
19:30:27.8564 [Debug] StopSpin
19:30:28.0094 [Debug] Heading close enough, releasing spin
19:30:28.2694 [Debug] Heading close enough, releasing spin
19:30:28.6574 [Debug] Heading close enough, releasing spin
19:30:28.9194 [Debug] Heading close enough, releasing spin
19:30:29.1814 [Debug] Heading close enough, releasing spin
19:30:29.4654 [Debug] ## Reached current waypoint, it is: rwp #95: -10079.33 -282.28
19:30:29.4654 [Debug] ## ConsumeCurrentWaypoint invoked
19:30:29.4664 [Debug] ## Next waypoint is rwp #96: -10079.5 -298.14
19:30:29.4664 [Debug] StopSpin
19:30:29.7394 [Debug] Heading close enough, releasing spin
19:30:30.1154 [Debug] Heading close enough, releasing spin
19:30:30.4904 [Debug] Heading close enough, releasing spin
19:30:30.8234 [Debug] StopSpin
19:30:31.1054 [Debug] Heading close enough, releasing spin
19:30:31.3684 [Debug] Heading close enough, releasing spin
19:30:31.6304 [Debug] Heading close enough, releasing spin
19:30:31.6314 [Debug] ## Reached current waypoint, it is: rwp #96: -10079.5 -298.14
19:30:31.6314 [Debug] ## ConsumeCurrentWaypoint invoked
19:30:31.6324 [Debug] ## Next waypoint is rwp #97: -10079.67 -314.46
19:30:31.8924 [Debug] Heading close enough, releasing spin
19:30:32.1584 [Debug] Heading close enough, releasing spin
19:30:32.5464 [Debug] Heading close enough, releasing spin
19:30:32.9324 [Debug] Heading close enough, releasing spin
19:30:33.1944 [Debug] Heading close enough, releasing spin
19:30:33.4554 [Debug] Heading close enough, releasing spin
19:30:33.7064 [Debug] Heading close enough, releasing spin
19:30:34.0824 [Debug] Heading close enough, releasing spin
19:30:34.0824 [Debug] ## Reached current waypoint, it is: rwp #97: -10079.67 -314.46
19:30:34.0834 [Debug] ## ConsumeCurrentWaypoint invoked
19:30:34.0834 [Debug] ## Next waypoint is rwp #98: -10079.86 -332.46
19:30:34.4704 [Debug] Heading close enough, releasing spin
19:30:34.7334 [Debug] Heading close enough, releasing spin
19:30:34.9954 [Debug] Heading close enough, releasing spin
19:30:35.3824 [Debug] Heading close enough, releasing spin
19:30:35.6434 [Debug] Heading close enough, releasing spin
19:30:35.9014 [Debug] Heading close enough, releasing spin
19:30:36.2894 [Debug] Heading close enough, releasing spin
19:30:36.5504 [Debug] Heading close enough, releasing spin
19:30:36.5514 [Debug] ## Reached current waypoint, it is: rwp #98: -10079.86 -332.46
19:30:36.5514 [Debug] ## ConsumeCurrentWaypoint invoked
19:30:36.5574 [Debug] ## Next waypoint is rwp #99: -10077.76 -350.37
19:30:36.8194 [Debug] Heading close enough, releasing spin
19:30:37.2064 [Debug] Heading close enough, releasing spin
19:30:37.4674 [Debug] Heading close enough, releasing spin
19:30:37.7994 [Debug] StopSpin
19:30:38.0814 [Debug] Heading close enough, releasing spin
19:30:38.3424 [Debug] Heading close enough, releasing spin
19:30:38.6034 [Debug] Heading close enough, releasing spin
19:30:38.8644 [Debug] Heading close enough, releasing spin
19:30:39.2524 [Debug] ## New target = "Tollwütiger Terrorwolf", GUID = 0xf1300002350ed1d1
19:30:39.2534 [Debug] ## Profile.Wander = False, Profile distance = 10,1159505844116
19:30:39.2534 [Debug] Let's kill Tollwütiger Terrorwolf (f1300002350ed1d1)
19:30:39.2534 [Debug] Facing enemy
19:30:39.5544 [Debug] StopSpin
19:30:39.5954 [Debug] StopSpin
19:30:39.6164 [Debug] SendKey: "Common.Target"
19:30:40.0374 [Debug] Setting chat target to: "Tollwütiger Terrorwolf"
19:30:40.1574 [Debug] CastSpell: "Warrior.Charge", WaitGCD=True, FastReturn=False
19:30:40.1574 [Debug] SendKey: "Warrior.Charge"
19:30:40.8914 [Debug] Charge is moving us, excellent!
19:30:41.1474 [Debug] Going into warrior main loop
19:30:41.4694 [Debug] Sleeping for spell lead delay with no interrupt
19:30:41.8024 [Debug] CastSpell: "Warrior.DemoShout", WaitGCD=True, FastReturn=False
19:30:41.8024 [Debug] SendKey: "Warrior.DemoShout"
19:30:43.6684 [Debug] Sleeping for spell lead delay with no interrupt
19:30:44.0014 [Debug] CastSpell: "Warrior.Rend", WaitGCD=True, FastReturn=False
19:30:44.0014 [Debug] SendKey: "Warrior.Rend"
19:30:45.7784 [Debug] Sleeping for spell lead delay with no interrupt
19:30:46.1114 [Debug] CastSpell: "Warrior.Bloodrage", WaitGCD=True, FastReturn=False
19:30:46.1114 [Debug] SendKey: "Warrior.Bloodrage"
19:30:47.1134 [Debug] Sleeping for spell lead delay with no interrupt
19:30:47.4464 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:30:47.4464 [Debug] SendKey: "Warrior.HeroicStrike"
19:30:49.1504 [Debug] Sleeping for spell lead delay with no interrupt
19:30:49.4844 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:30:49.4844 [Debug] SendKey: "Warrior.HeroicStrike"
19:30:51.5804 [Debug] CastSpell: "Warrior.Hamstring", WaitGCD=True, FastReturn=False
19:30:51.5804 [Debug] SendKey: "Warrior.Hamstring"
19:30:53.4784 [Debug] Sleeping for spell lead delay with no interrupt
19:30:53.8114 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:30:53.8114 [Debug] SendKey: "Warrior.HeroicStrike"
19:30:57.3134 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:30:57.5274 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:30:57.7394 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:30:57.9534 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:30:58.1704 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:30:58.3774 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:30:58.5794 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:30:58.7884 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:30:58.9994 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:30:59.2104 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:30:59.4244 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:30:59.6284 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:30:59.8424 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:31:00.0564 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:31:00.1574 [Debug] Combat result: Success
19:31:00.1584 [Debug] Queueing new lootable corpse: 0xf1300002350ed1d1, IsMine=True, name = "Tollwütiger Terrorwolf"
19:31:00.2104 Combat done
19:31:00.2474 Gained 132 experience.
19:31:00.7084 [Debug] Closest hostile is GUID=f1300000d50ed3c8,BaseAddr=223d1a08,Type=Monst er,Name="Ausgehungerter Terrorwolf", Culled=False, TooClose=False (distance = 39,08994)
19:31:00.7094 [Debug] Closest hostile is GUID=f1300000d50ed3c8,BaseAddr=223d1a08,Type=Monst er,Name="Ausgehungerter Terrorwolf", Culled=False, TooClose=False (distance = 39,08994)
19:31:00.7094 Turbo loot!
19:31:00.7104 [Debug] LootFute loop top
19:31:01.6154 [Debug] LootFute loop top
19:31:02.1224 Lootable is gone, looks good
19:31:02.1234 [Debug] Breaking out of LootFute
19:31:02.1234 [Debug] This guy is never skinnable, won't try it
19:31:02.1244 [Debug] ## ConsumeCurrentWaypoint invoked
19:31:02.1254 [Debug] ## Next waypoint is rwp #101: -10058.1 -372.75
19:31:02.1364 [Debug] Closest hostile is GUID=f1300000d50ed3c8,BaseAddr=223d1a08,Type=Monst er,Name="Ausgehungerter Terrorwolf", Culled=False, TooClose=False (distance = 36,81017)
19:31:02.1384 [Debug] ## ConsumeCurrentWaypoint invoked
19:31:02.1384 [Debug] ## Next waypoint is rwp #101: -10058.1 -372.75
19:31:02.1394 [Debug] Sending Esc to clear target
19:31:02.5974 [Debug] StopSpin
19:31:02.7454 [Debug] Heading close enough, releasing spin
19:31:03.0114 [Debug] Heading close enough, releasing spin
19:31:03.3984 [Debug] Heading close enough, releasing spin
19:31:03.6604 [Debug] Heading close enough, releasing spin
19:31:03.9214 [Debug] Heading close enough, releasing spin
19:31:03.9224 [Debug] ## Reached current waypoint, it is: rwp #101: -10058.1 -372.75
19:31:03.9224 [Debug] ## ConsumeCurrentWaypoint invoked
19:31:03.9234 [Debug] ## Next waypoint is rwp #102: -10046.36 -383.84
19:31:04.1814 [Debug] ## New target = "Ausgehungerter Terrorwolf", GUID = 0xf1300000d50ed3c8
19:31:04.1824 [Debug] ## Profile.Wander = False, Profile distance = 11,4581413269043
19:31:04.1824 [Debug] Let's kill Ausgehungerter Terrorwolf (f1300000d50ed3c
19:31:04.1834 [Debug] Facing enemy
19:31:04.5044 [Debug] StopSpin
19:31:04.5454 [Debug] StopSpin
19:31:04.5664 [Debug] SendKey: "Common.Target"
19:31:04.9884 [Debug] Setting chat target to: "Ausgehungerter Terrorwolf"
19:31:05.1104 [Debug] CastSpell: "Warrior.Charge", WaitGCD=True, FastReturn=False
19:31:05.1104 [Debug] SendKey: "Warrior.Charge"
19:31:07.0174 Never seemed to get anywhere on charge
19:31:07.0174 [Debug] Combat result: Retry
19:31:07.0184 [Debug] Sending Esc to clear target
19:31:07.0904 Combat done
19:31:07.0904 Extra attacker, range: 3
19:31:07.3324 [Debug] StopSpin
19:31:07.3574 [Debug] SendKey: "Common.Target"
19:31:07.4694 Got unsolicited target! Ambush?
19:31:07.4694 [Debug] Setting chat target to: "Ausgehungerter Terrorwolf"
19:31:07.4714 [Debug] Approaching "Ausgehungerter Terrorwolf" to distance of 4,8
19:31:07.5924 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:31:07.5924 [Debug] SendKey: "Warrior.HeroicStrike"
19:31:08.2534 [Debug] Going into warrior main loop
19:31:08.5864 [Debug] Sleeping for spell lead delay with no interrupt
19:31:08.9194 [Debug] CastSpell: "Warrior.DemoShout", WaitGCD=True, FastReturn=False
19:31:08.9194 [Debug] SendKey: "Warrior.DemoShout"
19:31:10.7004 [Debug] Sleeping for spell lead delay with no interrupt
19:31:11.0334 [Debug] CastSpell: "Warrior.Hamstring", WaitGCD=True, FastReturn=False
19:31:11.0334 [Debug] SendKey: "Warrior.Hamstring"
19:31:12.9064 [Debug] Sleeping for spell lead delay with no interrupt
19:31:13.2394 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:31:13.2394 [Debug] SendKey: "Warrior.HeroicStrike"
19:31:14.7364 [Debug] Sleeping for spell lead delay with no interrupt
19:31:15.0694 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:31:15.0694 [Debug] SendKey: "Warrior.HeroicStrike"
19:31:17.5004 [Debug] Combat result: Success
19:31:17.5004 [Debug] Queueing new lootable corpse: 0xf1300000d50ed3c8, IsMine=True, name = "Ausgehungerter Terrorwolf"
19:31:17.5524 Combat done
19:31:17.5634 Gained 152 experience.
19:31:18.0234 [Debug] Closest hostile is GUID=f1300000d50ed123,BaseAddr=223ea318,Type=Monst er,Name="Ausgehungerter Terrorwolf", Culled=False, TooClose=False (distance = 58,10015)
19:31:18.0244 [Debug] Closest hostile is GUID=f1300000d50ed123,BaseAddr=223ea318,Type=Monst er,Name="Ausgehungerter Terrorwolf", Culled=False, TooClose=False (distance = 58,10015)
19:31:18.0244 Turbo loot!
19:31:18.0254 [Debug] LootFute loop top
19:31:19.0304 [Debug] LootFute loop top
19:31:19.9474 [Debug] LootFute loop top
19:31:20.1994 Lootable is gone, looks good
19:31:20.1994 [Debug] Breaking out of LootFute
19:31:20.2004 [Debug] This guy is never skinnable, won't try it
19:31:20.2014 [Debug] ## ConsumeCurrentWaypoint invoked
19:31:20.2014 [Debug] ## Next waypoint is rwp #103: -10037.83 -399.33
19:31:20.2124 [Debug] Closest hostile is GUID=f1300000d50ed123,BaseAddr=223ea318,Type=Monst er,Name="Ausgehungerter Terrorwolf", Culled=False, TooClose=False (distance = 59,7662)
19:31:20.2134 [Debug] ## ConsumeCurrentWaypoint invoked
19:31:20.2134 [Debug] ## Next waypoint is rwp #103: -10037.83 -399.33
19:31:20.2144 [Debug] Sending Esc to clear target
19:31:20.9124 [Debug] StopSpin
19:31:21.1894 [Debug] Heading close enough, releasing spin
19:31:21.4404 [Debug] Heading close enough, releasing spin
19:31:21.8264 [Debug] Heading close enough, releasing spin
19:31:22.2134 [Debug] Heading close enough, releasing spin
19:31:22.7204 [Debug] StopSpin
19:31:22.8664 [Debug] Heading close enough, releasing spin
19:31:23.2424 [Debug] Heading close enough, releasing spin
19:31:23.6284 [Debug] Heading close enough, releasing spin
19:31:23.6294 [Debug] ## Reached current waypoint, it is: rwp #103: -10037.83 -399.33
19:31:23.6294 [Debug] ## ConsumeCurrentWaypoint invoked
19:31:23.6304 [Debug] ## Next waypoint is rwp #104: -10030.14 -416.02
19:31:23.9374 [Debug] StopSpin
19:31:24.2194 [Debug] Heading close enough, releasing spin
19:31:24.4824 [Debug] Heading close enough, releasing spin
19:31:24.7434 [Debug] Heading close enough, releasing spin
19:31:24.9944 [Debug] ## New target = "Ausgehungerter Terrorwolf", GUID = 0xf1300000d50ed123
19:31:24.9954 [Debug] ## Profile.Wander = False, Profile distance = 3,64024949073792
19:31:24.9954 [Debug] Let's kill Ausgehungerter Terrorwolf (f1300000d50ed123)
19:31:24.9954 [Debug] Facing enemy
19:31:24.9964 [Debug] SendKey: "Common.Target"
19:31:25.4174 [Debug] Setting chat target to: "Ausgehungerter Terrorwolf"
19:31:25.5364 [Debug] CastSpell: "Warrior.Charge", WaitGCD=True, FastReturn=False
19:31:25.5364 [Debug] SendKey: "Warrior.Charge"
19:31:26.2684 [Debug] Charge is moving us, excellent!
19:31:26.4224 [Debug] Going into warrior main loop
19:31:26.7544 [Debug] Sleeping for spell lead delay with no interrupt
19:31:27.0874 [Debug] CastSpell: "Warrior.DemoShout", WaitGCD=True, FastReturn=False
19:31:27.0874 [Debug] SendKey: "Warrior.DemoShout"
19:31:28.8534 [Debug] Sleeping for spell lead delay with no interrupt
19:31:29.1864 [Debug] CastSpell: "Warrior.BattleShout", WaitGCD=True, FastReturn=False
19:31:29.1864 [Debug] SendKey: "Warrior.BattleShout"
19:31:31.0444 [Debug] Sleeping for spell lead delay with no interrupt
19:31:31.3774 [Debug] CastSpell: "Warrior.Rend", WaitGCD=True, FastReturn=False
19:31:31.3774 [Debug] SendKey: "Warrior.Rend"
19:31:37.4884 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:31:37.4884 [Debug] SendKey: "Warrior.HeroicStrike"
19:31:39.4794 [Debug] Sleeping for spell lead delay with no interrupt
19:31:39.8124 [Debug] CastSpell: "Warrior.Hamstring", WaitGCD=True, FastReturn=False
19:31:39.8124 [Debug] SendKey: "Warrior.Hamstring"
19:31:40.5744 [Debug] Combat result: Success
19:31:40.5754 [Debug] Queueing new lootable corpse: 0xf1300000d50ed123, IsMine=True, name = "Ausgehungerter Terrorwolf"
19:31:40.6264 Combat done
19:31:40.6384 Gained 264 experience.
19:31:40.6394 [Debug] Closest hostile is GUID=f1300000d50ed716,BaseAddr=223e79b8,Type=Monst er,Name="Ausgehungerter Terrorwolf", Culled=False, TooClose=False (distance = 48,1934)
19:31:40.6394 [Debug] Closest hostile is GUID=f1300000d50ed716,BaseAddr=223e79b8,Type=Monst er,Name="Ausgehungerter Terrorwolf", Culled=False, TooClose=False (distance = 48,1934)
19:31:40.6404 Turbo loot!
19:31:40.6414 [Debug] LootFute loop top
19:31:41.5604 [Debug] LootFute loop top
19:31:42.4774 [Debug] LootFute loop top
19:31:42.7294 Lootable is gone, looks good
19:31:42.7294 [Debug] Breaking out of LootFute
19:31:42.7304 [Debug] This guy is never skinnable, won't try it
19:31:42.7314 [Debug] ## ConsumeCurrentWaypoint invoked
19:31:42.7314 [Debug] ## Next waypoint is rwp #106: -10015.71 -445.35
19:31:42.7434 [Debug] Closest hostile is GUID=f1300000d50ed716,BaseAddr=223e79b8,Type=Monst er,Name="Ausgehungerter Terrorwolf", Culled=False, TooClose=False (distance = 50,59204)
19:31:42.7444 [Debug] ## ConsumeCurrentWaypoint invoked
19:31:42.7444 [Debug] ## Next waypoint is rwp #106: -10015.71 -445.35
19:31:42.7454 [Debug] Sending Esc to clear target
19:31:43.0974 [Debug] StopSpin
19:31:43.3784 [Debug] Heading close enough, releasing spin
19:31:43.6414 [Debug] Heading close enough, releasing spin
19:31:43.9054 [Debug] Heading close enough, releasing spin
19:31:44.1694 [Debug] Heading close enough, releasing spin
19:31:44.4314 [Debug] Heading close enough, releasing spin
19:31:44.6934 [Debug] Heading close enough, releasing spin
19:31:45.0794 [Debug] Heading close enough, releasing spin
19:31:45.3444 [Debug] Heading close enough, releasing spin
19:31:45.6074 [Debug] Heading close enough, releasing spin
19:31:45.8894 [Debug] ## Reached current waypoint, it is: rwp #106: -10015.71 -445.35
19:31:45.8894 [Debug] ## ConsumeCurrentWaypoint invoked
19:31:45.8904 [Debug] ## Next waypoint is rwp #107: -10012.68 -456.09
19:31:45.8904 [Debug] StopSpin
19:31:46.1664 [Debug] Heading close enough, releasing spin
19:31:46.5424 [Debug] Heading close enough, releasing spin
19:31:46.9174 [Debug] Heading close enough, releasing spin
19:31:47.3044 [Debug] Heading close enough, releasing spin
19:31:47.5684 [Debug] Heading close enough, releasing spin
19:31:47.5684 [Debug] ## Reached current waypoint, it is: rwp #107: -10012.68 -456.09
19:31:47.5694 [Debug] ## ConsumeCurrentWaypoint invoked
19:31:47.5694 [Debug] ## Next waypoint is rwp #108: -10015.51 -473.72
19:31:48.0514 [Debug] StopSpin
19:31:48.2094 [Debug] Heading close enough, releasing spin
19:31:48.4724 [Debug] Heading close enough, releasing spin
19:31:48.7244 [Debug] Heading close enough, releasing spin
19:31:49.1114 [Debug] Heading close enough, releasing spin
19:31:49.3754 [Debug] Heading close enough, releasing spin
19:31:49.6394 [Debug] Heading close enough, releasing spin
19:31:50.0274 [Debug] Heading close enough, releasing spin
19:31:50.0284 [Debug] ## Reached current waypoint, it is: rwp #108: -10015.51 -473.72
19:31:50.0284 [Debug] ## ConsumeCurrentWaypoint invoked
19:31:50.0294 [Debug] ## Next waypoint is rwp #109: -10022.31 -488.93
19:31:50.5354 [Debug] StopSpin
19:31:50.6944 [Debug] Heading close enough, releasing spin
19:31:50.9584 [Debug] ## New target = "Ausgehungerter Terrorwolf", GUID = 0xf1300000d50ed157
19:31:50.9584 [Debug] ## Profile.Wander = False, Profile distance = 24,9229431152344
19:31:50.9594 [Debug] Let's kill Ausgehungerter Terrorwolf (f1300000d50ed157)
19:31:50.9804 [Debug] Facing enemy
19:31:51.2624 [Debug] StopSpin
19:31:51.2834 [Debug] SendKey: "Common.Target"
19:31:51.7064 [Debug] Setting chat target to: "Ausgehungerter Terrorwolf"
19:31:51.8254 [Debug] CastSpell: "Warrior.Charge", WaitGCD=True, FastReturn=False
19:31:51.8254 [Debug] SendKey: "Warrior.Charge"
19:31:52.5374 [Debug] Charge is moving us, excellent!
19:31:52.8954 [Debug] Going into warrior main loop
19:31:53.1154 [Debug] Sleeping for spell lead delay with no interrupt
19:31:53.4484 [Debug] CastSpell: "Warrior.Bloodrage", WaitGCD=True, FastReturn=False
19:31:53.4484 [Debug] SendKey: "Warrior.Bloodrage"
19:31:54.4404 [Debug] Sleeping for spell lead delay with no interrupt
19:31:54.7734 [Debug] CastSpell: "Warrior.DemoShout", WaitGCD=True, FastReturn=False
19:31:54.7734 [Debug] SendKey: "Warrior.DemoShout"
19:31:56.6304 [Debug] Sleeping for spell lead delay with no interrupt
19:31:56.9644 [Debug] CastSpell: "Warrior.Rend", WaitGCD=True, FastReturn=False
19:31:56.9644 [Debug] SendKey: "Warrior.Rend"
19:31:57.8494 Possible add: "Giftweberspinne" (distance = 24,60824, bearing = 0,748399497158524), backing up combat
19:31:58.0944 [Debug] StopSpin
19:32:00.8984 Backed up for max time, stopping
19:32:01.6004 [Debug] TweakMelee: too far away to tweak, ignoring
19:32:01.6004 [Debug] Approaching "Ausgehungerter Terrorwolf" to distance of 2,8
19:32:02.2864 Backing up
19:32:03.9554 [Debug] CastSpell: "Warrior.Hamstring", WaitGCD=True, FastReturn=False
19:32:03.9554 [Debug] SendKey: "Warrior.Hamstring"
19:32:05.2704 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:32:05.4844 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:32:05.6974 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:32:05.9094 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:32:06.1244 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:32:06.3374 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:32:06.5514 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:32:06.6534 [Debug] Combat result: Success
19:32:06.6534 [Debug] Queueing new lootable corpse: 0xf1300000d50ed157, IsMine=True, name = "Ausgehungerter Terrorwolf"
19:32:06.7054 Combat done
19:32:07.0174 [Debug] Closest hostile is GUID=f1300000d90ed12c,BaseAddr=223dbf88,Type=Monst er,Name="Giftweberspinne", Culled=False, TooClose=False (distance = 25,66373)
19:32:07.0184 [Debug] Closest hostile is GUID=f1300000d90ed12c,BaseAddr=223dbf88,Type=Monst er,Name="Giftweberspinne", Culled=False, TooClose=False (distance = 25,66373)
19:32:07.0184 Turbo loot!
19:32:07.0184 [Debug] LootFute loop top
19:32:07.9234 [Debug] LootFute loop top
19:32:08.6354 Lootable is gone, looks good
19:32:08.6354 [Debug] Breaking out of LootFute
19:32:08.6364 [Debug] This guy is never skinnable, won't try it
19:32:08.6374 [Debug] ## ConsumeCurrentWaypoint invoked
19:32:08.6384 [Debug] ## Next waypoint is rwp #110: -10030.13 -506.43
19:32:08.6494 [Debug] Closest hostile is GUID=f1300000d90ed12c,BaseAddr=223dbf88,Type=Monst er,Name="Giftweberspinne", Culled=False, TooClose=False (distance = 23,871
19:32:08.6504 [Debug] ## ConsumeCurrentWaypoint invoked
19:32:08.6504 [Debug] ## Next waypoint is rwp #110: -10030.13 -506.43
19:32:09.4674 [Debug] ## New target = "Giftweberspinne", GUID = 0xf1300000d90ed12c
19:32:09.4684 [Debug] ## Profile.Wander = False, Profile distance = 24,7102813720703
19:32:09.4694 [Debug] Let's kill Giftweberspinne (f1300000d90ed12c)
19:32:09.4904 [Debug] StopSpin
19:32:09.5114 [Debug] Facing enemy
19:32:09.9124 [Debug] StopSpin
19:32:09.9344 [Debug] SendKey: "Common.Target"
19:32:10.3554 [Debug] Setting chat target to: "Giftweberspinne"
19:32:10.4754 [Debug] CastSpell: "Warrior.Charge", WaitGCD=True, FastReturn=False
19:32:10.4754 [Debug] SendKey: "Warrior.Charge"
19:32:11.1874 [Debug] Charge is moving us, excellent!
19:32:11.4434 [Debug] Going into warrior main loop
19:32:11.7744 [Debug] Sleeping for spell lead delay with no interrupt
19:32:12.1074 [Debug] CastSpell: "Warrior.DemoShout", WaitGCD=True, FastReturn=False
19:32:12.1074 [Debug] SendKey: "Warrior.DemoShout"
19:32:13.9844 [Debug] Sleeping for spell lead delay with no interrupt
19:32:14.3174 [Debug] CastSpell: "Warrior.Rend", WaitGCD=True, FastReturn=False
19:32:14.3174 [Debug] SendKey: "Warrior.Rend"
19:32:16.1674 [Debug] Sleeping for spell lead delay with no interrupt
19:32:16.5004 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:32:16.5004 [Debug] SendKey: "Warrior.HeroicStrike"
19:32:17.4934 [Debug] Sleeping for spell lead delay with no interrupt
19:32:17.8264 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:32:17.8264 [Debug] SendKey: "Warrior.HeroicStrike"
19:32:19.6284 [Debug] Sleeping for spell lead delay with no interrupt
19:32:19.9634 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:32:19.9644 [Debug] SendKey: "Warrior.HeroicStrike"
19:32:22.1594 [Debug] CastSpell: "Warrior.Hamstring", WaitGCD=True, FastReturn=False
19:32:22.1594 [Debug] SendKey: "Warrior.Hamstring"
19:32:22.9324 Additional attacker!
19:32:23.0354 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:32:23.2384 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:32:23.4534 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:32:23.6674 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:32:23.8984 [Debug] Sleeping for spell lead delay with no interrupt
19:32:24.2314 [Debug] CastSpell: "Warrior.Thunderclap", WaitGCD=True, FastReturn=False
19:32:24.2314 [Debug] SendKey: "Warrior.Thunderclap"
19:32:24.9934 [Debug] Combat result: Success
19:32:24.9934 [Debug] Queueing new lootable corpse: 0xf1300000d90ed12c, IsMine=True, name = "Giftweberspinne"
19:32:25.0454 Combat done
19:32:25.0684 Extra attacker, range: 3,53
19:32:25.2744 [Debug] New effect: 644 = "Benommen"
19:32:25.7524 [Debug] StopSpin
19:32:25.7724 [Debug] SendKey: "Common.Target"
19:32:25.8844 Got unsolicited target! Ambush?
19:32:25.8954 [Debug] Setting chat target to: "Tollwütiger Terrorwolf"
19:32:25.8964 [Debug] Approaching "Tollwütiger Terrorwolf" to distance of 4,8
19:32:26.0164 [Debug] Sleeping for spell lead delay with no interrupt
19:32:26.3494 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:32:26.3494 [Debug] SendKey: "Warrior.HeroicStrike"
19:32:26.6484 [Debug] NetCheck: Result=Safe,LinkTo=http://vforums.mmoglider.com,WarningText=No netcheck of note.,WarningDate=12:30:00 September 2008
19:32:27.3214 [Debug] Going into warrior main loop
19:32:29.6354 [Debug] CastSpell: "Warrior.DemoShout", WaitGCD=True, FastReturn=False
19:32:29.6354 [Debug] SendKey: "Warrior.DemoShout"
19:32:32.1734 [Debug] CastSpell: "Warrior.Rend", WaitGCD=True, FastReturn=False
19:32:32.1734 [Debug] SendKey: "Warrior.Rend"
19:32:33.8264 [Debug] Sleeping for spell lead delay with no interrupt
19:32:34.1594 [Debug] CastSpell: "Warrior.Hamstring", WaitGCD=True, FastReturn=False
19:32:34.1594 [Debug] SendKey: "Warrior.Hamstring"
19:32:35.0354 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:32:35.2494 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:32:35.4524 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:32:35.6724 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:32:35.8874 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:32:36.1024 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:32:36.3174 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:32:36.5214 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:32:36.7354 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:32:36.9494 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:32:37.1634 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:32:37.3764 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:32:37.5794 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:32:37.7934 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:32:37.8944 [Debug] Combat result: Success
19:32:37.8954 [Debug] Queueing new lootable corpse: 0xf1300002350ed129, IsMine=True, name = "Tollwütiger Terrorwolf"
19:32:37.9474 Combat done
19:32:37.9594 Gained 264 experience.
19:32:38.2104 [Debug] Closest hostile is GUID=f1300002390e9e88,BaseAddr=223c8938,Type=Monst er,Name="Grüner Eremit", Culled=False, TooClose=False (distance = 44,687)
19:32:38.2114 [Debug] Closest hostile is GUID=f1300002390e9e88,BaseAddr=223c8938,Type=Monst er,Name="Grüner Eremit", Culled=False, TooClose=False (distance = 44,687)
19:32:38.2114 [Debug] Closest hostile is GUID=f1300002390e9e88,BaseAddr=223c8938,Type=Monst er,Name="Grüner Eremit", Culled=False, TooClose=False (distance = 44,687)
19:32:38.2124 [Debug] Closest hostile is GUID=f1300002390e9e88,BaseAddr=223c8938,Type=Monst er,Name="Grüner Eremit", Culled=False, TooClose=False (distance = 44,687)
19:32:38.2124 Turbo loot!
19:32:38.2134 [Debug] LootFute loop top
19:32:39.2184 [Debug] LootFute loop top
19:32:40.1354 [Debug] LootFute loop top
19:32:41.0524 [Debug] LootFute loop top
19:32:41.2994 Lootable is gone, looks good
19:32:41.3004 [Debug] Breaking out of LootFute
19:32:41.3004 [Debug] Going to try skinning it, too!
19:32:44.0484 [Debug] Been too long and monster is still not skinnable
19:32:44.0484 [Debug] Sending Esc to clear target
19:32:44.1094 [Debug] ## ConsumeCurrentWaypoint invoked
19:32:44.1104 [Debug] ## Next waypoint is rwp #110: -10030.13 -506.43
19:32:44.1224 [Debug] Closest hostile is GUID=f1300002390e9e88,BaseAddr=223c8938,Type=Monst er,Name="Grüner Eremit", Culled=False, TooClose=False (distance = 56,6553
19:32:44.2934 [Debug] CastSpell: "Common.Eat", WaitGCD=True, FastReturn=False
19:32:44.2934 [Debug] SendKey: "Common.Eat"
19:33:11.3964 [Debug] SendKey: "Common.Back"
19:33:11.4574 [Debug] ## ConsumeCurrentWaypoint invoked
19:33:11.4584 [Debug] ## Next waypoint is rwp #110: -10030.13 -506.43
19:33:11.5094 [Debug] Closest hostile is GUID=f1300002390e9e88,BaseAddr=223c8938,Type=Monst er,Name="Grüner Eremit", Culled=False, TooClose=False (distance = 38,54497)
19:33:11.5104 [Debug] Closest hostile is GUID=f1300002390e9e88,BaseAddr=223c8938,Type=Monst er,Name="Grüner Eremit", Culled=False, TooClose=False (distance = 38,54497)
19:33:11.5314 [Debug] StopSpin
19:33:11.5514 Turbo loot!
19:33:11.5594 [Debug] LootFute loop top
19:33:12.5644 [Debug] LootFute loop top
19:33:12.9664 Lootable is gone, looks good
19:33:12.9664 [Debug] Breaking out of LootFute
19:33:12.9674 [Debug] This guy is never skinnable, won't try it
19:33:12.9684 [Debug] ## ConsumeCurrentWaypoint invoked
19:33:12.9694 [Debug] ## Next waypoint is rwp #110: -10030.13 -506.43
19:33:13.1044 [Debug] Sending Esc to clear target
19:33:13.3184 [Debug] StopSpin
19:33:13.4704 [Debug] Heading close enough, releasing spin
19:33:13.8524 [Debug] Heading close enough, releasing spin
19:33:14.1024 [Debug] Heading close enough, releasing spin
19:33:14.4884 [Debug] Heading close enough, releasing spin
19:33:14.7514 [Debug] Heading close enough, releasing spin
19:33:15.0144 [Debug] Heading close enough, releasing spin
19:33:15.2764 [Debug] Heading close enough, releasing spin
19:33:15.6654 [Debug] Heading close enough, releasing spin
19:33:15.9264 [Debug] Heading close enough, releasing spin
19:33:16.1894 [Debug] Heading close enough, releasing spin
19:33:16.4514 [Debug] Heading close enough, releasing spin
19:33:16.7274 [Debug] ## Reached current waypoint, it is: rwp #110: -10030.13 -506.43
19:33:16.7274 [Debug] ## ConsumeCurrentWaypoint invoked
19:33:16.7284 [Debug] ## Next waypoint is rwp #111: -10037.36 -523.11
19:33:16.7284 [Debug] StopSpin
19:33:17.2744 [Debug] StopSpin
19:33:17.3404 [Debug] StopSpin
19:33:17.6234 [Debug] Heading close enough, releasing spin
19:33:17.8864 [Debug] Heading close enough, releasing spin
19:33:18.1504 [Debug] Heading close enough, releasing spin
19:33:18.4014 [Debug] Heading close enough, releasing spin
19:33:18.7894 [Debug] Heading close enough, releasing spin
19:33:19.1754 [Debug] Heading close enough, releasing spin
19:33:19.1764 [Debug] ## Reached current waypoint, it is: rwp #111: -10037.36 -523.11
19:33:19.1764 [Debug] ## ConsumeCurrentWaypoint invoked
19:33:19.1774 [Debug] ## Next waypoint is rwp #112: -10037.23 -541.77
19:33:19.5604 [Debug] StopSpin
19:33:19.7184 [Debug] Heading close enough, releasing spin
19:33:19.9814 [Debug] Heading close enough, releasing spin
19:33:20.2454 [Debug] Heading close enough, releasing spin
19:33:20.5094 [Debug] Heading close enough, releasing spin
19:33:20.7724 [Debug] Heading close enough, releasing spin
19:33:21.0364 [Debug] Heading close enough, releasing spin
19:33:21.2994 [Debug] Heading close enough, releasing spin
19:33:21.6864 [Debug] Heading close enough, releasing spin
19:33:21.9494 [Debug] Heading close enough, releasing spin
19:33:21.9504 [Debug] ## Reached current waypoint, it is: rwp #112: -10037.23 -541.77
19:33:21.9504 [Debug] ## ConsumeCurrentWaypoint invoked
19:33:21.9504 [Debug] ## Next waypoint is rwp #113: -10030.31 -558.31
19:33:22.4084 [Debug] StopSpin
19:33:22.5674 [Debug] Heading close enough, releasing spin
19:33:22.8304 [Debug] Heading close enough, releasing spin
19:33:23.0874 [Debug] Heading close enough, releasing spin
19:33:23.4764 [Debug] Heading close enough, releasing spin
19:33:23.7404 [Debug] Heading close enough, releasing spin
19:33:24.0034 [Debug] Heading close enough, releasing spin
19:33:24.2674 [Debug] Heading close enough, releasing spin
19:33:24.5284 [Debug] Heading close enough, releasing spin
19:33:24.5294 [Debug] ## Reached current waypoint, it is: rwp #113: -10030.31 -558.31
19:33:24.5294 [Debug] ## ConsumeCurrentWaypoint invoked
19:33:24.5294 [Debug] ## Next waypoint is rwp #114: -10023.65 -573.92
19:33:24.9174 [Debug] Heading close enough, releasing spin
19:33:25.1894 [Debug] Heading close enough, releasing spin
19:33:25.4514 [Debug] Heading close enough, releasing spin
19:33:25.7144 [Debug] Heading close enough, releasing spin
19:33:26.1024 [Debug] Heading close enough, releasing spin
19:33:26.3664 [Debug] Heading close enough, releasing spin
19:33:26.7464 [Debug] StopSpin
19:33:26.9054 [Debug] Heading close enough, releasing spin
19:33:26.9064 [Debug] ## Reached current waypoint, it is: rwp #114: -10023.65 -573.92
19:33:26.9064 [Debug] ## ConsumeCurrentWaypoint invoked
19:33:26.9074 [Debug] ## Next waypoint is rwp #115: -10017.84 -590.2
19:33:27.2904 [Debug] StopSpin
19:33:27.4484 [Debug] Heading close enough, releasing spin
19:33:27.8194 [Debug] StopSpin
19:33:27.9784 [Debug] Heading close enough, releasing spin
19:33:28.2424 [Debug] Heading close enough, releasing spin
19:33:28.6534 [Debug] StopSpin
19:33:28.9194 [Debug] StopSpin
19:33:29.0724 [Debug] ## New target = "Giftweberspinne", GUID = 0xf1300000d90e2b96
19:33:29.0734 [Debug] ## Profile.Wander = False, Profile distance = 21,2519454956055
19:33:29.0734 [Debug] Let's kill Giftweberspinne (f1300000d90e2b96)
19:33:29.0734 [Debug] Facing enemy
19:33:29.4744 [Debug] StopSpin
19:33:29.5154 [Debug] StopSpin
19:33:29.5364 [Debug] SendKey: "Common.Target"
19:33:29.9594 [Debug] Setting chat target to: "Giftweberspinne"
19:33:30.0804 [Debug] CastSpell: "Warrior.Charge", WaitGCD=True, FastReturn=False
19:33:30.0804 [Debug] SendKey: "Warrior.Charge"
19:33:30.9164 [Debug] Charge is moving us, excellent!
19:33:30.9684 [Debug] Going into warrior main loop
19:33:31.1884 [Debug] Sleeping for spell lead delay with no interrupt
19:33:31.5214 [Debug] CastSpell: "Warrior.Bloodrage", WaitGCD=True, FastReturn=False
19:33:31.5214 [Debug] SendKey: "Warrior.Bloodrage"
19:33:32.5144 [Debug] Sleeping for spell lead delay with no interrupt
19:33:32.8474 [Debug] CastSpell: "Warrior.DemoShout", WaitGCD=True, FastReturn=False
19:33:32.8474 [Debug] SendKey: "Warrior.DemoShout"
19:33:34.6074 [Debug] Sleeping for spell lead delay with no interrupt
19:33:34.9404 [Debug] CastSpell: "Warrior.BattleShout", WaitGCD=True, FastReturn=False
19:33:34.9414 [Debug] SendKey: "Warrior.BattleShout"
19:33:36.8144 [Debug] Sleeping for spell lead delay with no interrupt
19:33:37.1474 [Debug] CastSpell: "Warrior.Rend", WaitGCD=True, FastReturn=False
19:33:37.1474 [Debug] SendKey: "Warrior.Rend"
19:33:38.8364 [Debug] Sleeping for spell lead delay with no interrupt
19:33:39.1694 [Debug] CastSpell: "Warrior.Hamstring", WaitGCD=True, FastReturn=False
19:33:39.1694 [Debug] SendKey: "Warrior.Hamstring"
19:33:41.0504 [Debug] Sleeping for spell lead delay with no interrupt
19:33:41.3834 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:33:41.3834 [Debug] SendKey: "Warrior.HeroicStrike"
19:33:43.1934 [Debug] Sleeping for spell lead delay with no interrupt
19:33:43.5264 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:33:43.5264 [Debug] SendKey: "Warrior.HeroicStrike"
19:33:44.2884 [Debug] Combat result: Success
19:33:44.2884 [Debug] Queueing new lootable corpse: 0xf1300000d90e2b96, IsMine=True, name = "Giftweberspinne"
19:33:44.3404 Combat done
19:33:44.3494 Gained 290 experience.
19:33:44.3494 [Debug] Closest hostile is GUID=f1300000d90ed143,BaseAddr=223f4898,Type=Monst er,Name="Giftweberspinne", Culled=False, TooClose=False (distance = 19,5858
19:33:44.3504 [Debug] Closest hostile is GUID=f1300000d90ed143,BaseAddr=223f4898,Type=Monst er,Name="Giftweberspinne", Culled=False, TooClose=False (distance = 19,5858
19:33:44.3504 Turbo loot!
19:33:44.3504 [Debug] LootFute loop top
19:33:45.2564 [Debug] LootFute loop top
19:33:46.1724 [Debug] LootFute loop top
19:33:46.4314 Lootable is gone, looks good
19:33:46.4324 [Debug] Breaking out of LootFute
19:33:46.4324 [Debug] This guy is never skinnable, won't try it
19:33:46.4334 [Debug] ## ConsumeCurrentWaypoint invoked
19:33:46.4344 [Debug] ## Next waypoint is rwp #116: -10012.79 -608.45
19:33:46.4464 [Debug] Closest hostile is GUID=f1300000d90ed143,BaseAddr=223f4898,Type=Monst er,Name="Giftweberspinne", Culled=False, TooClose=False (distance = 22,52426)
19:33:46.4474 [Debug] ## ConsumeCurrentWaypoint invoked
19:33:46.4474 [Debug] ## Next waypoint is rwp #116: -10012.79 -608.45
19:33:46.4484 [Debug] Sending Esc to clear target
19:33:46.5204 [Debug] ## New target = "Giftweberspinne", GUID = 0xf1300000d90ed143
19:33:46.5214 [Debug] ## Profile.Wander = False, Profile distance = 0,951460421085358
19:33:46.5214 [Debug] Let's kill Giftweberspinne (f1300000d90ed143)
19:33:46.5224 [Debug] Facing enemy
19:33:47.2034 [Debug] StopSpin
19:33:47.2244 [Debug] SendKey: "Common.Target"
19:33:47.6484 [Debug] Setting chat target to: "Giftweberspinne"
19:33:47.7684 [Debug] CastSpell: "Warrior.Charge", WaitGCD=True, FastReturn=False
19:33:47.7684 [Debug] SendKey: "Warrior.Charge"
19:33:48.5314 [Debug] Charge is moving us, excellent!
19:33:48.9914 [Debug] Going into warrior main loop
19:33:49.3244 [Debug] Sleeping for spell lead delay with no interrupt
19:33:49.6574 [Debug] CastSpell: "Warrior.DemoShout", WaitGCD=True, FastReturn=False
19:33:49.6574 [Debug] SendKey: "Warrior.DemoShout"
19:33:51.5464 [Debug] Sleeping for spell lead delay with no interrupt
19:33:51.8804 [Debug] CastSpell: "Warrior.Rend", WaitGCD=True, FastReturn=False
19:33:51.8804 [Debug] SendKey: "Warrior.Rend"
19:33:53.7804 [Debug] Sleeping for spell lead delay with no interrupt
19:33:54.1134 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:33:54.1134 [Debug] SendKey: "Warrior.HeroicStrike"
19:33:55.1084 [Debug] Sleeping for spell lead delay with no interrupt
19:33:55.4424 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:33:55.4424 [Debug] SendKey: "Warrior.HeroicStrike"
19:33:57.4374 [Debug] Sleeping for spell lead delay with no interrupt
19:33:57.7704 [Debug] CastSpell: "Warrior.Hamstring", WaitGCD=True, FastReturn=False
19:33:57.7704 [Debug] SendKey: "Warrior.Hamstring"
19:33:58.5324 [Debug] Combat result: Success
19:33:58.5324 [Debug] Queueing new lootable corpse: 0xf1300000d90ed143, IsMine=True, name = "Giftweberspinne"
19:33:58.5834 Combat done
19:33:58.8914 [Debug] Closest hostile is GUID=f1300002390ed125,BaseAddr=223e3ba8,Type=Monst er,Name="Grüner Eremit", Culled=False, TooClose=False (distance = 45,31743)
19:33:58.8914 [Debug] Closest hostile is GUID=f1300002390ed125,BaseAddr=223e3ba8,Type=Monst er,Name="Grüner Eremit", Culled=False, TooClose=False (distance = 45,31743)
19:33:58.8914 Turbo loot!
19:33:58.8924 [Debug] LootFute loop top
19:33:59.8974 [Debug] LootFute loop top
19:34:00.8144 [Debug] LootFute loop top
19:34:01.4274 Lootable is gone, looks good
19:34:01.4284 [Debug] Breaking out of LootFute
19:34:01.4284 [Debug] This guy is never skinnable, won't try it
19:34:01.4284 [Debug] ## ConsumeCurrentWaypoint invoked
19:34:01.4294 [Debug] ## Next waypoint is rwp #117: -10009.2 -624.27
19:34:01.4304 [Debug] Closest hostile is GUID=f1300002390ed125,BaseAddr=223e3ba8,Type=Monst er,Name="Grüner Eremit", Culled=False, TooClose=False (distance = 45,43314)
19:34:01.4304 [Debug] ## ConsumeCurrentWaypoint invoked
19:34:01.4314 [Debug] ## Next waypoint is rwp #117: -10009.2 -624.27
19:34:01.8434 [Debug] StopSpin
19:34:01.9944 [Debug] Heading close enough, releasing spin
19:34:02.3784 [Debug] Heading close enough, releasing spin
19:34:02.6384 [Debug] Heading close enough, releasing spin
19:34:03.0254 [Debug] Heading close enough, releasing spin
19:34:03.2894 [Debug] Heading close enough, releasing spin
19:34:03.5534 [Debug] Heading close enough, releasing spin
19:34:03.5544 [Debug] ## Reached current waypoint, it is: rwp #117: -10009.2 -624.27
19:34:03.5544 [Debug] ## ConsumeCurrentWaypoint invoked
19:34:03.5554 [Debug] ## Next waypoint is rwp #118: -10007.32 -635.21
19:34:03.8184 [Debug] Heading close enough, releasing spin
19:34:04.0814 [Debug] Heading close enough, releasing spin
19:34:04.3324 [Debug] Heading close enough, releasing spin
19:34:04.8414 [Debug] StopSpin
19:34:05.0064 [Debug] Heading close enough, releasing spin
19:34:05.2694 [Debug] Heading close enough, releasing spin
19:34:05.2694 [Debug] ## Reached current waypoint, it is: rwp #118: -10007.32 -635.21
19:34:05.2704 [Debug] ## ConsumeCurrentWaypoint invoked
19:34:05.2704 [Debug] ## Next waypoint is rwp #119: -10004.29 -652.75
19:34:05.5334 [Debug] Heading close enough, releasing spin
19:34:05.7994 [Debug] Heading close enough, releasing spin
19:34:06.0644 [Debug] Heading close enough, releasing spin
19:34:06.3274 [Debug] Heading close enough, releasing spin
19:34:06.5904 [Debug] Heading close enough, releasing spin
19:34:06.8424 [Debug] Heading close enough, releasing spin
19:34:07.2314 [Debug] Heading close enough, releasing spin
19:34:07.4954 [Debug] Heading close enough, releasing spin
19:34:07.7724 [Debug] ## Reached current waypoint, it is: rwp #119: -10004.29 -652.75
19:34:07.7724 [Debug] ## ConsumeCurrentWaypoint invoked
19:34:07.7734 [Debug] ## Next waypoint is rwp #120: -10001.51 -668.76
19:34:07.7734 [Debug] StopSpin
19:34:08.0504 [Debug] Heading close enough, releasing spin
19:34:08.4364 [Debug] Heading close enough, releasing spin
19:34:08.6994 [Debug] Heading close enough, releasing spin
19:34:08.9564 [Debug] Heading close enough, releasing spin
19:34:09.2194 [Debug] Heading close enough, releasing spin
19:34:09.6084 [Debug] Heading close enough, releasing spin
19:34:09.8734 [Debug] Heading close enough, releasing spin
19:34:10.1644 [Debug] ## Reached current waypoint, it is: rwp #120: -10001.51 -668.76
19:34:10.1644 [Debug] ## ConsumeCurrentWaypoint invoked
19:34:10.1654 [Debug] ## Next waypoint is rwp #121: -9995.37 -683.17
19:34:10.1664 [Debug] StopSpin
19:34:10.5944 [Debug] StopSpin
19:34:10.7504 [Debug] ## New target = "Giftweberspinne", GUID = 0xf1300000d90ed128
19:34:10.7514 [Debug] ## Profile.Wander = False, Profile distance = 6,85881471633911
19:34:10.7514 [Debug] Let's kill Giftweberspinne (f1300000d90ed12
19:34:10.7514 [Debug] Facing enemy
19:34:10.7524 [Debug] SendKey: "Common.Target"
19:34:11.1774 [Debug] Setting chat target to: "Giftweberspinne"
19:34:11.2974 [Debug] CastSpell: "Warrior.Charge", WaitGCD=True, FastReturn=False
19:34:11.2974 [Debug] SendKey: "Warrior.Charge"
19:34:12.0384 [Debug] Charge is moving us, excellent!
19:34:12.2434 [Debug] Going into warrior main loop
19:34:12.5784 [Debug] Sleeping for spell lead delay with no interrupt
19:34:12.9114 [Debug] CastSpell: "Warrior.DemoShout", WaitGCD=True, FastReturn=False
19:34:12.9114 [Debug] SendKey: "Warrior.DemoShout"
19:34:14.7794 [Debug] Sleeping for spell lead delay with no interrupt
19:34:15.1124 [Debug] CastSpell: "Warrior.Rend", WaitGCD=True, FastReturn=False
19:34:15.1124 [Debug] SendKey: "Warrior.Rend"
19:34:16.8044 [Debug] Sleeping for spell lead delay with no interrupt
19:34:17.1374 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:34:17.1374 [Debug] SendKey: "Warrior.HeroicStrike"
19:34:20.3884 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:34:20.3884 [Debug] SendKey: "Warrior.HeroicStrike"
19:34:22.9984 [Debug] CastSpell: "Warrior.Hamstring", WaitGCD=True, FastReturn=False
19:34:22.9984 [Debug] SendKey: "Warrior.Hamstring"
19:34:28.2634 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:34:28.2634 [Debug] SendKey: "Warrior.HeroicStrike"
19:34:29.9704 [Debug] Combat result: Success
19:34:29.9704 [Debug] Queueing new lootable corpse: 0xf1300000d90ed128, IsMine=True, name = "Giftweberspinne"
19:34:30.0224 Combat done
19:34:30.0314 Gained 132 experience.
19:34:30.1814 [Debug] Closest hostile is GUID=f13000021b0ed144,BaseAddr=223cdbf8,Type=Monst er,Name="Zwerggiftweberspinne", Culled=False, TooClose=False (distance = 36,35094)
19:34:30.1834 [Debug] Closest hostile is GUID=f13000021b0ed144,BaseAddr=223cdbf8,Type=Monst er,Name="Zwerggiftweberspinne", Culled=False, TooClose=False (distance = 36,35094)
19:34:30.1834 Turbo loot!
19:34:30.1834 [Debug] LootFute loop top
19:34:31.0934 [Debug] LootFute loop top
19:34:31.9534 Lootable is gone, looks good
19:34:31.9534 [Debug] Breaking out of LootFute
19:34:31.9544 [Debug] This guy is never skinnable, won't try it
19:34:31.9544 [Debug] ## ConsumeCurrentWaypoint invoked
19:34:31.9554 [Debug] ## Next waypoint is rwp #122: -9990.08 -697.69
19:34:31.9554 [Debug] Closest hostile is GUID=f13000021b0ed144,BaseAddr=223cdbf8,Type=Monst er,Name="Zwerggiftweberspinne", Culled=False, TooClose=False (distance = 35,14755)
19:34:31.9564 [Debug] ## ConsumeCurrentWaypoint invoked
19:34:31.9564 [Debug] ## Next waypoint is rwp #122: -9990.08 -697.69
19:34:31.9774 [Debug] Heading close enough, releasing spin
19:34:32.2374 [Debug] Heading close enough, releasing spin
19:34:32.4934 [Debug] Heading close enough, releasing spin
19:34:32.8814 [Debug] Heading close enough, releasing spin
19:34:33.1444 [Debug] Heading close enough, releasing spin
19:34:33.1454 [Debug] ## Reached current waypoint, it is: rwp #122: -9990.08 -697.69
19:34:33.1454 [Debug] ## ConsumeCurrentWaypoint invoked
19:34:33.1454 [Debug] ## Next waypoint is rwp #123: -9991.37 -712.91
19:34:33.5034 [Debug] StopSpin
19:34:33.7804 [Debug] ## New target = "Zwerggiftweberspinne", GUID = 0xf13000021b0ed144
19:34:33.7814 [Debug] ## Profile.Wander = False, Profile distance = 5,54844379425049
19:34:33.7824 [Debug] Let's kill Zwerggiftweberspinne (f13000021b0ed144)
19:34:33.7824 [Debug] Facing enemy
19:34:33.7824 [Debug] SendKey: "Common.Target"
19:34:34.2024 [Debug] Setting chat target to: "Zwerggiftweberspinne"
19:34:34.3224 [Debug] CastSpell: "Warrior.Charge", WaitGCD=True, FastReturn=False
19:34:34.3224 [Debug] SendKey: "Warrior.Charge"
19:34:35.0544 [Debug] Charge is moving us, excellent!
19:34:35.2094 [Debug] Going into warrior main loop
19:34:35.4294 [Debug] Sleeping for spell lead delay with no interrupt
19:34:35.7624 [Debug] CastSpell: "Warrior.Bloodrage", WaitGCD=True, FastReturn=False
19:34:35.7624 [Debug] SendKey: "Warrior.Bloodrage"
19:34:36.7564 [Debug] Sleeping for spell lead delay with no interrupt
19:34:37.0894 [Debug] CastSpell: "Warrior.DemoShout", WaitGCD=True, FastReturn=False
19:34:37.0894 [Debug] SendKey: "Warrior.DemoShout"
19:34:38.9354 [Debug] Sleeping for spell lead delay with no interrupt
19:34:39.2684 [Debug] CastSpell: "Warrior.Rend", WaitGCD=True, FastReturn=False
19:34:39.2684 [Debug] SendKey: "Warrior.Rend"
19:34:41.1834 [Debug] Sleeping for spell lead delay with no interrupt
19:34:41.5164 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:34:41.5164 [Debug] SendKey: "Warrior.HeroicStrike"
19:34:43.5164 [Debug] Sleeping for spell lead delay with no interrupt
19:34:43.8494 [Debug] CastSpell: "Warrior.Hamstring", WaitGCD=True, FastReturn=False
19:34:43.8494 [Debug] SendKey: "Warrior.Hamstring"
19:34:44.7384 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:34:44.9414 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:34:45.1584 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:34:45.3744 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:34:45.5894 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:34:45.8074 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:34:46.0124 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:34:46.2284 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:34:46.3304 [Debug] Combat result: Success
19:34:46.3314 [Debug] Queueing new lootable corpse: 0xf13000021b0ed144, IsMine=True, name = "Zwerggiftweberspinne"
19:34:46.3824 Combat done
19:34:46.3964 Gained 145 experience.
19:34:46.8084 [Debug] Closest hostile is GUID=f1300000d50ed12b,BaseAddr=223c9de8,Type=Monst er,Name="Ausgehungerter Terrorwolf", Culled=False, TooClose=False (distance = 46,12335)
19:34:46.8084 [Debug] Closest hostile is GUID=f1300000d50ed12b,BaseAddr=223c9de8,Type=Monst er,Name="Ausgehungerter Terrorwolf", Culled=False, TooClose=False (distance = 46,12335)
19:34:46.8094 Turbo loot!
19:34:46.8094 [Debug] LootFute loop top
19:34:47.7464 [Debug] LootFute loop top
19:34:48.6524 [Debug] LootFute loop top
19:34:48.9054 Lootable is gone, looks good
19:34:48.9064 [Debug] Breaking out of LootFute
19:34:48.9064 [Debug] Going to try skinning it, too!
19:34:51.6654 [Debug] Been too long and monster is still not skinnable
19:34:51.6654 [Debug] Sending Esc to clear target
19:34:51.7254 [Debug] ## ConsumeCurrentWaypoint invoked
19:34:51.7264 [Debug] ## Next waypoint is rwp #124: -9998.7 -726.43
19:34:51.7354 [Debug] Closest hostile is GUID=f1300002350e1d64,BaseAddr=223e1248,Type=Monst er,Name="Tollwütiger Terrorwolf", Culled=False, TooClose=False (distance = 43,4794)
19:34:51.7364 [Debug] ## ConsumeCurrentWaypoint invoked
19:34:51.7364 [Debug] ## Next waypoint is rwp #124: -9998.7 -726.43
19:34:52.0504 [Debug] StopSpin
19:34:52.3304 [Debug] Heading close enough, releasing spin
19:34:52.5944 [Debug] Heading close enough, releasing spin
19:34:52.5954 [Debug] ## Reached current waypoint, it is: rwp #124: -9998.7 -726.43
19:34:52.5954 [Debug] ## ConsumeCurrentWaypoint invoked
19:34:52.5964 [Debug] ## Next waypoint is rwp #125: -10012.47 -735.63
19:34:52.9914 [Debug] StopSpin
19:34:53.1484 [Debug] Heading close enough, releasing spin
19:34:53.5444 [Debug] Heading close enough, releasing spin
19:34:53.8114 [Debug] Heading close enough, releasing spin
19:34:54.0744 [Debug] Heading close enough, releasing spin
19:34:54.3374 [Debug] Heading close enough, releasing spin
19:34:54.6004 [Debug] Heading close enough, releasing spin
19:34:54.8634 [Debug] Heading close enough, releasing spin
19:34:54.8634 [Debug] ## Reached current waypoint, it is: rwp #125: -10012.47 -735.63
19:34:54.8644 [Debug] ## ConsumeCurrentWaypoint invoked
19:34:54.8644 [Debug] ## Next waypoint is rwp #126: -10028.02 -744.13
19:34:55.2404 [Debug] Heading close enough, releasing spin
19:34:55.6164 [Debug] ## New target = "Tollwütiger Terrorwolf", GUID = 0xf1300002350e1d64
19:34:55.6174 [Debug] ## Profile.Wander = False, Profile distance = 24,4484920501709
19:34:55.6174 [Debug] Let's kill Tollwütiger Terrorwolf (f1300002350e1d64)
19:34:55.6384 [Debug] Facing enemy
19:34:56.0594 [Debug] StopSpin
19:34:56.1004 [Debug] StopSpin
19:34:56.1214 [Debug] SendKey: "Common.Target"
19:34:56.5444 [Debug] Setting chat target to: "Tollwütiger Terrorwolf"
19:34:56.6654 [Debug] CastSpell: "Warrior.Charge", WaitGCD=True, FastReturn=False
19:34:56.6654 [Debug] SendKey: "Warrior.Charge"
19:34:57.3854 [Debug] Charge is moving us, excellent!
19:34:57.5894 [Debug] Going into warrior main loop
19:34:57.9254 [Debug] Sleeping for spell lead delay with no interrupt
19:34:58.2584 [Debug] CastSpell: "Warrior.DemoShout", WaitGCD=True, FastReturn=False
19:34:58.2584 [Debug] SendKey: "Warrior.DemoShout"
19:35:00.1234 [Debug] Sleeping for spell lead delay with no interrupt
19:35:00.4564 [Debug] CastSpell: "Warrior.Rend", WaitGCD=True, FastReturn=False
19:35:00.4564 [Debug] SendKey: "Warrior.Rend"
19:35:02.3344 [Debug] Sleeping for spell lead delay with no interrupt
19:35:02.6674 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:35:02.6674 [Debug] SendKey: "Warrior.HeroicStrike"
19:35:03.6644 [Debug] Sleeping for spell lead delay with no interrupt
19:35:03.9974 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:35:03.9974 [Debug] SendKey: "Warrior.HeroicStrike"
19:35:05.2844 [Debug] Sleeping for spell lead delay with no interrupt
19:35:05.6174 [Debug] CastSpell: "Warrior.Hamstring", WaitGCD=True, FastReturn=False
19:35:05.6174 [Debug] SendKey: "Warrior.Hamstring"
19:35:06.3794 [Debug] Combat result: Success
19:35:06.3794 [Debug] Queueing new lootable corpse: 0xf1300002350e1d64, IsMine=True, name = "Tollwütiger Terrorwolf"
19:35:06.4314 Combat done
19:35:06.4434 Gained 119 experience.
19:35:06.7434 [Debug] Closest hostile is GUID=f1300000d50ed149,BaseAddr=223eb7c8,Type=Monst er,Name="Ausgehungerter Terrorwolf", Culled=False, TooClose=False (distance = 38,7667)
19:35:06.7434 [Debug] Closest hostile is GUID=f1300000d50ed149,BaseAddr=223eb7c8,Type=Monst er,Name="Ausgehungerter Terrorwolf", Culled=False, TooClose=False (distance = 38,7667)
19:35:06.7444 Turbo loot!
19:35:06.7444 [Debug] LootFute loop top
19:35:07.6524 [Debug] LootFute loop top
19:35:08.5684 [Debug] LootFute loop top
19:35:09.4844 [Debug] LootFute loop top
19:35:09.7384 Lootable is gone, looks good
19:35:09.7394 [Debug] Breaking out of LootFute
19:35:09.7394 [Debug] This guy is never skinnable, won't try it
19:35:09.7404 [Debug] ## ConsumeCurrentWaypoint invoked
19:35:09.7414 [Debug] ## Next waypoint is rwp #126: -10028.02 -744.13
19:35:09.7534 [Debug] Closest hostile is GUID=f1300000d50ed149,BaseAddr=223eb7c8,Type=Monst er,Name="Ausgehungerter Terrorwolf", Culled=False, TooClose=False (distance = 43,36926)
19:35:09.7534 [Debug] ## ConsumeCurrentWaypoint invoked
19:35:09.7544 [Debug] ## Next waypoint is rwp #126: -10028.02 -744.13
19:35:09.7544 [Debug] Sending Esc to clear target
19:35:10.7954 [Debug] StopSpin
19:35:10.9484 [Debug] Heading close enough, releasing spin
19:35:11.2094 [Debug] Heading close enough, releasing spin
19:35:11.5964 [Debug] Heading close enough, releasing spin
19:35:11.8584 [Debug] Heading close enough, releasing spin
19:35:12.1204 [Debug] Heading close enough, releasing spin
19:35:12.4964 [Debug] Heading close enough, releasing spin
19:35:12.8854 [Debug] Heading close enough, releasing spin
19:35:13.1624 [Debug] ## Reached current waypoint, it is: rwp #126: -10028.02 -744.13
19:35:13.1624 [Debug] ## ConsumeCurrentWaypoint invoked
19:35:13.1624 [Debug] ## Next waypoint is rwp #127: -10034.05 -760.73
19:35:13.1624 [Debug] StopSpin
19:35:13.5874 [Debug] StopSpin
19:35:13.7424 [Debug] Heading close enough, releasing spin
19:35:14.0004 [Debug] Heading close enough, releasing spin
19:35:14.3824 [Debug] Heading close enough, releasing spin
19:35:14.6324 [Debug] Heading close enough, releasing spin
19:35:15.0074 [Debug] Heading close enough, releasing spin
19:35:15.3884 [Debug] Heading close enough, releasing spin
19:35:15.7744 [Debug] Heading close enough, releasing spin
19:35:15.7744 [Debug] ## Reached current waypoint, it is: rwp #127: -10034.05 -760.73
19:35:15.7754 [Debug] ## ConsumeCurrentWaypoint invoked
19:35:15.7754 [Debug] ## Next waypoint is rwp #128: -10037.35 -776.48
19:35:16.0344 [Debug] Heading close enough, releasing spin
19:35:16.2974 [Debug] Heading close enough, releasing spin
19:35:16.8014 [Debug] StopSpin
19:35:16.9544 [Debug] ## New target = "Ausgehungerter Terrorwolf", GUID = 0xf1300000d50ed149
19:35:16.9544 [Debug] ## Profile.Wander = False, Profile distance = 9,7575511932373
19:35:16.9544 [Debug] Let's kill Ausgehungerter Terrorwolf (f1300000d50ed149)
19:35:16.9544 [Debug] Facing enemy
19:35:17.3354 [Debug] StopSpin
19:35:17.3564 [Debug] SendKey: "Common.Target"
19:35:17.7804 [Debug] Setting chat target to: "Ausgehungerter Terrorwolf"
19:35:17.9224 [Debug] CastSpell: "Warrior.Ranged", WaitGCD=True, FastReturn=False
19:35:17.9224 [Debug] SendKey: "Warrior.Ranged"
19:35:19.7454 [Debug] SendKey: "Common.ToggleCombat"
19:35:19.8064 [Debug] Going into warrior main loop
19:35:23.0104 [Debug] CastSpell: "Warrior.DemoShout", WaitGCD=True, FastReturn=False
19:35:23.0104 [Debug] SendKey: "Warrior.DemoShout"
19:35:24.8794 [Debug] Sleeping for spell lead delay with no interrupt
19:35:25.2124 [Debug] CastSpell: "Warrior.Rend", WaitGCD=True, FastReturn=False
19:35:25.2124 [Debug] SendKey: "Warrior.Rend"
19:35:27.9424 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:35:27.9424 [Debug] SendKey: "Warrior.HeroicStrike"
19:35:30.1384 [Debug] CastSpell: "Warrior.Hamstring", WaitGCD=True, FastReturn=False
19:35:30.1384 [Debug] SendKey: "Warrior.Hamstring"
19:35:33.0554 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:35:33.2684 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:35:33.4744 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:35:33.6844 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:35:33.8944 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:35:34.2164 [Debug] CastSpell: "Warrior.BattleShout", WaitGCD=True, FastReturn=False
19:35:34.2164 [Debug] SendKey: "Warrior.BattleShout"
19:35:35.0794 [Debug] Combat result: Success
19:35:35.0794 [Debug] Queueing new lootable corpse: 0xf1300000d50ed149, IsMine=True, name = "Ausgehungerter Terrorwolf"
19:35:35.1314 Combat done
19:35:35.1424 Gained 152 experience.
19:35:35.4054 [Debug] Closest hostile is GUID=f1300000d50e2b97,BaseAddr=223c7488,Type=Monst er,Name="Ausgehungerter Terrorwolf", Culled=False, TooClose=False (distance = 37,85391)
19:35:35.4064 [Debug] Closest hostile is GUID=f1300000d50e2b97,BaseAddr=223c7488,Type=Monst er,Name="Ausgehungerter Terrorwolf", Culled=False, TooClose=False (distance = 37,85391)
19:35:35.4064 Turbo loot!
19:35:35.4074 [Debug] LootFute loop top
19:35:36.4124 [Debug] LootFute loop top
19:35:37.3274 [Debug] LootFute loop top
19:35:38.2434 [Debug] LootFute loop top
19:35:39.0064 Lootable is gone, looks good
19:35:39.0064 [Debug] Breaking out of LootFute
19:35:39.0074 [Debug] This guy is never skinnable, won't try it
19:35:39.0074 [Debug] ## ConsumeCurrentWaypoint invoked
19:35:39.0074 [Debug] ## Next waypoint is rwp #14: -10014.94 -767.64
19:35:39.0154 [Debug] Closest hostile is GUID=f1300002350e1b8f,BaseAddr=223e26f8,Type=Monst er,Name="Tollwütiger Terrorwolf", Culled=False, TooClose=False (distance = 34,05501)
19:35:39.1844 [Debug] CastSpell: "Common.Eat", WaitGCD=True, FastReturn=False
19:35:39.1844 [Debug] SendKey: "Common.Eat"
19:36:06.8414 [Debug] SendKey: "Common.Back"
19:36:06.9024 [Debug] ## ConsumeCurrentWaypoint invoked
19:36:06.9034 [Debug] ## Next waypoint is rwp #14: -10014.94 -767.64
19:36:07.1814 [Debug] StopSpin
19:36:07.2134 [Debug] Heading close enough, releasing spin
19:36:07.6004 [Debug] Heading close enough, releasing spin
19:36:07.9884 [Debug] Heading close enough, releasing spin
19:36:08.3714 [Debug] StopSpin
19:36:08.5294 [Debug] Heading close enough, releasing spin
19:36:08.7944 [Debug] Heading close enough, releasing spin
19:36:09.0764 [Debug] ## Reached current waypoint, it is: rwp #14: -10014.94 -767.64
19:36:09.0764 [Debug] ## ConsumeCurrentWaypoint invoked
19:36:09.0774 [Debug] ## Next waypoint is rwp #15: -9998.94 -767.79
19:36:09.0774 [Debug] StopSpin
19:36:09.3604 [Debug] Heading close enough, releasing spin
19:36:09.6244 [Debug] Heading close enough, releasing spin
19:36:09.9954 [Debug] StopSpin
19:36:10.1534 [Debug] Heading close enough, releasing spin
19:36:10.4164 [Debug] Heading close enough, releasing spin
19:36:10.6794 [Debug] Heading close enough, releasing spin
19:36:10.9424 [Debug] Heading close enough, releasing spin
19:36:11.2054 [Debug] Heading close enough, releasing spin
19:36:11.2064 [Debug] ## Reached current waypoint, it is: rwp #15: -9998.94 -767.79
19:36:11.2064 [Debug] ## ConsumeCurrentWaypoint invoked
19:36:11.2064 [Debug] ## Next waypoint is rwp #16: -9980.47 -765.52
19:36:11.5994 [Debug] Heading close enough, releasing spin
19:36:11.8634 [Debug] Heading close enough, releasing spin
19:36:12.1244 [Debug] Heading close enough, releasing spin
19:36:12.5134 [Debug] Heading close enough, releasing spin
19:36:12.7644 [Debug] Heading close enough, releasing spin
19:36:13.2214 [Debug] StopSpin
19:36:13.4924 [Debug] Heading close enough, releasing spin
19:36:13.8764 [Debug] Heading close enough, releasing spin
19:36:13.8764 [Debug] ## Reached current waypoint, it is: rwp #16: -9980.47 -765.52
19:36:13.8764 [Debug] ## ConsumeCurrentWaypoint invoked
19:36:13.8774 [Debug] ## Next waypoint is rwp #17: -9966.22 -763.43
19:36:14.1374 [Debug] Heading close enough, releasing spin
19:36:14.5274 [Debug] Heading close enough, releasing spin
19:36:14.7914 [Debug] Heading close enough, releasing spin
19:36:15.0484 [Debug] Heading close enough, releasing spin
19:36:15.4514 [Debug] StopSpin
19:36:15.6014 [Debug] Heading close enough, releasing spin
19:36:15.9974 [Debug] ## Reached current waypoint, it is: rwp #17: -9966.22 -763.43
19:36:15.9974 [Debug] ## ConsumeCurrentWaypoint invoked
19:36:15.9984 [Debug] ## Next waypoint is rwp #18: -9953.42 -755.1
19:36:15.9984 [Debug] StopSpin
19:36:16.5764 [Debug] Heading close enough, releasing spin
19:36:16.5764 [Debug] StopSpin
19:36:16.8584 [Debug] Heading close enough, releasing spin
19:36:17.1214 [Debug] Heading close enough, releasing spin
19:36:17.3844 [Debug] Heading close enough, releasing spin
19:36:17.6484 [Debug] Heading close enough, releasing spin
19:36:18.0364 [Debug] Heading close enough, releasing spin
19:36:18.2984 [Debug] Heading close enough, releasing spin
19:36:18.2994 [Debug] ## Reached current waypoint, it is: rwp #18: -9953.42 -755.1
19:36:18.2994 [Debug] ## ConsumeCurrentWaypoint invoked
19:36:18.3004 [Debug] ## Next waypoint is rwp #19: -9947.52 -737.69
19:36:18.7594 [Debug] StopSpin
19:36:18.9184 [Debug] Heading close enough, releasing spin
19:36:19.1824 [Debug] Heading close enough, releasing spin
19:36:19.4444 [Debug] Heading close enough, releasing spin
19:36:19.7774 [Debug] StopSpin
19:36:20.0614 [Debug] Heading close enough, releasing spin
19:36:20.3124 [Debug] Heading close enough, releasing spin
19:36:20.6994 [Debug] Heading close enough, releasing spin
19:36:20.6994 [Debug] ## Reached current waypoint, it is: rwp #19: -9947.52 -737.69
19:36:20.7004 [Debug] ## ConsumeCurrentWaypoint invoked
19:36:20.7004 [Debug] ## Next waypoint is rwp #20: -9943.91 -719.43
19:36:20.9634 [Debug] Heading close enough, releasing spin
19:36:21.2254 [Debug] Heading close enough, releasing spin
19:36:21.4894 [Debug] Heading close enough, releasing spin
19:36:21.7394 [Debug] Heading close enough, releasing spin
19:36:22.1974 [Debug] StopSpin
19:36:22.4684 [Debug] Heading close enough, releasing spin
19:36:22.8564 [Debug] Heading close enough, releasing spin
19:36:23.1184 [Debug] Heading close enough, releasing spin
19:36:23.3804 [Debug] Heading close enough, releasing spin
19:36:23.3804 [Debug] ## Reached current waypoint, it is: rwp #20: -9943.91 -719.43
19:36:23.3814 [Debug] ## ConsumeCurrentWaypoint invoked
19:36:23.3814 [Debug] ## Next waypoint is rwp #21: -9944.88 -702.94
19:36:23.7644 [Debug] StopSpin
19:36:23.9174 [Debug] Heading close enough, releasing spin
19:36:24.3034 [Debug] Heading close enough, releasing spin
19:36:24.5654 [Debug] Heading close enough, releasing spin
19:36:24.8284 [Debug] Heading close enough, releasing spin
19:36:25.0904 [Debug] Heading close enough, releasing spin
19:36:25.3504 [Debug] Heading close enough, releasing spin
19:36:25.7364 [Debug] Heading close enough, releasing spin
19:36:25.7364 [Debug] ## Reached current waypoint, it is: rwp #21: -9944.88 -702.94
19:36:25.7374 [Debug] ## ConsumeCurrentWaypoint invoked
19:36:25.7374 [Debug] ## Next waypoint is rwp #22: -9956.42 -689.09
19:36:26.2444 [Debug] StopSpin
19:36:26.2764 [Debug] Heading close enough, releasing spin
19:36:26.5374 [Debug] Heading close enough, releasing spin
19:36:26.9394 [Debug] Heading close enough, releasing spin
19:36:27.1954 [Debug] Heading close enough, releasing spin
19:36:27.5784 [Debug] Heading close enough, releasing spin
19:36:27.8284 [Debug] Heading close enough, releasing spin
19:36:28.2034 [Debug] Heading close enough, releasing spin
19:36:28.5924 [Debug] Heading close enough, releasing spin
19:36:28.5924 [Debug] ## Reached current waypoint, it is: rwp #22: -9956.42 -689.09
19:36:28.5934 [Debug] ## ConsumeCurrentWaypoint invoked
19:36:28.5934 [Debug] ## Next waypoint is rwp #23: -9959.36 -671.83
19:36:29.0514 [Debug] StopSpin
19:36:29.2074 [Debug] Heading close enough, releasing spin
19:36:29.5944 [Debug] Heading close enough, releasing spin
19:36:29.8634 [Debug] Heading close enough, releasing spin
19:36:30.1264 [Debug] Heading close enough, releasing spin
19:36:30.3874 [Debug] ## New target = "Ausgehungerter Terrorwolf", GUID = 0xf1300000d50ed12b
19:36:30.3884 [Debug] ## Profile.Wander = False, Profile distance = 5,87939834594727
19:36:30.3884 [Debug] Let's kill Ausgehungerter Terrorwolf (f1300000d50ed12b)
19:36:30.3894 [Debug] Facing enemy
19:36:30.3894 [Debug] SendKey: "Common.Target"
19:36:30.8114 [Debug] Setting chat target to: "Ausgehungerter Terrorwolf"
19:36:30.9314 [Debug] CastSpell: "Warrior.Charge", WaitGCD=True, FastReturn=False
19:36:30.9314 [Debug] SendKey: "Warrior.Charge"
19:36:32.8384 Never seemed to get anywhere on charge
19:36:32.8384 [Debug] Combat result: Retry
19:36:32.8394 [Debug] Sending Esc to clear target
19:36:32.9094 Still targeting full-health mob after combat, clearing it out
19:36:32.9104 [Debug] Sending Esc to clear target
19:36:32.9704 Combat done
19:36:32.9814 Extra attacker, range: 3,66
19:36:33.1694 [Debug] StopSpin
19:36:33.1964 [Debug] SendKey: "Common.Target"
19:36:33.3214 Got unsolicited target! Ambush?
19:36:33.3324 [Debug] Setting chat target to: "Ausgehungerter Terrorwolf"
19:36:33.3334 [Debug] Approaching "Ausgehungerter Terrorwolf" to distance of 4,8
19:36:33.3544 [Debug] StopSpin
19:36:33.3744 [Debug] SendKey: "Common.ToggleCombat"
19:36:33.4354 [Debug] Going into warrior main loop
19:36:33.6564 [Debug] CastSpell: "Warrior.Bloodrage", WaitGCD=True, FastReturn=False
19:36:33.6564 [Debug] SendKey: "Warrior.Bloodrage"
19:36:34.6494 [Debug] Sleeping for spell lead delay with no interrupt
19:36:34.9824 [Debug] CastSpell: "Warrior.DemoShout", WaitGCD=True, FastReturn=False
19:36:34.9824 [Debug] SendKey: "Warrior.DemoShout"
19:36:36.8404 [Debug] Sleeping for spell lead delay with no interrupt
19:36:37.1734 [Debug] CastSpell: "Warrior.Rend", WaitGCD=True, FastReturn=False
19:36:37.1734 [Debug] SendKey: "Warrior.Rend"
19:36:39.0554 [Debug] Sleeping for spell lead delay with no interrupt
19:36:39.3884 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:36:39.3884 [Debug] SendKey: "Warrior.HeroicStrike"
19:36:41.3804 [Debug] Sleeping for spell lead delay with no interrupt
19:36:41.7134 [Debug] CastSpell: "Warrior.Hamstring", WaitGCD=True, FastReturn=False
19:36:41.7134 [Debug] SendKey: "Warrior.Hamstring"
19:36:42.5874 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:36:42.8004 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:36:43.0034 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:36:43.2174 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:36:43.4324 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:36:43.6454 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:36:43.7484 Combat is not on, toggling
19:36:43.7484 [Debug] SendKey: "Common.ToggleCombat"
19:36:44.4144 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:36:44.5154 [Debug] Combat result: Success
19:36:44.5164 [Debug] Queueing new lootable corpse: 0xf1300000d50ed12b, IsMine=True, name = "Ausgehungerter Terrorwolf"
19:36:44.5674 Combat done
19:36:44.5784 Gained 277 experience.
19:36:44.5794 [Debug] Closest hostile is GUID=f13000021b0ed127,BaseAddr=223e5058,Type=Monst er,Name="Zwerggiftweberspinne", Culled=False, TooClose=False (distance = 46,62911)
19:36:44.5804 [Debug] Closest hostile is GUID=f13000021b0ed127,BaseAddr=223e5058,Type=Monst er,Name="Zwerggiftweberspinne", Culled=False, TooClose=False (distance = 46,62911)
19:36:44.5804 Turbo loot!
19:36:44.5814 [Debug] LootFute loop top
19:36:45.4874 [Debug] LootFute loop top
19:36:46.4034 [Debug] LootFute loop top
19:36:46.9104 Lootable is gone, looks good
19:36:46.9104 [Debug] Breaking out of LootFute
19:36:46.9114 [Debug] This guy is never skinnable, won't try it
19:36:46.9124 [Debug] ## ConsumeCurrentWaypoint invoked
19:36:46.9134 [Debug] ## Next waypoint is rwp #24: -9961.43 -654.38
19:36:46.9244 [Debug] Closest hostile is GUID=f13000021b0ed127,BaseAddr=223e5058,Type=Monst er,Name="Zwerggiftweberspinne", Culled=False, TooClose=False (distance = 46,62911)
19:36:46.9254 [Debug] ## ConsumeCurrentWaypoint invoked
19:36:46.9254 [Debug] ## Next waypoint is rwp #24: -9961.43 -654.38
19:36:47.2494 [Debug] StopSpin
19:36:47.5264 [Debug] Heading close enough, releasing spin
19:36:47.7824 [Debug] Heading close enough, releasing spin
19:36:48.1684 [Debug] Heading close enough, releasing spin
19:36:48.4294 [Debug] Heading close enough, releasing spin
19:36:48.7104 [Debug] ## Reached current waypoint, it is: rwp #24: -9961.43 -654.38
19:36:48.7104 [Debug] ## ConsumeCurrentWaypoint invoked
19:36:48.7114 [Debug] ## Next waypoint is rwp #25: -9959.62 -640.19
19:36:48.7114 [Debug] StopSpin
19:36:49.1024 [Debug] StopSpin
19:36:49.2584 [Debug] Heading close enough, releasing spin
19:36:49.5194 [Debug] Heading close enough, releasing spin
19:36:49.7814 [Debug] Heading close enough, releasing spin
19:36:50.1674 [Debug] ## New target = "Zwerggiftweberspinne", GUID = 0xf13000021b0ed127
19:36:50.1684 [Debug] ## Profile.Wander = False, Profile distance = 4,4759373664856
19:36:50.1684 [Debug] Let's kill Zwerggiftweberspinne (f13000021b0ed127)
19:36:50.1694 [Debug] Facing enemy
19:36:50.1694 [Debug] SendKey: "Common.Target"
19:36:50.5924 [Debug] Setting chat target to: "Zwerggiftweberspinne"
19:36:50.7124 [Debug] CastSpell: "Warrior.Charge", WaitGCD=True, FastReturn=False
19:36:50.7124 [Debug] SendKey: "Warrior.Charge"
19:36:51.4444 [Debug] Charge is moving us, excellent!
19:36:51.5994 [Debug] Going into warrior main loop
19:36:51.9314 [Debug] Sleeping for spell lead delay with no interrupt
19:36:52.2644 [Debug] CastSpell: "Warrior.DemoShout", WaitGCD=True, FastReturn=False
19:36:52.2644 [Debug] SendKey: "Warrior.DemoShout"
19:36:54.1364 [Debug] Sleeping for spell lead delay with no interrupt
19:36:54.4694 [Debug] CastSpell: "Warrior.Rend", WaitGCD=True, FastReturn=False
19:36:54.4694 [Debug] SendKey: "Warrior.Rend"
19:36:56.3464 [Debug] Sleeping for spell lead delay with no interrupt
19:36:56.6794 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:36:56.6794 [Debug] SendKey: "Warrior.HeroicStrike"
19:36:58.4584 [Debug] Sleeping for spell lead delay with no interrupt
19:36:58.7914 [Debug] CastSpell: "Warrior.Hamstring", WaitGCD=True, FastReturn=False
19:36:58.7914 [Debug] SendKey: "Warrior.Hamstring"
19:37:02.4944 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:37:02.7054 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:37:02.9194 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:37:03.1334 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:37:03.3464 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:37:03.5594 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:37:03.7784 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:37:03.9924 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:37:04.2044 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:37:04.4164 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:37:04.6304 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:37:04.8434 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:37:05.0574 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:37:05.2604 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:37:05.3614 [Debug] Combat result: Success
19:37:05.3614 [Debug] Queueing new lootable corpse: 0xf13000021b0ed127, IsMine=True, name = "Zwerggiftweberspinne"
19:37:05.4124 Combat done
19:37:05.7734 [Debug] Closest hostile is GUID=f1300000d50ed146,BaseAddr=223c5fd8,Type=Monst er,Name="Ausgehungerter Terrorwolf", Culled=False, TooClose=False (distance = 76,33044)
19:37:05.7734 [Debug] Closest hostile is GUID=f1300000d50ed146,BaseAddr=223c5fd8,Type=Monst er,Name="Ausgehungerter Terrorwolf", Culled=False, TooClose=False (distance = 76,33044)
19:37:05.7734 Turbo loot!
19:37:05.7744 [Debug] LootFute loop top
19:37:06.7784 [Debug] LootFute loop top
19:37:07.6944 [Debug] LootFute loop top
19:37:07.9464 Lootable is gone, looks good
19:37:07.9464 [Debug] Breaking out of LootFute
19:37:07.9474 [Debug] This guy is never skinnable, won't try it
19:37:07.9484 [Debug] ## ConsumeCurrentWaypoint invoked
19:37:07.9484 [Debug] ## Next waypoint is rwp #27: -9943.47 -608.84
19:37:07.9594 [Debug] Closest hostile is GUID=f1300000d50ed146,BaseAddr=223c5fd8,Type=Monst er,Name="Ausgehungerter Terrorwolf", Culled=False, TooClose=False (distance = 79,03272)
19:37:07.9604 [Debug] ## ConsumeCurrentWaypoint invoked
19:37:07.9604 [Debug] ## Next waypoint is rwp #27: -9943.47 -608.84
19:37:07.9614 [Debug] Sending Esc to clear target
19:37:08.3954 [Debug] StopSpin
19:37:08.6764 [Debug] Heading close enough, releasing spin
19:37:08.9364 [Debug] Heading close enough, releasing spin
19:37:09.3224 [Debug] Heading close enough, releasing spin
19:37:09.5824 [Debug] Heading close enough, releasing spin
19:37:09.8434 [Debug] Heading close enough, releasing spin
19:37:10.2304 [Debug] Heading close enough, releasing spin
19:37:10.4994 [Debug] Heading close enough, releasing spin
19:37:10.7614 [Debug] Heading close enough, releasing spin
19:37:10.7624 [Debug] ## Reached current waypoint, it is: rwp #27: -9943.47 -608.84
19:37:10.7624 [Debug] ## ConsumeCurrentWaypoint invoked
19:37:10.7624 [Debug] ## Next waypoint is rwp #28: -9940.3 -591.39
19:37:11.1444 [Debug] StopSpin
19:37:11.3004 [Debug] Heading close enough, releasing spin
19:37:11.5624 [Debug] Heading close enough, releasing spin
19:37:11.8244 [Debug] Heading close enough, releasing spin
19:37:12.2104 [Debug] Heading close enough, releasing spin
19:37:12.5154 [Debug] StopSpin
19:37:12.7964 [Debug] Heading close enough, releasing spin
19:37:13.0464 [Debug] Heading close enough, releasing spin
19:37:13.4304 [Debug] Heading close enough, releasing spin
19:37:13.4314 [Debug] ## Reached current waypoint, it is: rwp #28: -9940.3 -591.39
19:37:13.4314 [Debug] ## ConsumeCurrentWaypoint invoked
19:37:13.4324 [Debug] ## Next waypoint is rwp #29: -9939.05 -575.83
19:37:13.8174 [Debug] Heading close enough, releasing spin
19:37:14.0784 [Debug] Heading close enough, releasing spin
19:37:14.3394 [Debug] Heading close enough, releasing spin
19:37:14.6014 [Debug] Heading close enough, releasing spin
19:37:15.1074 [Debug] StopSpin
19:37:15.2644 [Debug] Heading close enough, releasing spin
19:37:15.5214 [Debug] Heading close enough, releasing spin
19:37:15.5224 [Debug] ## Reached current waypoint, it is: rwp #29: -9939.05 -575.83
19:37:15.5234 [Debug] ## ConsumeCurrentWaypoint invoked
19:37:15.5234 [Debug] ## Next waypoint is rwp #30: -9940.2 -558.1
19:37:15.7914 [Debug] Heading close enough, releasing spin
19:37:16.0614 [Debug] Heading close enough, releasing spin
19:37:16.3224 [Debug] Heading close enough, releasing spin
19:37:16.5834 [Debug] ## New target = "Ausgehungerter Terrorwolf", GUID = 0xf1300000d50ed146
19:37:16.5844 [Debug] ## Profile.Wander = False, Profile distance = 8,67373180389404
19:37:16.5854 [Debug] Let's kill Ausgehungerter Terrorwolf (f1300000d50ed146)
19:37:16.5854 [Debug] Facing enemy
19:37:16.7264 [Debug] StopSpin
19:37:16.7674 [Debug] StopSpin
19:37:16.7884 [Debug] SendKey: "Common.Target"
19:37:17.2104 [Debug] Setting chat target to: "Ausgehungerter Terrorwolf"
19:37:17.3294 [Debug] CastSpell: "Warrior.Charge", WaitGCD=True, FastReturn=False
19:37:17.3304 [Debug] SendKey: "Warrior.Charge"
19:37:19.2354 Never seemed to get anywhere on charge
19:37:19.2354 [Debug] Combat result: Retry
19:37:19.2364 [Debug] Sending Esc to clear target
19:37:19.2964 Combat done
19:37:19.3074 Extra attacker, range: 3,46
19:37:19.5294 [Debug] StopSpin
19:37:19.5514 [Debug] SendKey: "Common.Target"
19:37:19.6634 Got unsolicited target! Ambush?
19:37:19.6684 [Debug] Setting chat target to: "Ausgehungerter Terrorwolf"
19:37:19.6684 [Debug] Approaching "Ausgehungerter Terrorwolf" to distance of 4,8
19:37:19.6894 [Debug] StopSpin
19:37:19.8284 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:37:19.8284 [Debug] SendKey: "Warrior.HeroicStrike"
19:37:20.5004 [Debug] Going into warrior main loop
19:37:21.9314 [Debug] CastSpell: "Warrior.DemoShout", WaitGCD=True, FastReturn=False
19:37:21.9314 [Debug] SendKey: "Warrior.DemoShout"
19:37:23.8034 [Debug] Sleeping for spell lead delay with no interrupt
19:37:24.1364 [Debug] CastSpell: "Warrior.Rend", WaitGCD=True, FastReturn=False
19:37:24.1364 [Debug] SendKey: "Warrior.Rend"
19:37:25.8914 [Debug] Sleeping for spell lead delay with no interrupt
19:37:26.2244 [Debug] CastSpell: "Warrior.Hamstring", WaitGCD=True, FastReturn=False
19:37:26.2244 [Debug] SendKey: "Warrior.Hamstring"
19:37:27.9114 [Debug] Sleeping for spell lead delay with no interrupt
19:37:28.2444 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:37:28.2444 [Debug] SendKey: "Warrior.HeroicStrike"
19:37:30.2374 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:37:30.4504 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:37:30.6624 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:37:30.8764 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:37:31.0784 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:37:31.2904 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:37:31.5044 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:37:31.7184 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:37:31.9314 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:37:32.1344 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:37:32.3484 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:37:32.5614 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:37:32.7744 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:37:32.9884 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:37:33.2104 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:37:33.4234 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:37:33.5254 [Debug] Combat result: Success
19:37:33.5264 [Debug] Queueing new lootable corpse: 0xf1300000d50ed146, IsMine=True, name = "Ausgehungerter Terrorwolf"
19:37:33.5774 Combat done
19:37:33.5884 Gained 264 experience.
19:37:33.5894 [Debug] Closest hostile is GUID=f1300000d90ed126,BaseAddr=223dfd98,Type=Monst er,Name="Giftweberspinne", Culled=False, TooClose=False (distance = 60,97594)
19:37:33.5894 [Debug] Closest hostile is GUID=f1300000d90ed126,BaseAddr=223dfd98,Type=Monst er,Name="Giftweberspinne", Culled=False, TooClose=False (distance = 60,97594)
19:37:33.5904 Turbo loot!
19:37:33.5914 [Debug] LootFute loop top
19:37:34.4954 [Debug] LootFute loop top
19:37:35.3124 Lootable is gone, looks good
19:37:35.3124 [Debug] Breaking out of LootFute
19:37:35.3134 [Debug] This guy is never skinnable, won't try it
19:37:35.3144 [Debug] ## ConsumeCurrentWaypoint invoked
19:37:35.3144 [Debug] ## Next waypoint is rwp #31: -9947.34 -546.34
19:37:35.3244 [Debug] Closest hostile is GUID=f1300000d90ed126,BaseAddr=223dfd98,Type=Monst er,Name="Giftweberspinne", Culled=False, TooClose=False (distance = 63,79836)
19:37:35.3254 [Debug] ## ConsumeCurrentWaypoint invoked
19:37:35.3254 [Debug] ## Next waypoint is rwp #31: -9947.34 -546.34
19:37:35.7064 [Debug] StopSpin
19:37:35.8564 [Debug] Heading close enough, releasing spin
19:37:36.2374 [Debug] Heading close enough, releasing spin
19:37:36.6234 [Debug] Heading close enough, releasing spin
19:37:36.8844 [Debug] Heading close enough, releasing spin
19:37:37.1794 [Debug] ## Reached current waypoint, it is: rwp #31: -9947.34 -546.34
19:37:37.1794 [Debug] ## ConsumeCurrentWaypoint invoked
19:37:37.1804 [Debug] ## Next waypoint is rwp #32: -9951.78 -528.77
19:37:37.1804 [Debug] StopSpin
19:37:37.4724 [Debug] Heading close enough, releasing spin
19:37:37.7334 [Debug] Heading close enough, releasing spin
19:37:38.1204 [Debug] Heading close enough, releasing spin
19:37:38.3804 [Debug] Heading close enough, releasing spin
19:37:38.7864 [Debug] StopSpin
19:37:38.9374 [Debug] Heading close enough, releasing spin
19:37:39.1944 [Debug] Heading close enough, releasing spin
19:37:39.6914 [Debug] StopSpin
19:37:39.8494 [Debug] Heading close enough, releasing spin
19:37:39.8494 [Debug] ## Reached current waypoint, it is: rwp #32: -9951.78 -528.77
19:37:39.8494 [Debug] ## ConsumeCurrentWaypoint invoked
19:37:39.8504 [Debug] ## Next waypoint is rwp #33: -9964.86 -515.09
19:37:40.3554 [Debug] StopSpin
19:37:40.3864 [Debug] Heading close enough, releasing spin
19:37:40.7734 [Debug] Heading close enough, releasing spin
19:37:41.0244 [Debug] Heading close enough, releasing spin
19:37:41.4004 [Debug] Heading close enough, releasing spin
19:37:41.8334 [Debug] StopSpin
19:37:42.1044 [Debug] Heading close enough, releasing spin
19:37:42.3654 [Debug] Heading close enough, releasing spin
19:37:42.7734 [Debug] ## Reached current waypoint, it is: rwp #33: -9964.86 -515.09
19:37:42.7734 [Debug] ## ConsumeCurrentWaypoint invoked
19:37:42.7734 [Debug] ## Next waypoint is rwp #34: -9972.88 -498.7
19:37:42.7734 [Debug] StopSpin
19:37:43.1204 [Debug] StopSpin
19:37:43.3994 [Debug] Heading close enough, releasing spin
19:37:43.6584 [Debug] Heading close enough, releasing spin
19:37:44.0464 [Debug] Heading close enough, releasing spin
19:37:44.3094 [Debug] Heading close enough, releasing spin
19:37:44.5694 [Debug] Heading close enough, releasing spin
19:37:44.8254 [Debug] Heading close enough, releasing spin
19:37:45.2074 [Debug] ## New target = "Zwerggiftweberspinne", GUID = 0xf13000021b0ed145
19:37:45.2074 [Debug] ## Profile.Wander = False, Profile distance = 7,18582153320313
19:37:45.2084 [Debug] Let's kill Zwerggiftweberspinne (f13000021b0ed145)
19:37:45.2084 [Debug] Facing enemy
19:37:45.2084 [Debug] SendKey: "Common.Target"
19:37:45.6294 [Debug] Setting chat target to: "Zwerggiftweberspinne"
19:37:45.7504 [Debug] CastSpell: "Warrior.Charge", WaitGCD=True, FastReturn=False
19:37:45.7504 [Debug] SendKey: "Warrior.Charge"
19:37:46.4824 [Debug] Charge is moving us, excellent!
19:37:46.6864 [Debug] Going into warrior main loop
19:37:46.9074 [Debug] Sleeping for spell lead delay with no interrupt
19:37:47.2404 [Debug] CastSpell: "Warrior.Bloodrage", WaitGCD=True, FastReturn=False
19:37:47.2404 [Debug] SendKey: "Warrior.Bloodrage"
19:37:48.2334 [Debug] Sleeping for spell lead delay with no interrupt
19:37:48.5664 [Debug] CastSpell: "Warrior.DemoShout", WaitGCD=True, FastReturn=False
19:37:48.5664 [Debug] SendKey: "Warrior.DemoShout"
19:37:50.3144 [Debug] Sleeping for spell lead delay with no interrupt
19:37:50.6474 [Debug] CastSpell: "Warrior.BattleShout", WaitGCD=True, FastReturn=False
19:37:50.6474 [Debug] SendKey: "Warrior.BattleShout"
19:37:52.4754 [Debug] Sleeping for spell lead delay with no interrupt
19:37:52.8084 [Debug] CastSpell: "Warrior.Rend", WaitGCD=True, FastReturn=False
19:37:52.8084 [Debug] SendKey: "Warrior.Rend"
19:37:54.6944 [Debug] Sleeping for spell lead delay with no interrupt
19:37:55.0274 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:37:55.0274 [Debug] SendKey: "Warrior.HeroicStrike"
19:37:57.5244 [Debug] CastSpell: "Warrior.Hamstring", WaitGCD=True, FastReturn=False
19:37:57.5244 [Debug] SendKey: "Warrior.Hamstring"
19:37:58.3914 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:37:58.5984 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:37:58.8054 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:37:59.0174 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:37:59.1194 [Debug] Combat result: Success
19:37:59.1194 [Debug] Queueing new lootable corpse: 0xf13000021b0ed145, IsMine=True, name = "Zwerggiftweberspinne"
19:37:59.1714 Combat done
19:37:59.5944 [Debug] Closest hostile is GUID=f1300000d90ed126,BaseAddr=223dfd98,Type=Monst er,Name="Giftweberspinne", Culled=False, TooClose=False (distance = 59,48946)
19:37:59.5954 [Debug] Closest hostile is GUID=f1300000d90ed126,BaseAddr=223dfd98,Type=Monst er,Name="Giftweberspinne", Culled=False, TooClose=False (distance = 59,48946)
19:37:59.5954 Turbo loot!
19:37:59.5964 [Debug] LootFute loop top
19:38:00.5014 [Debug] LootFute loop top
19:38:01.4154 [Debug] LootFute loop top
19:38:02.3294 [Debug] LootFute loop top
19:38:03.2454 [Debug] LootFute loop top
19:38:03.4874 Lootable is gone, looks good
19:38:03.4874 [Debug] Breaking out of LootFute
19:38:03.4884 [Debug] This guy is never skinnable, won't try it
19:38:03.4894 [Debug] ## ConsumeCurrentWaypoint invoked
19:38:03.4894 [Debug] ## Next waypoint is rwp #36: -9981.25 -469.18
19:38:03.5004 [Debug] Closest hostile is GUID=f1300000d90ed126,BaseAddr=223dfd98,Type=Monst er,Name="Giftweberspinne", Culled=False, TooClose=False (distance = 66,36993)
19:38:03.5014 [Debug] ## ConsumeCurrentWaypoint invoked
19:38:03.5014 [Debug] ## Next waypoint is rwp #36: -9981.25 -469.18
19:38:03.5014 [Debug] Sending Esc to clear target
19:38:03.6944 [Debug] StopSpin
19:38:03.8444 [Debug] Heading close enough, releasing spin
19:38:04.2254 [Debug] Heading close enough, releasing spin
19:38:04.4844 [Debug] Heading close enough, releasing spin
19:38:04.9154 [Debug] StopSpin
19:38:05.1984 [Debug] Heading close enough, releasing spin
19:38:05.1984 [Debug] ## Reached current waypoint, it is: rwp #36: -9981.25 -469.18
19:38:05.1994 [Debug] ## ConsumeCurrentWaypoint invoked
19:38:05.1994 [Debug] ## Next waypoint is rwp #37: -9981.62 -454.63
19:38:05.4614 [Debug] Heading close enough, releasing spin
19:38:05.7244 [Debug] Heading close enough, releasing spin
19:38:05.9854 [Debug] Heading close enough, releasing spin
19:38:06.3734 [Debug] Heading close enough, releasing spin
19:38:06.6344 [Debug] Heading close enough, releasing spin
19:38:07.0174 [Debug] StopSpin
19:38:07.1754 [Debug] Heading close enough, releasing spin
19:38:07.4584 [Debug] ## Reached current waypoint, it is: rwp #37: -9981.62 -454.63
19:38:07.4584 [Debug] ## ConsumeCurrentWaypoint invoked
19:38:07.4594 [Debug] ## Next waypoint is rwp #38: -9985.83 -444.29
19:38:07.4594 [Debug] StopSpin
19:38:07.8654 [Debug] StopSpin
19:38:08.0224 [Debug] Heading close enough, releasing spin
19:38:08.2734 [Debug] Heading close enough, releasing spin
19:38:08.6934 [Debug] StopSpin
19:38:08.9754 [Debug] Heading close enough, releasing spin
19:38:08.9764 [Debug] ## Reached current waypoint, it is: rwp #38: -9985.83 -444.29
19:38:08.9764 [Debug] ## ConsumeCurrentWaypoint invoked
19:38:08.9774 [Debug] ## Next waypoint is rwp #39: -9991.32 -430.82
19:38:09.2394 [Debug] Heading close enough, releasing spin
19:38:09.4954 [Debug] Heading close enough, releasing spin
19:38:09.9984 [Debug] StopSpin
19:38:10.1524 [Debug] Heading close enough, releasing spin
19:38:10.4134 [Debug] Heading close enough, releasing spin
19:38:10.9224 [Debug] StopSpin
19:38:11.0794 [Debug] Heading close enough, releasing spin
19:38:11.0804 [Debug] ## Reached current waypoint, it is: rwp #39: -9991.32 -430.82
19:38:11.0804 [Debug] ## ConsumeCurrentWaypoint invoked
19:38:11.0804 [Debug] ## Next waypoint is rwp #40: -9996.66 -413.98
19:38:11.3424 [Debug] Heading close enough, releasing spin
19:38:11.6054 [Debug] Heading close enough, releasing spin
19:38:11.8564 [Debug] Heading close enough, releasing spin
19:38:12.2324 [Debug] Heading close enough, releasing spin
19:38:12.6074 [Debug] Heading close enough, releasing spin
19:38:13.1154 [Debug] StopSpin
19:38:13.2664 [Debug] Heading close enough, releasing spin
19:38:13.6434 [Debug] Heading close enough, releasing spin
19:38:13.6494 [Debug] ## Reached current waypoint, it is: rwp #40: -9996.66 -413.98
19:38:13.6494 [Debug] ## ConsumeCurrentWaypoint invoked
19:38:13.6494 [Debug] ## Next waypoint is rwp #41: -10001.92 -399.31
19:38:13.9084 [Debug] Heading close enough, releasing spin
19:38:14.2954 [Debug] Heading close enough, releasing spin
19:38:14.5574 [Debug] Heading close enough, releasing spin
19:38:14.9384 [Debug] StopSpin
19:38:15.0844 [Debug] Heading close enough, releasing spin
19:38:15.5794 [Debug] StopSpin
19:38:15.7364 [Debug] Heading close enough, releasing spin
19:38:15.7374 [Debug] ## Reached current waypoint, it is: rwp #41: -10001.92 -399.31
19:38:15.7394 [Debug] ## ConsumeCurrentWaypoint invoked
19:38:15.7394 [Debug] ## Next waypoint is rwp #42: -10008.74 -384.26
19:38:16.0034 [Debug] Heading close enough, releasing spin
19:38:16.2644 [Debug] Heading close enough, releasing spin
19:38:16.6504 [Debug] Heading close enough, releasing spin
19:38:16.9034 [Debug] Heading close enough, releasing spin
19:38:17.2794 [Debug] Heading close enough, releasing spin
19:38:17.6664 [Debug] Heading close enough, releasing spin
19:38:17.9294 [Debug] Heading close enough, releasing spin
19:38:18.1914 [Debug] Heading close enough, releasing spin
19:38:18.1924 [Debug] ## Reached current waypoint, it is: rwp #42: -10008.74 -384.26
19:38:18.1934 [Debug] ## ConsumeCurrentWaypoint invoked
19:38:18.1934 [Debug] ## Next waypoint is rwp #43: -10019.86 -368.53
19:38:18.4544 [Debug] ## New target = "Ausgehungerter Terrorwolf", GUID = 0xf1300000d50ed716
19:38:18.4554 [Debug] ## Profile.Wander = False, Profile distance = 14,8951988220215
19:38:18.4554 [Debug] Let's kill Ausgehungerter Terrorwolf (f1300000d50ed716)
19:38:18.4564 [Debug] Facing enemy
19:38:18.7764 [Debug] StopSpin
19:38:18.7974 [Debug] SendKey: "Common.Target"
19:38:19.2194 [Debug] Setting chat target to: "Ausgehungerter Terrorwolf"
19:38:19.3384 [Debug] CastSpell: "Warrior.Charge", WaitGCD=True, FastReturn=False
19:38:19.3384 [Debug] SendKey: "Warrior.Charge"
19:38:21.2614 Never seemed to get anywhere on charge
19:38:21.2614 [Debug] Combat result: Retry
19:38:21.2624 [Debug] Sending Esc to clear target
19:38:21.3224 Combat done
19:38:21.3354 Extra attacker, range: 3,59
19:38:21.3964 [Debug] StopSpin
19:38:21.4174 [Debug] SendKey: "Common.Target"
19:38:21.5294 Got unsolicited target! Ambush?
19:38:21.5404 [Debug] Setting chat target to: "Ausgehungerter Terrorwolf"
19:38:21.5404 [Debug] Approaching "Ausgehungerter Terrorwolf" to distance of 4,8
19:38:21.6304 [Debug] StopSpin
19:38:21.7684 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:38:21.7684 [Debug] SendKey: "Warrior.HeroicStrike"
19:38:22.4294 [Debug] Going into warrior main loop
19:38:22.7594 [Debug] Sleeping for spell lead delay with no interrupt
19:38:23.0924 [Debug] CastSpell: "Warrior.DemoShout", WaitGCD=True, FastReturn=False
19:38:23.0924 [Debug] SendKey: "Warrior.DemoShout"
19:38:24.9634 [Debug] Sleeping for spell lead delay with no interrupt
19:38:25.2964 [Debug] CastSpell: "Warrior.Rend", WaitGCD=True, FastReturn=False
19:38:25.2964 [Debug] SendKey: "Warrior.Rend"
19:38:27.1664 [Debug] Sleeping for spell lead delay with no interrupt
19:38:27.4994 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:38:27.4994 [Debug] SendKey: "Warrior.HeroicStrike"
19:38:29.8994 [Debug] CastSpell: "Warrior.Hamstring", WaitGCD=True, FastReturn=False
19:38:29.8994 [Debug] SendKey: "Warrior.Hamstring"
19:38:30.7734 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:38:30.9754 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:38:31.1874 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:38:31.3994 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:38:31.6124 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:38:31.8254 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:38:32.0444 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:38:32.1454 [Debug] Combat result: Success
19:38:32.1464 [Debug] Queueing new lootable corpse: 0xf1300000d50ed716, IsMine=True, name = "Ausgehungerter Terrorwolf"
19:38:32.1974 Combat done
19:38:32.2094 Gained 119 experience.
19:38:32.4694 [Debug] Closest hostile is GUID=f1300000d50ed101,BaseAddr=223d4368,Type=Monst er,Name="Ausgehungerter Terrorwolf", Culled=False, TooClose=False (distance = 78,58023)
19:38:32.4694 [Debug] Closest hostile is GUID=f1300000d50ed101,BaseAddr=223d4368,Type=Monst er,Name="Ausgehungerter Terrorwolf", Culled=False, TooClose=False (distance = 78,58023)
19:38:32.4704 Turbo loot!
19:38:32.4704 [Debug] LootFute loop top
19:38:33.4764 [Debug] LootFute loop top
19:38:33.8314 Lootable is gone, looks good
19:38:33.8314 [Debug] Breaking out of LootFute
19:38:33.8324 [Debug] This guy is never skinnable, won't try it
19:38:33.8334 [Debug] ## ConsumeCurrentWaypoint invoked
19:38:33.8334 [Debug] ## Next waypoint is rwp #43: -10019.86 -368.53
19:38:33.8434 [Debug] Closest hostile is GUID=f1300000d50ed101,BaseAddr=223d4368,Type=Monst er,Name="Ausgehungerter Terrorwolf", Culled=False, TooClose=False (distance = 76,53144)
19:38:33.8444 [Debug] ## ConsumeCurrentWaypoint invoked
19:38:33.8444 [Debug] ## Next waypoint is rwp #43: -10019.86 -368.53
19:38:33.8444 [Debug] Sending Esc to clear target
19:38:34.7564 [Debug] StopSpin
19:38:35.0344 [Debug] Heading close enough, releasing spin
19:38:35.2934 [Debug] Heading close enough, releasing spin
19:38:35.6794 [Debug] Heading close enough, releasing spin
19:38:35.6804 [Debug] ## Reached current waypoint, it is: rwp #43: -10019.86 -368.53
19:38:35.6804 [Debug] ## ConsumeCurrentWaypoint invoked
19:38:35.6804 [Debug] ## Next waypoint is rwp #44: -10031.03 -356.01
19:38:36.2974 [Debug] StopSpin
19:38:36.5794 [Debug] Heading close enough, releasing spin
19:38:36.8394 [Debug] Heading close enough, releasing spin
19:38:37.1014 [Debug] Heading close enough, releasing spin
19:38:37.4874 [Debug] Heading close enough, releasing spin
19:38:37.7484 [Debug] Heading close enough, releasing spin
19:38:38.0094 [Debug] Heading close enough, releasing spin
19:38:38.0104 [Debug] ## Reached current waypoint, it is: rwp #44: -10031.03 -356.01
19:38:38.0104 [Debug] ## ConsumeCurrentWaypoint invoked
19:38:38.0114 [Debug] ## Next waypoint is rwp #45: -10041.6 -342.2
19:38:38.3964 [Debug] Heading close enough, releasing spin
19:38:38.6584 [Debug] Heading close enough, releasing spin
19:38:39.0424 [Debug] StopSpin
19:38:39.1984 [Debug] Heading close enough, releasing spin
19:38:39.4604 [Debug] Heading close enough, releasing spin
19:38:39.9614 [Debug] StopSpin
19:38:40.1184 [Debug] Heading close enough, releasing spin
19:38:40.3804 [Debug] Heading close enough, releasing spin
19:38:40.3814 [Debug] ## Reached current waypoint, it is: rwp #45: -10041.6 -342.2
19:38:40.3814 [Debug] ## ConsumeCurrentWaypoint invoked
19:38:40.3824 [Debug] ## Next waypoint is rwp #46: -10048.96 -328.5
19:38:40.7674 [Debug] Heading close enough, releasing spin
19:38:41.0304 [Debug] Heading close enough, releasing spin
19:38:41.2814 [Debug] Heading close enough, releasing spin
19:38:41.6574 [Debug] ## New target = "Ausgehungerter Terrorwolf", GUID = 0xf1300000d50ed101
19:38:41.6584 [Debug] ## Profile.Wander = False, Profile distance = 7,52036190032959
19:38:41.6584 [Debug] Let's kill Ausgehungerter Terrorwolf (f1300000d50ed101)
19:38:41.6594 [Debug] Facing enemy
19:38:41.6594 [Debug] SendKey: "Common.Target"
19:38:42.0824 [Debug] Setting chat target to: "Ausgehungerter Terrorwolf"
19:38:42.2014 [Debug] CastSpell: "Warrior.Charge", WaitGCD=True, FastReturn=False
19:38:42.2014 [Debug] SendKey: "Warrior.Charge"
19:38:42.9334 [Debug] Charge is moving us, excellent!
19:38:43.1384 [Debug] Going into warrior main loop
19:38:43.4714 [Debug] Sleeping for spell lead delay with no interrupt
19:38:43.8044 [Debug] CastSpell: "Warrior.DemoShout", WaitGCD=True, FastReturn=False
19:38:43.8044 [Debug] SendKey: "Warrior.DemoShout"
19:38:45.6634 [Debug] Sleeping for spell lead delay with no interrupt
19:38:45.9964 [Debug] CastSpell: "Warrior.Rend", WaitGCD=True, FastReturn=False
19:38:45.9964 [Debug] SendKey: "Warrior.Rend"
19:38:47.1114 Possible add: "Giftweberspinne" (distance = 29,70227, bearing = -0,967911315616771), backing up combat
19:38:48.3264 [Debug] StopSpin
19:38:50.1634 Backed up for max time, stopping
19:38:50.8654 Backing up
19:38:51.5884 [Debug] CastSpell: "Warrior.Bloodrage", WaitGCD=True, FastReturn=False
19:38:51.5884 [Debug] SendKey: "Warrior.Bloodrage"
19:38:52.4694 [Debug] Sleeping for spell lead delay with no interrupt
19:38:52.8024 [Debug] CastSpell: "Warrior.Hamstring", WaitGCD=True, FastReturn=False
19:38:52.8024 [Debug] SendKey: "Warrior.Hamstring"
19:38:53.5794 Additional attacker!
19:38:53.6834 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:38:53.8984 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:38:54.1124 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:38:54.3164 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:38:54.5474 [Debug] Sleeping for spell lead delay with no interrupt
19:38:54.8804 [Debug] CastSpell: "Warrior.Thunderclap", WaitGCD=True, FastReturn=False
19:38:54.8804 [Debug] SendKey: "Warrior.Thunderclap"
19:38:55.7454 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:38:55.9604 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:38:56.1754 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:38:56.3904 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:38:56.6074 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:38:56.8114 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:38:57.0264 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:38:57.2424 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:38:57.4564 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:38:57.6714 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:38:57.7734 [Debug] Combat result: Success
19:38:57.7734 [Debug] Queueing new lootable corpse: 0xf1300000d50ed101, IsMine=True, name = "Ausgehungerter Terrorwolf"
19:38:57.8254 Combat done
19:38:57.8364 Extra attacker, range: 3,83
19:38:58.3184 [Debug] StopSpin
19:38:58.3384 Got unsolicited target! Ambush?
19:38:58.3444 [Debug] Setting chat target to: "Giftweberspinne"
19:38:58.3454 [Debug] Approaching "Giftweberspinne" to distance of 4,8
19:38:58.3854 [Debug] StopSpin
19:38:58.5244 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:38:58.5254 [Debug] SendKey: "Warrior.HeroicStrike"
19:38:59.9934 [Debug] Going into warrior main loop
19:39:00.3274 [Debug] Sleeping for spell lead delay with no interrupt
19:39:00.6604 [Debug] CastSpell: "Warrior.DemoShout", WaitGCD=True, FastReturn=False
19:39:00.6604 [Debug] SendKey: "Warrior.DemoShout"
19:39:02.5014 [Debug] Sleeping for spell lead delay with no interrupt
19:39:02.8344 [Debug] CastSpell: "Warrior.Rend", WaitGCD=True, FastReturn=False
19:39:02.8344 [Debug] SendKey: "Warrior.Rend"
19:39:04.4824 [Debug] Sleeping for spell lead delay with no interrupt
19:39:04.8154 [Debug] CastSpell: "Warrior.Hamstring", WaitGCD=True, FastReturn=False
19:39:04.8154 [Debug] SendKey: "Warrior.Hamstring"
19:39:06.6994 [Debug] Sleeping for spell lead delay with no interrupt
19:39:07.0324 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:39:07.0324 [Debug] SendKey: "Warrior.HeroicStrike"
19:39:08.3654 [Debug] SendKey: "Common.ToggleCombat"
19:39:08.5274 [Debug] Combat result: Success
19:39:08.5274 [Debug] Queueing new lootable corpse: 0xf1300000d90edc4d, IsMine=True, name = "Giftweberspinne"
19:39:08.5794 Combat done
19:39:08.5794 Gained 290 experience.
19:39:08.6424 [Debug] Closest hostile is GUID=f1300002350ed714,BaseAddr=223f1f38,Type=Monst er,Name="Tollwütiger Terrorwolf", Culled=False, TooClose=False (distance = 53,74589)
19:39:08.6444 [Debug] Closest hostile is GUID=f1300002350ed714,BaseAddr=223f1f38,Type=Monst er,Name="Tollwütiger Terrorwolf", Culled=False, TooClose=False (distance = 53,74589)
19:39:08.6444 [Debug] Closest hostile is GUID=f1300002350ed714,BaseAddr=223f1f38,Type=Monst er,Name="Tollwütiger Terrorwolf", Culled=False, TooClose=False (distance = 53,74589)
19:39:08.6454 [Debug] Closest hostile is GUID=f1300002350ed714,BaseAddr=223f1f38,Type=Monst er,Name="Tollwütiger Terrorwolf", Culled=False, TooClose=False (distance = 53,74589)
19:39:08.6454 Turbo loot!
19:39:08.6464 [Debug] LootFute loop top
19:39:09.6764 [Debug] LootFute loop top
19:39:10.5924 [Debug] LootFute loop top
19:39:11.5094 [Debug] LootFute loop top
19:39:11.7614 Lootable is gone, looks good
19:39:11.7624 [Debug] Breaking out of LootFute
19:39:11.7624 [Debug] This guy is never skinnable, won't try it
19:39:11.7634 [Debug] ## ConsumeCurrentWaypoint invoked
19:39:11.7634 [Debug] ## Next waypoint is rwp #48: -10074.08 -308.32
19:39:11.7824 [Debug] Closest hostile is GUID=f1300002350ed714,BaseAddr=223f1f38,Type=Monst er,Name="Tollwütiger Terrorwolf", Culled=False, TooClose=False (distance = 59,2132)
19:39:11.9524 [Debug] CastSpell: "Common.Eat", WaitGCD=True, FastReturn=False
19:39:11.9524 [Debug] SendKey: "Common.Eat"
19:39:39.7584 [Debug] SendKey: "Common.Back"
19:39:39.8184 [Debug] ## ConsumeCurrentWaypoint invoked
19:39:39.8194 [Debug] ## Next waypoint is rwp #48: -10074.08 -308.32
19:39:39.8304 [Debug] Sending Esc to clear target
19:39:39.9454 [Debug] Closest hostile is GUID=f1300002350ed714,BaseAddr=223f1f38,Type=Monst er,Name="Tollwütiger Terrorwolf", Culled=False, TooClose=False (distance = 51,52212)
19:39:39.9464 [Debug] Closest hostile is GUID=f1300002350ed714,BaseAddr=223f1f38,Type=Monst er,Name="Tollwütiger Terrorwolf", Culled=False, TooClose=False (distance = 51,52212)
19:39:39.9674 [Debug] StopSpin
19:39:39.9874 Turbo loot!
19:39:39.9954 [Debug] LootFute loop top
19:39:41.0144 [Debug] LootFute loop top
19:39:41.8384 Lootable is gone, looks good
19:39:41.8384 [Debug] Breaking out of LootFute
19:39:41.8394 [Debug] This guy is never skinnable, won't try it
19:39:41.8404 [Debug] ## ConsumeCurrentWaypoint invoked
19:39:41.8404 [Debug] ## Next waypoint is rwp #48: -10074.08 -308.32
19:39:42.2774 [Debug] StopSpin
19:39:42.5594 [Debug] Heading close enough, releasing spin
19:39:42.8254 [Debug] Heading close enough, releasing spin
19:39:43.0904 [Debug] Heading close enough, releasing spin
19:39:43.4984 [Debug] ## Reached current waypoint, it is: rwp #48: -10074.08 -308.32
19:39:43.4994 [Debug] ## ConsumeCurrentWaypoint invoked
19:39:43.4994 [Debug] ## Next waypoint is rwp #49: -10082.74 -301.35
19:39:43.5004 [Debug] StopSpin
19:39:43.9024 [Debug] StopSpin
19:39:44.0624 [Debug] Heading close enough, releasing spin
19:39:44.3254 [Debug] Heading close enough, releasing spin
19:39:44.5874 [Debug] Heading close enough, releasing spin
19:39:44.9754 [Debug] Heading close enough, releasing spin
19:39:44.9764 [Debug] ## Reached current waypoint, it is: rwp #49: -10082.74 -301.35
19:39:44.9764 [Debug] ## ConsumeCurrentWaypoint invoked
19:39:44.9774 [Debug] ## Next waypoint is rwp #50: -10092.47 -285.89
19:39:45.3634 [Debug] ## New target = "Tollwütiger Terrorwolf", GUID = 0xf1300002350ed714
19:39:45.3644 [Debug] ## Profile.Wander = False, Profile distance = 3,9102828502655
19:39:45.3644 [Debug] Let's kill Tollwütiger Terrorwolf (f1300002350ed714)
19:39:45.3854 [Debug] Facing enemy
19:39:45.6654 [Debug] StopSpin
19:39:45.7084 [Debug] StopSpin
19:39:45.7294 [Debug] SendKey: "Common.Target"
19:39:46.1614 [Debug] Setting chat target to: "Tollwütiger Terrorwolf"
19:39:46.2814 [Debug] CastSpell: "Warrior.Charge", WaitGCD=True, FastReturn=False
19:39:46.2814 [Debug] SendKey: "Warrior.Charge"
19:39:47.0934 [Debug] Charge is moving us, excellent!
19:39:47.5024 [Debug] Going into warrior main loop
19:39:47.8304 [Debug] Sleeping for spell lead delay with no interrupt
19:39:48.1634 [Debug] CastSpell: "Warrior.DemoShout", WaitGCD=True, FastReturn=False
19:39:48.1634 [Debug] SendKey: "Warrior.DemoShout"
19:39:49.9504 [Debug] Sleeping for spell lead delay with no interrupt
19:39:50.2834 [Debug] CastSpell: "Warrior.BattleShout", WaitGCD=True, FastReturn=False
19:39:50.2834 [Debug] SendKey: "Warrior.BattleShout"
19:39:52.1304 [Debug] Sleeping for spell lead delay with no interrupt
19:39:52.4634 [Debug] CastSpell: "Warrior.Rend", WaitGCD=True, FastReturn=False
19:39:52.4634 [Debug] SendKey: "Warrior.Rend"
19:39:54.2474 [Debug] Sleeping for spell lead delay with no interrupt
19:39:54.5804 [Debug] CastSpell: "Warrior.Bloodrage", WaitGCD=True, FastReturn=False
19:39:54.5804 [Debug] SendKey: "Warrior.Bloodrage"
19:39:55.5754 [Debug] Sleeping for spell lead delay with no interrupt
19:39:55.9084 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:39:55.9084 [Debug] SendKey: "Warrior.HeroicStrike"
19:39:58.1214 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:39:58.1214 [Debug] SendKey: "Warrior.HeroicStrike"
19:39:59.8234 [Debug] Sleeping for spell lead delay with no interrupt
19:40:00.1564 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:40:00.1564 [Debug] SendKey: "Warrior.HeroicStrike"
19:40:02.2664 [Debug] CastSpell: "Warrior.Hamstring", WaitGCD=True, FastReturn=False
19:40:02.2664 [Debug] SendKey: "Warrior.Hamstring"
19:40:04.6824 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:40:04.8964 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:40:05.1144 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:40:05.2224 [Debug] Combat result: Success
19:40:05.2234 [Debug] Queueing new lootable corpse: 0xf1300002350ed714, IsMine=True, name = "Tollwütiger Terrorwolf"
19:40:05.2744 Combat done
19:40:05.2744 Gained 145 experience.
19:40:05.4884 [Debug] Closest hostile is GUID=f1300000d50e9e2e,BaseAddr=223f4898,Type=Monst er,Name="Ausgehungerter Terrorwolf", Culled=False, TooClose=False (distance = 42,68923)
19:40:05.4894 [Debug] Closest hostile is GUID=f1300000d50e9e2e,BaseAddr=223f4898,Type=Monst er,Name="Ausgehungerter Terrorwolf", Culled=False, TooClose=False (distance = 42,68923)
19:40:05.4894 Turbo loot!
19:40:05.4904 [Debug] LootFute loop top
19:40:06.5144 [Debug] LootFute loop top
19:40:07.4254 [Debug] LootFute loop top
19:40:07.6674 Lootable is gone, looks good
19:40:07.6674 [Debug] Breaking out of LootFute
19:40:07.6674 [Debug] This guy is never skinnable, won't try it
19:40:07.6684 [Debug] ## ConsumeCurrentWaypoint invoked
19:40:07.6684 [Debug] ## Next waypoint is rwp #96: -10079.5 -298.14
19:40:07.6754 [Debug] Closest hostile is GUID=f1300002350ed3c7,BaseAddr=223ee128,Type=Monst er,Name="Tollwütiger Terrorwolf", Culled=False, TooClose=False (distance = 42,23454)
19:40:07.6754 [Debug] ## ConsumeCurrentWaypoint invoked
19:40:07.6764 [Debug] ## Next waypoint is rwp #96: -10079.5 -298.14
19:40:07.6764 [Debug] Sending Esc to clear target
19:40:08.9554 [Debug] StopSpin
19:40:09.2394 [Debug] Heading close enough, releasing spin
19:40:09.5094 [Debug] Heading close enough, releasing spin
19:40:09.7714 [Debug] Heading close enough, releasing spin
19:40:10.0334 [Debug] Heading close enough, releasing spin
19:40:10.0334 [Debug] ## Reached current waypoint, it is: rwp #96: -10079.5 -298.14
19:40:10.0344 [Debug] ## ConsumeCurrentWaypoint invoked
19:40:10.0344 [Debug] ## Next waypoint is rwp #97: -10079.67 -314.46
19:40:10.3664 [Debug] StopSpin
19:40:10.6384 [Debug] Heading close enough, releasing spin
19:40:11.0144 [Debug] Heading close enough, releasing spin
19:40:11.2874 [Debug] Heading close enough, releasing spin
19:40:11.5504 [Debug] Heading close enough, releasing spin
19:40:11.9324 [Debug] StopSpin
19:40:12.0784 [Debug] Heading close enough, releasing spin
19:40:12.4654 [Debug] Heading close enough, releasing spin
19:40:12.4654 [Debug] ## Reached current waypoint, it is: rwp #97: -10079.67 -314.46
19:40:12.4664 [Debug] ## ConsumeCurrentWaypoint invoked
19:40:12.4664 [Debug] ## Next waypoint is rwp #98: -10079.86 -332.46
19:40:12.7274 [Debug] Heading close enough, releasing spin
19:40:13.1154 [Debug] Heading close enough, releasing spin
19:40:13.3714 [Debug] Heading close enough, releasing spin
19:40:13.6994 [Debug] StopSpin
19:40:13.9774 [Debug] Heading close enough, releasing spin
19:40:14.3664 [Debug] Heading close enough, releasing spin
19:40:14.7544 [Debug] Heading close enough, releasing spin
19:40:15.0164 [Debug] Heading close enough, releasing spin
19:40:15.0174 [Debug] ## Reached current waypoint, it is: rwp #98: -10079.86 -332.46
19:40:15.0174 [Debug] ## ConsumeCurrentWaypoint invoked
19:40:15.0184 [Debug] ## Next waypoint is rwp #99: -10077.76 -350.37
19:40:15.2694 [Debug] Heading close enough, releasing spin
19:40:15.6454 [Debug] Heading close enough, releasing spin
19:40:16.0214 [Debug] Heading close enough, releasing spin
19:40:16.2844 [Debug] Heading close enough, releasing spin
19:40:16.7174 [Debug] StopSpin
19:40:16.9984 [Debug] Heading close enough, releasing spin
19:40:17.2614 [Debug] Heading close enough, releasing spin
19:40:17.5254 [Debug] Heading close enough, releasing spin
19:40:17.5254 [Debug] ## Reached current waypoint, it is: rwp #99: -10077.76 -350.37
19:40:17.5264 [Debug] ## ConsumeCurrentWaypoint invoked
19:40:17.5264 [Debug] ## Next waypoint is rwp #100: -10068.18 -363.24
19:40:17.9904 [Debug] StopSpin
19:40:18.1414 [Debug] Heading close enough, releasing spin
19:40:18.5174 [Debug] Heading close enough, releasing spin
19:40:18.7784 [Debug] Heading close enough, releasing spin
19:40:19.1664 [Debug] Heading close enough, releasing spin
19:40:19.4264 [Debug] Heading close enough, releasing spin
19:40:19.6884 [Debug] Heading close enough, releasing spin
19:40:19.9404 [Debug] Heading close enough, releasing spin
19:40:19.9414 [Debug] ## Reached current waypoint, it is: rwp #100: -10068.18 -363.24
19:40:19.9414 [Debug] ## ConsumeCurrentWaypoint invoked
19:40:19.9424 [Debug] ## Next waypoint is rwp #101: -10058.1 -372.75
19:40:20.4374 [Debug] StopSpin
19:40:20.5944 [Debug] Heading close enough, releasing spin
19:40:20.8574 [Debug] Heading close enough, releasing spin
19:40:21.1194 [Debug] Heading close enough, releasing spin
19:40:21.5514 [Debug] StopSpin
19:40:21.8334 [Debug] Heading close enough, releasing spin
19:40:21.8334 [Debug] ## Reached current waypoint, it is: rwp #101: -10058.1 -372.75
19:40:21.8344 [Debug] ## ConsumeCurrentWaypoint invoked
19:40:21.8344 [Debug] ## Next waypoint is rwp #102: -10046.36 -383.84
19:40:22.0894 [Debug] Heading close enough, releasing spin
19:40:22.3514 [Debug] Heading close enough, releasing spin
19:40:22.7374 [Debug] Heading close enough, releasing spin
19:40:23.0004 [Debug] Heading close enough, releasing spin
19:40:23.2604 [Debug] Heading close enough, releasing spin
19:40:23.5214 [Debug] Heading close enough, releasing spin
19:40:23.7864 [Debug] Heading close enough, releasing spin
19:40:24.1924 [Debug] ## Reached current waypoint, it is: rwp #102: -10046.36 -383.84
19:40:24.1924 [Debug] ## ConsumeCurrentWaypoint invoked
19:40:24.1924 [Debug] ## Next waypoint is rwp #103: -10037.83 -399.33
19:40:24.1934 [Debug] StopSpin
19:40:24.6334 [Debug] StopSpin
19:40:24.7904 [Debug] Heading close enough, releasing spin
19:40:25.0514 [Debug] Heading close enough, releasing spin
19:40:25.4374 [Debug] Heading close enough, releasing spin
19:40:25.6874 [Debug] Heading close enough, releasing spin
19:40:26.0634 [Debug] Heading close enough, releasing spin
19:40:26.4394 [Debug] Heading close enough, releasing spin
19:40:26.8254 [Debug] Heading close enough, releasing spin
19:40:26.8254 [Debug] ## Reached current waypoint, it is: rwp #103: -10037.83 -399.33
19:40:26.8264 [Debug] ## ConsumeCurrentWaypoint invoked
19:40:26.8264 [Debug] ## Next waypoint is rwp #104: -10030.14 -416.02
19:40:27.0874 [Debug] Heading close enough, releasing spin
19:40:27.3494 [Debug] Heading close enough, releasing spin
19:40:27.6114 [Debug] Heading close enough, releasing spin
19:40:27.8624 [Debug] Heading close enough, releasing spin
19:40:28.2474 [Debug] Heading close enough, releasing spin
19:40:28.7544 [Debug] StopSpin
19:40:28.9064 [Debug] Heading close enough, releasing spin
19:40:29.1674 [Debug] Heading close enough, releasing spin
19:40:29.5744 [Debug] ## Reached current waypoint, it is: rwp #104: -10030.14 -416.02
19:40:29.5744 [Debug] ## ConsumeCurrentWaypoint invoked
19:40:29.5754 [Debug] ## Next waypoint is rwp #105: -10022.78 -429.48
19:40:29.5754 [Debug] StopSpin
19:40:30.0054 [Debug] StopSpin
19:40:30.1614 [Debug] Heading close enough, releasing spin
19:40:30.4224 [Debug] Heading close enough, releasing spin
19:40:30.6834 [Debug] Heading close enough, releasing spin
19:40:31.0584 [Debug] Heading close enough, releasing spin
19:40:31.4344 [Debug] Heading close enough, releasing spin
19:40:31.8104 [Debug] Heading close enough, releasing spin
19:40:31.8104 [Debug] ## Reached current waypoint, it is: rwp #105: -10022.78 -429.48
19:40:31.8114 [Debug] ## ConsumeCurrentWaypoint invoked
19:40:31.8114 [Debug] ## Next waypoint is rwp #106: -10015.71 -445.35
19:40:32.1964 [Debug] Heading close enough, releasing spin
19:40:32.5814 [Debug] Heading close enough, releasing spin
19:40:32.8414 [Debug] Heading close enough, releasing spin
19:40:33.1134 [Debug] Heading close enough, releasing spin
19:40:33.3744 [Debug] Heading close enough, releasing spin
19:40:33.6374 [Debug] Heading close enough, releasing spin
19:40:34.0444 [Debug] StopSpin
19:40:34.2004 [Debug] Heading close enough, releasing spin
19:40:34.2014 [Debug] ## Reached current waypoint, it is: rwp #106: -10015.71 -445.35
19:40:34.2024 [Debug] ## ConsumeCurrentWaypoint invoked
19:40:34.2024 [Debug] ## Next waypoint is rwp #107: -10012.68 -456.09
19:40:34.4624 [Debug] Heading close enough, releasing spin
19:40:34.7244 [Debug] Heading close enough, releasing spin
19:40:35.1104 [Debug] Heading close enough, releasing spin
19:40:35.5004 [Debug] Heading close enough, releasing spin
19:40:35.7514 [Debug] Heading close enough, releasing spin
19:40:35.7524 [Debug] ## Reached current waypoint, it is: rwp #107: -10012.68 -456.09
19:40:35.7524 [Debug] ## ConsumeCurrentWaypoint invoked
19:40:35.7524 [Debug] ## Next waypoint is rwp #108: -10015.51 -473.72
19:40:36.2844 [Debug] StopSpin
19:40:36.4394 [Debug] Heading close enough, releasing spin
19:40:36.7064 [Debug] Heading close enough, releasing spin
19:40:37.0924 [Debug] Heading close enough, releasing spin
19:40:37.5244 [Debug] StopSpin
19:40:37.8064 [Debug] Heading close enough, releasing spin
19:40:38.0684 [Debug] Heading close enough, releasing spin
19:40:38.3294 [Debug] Heading close enough, releasing spin
19:40:38.3304 [Debug] ## Reached current waypoint, it is: rwp #108: -10015.51 -473.72
19:40:38.3314 [Debug] ## ConsumeCurrentWaypoint invoked
19:40:38.3314 [Debug] ## Next waypoint is rwp #109: -10022.31 -488.93
19:40:38.7404 [Debug] StopSpin
19:40:38.8964 [Debug] Heading close enough, releasing spin
19:40:39.1584 [Debug] Heading close enough, releasing spin
19:40:39.4194 [Debug] Heading close enough, releasing spin
19:40:39.8064 [Debug] Heading close enough, releasing spin
19:40:40.0574 [Debug] Heading close enough, releasing spin
19:40:40.4324 [Debug] Heading close enough, releasing spin
19:40:40.8194 [Debug] Heading close enough, releasing spin
19:40:40.8194 [Debug] ## Reached current waypoint, it is: rwp #109: -10022.31 -488.93
19:40:40.8204 [Debug] ## ConsumeCurrentWaypoint invoked
19:40:40.8204 [Debug] ## Next waypoint is rwp #110: -10030.13 -506.43
19:40:41.0834 [Debug] Heading close enough, releasing spin
19:40:41.3444 [Debug] Heading close enough, releasing spin
19:40:41.6054 [Debug] Heading close enough, releasing spin
19:40:41.8564 [Debug] Heading close enough, releasing spin
19:40:42.2414 [Debug] Heading close enough, releasing spin
19:40:42.6284 [Debug] Heading close enough, releasing spin
19:40:42.8894 [Debug] Heading close enough, releasing spin
19:40:43.1524 [Debug] Heading close enough, releasing spin
19:40:43.4084 [Debug] Heading close enough, releasing spin
19:40:43.4084 [Debug] ## Reached current waypoint, it is: rwp #110: -10030.13 -506.43
19:40:43.4084 [Debug] ## ConsumeCurrentWaypoint invoked
19:40:43.4084 [Debug] ## Next waypoint is rwp #111: -10037.36 -523.11
19:40:43.7914 [Debug] Heading close enough, releasing spin
19:40:44.0504 [Debug] Heading close enough, releasing spin
19:40:44.4384 [Debug] Heading close enough, releasing spin
19:40:44.6964 [Debug] Heading close enough, releasing spin
19:40:44.9574 [Debug] Heading close enough, releasing spin
19:40:45.3444 [Debug] Heading close enough, releasing spin
19:40:45.7314 [Debug] Heading close enough, releasing spin
19:40:45.9914 [Debug] Heading close enough, releasing spin
19:40:45.9924 [Debug] ## Reached current waypoint, it is: rwp #111: -10037.36 -523.11
19:40:45.9924 [Debug] ## ConsumeCurrentWaypoint invoked
19:40:45.9924 [Debug] ## Next waypoint is rwp #112: -10037.23 -541.77
19:40:46.3984 [Debug] StopSpin
19:40:46.5544 [Debug] Heading close enough, releasing spin
19:40:46.8104 [Debug] Heading close enough, releasing spin
19:40:47.1934 [Debug] Heading close enough, releasing spin
19:40:47.4524 [Debug] Heading close enough, releasing spin
19:40:47.8414 [Debug] Heading close enough, releasing spin
19:40:48.1024 [Debug] Heading close enough, releasing spin
19:40:48.3624 [Debug] Heading close enough, releasing spin
19:40:48.6444 [Debug] ## Reached current waypoint, it is: rwp #112: -10037.23 -541.77
19:40:48.6454 [Debug] ## ConsumeCurrentWaypoint invoked
19:40:48.6454 [Debug] ## Next waypoint is rwp #113: -10030.31 -558.31
19:40:48.6454 [Debug] StopSpin
19:40:49.0494 [Debug] StopSpin
19:40:49.2074 [Debug] Heading close enough, releasing spin
19:40:49.4694 [Debug] Heading close enough, releasing spin
19:40:49.7204 [Debug] Heading close enough, releasing spin
19:40:50.0964 [Debug] Heading close enough, releasing spin
19:40:50.4724 [Debug] Heading close enough, releasing spin
19:40:50.8594 [Debug] Heading close enough, releasing spin
19:40:51.1224 [Debug] Heading close enough, releasing spin
19:40:51.1224 [Debug] ## Reached current waypoint, it is: rwp #113: -10030.31 -558.31
19:40:51.1234 [Debug] ## ConsumeCurrentWaypoint invoked
19:40:51.1234 [Debug] ## Next waypoint is rwp #114: -10023.65 -573.92
19:40:51.3854 [Debug] Heading close enough, releasing spin
19:40:51.6474 [Debug] Heading close enough, releasing spin
19:40:52.0374 [Debug] Heading close enough, releasing spin
19:40:52.2984 [Debug] Heading close enough, releasing spin
19:40:52.5604 [Debug] Heading close enough, releasing spin
19:40:52.8224 [Debug] Heading close enough, releasing spin
19:40:53.0834 [Debug] Heading close enough, releasing spin
19:40:53.4704 [Debug] Heading close enough, releasing spin
19:40:53.7314 [Debug] Heading close enough, releasing spin
19:40:53.7324 [Debug] ## Reached current waypoint, it is: rwp #114: -10023.65 -573.92
19:40:53.7324 [Debug] ## ConsumeCurrentWaypoint invoked
19:40:53.7334 [Debug] ## Next waypoint is rwp #115: -10017.84 -590.2
19:40:53.9944 [Debug] Heading close enough, releasing spin
19:40:54.2554 [Debug] Heading close enough, releasing spin
19:40:54.6424 [Debug] Heading close enough, releasing spin
19:40:54.9054 [Debug] Heading close enough, releasing spin
19:40:55.1674 [Debug] Heading close enough, releasing spin
19:40:55.4304 [Debug] Heading close enough, releasing spin
19:40:55.6944 [Debug] Heading close enough, releasing spin
19:40:55.9554 [Debug] Heading close enough, releasing spin
19:40:56.2064 [Debug] Heading close enough, releasing spin
19:40:56.2064 [Debug] ## Reached current waypoint, it is: rwp #115: -10017.84 -590.2
19:40:56.2074 [Debug] ## ConsumeCurrentWaypoint invoked
19:40:56.2074 [Debug] ## Next waypoint is rwp #116: -10012.79 -608.45
19:40:56.5924 [Debug] Heading close enough, releasing spin
19:40:56.9824 [Debug] Heading close enough, releasing spin
19:40:57.2444 [Debug] Heading close enough, releasing spin
19:40:57.5074 [Debug] Heading close enough, releasing spin
19:40:57.7674 [Debug] Heading close enough, releasing spin
19:40:58.1434 [Debug] StopSpin
19:40:58.3664 [Debug] StopSpin
19:40:58.7664 [Debug] StopSpin
19:40:58.9244 [Debug] Heading close enough, releasing spin
19:40:58.9254 [Debug] ## Reached current waypoint, it is: rwp #116: -10012.79 -608.45
19:40:58.9254 [Debug] ## ConsumeCurrentWaypoint invoked
19:40:58.9254 [Debug] ## Next waypoint is rwp #117: -10009.2 -624.27
19:40:59.1884 [Debug] Heading close enough, releasing spin
19:40:59.4384 [Debug] Heading close enough, releasing spin
19:40:59.8264 [Debug] Heading close enough, releasing spin
19:41:00.0884 [Debug] Heading close enough, releasing spin
19:41:00.4754 [Debug] Heading close enough, releasing spin
19:41:00.7314 [Debug] Heading close enough, releasing spin
19:41:00.9884 [Debug] Heading close enough, releasing spin
19:41:01.3734 [Debug] Heading close enough, releasing spin
19:41:01.3744 [Debug] ## Reached current waypoint, it is: rwp #117: -10009.2 -624.27
19:41:01.3744 [Debug] ## ConsumeCurrentWaypoint invoked
19:41:01.3744 [Debug] ## Next waypoint is rwp #118: -10007.32 -635.21
19:41:01.6354 [Debug] Heading close enough, releasing spin
19:41:01.8994 [Debug] Heading close enough, releasing spin
19:41:02.1614 [Debug] Heading close enough, releasing spin
19:41:02.5474 [Debug] Heading close enough, releasing spin
19:41:02.8084 [Debug] Heading close enough, releasing spin
19:41:02.8094 [Debug] ## Reached current waypoint, it is: rwp #118: -10007.32 -635.21
19:41:02.8094 [Debug] ## ConsumeCurrentWaypoint invoked
19:41:02.8094 [Debug] ## Next waypoint is rwp #119: -10004.29 -652.75
19:41:03.0714 [Debug] Heading close enough, releasing spin
19:41:03.3354 [Debug] Heading close enough, releasing spin
19:41:03.5974 [Debug] Heading close enough, releasing spin
19:41:03.9774 [Debug] Heading close enough, releasing spin
19:41:04.2334 [Debug] Heading close enough, releasing spin
19:41:04.6164 [Debug] Heading close enough, releasing spin
19:41:04.8744 [Debug] Heading close enough, releasing spin
19:41:05.2964 [Debug] ## Reached current waypoint, it is: rwp #119: -10004.29 -652.75
19:41:05.2964 [Debug] ## ConsumeCurrentWaypoint invoked
19:41:05.2974 [Debug] ## Next waypoint is rwp #120: -10001.51 -668.76
19:41:05.2974 [Debug] StopSpin
19:41:05.5914 [Debug] Heading close enough, releasing spin
19:41:05.8604 [Debug] Heading close enough, releasing spin
19:41:06.1234 [Debug] Heading close enough, releasing spin
19:41:06.3854 [Debug] Heading close enough, releasing spin
19:41:06.6474 [Debug] Heading close enough, releasing spin
19:41:06.9094 [Debug] Heading close enough, releasing spin
19:41:07.2404 [Debug] StopSpin
19:41:07.5224 [Debug] Heading close enough, releasing spin
19:41:07.5224 [Debug] ## Reached current waypoint, it is: rwp #120: -10001.51 -668.76
19:41:07.5234 [Debug] ## ConsumeCurrentWaypoint invoked
19:41:07.5234 [Debug] ## Next waypoint is rwp #121: -9995.37 -683.17
19:41:07.9394 [Debug] StopSpin
19:41:08.0964 [Debug] Heading close enough, releasing spin
19:41:08.3654 [Debug] Heading close enough, releasing spin
19:41:08.7494 [Debug] StopSpin
19:41:08.9064 [Debug] Heading close enough, releasing spin
19:41:09.1694 [Debug] Heading close enough, releasing spin
19:41:09.5764 [Debug] StopSpin
19:41:09.8544 [Debug] StopSpin
19:41:10.0114 [Debug] Heading close enough, releasing spin
19:41:10.0124 [Debug] ## Reached current waypoint, it is: rwp #121: -9995.37 -683.17
19:41:10.0124 [Debug] ## ConsumeCurrentWaypoint invoked
19:41:10.0124 [Debug] ## Next waypoint is rwp #122: -9990.08 -697.69
19:41:10.2744 [Debug] Heading close enough, releasing spin
19:41:10.6614 [Debug] Heading close enough, releasing spin
19:41:10.9124 [Debug] Heading close enough, releasing spin
19:41:11.2884 [Debug] Heading close enough, releasing spin
19:41:11.6704 [Debug] Heading close enough, releasing spin
19:41:11.9294 [Debug] Heading close enough, releasing spin
19:41:12.2124 [Debug] ## Reached current waypoint, it is: rwp #122: -9990.08 -697.69
19:41:12.2124 [Debug] ## ConsumeCurrentWaypoint invoked
19:41:12.2124 [Debug] ## Next waypoint is rwp #123: -9991.37 -712.91
19:41:12.2134 [Debug] StopSpin
19:41:12.6734 [Debug] StopSpin
19:41:12.8344 [Debug] Heading close enough, releasing spin
19:41:13.0894 [Debug] Heading close enough, releasing spin
19:41:13.4704 [Debug] Heading close enough, releasing spin
19:41:13.9744 [Debug] StopSpin
19:41:14.1204 [Debug] Heading close enough, releasing spin
19:41:14.4964 [Debug] Heading close enough, releasing spin
19:41:14.4974 [Debug] ## Reached current waypoint, it is: rwp #123: -9991.37 -712.91
19:41:14.4984 [Debug] ## ConsumeCurrentWaypoint invoked
19:41:14.4984 [Debug] ## Next waypoint is rwp #124: -9998.7 -726.43
19:41:14.9804 [Debug] StopSpin
19:41:15.2634 [Debug] Heading close enough, releasing spin
19:41:15.5254 [Debug] Heading close enough, releasing spin
19:41:15.7874 [Debug] Heading close enough, releasing spin
19:41:16.0494 [Debug] Heading close enough, releasing spin
19:41:16.3004 [Debug] Heading close enough, releasing spin
19:41:16.7074 [Debug] ## Reached current waypoint, it is: rwp #124: -9998.7 -726.43
19:41:16.7074 [Debug] ## ConsumeCurrentWaypoint invoked
19:41:16.7084 [Debug] ## Next waypoint is rwp #125: -10012.47 -735.63
19:41:16.7084 [Debug] StopSpin
19:41:17.1294 [Debug] StopSpin
19:41:17.2874 [Debug] Heading close enough, releasing spin
19:41:17.5514 [Debug] Heading close enough, releasing spin
19:41:17.8134 [Debug] Heading close enough, releasing spin
19:41:18.0644 [Debug] Heading close enough, releasing spin
19:41:18.4404 [Debug] Heading close enough, releasing spin
19:41:18.8384 [Debug] ## Reached current waypoint, it is: rwp #125: -10012.47 -735.63
19:41:18.8394 [Debug] ## ConsumeCurrentWaypoint invoked
19:41:18.8394 [Debug] ## Next waypoint is rwp #126: -10028.02 -744.13
19:41:18.8394 [Debug] StopSpin
19:41:19.2044 [Debug] StopSpin
19:41:19.4874 [Debug] Heading close enough, releasing spin
19:41:19.7494 [Debug] Heading close enough, releasing spin
19:41:20.0114 [Debug] Heading close enough, releasing spin
19:41:20.2714 [Debug] Heading close enough, releasing spin
19:41:20.6604 [Debug] Heading close enough, releasing spin
19:41:20.9234 [Debug] Heading close enough, releasing spin
19:41:21.1854 [Debug] Heading close enough, releasing spin
19:41:21.4474 [Debug] Heading close enough, releasing spin
19:41:21.4484 [Debug] ## Reached current waypoint, it is: rwp #126: -10028.02 -744.13
19:41:21.4484 [Debug] ## ConsumeCurrentWaypoint invoked
19:41:21.4494 [Debug] ## Next waypoint is rwp #127: -10034.05 -760.73
19:41:22.0174 [Debug] StopSpin
19:41:22.3004 [Debug] Heading close enough, releasing spin
19:41:22.6884 [Debug] Heading close enough, releasing spin
19:41:22.9504 [Debug] Heading close enough, releasing spin
19:41:23.2144 [Debug] Heading close enough, releasing spin
19:41:23.4654 [Debug] Heading close enough, releasing spin
19:41:23.8404 [Debug] Heading close enough, releasing spin
19:41:23.8404 [Debug] ## Reached current waypoint, it is: rwp #127: -10034.05 -760.73
19:41:23.8404 [Debug] ## ConsumeCurrentWaypoint invoked
19:41:23.8414 [Debug] ## Next waypoint is rwp #128: -10037.35 -776.48
19:41:24.3494 [Debug] StopSpin
19:41:24.5074 [Debug] Heading close enough, releasing spin
19:41:24.7794 [Debug] Heading close enough, releasing spin
19:41:25.0434 [Debug] Heading close enough, releasing spin
19:41:25.3074 [Debug] Heading close enough, releasing spin
19:41:25.5704 [Debug] Heading close enough, releasing spin
19:41:25.8334 [Debug] Heading close enough, releasing spin
19:41:26.0964 [Debug] Heading close enough, releasing spin
19:41:26.3474 [Debug] Heading close enough, releasing spin
19:41:26.3484 [Debug] ## Reached current waypoint, it is: rwp #128: -10037.35 -776.48
19:41:26.3484 [Debug] ## ConsumeCurrentWaypoint invoked
19:41:26.3484 [Debug] ## Next waypoint is rwp #129: -10036.22 -787.55
19:41:26.8554 [Debug] StopSpin
19:41:27.0274 [Debug] Heading close enough, releasing spin
19:41:27.4034 [Debug] Heading close enough, releasing spin
19:41:27.6664 [Debug] Heading close enough, releasing spin
19:41:28.0734 [Debug] ## Reached current waypoint, it is: rwp #129: -10036.22 -787.55
19:41:28.0734 [Debug] ## ConsumeCurrentWaypoint invoked
19:41:28.0744 [Debug] ## Next waypoint is rwp #130: -10037.26 -801.8
19:41:28.0744 [Debug] StopSpin
19:41:28.4234 [Debug] StopSpin
19:41:28.7004 [Debug] ## New target = "Tollwütiger Terrorwolf", GUID = 0xf1300002350e2b9d
19:41:28.7004 [Debug] ## Profile.Wander = False, Profile distance = 18,6572647094727
19:41:28.7004 [Debug] Let's kill Tollwütiger Terrorwolf (f1300002350e2b9d)
19:41:28.7214 [Debug] Facing enemy
19:41:28.9014 [Debug] StopSpin
19:41:28.9224 [Debug] SendKey: "Common.Target"
19:41:29.3474 [Debug] Setting chat target to: "Tollwütiger Terrorwolf"
19:41:29.4664 [Debug] CastSpell: "Warrior.Charge", WaitGCD=True, FastReturn=False
19:41:29.4674 [Debug] SendKey: "Warrior.Charge"
19:41:30.1794 [Debug] Charge is moving us, excellent!
19:41:30.4344 [Debug] Going into warrior main loop
19:41:30.6564 [Debug] Sleeping for spell lead delay with no interrupt
19:41:30.9894 [Debug] CastSpell: "Warrior.Bloodrage", WaitGCD=True, FastReturn=False
19:41:30.9894 [Debug] SendKey: "Warrior.Bloodrage"
19:41:31.9834 [Debug] Sleeping for spell lead delay with no interrupt
19:41:32.3174 [Debug] CastSpell: "Warrior.DemoShout", WaitGCD=True, FastReturn=False
19:41:32.3174 [Debug] SendKey: "Warrior.DemoShout"
19:41:34.1924 [Debug] Sleeping for spell lead delay with no interrupt
19:41:34.5254 [Debug] CastSpell: "Warrior.Rend", WaitGCD=True, FastReturn=False
19:41:34.5254 [Debug] SendKey: "Warrior.Rend"
19:41:36.4264 [Debug] Sleeping for spell lead delay with no interrupt
19:41:36.7594 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:41:36.7594 [Debug] SendKey: "Warrior.HeroicStrike"
19:41:38.7524 [Debug] Sleeping for spell lead delay with no interrupt
19:41:39.0864 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:41:39.0864 [Debug] SendKey: "Warrior.HeroicStrike"
19:41:40.9924 [Debug] Sleeping for spell lead delay with no interrupt
19:41:41.3254 [Debug] CastSpell: "Warrior.Hamstring", WaitGCD=True, FastReturn=False
19:41:41.3254 [Debug] SendKey: "Warrior.Hamstring"
19:41:42.1984 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:41:42.4154 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:41:42.6314 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:41:42.8464 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:41:43.0634 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:41:43.2714 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:41:43.4834 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:41:43.6934 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:41:43.7944 [Debug] Combat result: Success
19:41:43.7944 [Debug] Queueing new lootable corpse: 0xf1300002350e2b9d, IsMine=True, name = "Tollwütiger Terrorwolf"
19:41:43.8464 Combat done
19:41:43.8564 Gained 145 experience.
19:41:44.3184 [Debug] Closest hostile is GUID=f1300000d50e2b97,BaseAddr=223d1a08,Type=Monst er,Name="Ausgehungerter Terrorwolf", Culled=False, TooClose=False (distance = 41,009
19:41:44.3194 [Debug] Closest hostile is GUID=f1300000d50e2b97,BaseAddr=223d1a08,Type=Monst er,Name="Ausgehungerter Terrorwolf", Culled=False, TooClose=False (distance = 41,009
19:41:44.3204 Turbo loot!
19:41:44.3204 [Debug] LootFute loop top
19:41:45.2264 [Debug] LootFute loop top
19:41:46.1524 [Debug] LootFute loop top
19:41:46.4064 Lootable is gone, looks good
19:41:46.4064 [Debug] Breaking out of LootFute
19:41:46.4074 [Debug] This guy is never skinnable, won't try it
19:41:46.4074 [Debug] ## ConsumeCurrentWaypoint invoked
19:41:46.4124 [Debug] ## Next waypoint is rwp #131: -10039.95 -816.81
19:41:46.4134 [Debug] Closest hostile is GUID=f1300000d50e2b97,BaseAddr=223d1a08,Type=Monst er,Name="Ausgehungerter Terrorwolf", Culled=False, TooClose=False (distance = 41,009
19:41:46.4144 [Debug] ## ConsumeCurrentWaypoint invoked
19:41:46.4154 [Debug] ## Next waypoint is rwp #131: -10039.95 -816.81
19:41:46.4154 [Debug] Sending Esc to clear target
19:41:47.3494 [Debug] StopSpin
19:41:47.6254 [Debug] Heading close enough, releasing spin
19:41:47.8764 [Debug] Heading close enough, releasing spin
19:41:48.2584 [Debug] Heading close enough, releasing spin
19:41:48.6474 [Debug] Heading close enough, releasing spin
19:41:48.9114 [Debug] Heading close enough, releasing spin
19:41:49.1744 [Debug] Heading close enough, releasing spin
19:41:49.4364 [Debug] Heading close enough, releasing spin
19:41:49.4364 [Debug] ## Reached current waypoint, it is: rwp #131: -10039.95 -816.81
19:41:49.4374 [Debug] ## ConsumeCurrentWaypoint invoked
19:41:49.4374 [Debug] ## Next waypoint is rwp #132: -10036.31 -835.28
19:41:49.8964 [Debug] StopSpin
19:41:50.0554 [Debug] Heading close enough, releasing spin
19:41:50.3184 [Debug] Heading close enough, releasing spin
19:41:50.5834 [Debug] Heading close enough, releasing spin
19:41:50.8474 [Debug] Heading close enough, releasing spin
19:41:51.2804 [Debug] StopSpin
19:41:51.5624 [Debug] Heading close enough, releasing spin
19:41:51.8134 [Debug] Heading close enough, releasing spin
19:41:52.1884 [Debug] Heading close enough, releasing spin
19:41:52.1894 [Debug] ## Reached current waypoint, it is: rwp #132: -10036.31 -835.28
19:41:52.1904 [Debug] ## ConsumeCurrentWaypoint invoked
19:41:52.1904 [Debug] ## Next waypoint is rwp #133: -10035.11 -852.85
19:41:52.4534 [Debug] Heading close enough, releasing spin
19:41:52.8414 [Debug] ## New target = "Tollwütiger Terrorwolf", GUID = 0xf1300002350e2bba
19:41:52.8414 [Debug] ## Profile.Wander = False, Profile distance = 10,3068695068359
19:41:52.8424 [Debug] Let's kill Tollwütiger Terrorwolf (f1300002350e2bba)
19:41:52.8424 [Debug] Facing enemy
19:41:53.2234 [Debug] StopSpin
19:41:53.2834 [Debug] StopSpin
19:41:53.3044 [Debug] SendKey: "Common.Target"
19:41:53.7244 [Debug] Setting chat target to: "Tollwütiger Terrorwolf"
19:41:53.8444 [Debug] CastSpell: "Warrior.Charge", WaitGCD=True, FastReturn=False
19:41:53.8444 [Debug] SendKey: "Warrior.Charge"
19:41:54.5764 [Debug] Charge is moving us, excellent!
19:41:54.6274 [Debug] Going into warrior main loop
19:41:54.9534 [Debug] Sleeping for spell lead delay with no interrupt
19:41:55.2864 [Debug] CastSpell: "Warrior.DemoShout", WaitGCD=True, FastReturn=False
19:41:55.2864 [Debug] SendKey: "Warrior.DemoShout"
19:41:57.0544 [Debug] Sleeping for spell lead delay with no interrupt
19:41:57.3874 [Debug] CastSpell: "Warrior.BattleShout", WaitGCD=True, FastReturn=False
19:41:57.3884 [Debug] SendKey: "Warrior.BattleShout"
19:41:59.2034 [Debug] Sleeping for spell lead delay with no interrupt
19:41:59.5364 [Debug] CastSpell: "Warrior.Rend", WaitGCD=True, FastReturn=False
19:41:59.5364 [Debug] SendKey: "Warrior.Rend"
19:42:01.4214 [Debug] Sleeping for spell lead delay with no interrupt
19:42:01.7544 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:42:01.7544 [Debug] SendKey: "Warrior.HeroicStrike"
19:42:05.5134 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:42:05.5134 [Debug] SendKey: "Warrior.HeroicStrike"
19:42:08.0104 [Debug] CastSpell: "Warrior.Hamstring", WaitGCD=True, FastReturn=False
19:42:08.0104 [Debug] SendKey: "Warrior.Hamstring"
19:42:08.7724 [Debug] Combat result: Success
19:42:08.7734 [Debug] Queueing new lootable corpse: 0xf1300002350e2bba, IsMine=True, name = "Tollwütiger Terrorwolf"
19:42:08.8244 Combat done
19:42:08.8364 Gained 304 experience.
19:42:08.8374 [Debug] Closest hostile is GUID=f13000021b0e2bb5,BaseAddr=223dd438,Type=Monst er,Name="Zwerggiftweberspinne", Culled=False, TooClose=False (distance = 39,74752)
19:42:08.8384 [Debug] Closest hostile is GUID=f13000021b0e2bb5,BaseAddr=223dd438,Type=Monst er,Name="Zwerggiftweberspinne", Culled=False, TooClose=False (distance = 39,74752)
19:42:08.8384 Turbo loot!
19:42:08.8394 [Debug] LootFute loop top
19:42:09.8454 [Debug] LootFute loop top
19:42:10.7634 [Debug] LootFute loop top
19:42:11.5204 Lootable is gone, looks good
19:42:11.5204 [Debug] Breaking out of LootFute
19:42:11.5204 [Debug] This guy is never skinnable, won't try it
19:42:11.5214 [Debug] ## ConsumeCurrentWaypoint invoked
19:42:11.5214 [Debug] ## Next waypoint is rwp #10: -10028.65 -816.15
19:42:11.5224 [Debug] Closest hostile is GUID=f13000021b0e2bb5,BaseAddr=223dd438,Type=Monst er,Name="Zwerggiftweberspinne", Culled=False, TooClose=False (distance = 38,58485)
19:42:11.5234 [Debug] ## ConsumeCurrentWaypoint invoked
19:42:11.5234 [Debug] ## Next waypoint is rwp #10: -10028.65 -816.15
19:42:12.3784 [Debug] StopSpin
19:42:12.6604 [Debug] Heading close enough, releasing spin
19:42:12.9224 [Debug] Heading close enough, releasing spin
19:42:13.1854 [Debug] Heading close enough, releasing spin
19:42:13.5744 [Debug] Heading close enough, releasing spin
19:42:13.8374 [Debug] Heading close enough, releasing spin
19:42:14.1004 [Debug] Heading close enough, releasing spin
19:42:14.3634 [Debug] ## New target = "Ausgehungerter Terrorwolf", GUID = 0xf1300000d50e2b97
19:42:14.3634 [Debug] ## Profile.Wander = False, Profile distance = 17,452766418457
19:42:14.3644 [Debug] Let's kill Ausgehungerter Terrorwolf (f1300000d50e2b97)
19:42:14.3844 [Debug] Facing enemy
19:42:14.6054 [Debug] StopSpin
19:42:14.6264 [Debug] SendKey: "Common.Target"
19:42:15.0494 [Debug] Setting chat target to: "Ausgehungerter Terrorwolf"
19:42:15.1674 [Debug] CastSpell: "Warrior.Ranged", WaitGCD=True, FastReturn=False
19:42:15.1674 [Debug] SendKey: "Warrior.Ranged"
19:42:16.9964 [Debug] SendKey: "Common.ToggleCombat"
19:42:17.0574 [Debug] Going into warrior main loop
19:42:19.8544 [Debug] CastSpell: "Warrior.DemoShout", WaitGCD=True, FastReturn=False
19:42:19.8544 [Debug] SendKey: "Warrior.DemoShout"
19:42:22.1604 [Debug] CastSpell: "Warrior.Rend", WaitGCD=True, FastReturn=False
19:42:22.1604 [Debug] SendKey: "Warrior.Rend"
19:42:24.5984 [Debug] CastSpell: "Warrior.Hamstring", WaitGCD=True, FastReturn=False
19:42:24.5984 [Debug] SendKey: "Warrior.Hamstring"
19:42:31.6784 [Debug] CastSpell: "Warrior.Bloodrage", WaitGCD=True, FastReturn=False
19:42:31.6784 [Debug] SendKey: "Warrior.Bloodrage"
19:42:32.4404 [Debug] Combat result: Success
19:42:32.4414 [Debug] Queueing new lootable corpse: 0xf1300000d50e2b97, IsMine=True, name = "Ausgehungerter Terrorwolf"
19:42:32.4924 Combat done
19:42:32.6164 [Debug] Closest hostile is GUID=f1300002350e1776,BaseAddr=223e1248,Type=Monst er,Name="Tollwütiger Terrorwolf", Culled=False, TooClose=False (distance = 62,94907)
19:42:32.6174 [Debug] Closest hostile is GUID=f1300002350e1776,BaseAddr=223e1248,Type=Monst er,Name="Tollwütiger Terrorwolf", Culled=False, TooClose=False (distance = 62,94907)
19:42:32.6174 Turbo loot!
19:42:32.6184 [Debug] LootFute loop top
19:42:33.6254 [Debug] LootFute loop top
19:42:34.0934 Lootable is gone, looks good
19:42:34.0934 [Debug] Breaking out of LootFute
19:42:34.0944 [Debug] This guy is never skinnable, won't try it
19:42:34.0954 [Debug] ## ConsumeCurrentWaypoint invoked
19:42:34.0954 [Debug] ## Next waypoint is rwp #10: -10028.65 -816.15
19:42:34.1074 [Debug] Closest hostile is GUID=f1300002350e1776,BaseAddr=223e1248,Type=Monst er,Name="Tollwütiger Terrorwolf", Culled=False, TooClose=False (distance = 61,39999)
19:42:34.1084 [Debug] ## ConsumeCurrentWaypoint invoked
19:42:34.1084 [Debug] ## Next waypoint is rwp #10: -10028.65 -816.15
19:42:34.1094 [Debug] Sending Esc to clear target
19:42:34.5584 [Debug] StopSpin
19:42:34.7174 [Debug] Heading close enough, releasing spin
19:42:34.9804 [Debug] Heading close enough, releasing spin
19:42:35.2514 [Debug] ## Reached current waypoint, it is: rwp #10: -10028.65 -816.15
19:42:35.2524 [Debug] ## ConsumeCurrentWaypoint invoked
19:42:35.2524 [Debug] ## Next waypoint is rwp #11: -10031.74 -797.87
19:42:35.2534 [Debug] StopSpin
19:42:35.7164 [Debug] StopSpin
19:42:35.8744 [Debug] Heading close enough, releasing spin
19:42:36.1364 [Debug] Heading close enough, releasing spin
19:42:36.3994 [Debug] Heading close enough, releasing spin
19:42:36.6494 [Debug] Heading close enough, releasing spin
19:42:37.0254 [Debug] Heading close enough, releasing spin
19:42:37.4124 [Debug] Heading close enough, releasing spin
19:42:37.6754 [Debug] Heading close enough, releasing spin
19:42:38.0874 [Debug] ## Reached current waypoint, it is: rwp #11: -10031.74 -797.87
19:42:38.0884 [Debug] ## ConsumeCurrentWaypoint invoked
19:42:38.0894 [Debug] ## Next waypoint is rwp #12: -10030.09 -784.87
19:42:38.0894 [Debug] StopSpin
19:42:38.5684 [Debug] StopSpin
19:42:38.7274 [Debug] Heading close enough, releasing spin
19:42:38.9914 [Debug] Heading close enough, releasing spin
19:42:39.2544 [Debug] Heading close enough, releasing spin
19:42:39.5074 [Debug] Heading close enough, releasing spin
19:42:39.9034 [Debug] ## Reached current waypoint, it is: rwp #12: -10030.09 -784.87
19:42:39.9034 [Debug] ## ConsumeCurrentWaypoint invoked
19:42:39.9034 [Debug] ## Next waypoint is rwp #13: -10028.04 -768.66
19:42:39.9044 [Debug] StopSpin
19:42:40.1984 [Debug] Heading close enough, releasing spin
19:42:40.4604 [Debug] Heading close enough, releasing spin
19:42:40.7234 [Debug] Heading close enough, releasing spin
19:42:40.9744 [Debug] Heading close enough, releasing spin
19:42:41.5064 [Debug] StopSpin
19:42:41.6574 [Debug] Heading close enough, releasing spin
19:42:41.9214 [Debug] Heading close enough, releasing spin
19:42:41.9214 [Debug] ## Reached current waypoint, it is: rwp #13: -10028.04 -768.66
19:42:41.9224 [Debug] ## ConsumeCurrentWaypoint invoked
19:42:41.9224 [Debug] ## Next waypoint is rwp #14: -10014.94 -767.64
19:42:42.7164 [Debug] StopSpin
19:42:42.7374 [Debug] Heading close enough, releasing spin
19:42:43.1124 [Debug] Heading close enough, releasing spin
19:42:43.4884 [Debug] Heading close enough, releasing spin
19:42:43.8904 [Debug] ## Reached current waypoint, it is: rwp #14: -10014.94 -767.64
19:42:43.8904 [Debug] ## ConsumeCurrentWaypoint invoked
19:42:43.8904 [Debug] ## Next waypoint is rwp #15: -9998.94 -767.79
19:42:43.8904 [Debug] StopSpin
19:42:44.1684 [Debug] Heading close enough, releasing spin
19:42:44.4304 [Debug] Heading close enough, releasing spin
19:42:44.8164 [Debug] Heading close enough, releasing spin
19:42:45.0784 [Debug] Heading close enough, releasing spin
19:42:45.3404 [Debug] Heading close enough, releasing spin
19:42:45.6014 [Debug] Heading close enough, releasing spin
19:42:45.9774 [Debug] Heading close enough, releasing spin
19:42:45.9774 [Debug] ## Reached current waypoint, it is: rwp #15: -9998.94 -767.79
19:42:45.9784 [Debug] ## ConsumeCurrentWaypoint invoked
19:42:45.9784 [Debug] ## Next waypoint is rwp #16: -9980.47 -765.52
19:42:46.2404 [Debug] Heading close enough, releasing spin
19:42:46.6274 [Debug] Heading close enough, releasing spin
19:42:46.8904 [Debug] Heading close enough, releasing spin
19:42:47.1524 [Debug] Heading close enough, releasing spin
19:42:47.5234 [Debug] StopSpin
19:42:47.6804 [Debug] Heading close enough, releasing spin
19:42:47.9434 [Debug] Heading close enough, releasing spin
19:42:48.3514 [Debug] StopSpin
19:42:48.6174 [Debug] StopSpin
19:42:48.7744 [Debug] Heading close enough, releasing spin
19:42:48.7744 [Debug] ## Reached current waypoint, it is: rwp #16: -9980.47 -765.52
19:42:48.7754 [Debug] ## ConsumeCurrentWaypoint invoked
19:42:48.7754 [Debug] ## Next waypoint is rwp #17: -9966.22 -763.43
19:42:49.0364 [Debug] Heading close enough, releasing spin
19:42:49.3014 [Debug] Heading close enough, releasing spin
19:42:49.5514 [Debug] Heading close enough, releasing spin
19:42:49.9304 New friend: (unknown): Human Paladin
19:42:49.9314 [Debug] Heading close enough, releasing spin
19:42:50.3074 [Debug] Heading close enough, releasing spin
19:42:50.6904 [Debug] Heading close enough, releasing spin
19:42:50.6914 [Debug] ## Reached current waypoint, it is: rwp #17: -9966.22 -763.43
19:42:50.6924 [Debug] ## ConsumeCurrentWaypoint invoked
19:42:50.6924 [Debug] ## Next waypoint is rwp #18: -9953.42 -755.1
19:42:51.1004 [Debug] StopSpin
19:42:51.2574 [Debug] Heading close enough, releasing spin
19:42:51.5184 [Debug] Heading close enough, releasing spin
19:42:51.7834 [Debug] Heading close enough, releasing spin
19:42:52.0454 [Debug] Heading close enough, releasing spin
19:42:52.3074 [Debug] Heading close enough, releasing spin
19:42:52.6944 [Debug] Heading close enough, releasing spin
19:42:52.9584 [Debug] Heading close enough, releasing spin
19:42:52.9594 [Debug] ## Reached current waypoint, it is: rwp #18: -9953.42 -755.1
19:42:52.9594 [Debug] ## ConsumeCurrentWaypoint invoked
19:42:52.9604 [Debug] ## Next waypoint is rwp #19: -9947.52 -737.69
19:42:53.5354 [Debug] StopSpin
19:42:53.8174 [Debug] Heading close enough, releasing spin
19:42:54.0794 [Debug] Heading close enough, releasing spin
19:42:54.3414 [Debug] Heading close enough, releasing spin
19:42:54.5914 [Debug] Heading close enough, releasing spin
19:42:54.9674 [Debug] Heading close enough, releasing spin
19:42:55.3444 Removing friend: Blackarrow
19:42:55.3454 [Debug] Heading close enough, releasing spin
19:42:55.7234 [Debug] Heading close enough, releasing spin
19:42:55.7234 [Debug] ## Reached current waypoint, it is: rwp #19: -9947.52 -737.69
19:42:55.7244 [Debug] ## ConsumeCurrentWaypoint invoked
19:42:55.7244 [Debug] ## Next waypoint is rwp #20: -9943.91 -719.43
19:42:56.1824 [Debug] StopSpin
19:42:56.4634 [Debug] Heading close enough, releasing spin
19:42:56.7224 [Debug] Heading close enough, releasing spin
19:42:57.0994 [Debug] Heading close enough, releasing spin
19:42:57.3614 [Debug] Heading close enough, releasing spin
19:42:57.7464 [Debug] Heading close enough, releasing spin
19:42:58.0084 [Debug] Heading close enough, releasing spin
19:42:58.2904 [Debug] ## Reached current waypoint, it is: rwp #20: -9943.91 -719.43
19:42:58.2904 [Debug] ## ConsumeCurrentWaypoint invoked
19:42:58.2914 [Debug] ## Next waypoint is rwp #21: -9944.88 -702.94
19:42:58.2914 [Debug] StopSpin
19:42:58.6684 [Debug] StopSpin
19:42:58.9494 [Debug] Heading close enough, releasing spin
19:42:59.2094 [Debug] Heading close enough, releasing spin
19:42:59.4704 [Debug] Heading close enough, releasing spin
19:42:59.7344 [Debug] Heading close enough, releasing spin
19:43:00.1204 [Debug] Heading close enough, releasing spin
19:43:00.3814 [Debug] Heading close enough, releasing spin
19:43:00.6624 [Debug] ## Reached current waypoint, it is: rwp #21: -9944.88 -702.94
19:43:00.6624 [Debug] ## ConsumeCurrentWaypoint invoked
19:43:00.6634 [Debug] ## Next waypoint is rwp #22: -9956.42 -689.09
19:43:00.6634 [Debug] StopSpin
19:43:01.2394 [Debug] StopSpin
19:43:01.3164 [Debug] StopSpin
19:43:01.5984 [Debug] Heading close enough, releasing spin
19:43:01.8594 [Debug] Heading close enough, releasing spin
19:43:02.1104 [Debug] Heading close enough, releasing spin
19:43:02.4864 [Debug] Heading close enough, releasing spin
19:43:02.9414 [Debug] StopSpin
19:43:03.2124 [Debug] Heading close enough, releasing spin
19:43:03.2124 [Debug] ## Reached current waypoint, it is: rwp #22: -9956.42 -689.09
19:43:03.2134 [Debug] ## ConsumeCurrentWaypoint invoked
19:43:03.2134 [Debug] ## Next waypoint is rwp #23: -9959.36 -671.83
19:43:03.6694 [Debug] StopSpin
19:43:03.8264 [Debug] Heading close enough, releasing spin
19:43:04.0874 [Debug] Heading close enough, releasing spin
19:43:04.3484 [Debug] Heading close enough, releasing spin
19:43:04.8554 [Debug] StopSpin
19:43:05.0014 [Debug] Heading close enough, releasing spin
19:43:05.3764 [Debug] Heading close enough, releasing spin
19:43:05.7654 [Debug] Heading close enough, releasing spin
19:43:05.7664 [Debug] ## Reached current waypoint, it is: rwp #23: -9959.36 -671.83
19:43:05.7664 [Debug] ## ConsumeCurrentWaypoint invoked
19:43:05.7674 [Debug] ## Next waypoint is rwp #24: -9961.43 -654.38
19:43:06.0214 [Debug] Heading close enough, releasing spin
19:43:06.2784 [Debug] Heading close enough, releasing spin
19:43:06.6604 [Debug] Heading close enough, releasing spin
19:43:07.0464 [Debug] Heading close enough, releasing spin
19:43:07.3074 [Debug] Heading close enough, releasing spin
19:43:07.5694 [Debug] Heading close enough, releasing spin
19:43:07.8304 [Debug] Heading close enough, releasing spin
19:43:08.2064 [Debug] Heading close enough, releasing spin
19:43:08.2074 [Debug] ## Reached current waypoint, it is: rwp #24: -9961.43 -654.38
19:43:08.2074 [Debug] ## ConsumeCurrentWaypoint invoked
19:43:08.2074 [Debug] ## Next waypoint is rwp #25: -9959.62 -640.19
19:43:08.5444 [Debug] StopSpin
19:43:08.8264 [Debug] Heading close enough, releasing spin
19:43:09.2124 [Debug] Heading close enough, releasing spin
19:43:09.4754 [Debug] Heading close enough, releasing spin
19:43:09.7464 [Debug] Heading close enough, releasing spin
19:43:10.0004 [Debug] Heading close enough, releasing spin
19:43:10.2614 [Debug] Heading close enough, releasing spin
19:43:10.2614 [Debug] ## Reached current waypoint, it is: rwp #25: -9959.62 -640.19
19:43:10.2624 [Debug] ## ConsumeCurrentWaypoint invoked
19:43:10.2624 [Debug] ## Next waypoint is rwp #26: -9951.49 -624.55
19:43:10.8444 [Debug] StopSpin
19:43:11.0004 [Debug] Heading close enough, releasing spin
19:43:11.2604 [Debug] Heading close enough, releasing spin
19:43:11.6474 [Debug] Heading close enough, releasing spin
19:43:11.9064 [Debug] Heading close enough, releasing spin
19:43:12.1574 [Debug] Heading close enough, releasing spin
19:43:12.5324 [Debug] Heading close enough, releasing spin
19:43:12.9084 [Debug] Heading close enough, releasing spin
19:43:12.9084 [Debug] ## Reached current waypoint, it is: rwp #26: -9951.49 -624.55
19:43:12.9094 [Debug] ## ConsumeCurrentWaypoint invoked
19:43:12.9094 [Debug] ## Next waypoint is rwp #27: -9943.47 -608.84
19:43:13.2894 [Debug] Heading close enough, releasing spin
19:43:13.6714 [Debug] Heading close enough, releasing spin
19:43:13.9294 [Debug] Heading close enough, releasing spin
19:43:14.3054 [Debug] Heading close enough, releasing spin
19:43:14.5664 [Debug] Heading close enough, releasing spin
19:43:15.0724 [Debug] StopSpin
19:43:15.2274 [Debug] Heading close enough, releasing spin
19:43:15.2284 [Debug] ## Reached current waypoint, it is: rwp #27: -9943.47 -608.84
19:43:15.2284 [Debug] ## ConsumeCurrentWaypoint invoked
19:43:15.2284 [Debug] ## Next waypoint is rwp #28: -9940.3 -591.39
19:43:15.4894 [Debug] Heading close enough, releasing spin
19:43:15.8754 [Debug] Heading close enough, releasing spin
19:43:16.1264 [Debug] Heading close enough, releasing spin
19:43:16.5014 [Debug] Heading close enough, releasing spin
19:43:16.8864 [Debug] Heading close enough, releasing spin
19:43:17.1464 [Debug] Heading close enough, releasing spin
19:43:17.4074 [Debug] Heading close enough, releasing spin
19:43:17.7914 [Debug] Heading close enough, releasing spin
19:43:17.7924 [Debug] ## Reached current waypoint, it is: rwp #28: -9940.3 -591.39
19:43:17.7924 [Debug] ## ConsumeCurrentWaypoint invoked
19:43:17.7934 [Debug] ## Next waypoint is rwp #29: -9939.05 -575.83
19:43:18.0534 [Debug] Heading close enough, releasing spin
19:43:18.3134 [Debug] Heading close enough, releasing spin
19:43:18.5744 [Debug] Heading close enough, releasing spin
19:43:18.9604 [Debug] Heading close enough, releasing spin
19:43:19.2904 [Debug] StopSpin
19:43:19.5724 [Debug] Heading close enough, releasing spin
19:43:19.8324 [Debug] Heading close enough, releasing spin
19:43:20.0844 [Debug] Heading close enough, releasing spin
19:43:20.0844 [Debug] ## Reached current waypoint, it is: rwp #29: -9939.05 -575.83
19:43:20.0854 [Debug] ## ConsumeCurrentWaypoint invoked
19:43:20.0854 [Debug] ## Next waypoint is rwp #30: -9940.2 -558.1
19:43:20.4704 [Debug] Heading close enough, releasing spin
19:43:20.7304 [Debug] Heading close enough, releasing spin
19:43:21.1194 [Debug] Heading close enough, releasing spin
19:43:21.3814 [Debug] Heading close enough, releasing spin
19:43:21.6424 [Debug] Heading close enough, releasing spin
19:43:21.9034 [Debug] Heading close enough, releasing spin
19:43:22.1594 [Debug] Heading close enough, releasing spin
19:43:22.5404 [Debug] Heading close enough, releasing spin
19:43:22.5414 [Debug] ## Reached current waypoint, it is: rwp #30: -9940.2 -558.1
19:43:22.5414 [Debug] ## ConsumeCurrentWaypoint invoked
19:43:22.5414 [Debug] ## Next waypoint is rwp #31: -9947.34 -546.34
19:43:23.0284 [Debug] StopSpin
19:43:23.1854 [Debug] Heading close enough, releasing spin
19:43:23.4464 [Debug] Heading close enough, releasing spin
19:43:23.8314 [Debug] Heading close enough, releasing spin
19:43:24.2184 [Debug] Heading close enough, releasing spin
19:43:24.5074 [Debug] ## Reached current waypoint, it is: rwp #31: -9947.34 -546.34
19:43:24.5074 [Debug] ## ConsumeCurrentWaypoint invoked
19:43:24.5084 [Debug] ## Next waypoint is rwp #32: -9951.78 -528.77
19:43:24.5084 [Debug] StopSpin
19:43:25.0094 [Debug] StopSpin
19:43:25.2884 [Debug] StopSpin
19:43:25.4514 [Debug] Heading close enough, releasing spin
19:43:25.8274 [Debug] Heading close enough, releasing spin
19:43:26.2124 [Debug] Heading close enough, releasing spin
19:43:26.5434 [Debug] StopSpin
19:43:26.8254 [Debug] Heading close enough, releasing spin
19:43:27.0864 [Debug] Heading close enough, releasing spin
19:43:27.0864 [Debug] ## Reached current waypoint, it is: rwp #32: -9951.78 -528.77
19:43:27.0874 [Debug] ## ConsumeCurrentWaypoint invoked
19:43:27.0874 [Debug] ## Next waypoint is rwp #33: -9964.86 -515.09
19:43:27.5944 [Debug] StopSpin
19:43:27.6154 [Debug] Heading close enough, releasing spin
19:43:28.0004 [Debug] Heading close enough, releasing spin
19:43:28.3814 [Debug] Heading close enough, releasing spin
19:43:28.7624 [Debug] Heading close enough, releasing spin
19:43:29.1474 [Debug] Heading close enough, releasing spin
19:43:29.3994 [Debug] Heading close enough, releasing spin
19:43:29.7744 [Debug] Heading close enough, releasing spin
19:43:29.7754 [Debug] ## Reached current waypoint, it is: rwp #33: -9964.86 -515.09
19:43:29.7764 [Debug] ## ConsumeCurrentWaypoint invoked
19:43:29.7764 [Debug] ## Next waypoint is rwp #34: -9972.88 -498.7
19:43:30.2864 [Debug] StopSpin
19:43:30.4424 [Debug] Heading close enough, releasing spin
19:43:30.7034 [Debug] Heading close enough, releasing spin
19:43:30.9644 [Debug] Heading close enough, releasing spin
19:43:31.3954 [Debug] StopSpin
19:43:31.6704 [Debug] Heading close enough, releasing spin
19:43:31.9214 [Debug] Heading close enough, releasing spin
19:43:32.3774 [Debug] StopSpin
19:43:32.6484 [Debug] Heading close enough, releasing spin
19:43:32.6494 [Debug] ## Reached current waypoint, it is: rwp #34: -9972.88 -498.7
19:43:32.6494 [Debug] ## ConsumeCurrentWaypoint invoked
19:43:32.6494 [Debug] ## Next waypoint is rwp #35: -9977.38 -486.26
19:43:33.0424 [Debug] StopSpin
19:43:33.1994 [Debug] Heading close enough, releasing spin
19:43:33.4554 [Debug] Heading close enough, releasing spin
19:43:33.8364 [Debug] Heading close enough, releasing spin
19:43:34.0944 [Debug] Heading close enough, releasing spin
19:43:34.4744 [Debug] Heading close enough, releasing spin
19:43:34.4744 [Debug] ## Reached current waypoint, it is: rwp #35: -9977.38 -486.26
19:43:34.4744 [Debug] ## ConsumeCurrentWaypoint invoked
19:43:34.4754 [Debug] ## Next waypoint is rwp #36: -9981.25 -469.18
19:43:34.8004 [Debug] StopSpin
19:43:35.0784 [Debug] Heading close enough, releasing spin
19:43:35.4644 [Debug] Heading close enough, releasing spin
19:43:35.7234 [Debug] Heading close enough, releasing spin
19:43:35.9844 [Debug] Heading close enough, releasing spin
19:43:36.3714 [Debug] Heading close enough, releasing spin
19:43:36.6334 [Debug] Heading close enough, releasing spin
19:43:36.9154 [Debug] ## Reached current waypoint, it is: rwp #36: -9981.25 -469.18
19:43:36.9154 [Debug] ## ConsumeCurrentWaypoint invoked
19:43:36.9164 [Debug] ## Next waypoint is rwp #37: -9981.62 -454.63
19:43:36.9174 [Debug] StopSpin
19:43:37.3194 [Debug] StopSpin
19:43:37.4694 [Debug] Heading close enough, releasing spin
19:43:37.7274 [Debug] Heading close enough, releasing spin
19:43:38.1794 [Debug] StopSpin
19:43:38.4604 [Debug] Heading close enough, releasing spin
19:43:38.7124 [Debug] Heading close enough, releasing spin
19:43:39.0884 [Debug] Heading close enough, releasing spin
19:43:39.0894 [Debug] ## Reached current waypoint, it is: rwp #37: -9981.62 -454.63
19:43:39.0894 [Debug] ## ConsumeCurrentWaypoint invoked
19:43:39.0904 [Debug] ## Next waypoint is rwp #38: -9985.83 -444.29
19:43:39.6244 [Debug] StopSpin
19:43:39.7794 [Debug] Heading close enough, releasing spin
19:43:40.0404 [Debug] Heading close enough, releasing spin
19:43:40.4264 [Debug] Heading close enough, releasing spin
19:43:40.6864 [Debug] Heading close enough, releasing spin
19:43:40.6874 [Debug] ## Reached current waypoint, it is: rwp #38: -9985.83 -444.29
19:43:40.6874 [Debug] ## ConsumeCurrentWaypoint invoked
19:43:40.6874 [Debug] ## Next waypoint is rwp #39: -9991.32 -430.82
19:43:40.9474 [Debug] Heading close enough, releasing spin
19:43:41.2094 [Debug] Heading close enough, releasing spin
19:43:41.5854 [Debug] Heading close enough, releasing spin
19:43:41.9604 [Debug] Heading close enough, releasing spin
19:43:42.3364 [Debug] Heading close enough, releasing spin
19:43:42.5974 [Debug] Heading close enough, releasing spin
19:43:42.5984 [Debug] ## Reached current waypoint, it is: rwp #39: -9991.32 -430.82
19:43:42.5994 [Debug] ## ConsumeCurrentWaypoint invoked
19:43:42.5994 [Debug] ## Next waypoint is rwp #40: -9996.66 -413.98
19:43:42.9864 [Debug] Heading close enough, releasing spin
19:43:43.2454 [Debug] Heading close enough, releasing spin
19:43:43.5014 [Debug] Heading close enough, releasing spin
19:43:43.9294 [Debug] StopSpin
19:43:44.2104 [Debug] Heading close enough, releasing spin
19:43:44.4614 [Debug] Heading close enough, releasing spin
19:43:44.8374 [Debug] Heading close enough, releasing spin
19:43:45.2244 [Debug] Heading close enough, releasing spin
19:43:45.2254 [Debug] ## Reached current waypoint, it is: rwp #40: -9996.66 -413.98
19:43:45.2264 [Debug] ## ConsumeCurrentWaypoint invoked
19:43:45.2264 [Debug] ## Next waypoint is rwp #41: -10001.92 -399.31
19:43:45.4874 [Debug] Heading close enough, releasing spin
19:43:45.7484 [Debug] Heading close enough, releasing spin
19:43:46.1344 [Debug] Heading close enough, releasing spin
19:43:46.3954 [Debug] Heading close enough, releasing spin
19:43:46.6554 [Debug] Heading close enough, releasing spin
19:43:47.0424 [Debug] Heading close enough, releasing spin
19:43:47.3074 [Debug] Heading close enough, releasing spin
19:43:47.3134 [Debug] ## Reached current waypoint, it is: rwp #41: -10001.92 -399.31
19:43:47.3134 [Debug] ## ConsumeCurrentWaypoint invoked
19:43:47.3144 [Debug] ## Next waypoint is rwp #42: -10008.74 -384.26
19:43:47.5754 [Debug] Heading close enough, releasing spin
19:43:48.0854 [Debug] StopSpin
19:43:48.2424 [Debug] Heading close enough, releasing spin
19:43:48.5034 [Debug] Heading close enough, releasing spin
19:43:48.7604 [Debug] Heading close enough, releasing spin
19:43:49.1364 [Debug] Heading close enough, releasing spin
19:43:49.5124 [Debug] Heading close enough, releasing spin
19:43:49.8984 [Debug] Heading close enough, releasing spin
19:43:49.8994 [Debug] ## Reached current waypoint, it is: rwp #42: -10008.74 -384.26
19:43:49.8994 [Debug] ## ConsumeCurrentWaypoint invoked
19:43:49.9004 [Debug] ## Next waypoint is rwp #43: -10019.86 -368.53
19:43:50.1604 [Debug] Heading close enough, releasing spin
19:43:50.4214 [Debug] Heading close enough, releasing spin
19:43:50.6844 [Debug] Heading close enough, releasing spin
19:43:50.9354 [Debug] Heading close enough, releasing spin
19:43:51.3214 [Debug] Heading close enough, releasing spin
19:43:51.5824 [Debug] Heading close enough, releasing spin
19:43:52.0914 [Debug] StopSpin
19:43:52.2474 [Debug] Heading close enough, releasing spin
19:43:52.5094 [Debug] Heading close enough, releasing spin
19:43:52.5104 [Debug] ## Reached current waypoint, it is: rwp #43: -10019.86 -368.53
19:43:52.5104 [Debug] ## ConsumeCurrentWaypoint invoked
19:43:52.5114 [Debug] ## Next waypoint is rwp #44: -10031.03 -356.01
19:43:52.7714 [Debug] Heading close enough, releasing spin
19:43:53.1574 [Debug] Heading close enough, releasing spin
19:43:53.4124 [Debug] Heading close enough, releasing spin
19:43:53.6744 [Debug] Heading close enough, releasing spin
19:43:54.1814 [Debug] StopSpin
19:43:54.3394 [Debug] Heading close enough, releasing spin
19:43:54.6014 [Debug] Heading close enough, releasing spin
19:43:54.9724 [Debug] StopSpin
19:43:55.1284 [Debug] Heading close enough, releasing spin
19:43:55.1284 [Debug] ## Reached current waypoint, it is: rwp #44: -10031.03 -356.01
19:43:55.1294 [Debug] ## ConsumeCurrentWaypoint invoked
19:43:55.1294 [Debug] ## Next waypoint is rwp #45: -10041.6 -342.2
19:43:55.3904 [Debug] Heading close enough, releasing spin
19:43:55.9074 [Debug] StopSpin
19:43:56.0634 [Debug] Heading close enough, releasing spin
19:43:56.3144 [Debug] Heading close enough, releasing spin
19:43:56.7004 [Debug] Heading close enough, releasing spin
19:43:57.0864 [Debug] Heading close enough, releasing spin
19:43:57.3474 [Debug] Heading close enough, releasing spin
19:43:57.6094 [Debug] Heading close enough, releasing spin
19:43:57.6104 [Debug] ## Reached current waypoint, it is: rwp #45: -10041.6 -342.2
19:43:57.6104 [Debug] ## ConsumeCurrentWaypoint invoked
19:43:57.6114 [Debug] ## Next waypoint is rwp #46: -10048.96 -328.5
19:43:57.8714 [Debug] Heading close enough, releasing spin
19:43:58.2524 [Debug] Heading close enough, releasing spin
19:43:58.5094 [Debug] Heading close enough, releasing spin
19:43:58.8924 [Debug] Heading close enough, releasing spin
19:43:59.1514 [Debug] Heading close enough, releasing spin
19:43:59.5274 [Debug] Heading close enough, releasing spin
19:43:59.8094 [Debug] ## Reached current waypoint, it is: rwp #46: -10048.96 -328.5
19:43:59.8094 [Debug] ## ConsumeCurrentWaypoint invoked
19:43:59.8104 [Debug] ## Next waypoint is rwp #47: -10060.52 -314.96
19:43:59.8114 [Debug] StopSpin
19:44:00.1384 [Debug] StopSpin
19:44:00.4194 [Debug] Heading close enough, releasing spin
19:44:00.6824 [Debug] Heading close enough, releasing spin
19:44:00.9434 [Debug] Heading close enough, releasing spin
19:44:01.3194 [Debug] Heading close enough, releasing spin
19:44:01.6944 [Debug] Heading close enough, releasing spin
19:44:02.0704 [Debug] Heading close enough, releasing spin
19:44:02.3324 [Debug] Heading close enough, releasing spin
19:44:02.3334 [Debug] ## Reached current waypoint, it is: rwp #47: -10060.52 -314.96
19:44:02.3334 [Debug] ## ConsumeCurrentWaypoint invoked
19:44:02.3344 [Debug] ## Next waypoint is rwp #48: -10074.08 -308.32
19:44:02.9174 [Debug] StopSpin
19:44:03.0744 [Debug] Heading close enough, releasing spin
19:44:03.3354 [Debug] Heading close enough, releasing spin
19:44:03.5964 [Debug] Heading close enough, releasing spin
19:44:03.9854 [Debug] Heading close enough, releasing spin
19:44:04.2474 [Debug] Heading close enough, releasing spin
19:44:04.5094 [Debug] Heading close enough, releasing spin
19:44:04.5094 [Debug] ## Reached current waypoint, it is: rwp #48: -10074.08 -308.32
19:44:04.5104 [Debug] ## ConsumeCurrentWaypoint invoked
19:44:04.5104 [Debug] ## Next waypoint is rwp #49: -10082.74 -301.35
19:44:04.7724 [Debug] Heading close enough, releasing spin
19:44:05.1794 [Debug] StopSpin
19:44:05.3364 [Debug] Heading close enough, releasing spin
19:44:05.5964 [Debug] Heading close enough, releasing spin
19:44:05.8574 [Debug] Heading close enough, releasing spin
19:44:06.2434 [Debug] Heading close enough, releasing spin
19:44:06.2444 [Debug] ## Reached current waypoint, it is: rwp #49: -10082.74 -301.35
19:44:06.2454 [Debug] ## ConsumeCurrentWaypoint invoked
19:44:06.2454 [Debug] ## Next waypoint is rwp #50: -10092.47 -285.89
19:44:06.6274 [Debug] StopSpin
19:44:06.7844 [Debug] Heading close enough, releasing spin
19:44:07.0444 [Debug] Heading close enough, releasing spin
19:44:07.4194 [Debug] Heading close enough, releasing spin
19:44:07.7954 [Debug] Heading close enough, releasing spin
19:44:08.0564 [Debug] Heading close enough, releasing spin
19:44:08.4444 [Debug] Heading close enough, releasing spin
19:44:08.7074 [Debug] Heading close enough, releasing spin
19:44:08.7084 [Debug] ## Reached current waypoint, it is: rwp #50: -10092.47 -285.89
19:44:08.7094 [Debug] ## ConsumeCurrentWaypoint invoked
19:44:08.7094 [Debug] ## Next waypoint is rwp #51: -10099.08 -271.59
19:44:08.9724 [Debug] Heading close enough, releasing spin
19:44:09.2234 [Debug] Heading close enough, releasing spin
19:44:09.6804 [Debug] StopSpin
19:44:09.9514 [Debug] Heading close enough, releasing spin
19:44:10.4094 [Debug] StopSpin
19:44:10.6804 [Debug] Heading close enough, releasing spin
19:44:10.9554 [Debug] Heading close enough, releasing spin
19:44:10.9564 [Debug] ## Reached current waypoint, it is: rwp #51: -10099.08 -271.59
19:44:10.9564 [Debug] ## ConsumeCurrentWaypoint invoked
19:44:10.9574 [Debug] ## Next waypoint is rwp #52: -10108.68 -258.09
19:44:11.3404 [Debug] StopSpin
19:44:11.5064 [Debug] Heading close enough, releasing spin
19:44:11.8884 [Debug] Heading close enough, releasing spin
19:44:12.1444 [Debug] Heading close enough, releasing spin
19:44:12.6474 [Debug] StopSpin
19:44:12.7934 [Debug] Heading close enough, releasing spin
19:44:13.1694 [Debug] Heading close enough, releasing spin
19:44:13.1694 [Debug] ## Reached current waypoint, it is: rwp #52: -10108.68 -258.09
19:44:13.1694 [Debug] ## ConsumeCurrentWaypoint invoked
19:44:13.1704 [Debug] ## Next waypoint is rwp #53: -10116.66 -246.86
19:44:13.5454 [Debug] Heading close enough, releasing spin
19:44:13.9304 [Debug] ## New target = "Tollwütiger Terrorwolf", GUID = 0xf1300002350ed3c7
19:44:13.9314 [Debug] ## Profile.Wander = False, Profile distance = 15,0796594619751
19:44:13.9314 [Debug] Let's kill Tollwütiger Terrorwolf (f1300002350ed3c7)
19:44:13.9514 [Debug] Facing enemy
19:44:14.3124 [Debug] StopSpin
19:44:14.3324 [Debug] SendKey: "Common.Target"
19:44:14.7504 [Debug] Setting chat target to: "Tollwütiger Terrorwolf"
19:44:14.8694 [Debug] CastSpell: "Warrior.Charge", WaitGCD=True, FastReturn=False
19:44:14.8694 [Debug] SendKey: "Warrior.Charge"
19:44:15.6834 [Debug] Charge is moving us, excellent!
19:44:16.1434 [Debug] Going into warrior main loop
19:44:16.3644 [Debug] Sleeping for spell lead delay with no interrupt
19:44:16.6974 [Debug] CastSpell: "Warrior.Bloodrage", WaitGCD=True, FastReturn=False
19:44:16.6974 [Debug] SendKey: "Warrior.Bloodrage"
19:44:17.6794 [Debug] Sleeping for spell lead delay with no interrupt
19:44:18.0124 [Debug] CastSpell: "Warrior.DemoShout", WaitGCD=True, FastReturn=False
19:44:18.0124 [Debug] SendKey: "Warrior.DemoShout"
19:44:19.7784 [Debug] Sleeping for spell lead delay with no interrupt
19:44:20.1114 [Debug] CastSpell: "Warrior.BattleShout", WaitGCD=True, FastReturn=False
19:44:20.1114 [Debug] SendKey: "Warrior.BattleShout"
19:44:21.9484 [Debug] Sleeping for spell lead delay with no interrupt
19:44:22.2814 [Debug] CastSpell: "Warrior.Rend", WaitGCD=True, FastReturn=False
19:44:22.2814 [Debug] SendKey: "Warrior.Rend"
19:44:23.9804 [Debug] Sleeping for spell lead delay with no interrupt
19:44:24.3134 [Debug] CastSpell: "Warrior.Hamstring", WaitGCD=True, FastReturn=False
19:44:24.3134 [Debug] SendKey: "Warrior.Hamstring"
19:44:26.2144 [Debug] Sleeping for spell lead delay with no interrupt
19:44:26.5474 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:44:26.5474 [Debug] SendKey: "Warrior.HeroicStrike"
19:44:30.0594 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:44:30.2734 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:44:30.3904 [Debug] Combat result: Success
19:44:30.3914 [Debug] Queueing new lootable corpse: 0xf1300002350ed3c7, IsMine=True, name = "Tollwütiger Terrorwolf"
19:44:30.4434 Combat done
19:44:30.4554 Gained 145 experience.
19:44:30.9184 [Debug] Closest hostile is GUID=f1300000d50edaf0,BaseAddr=223d2eb8,Type=Monst er,Name="Ausgehungerter Terrorwolf", Culled=False, TooClose=False (distance = 30,7110
19:44:30.9204 [Debug] Closest hostile is GUID=f1300000d50edaf0,BaseAddr=223d2eb8,Type=Monst er,Name="Ausgehungerter Terrorwolf", Culled=False, TooClose=False (distance = 30,7110
19:44:30.9214 Turbo loot!
19:44:30.9214 [Debug] LootFute loop top
19:44:31.8614 [Debug] LootFute loop top
19:44:32.1144 Lootable is gone, looks good
19:44:32.1144 [Debug] Breaking out of LootFute
19:44:32.1154 [Debug] This guy is never skinnable, won't try it
19:44:32.1164 [Debug] ## ConsumeCurrentWaypoint invoked
19:44:32.1164 [Debug] ## Next waypoint is rwp #93: -10079.18 -252.61
19:44:32.1294 [Debug] Closest hostile is GUID=f1300000d50edaf0,BaseAddr=223d2eb8,Type=Monst er,Name="Ausgehungerter Terrorwolf", Culled=False, TooClose=False (distance = 27,7365
19:44:32.1294 [Debug] ## ConsumeCurrentWaypoint invoked
19:44:32.1304 [Debug] ## Next waypoint is rwp #93: -10079.18 -252.61
19:44:32.1304 [Debug] Sending Esc to clear target
19:44:32.7514 [Debug] ## New target = "Ausgehungerter Terrorwolf", GUID = 0xf1300000d50edaf0
19:44:32.7524 [Debug] ## Profile.Wander = False, Profile distance = 4,27433729171753
19:44:32.7524 [Debug] Let's kill Ausgehungerter Terrorwolf (f1300000d50edaf0)
19:44:32.7534 [Debug] StopSpin
19:44:32.7734 [Debug] Facing enemy
19:44:33.2574 [Debug] StopSpin
19:44:33.3384 [Debug] StopSpin
19:44:33.3594 [Debug] SendKey: "Common.Target"
19:44:33.7824 [Debug] Setting chat target to: "Ausgehungerter Terrorwolf"
19:44:33.9214 [Debug] CastSpell: "Warrior.Ranged", WaitGCD=True, FastReturn=False
19:44:33.9214 [Debug] SendKey: "Warrior.Ranged"
19:44:35.5424 [Debug] SendKey: "Common.ToggleCombat"
19:44:35.6034 [Debug] Going into warrior main loop
19:44:35.9344 [Debug] CastSpell: "Warrior.DemoShout", WaitGCD=True, FastReturn=False
19:44:35.9344 [Debug] SendKey: "Warrior.DemoShout"
19:44:37.7964 [Debug] Sleeping for spell lead delay with no interrupt
19:44:38.1294 [Debug] CastSpell: "Warrior.Rend", WaitGCD=True, FastReturn=False
19:44:38.1294 [Debug] SendKey: "Warrior.Rend"
19:44:40.0084 [Debug] Sleeping for spell lead delay with no interrupt
19:44:40.3424 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:44:40.3424 [Debug] SendKey: "Warrior.HeroicStrike"
19:44:43.6634 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:44:43.6634 [Debug] SendKey: "Warrior.HeroicStrike"
19:44:45.7694 [Debug] CastSpell: "Warrior.Hamstring", WaitGCD=True, FastReturn=False
19:44:45.7694 [Debug] SendKey: "Warrior.Hamstring"
19:44:46.5314 [Debug] Combat result: Success
19:44:46.5314 [Debug] Queueing new lootable corpse: 0xf1300000d50edaf0, IsMine=True, name = "Ausgehungerter Terrorwolf"
19:44:46.5834 Combat done
19:44:46.5954 Gained 277 experience.
19:44:46.5974 [Debug] Closest hostile is GUID=f1300000d50e9e2e,BaseAddr=223e26f8,Type=Monst er,Name="Ausgehungerter Terrorwolf", Culled=False, TooClose=False (distance = 32,67847)
19:44:46.5984 [Debug] Closest hostile is GUID=f1300000d50e9e2e,BaseAddr=223e26f8,Type=Monst er,Name="Ausgehungerter Terrorwolf", Culled=False, TooClose=False (distance = 32,67847)
19:44:46.5984 Turbo loot!
19:44:46.5994 [Debug] LootFute loop top
19:44:47.6164 [Debug] LootFute loop top
19:44:48.5204 [Debug] LootFute loop top
19:44:48.7924 Lootable is gone, looks good
19:44:48.7924 [Debug] Breaking out of LootFute
19:44:48.7934 [Debug] This guy is never skinnable, won't try it
19:44:48.7944 [Debug] ## ConsumeCurrentWaypoint invoked
19:44:48.7944 [Debug] ## Next waypoint is rwp #93: -10079.18 -252.61
19:44:48.8074 [Debug] Closest hostile is GUID=f1300000d50e9e2e,BaseAddr=223e26f8,Type=Monst er,Name="Ausgehungerter Terrorwolf", Culled=False, TooClose=False (distance = 27,34185)
19:44:48.8084 [Debug] ## ConsumeCurrentWaypoint invoked
19:44:48.8094 [Debug] ## Next waypoint is rwp #93: -10079.18 -252.61
19:44:48.8094 [Debug] Sending Esc to clear target
19:44:49.4484 [Debug] ## New target = "Ausgehungerter Terrorwolf", GUID = 0xf1300000d50e9e2e
19:44:49.4494 [Debug] ## Profile.Wander = False, Profile distance = 21,6042785644531
19:44:49.4504 [Debug] Let's kill Ausgehungerter Terrorwolf (f1300000d50e9e2e)
19:44:49.4514 [Debug] StopSpin
19:44:49.4714 [Debug] Facing enemy
19:44:49.4714 [Debug] SendKey: "Common.Target"
19:44:49.8964 [Debug] Setting chat target to: "Ausgehungerter Terrorwolf"
19:44:50.0154 [Debug] CastSpell: "Warrior.Charge", WaitGCD=True, FastReturn=False
19:44:50.0154 [Debug] SendKey: "Warrior.Charge"
19:44:51.9204 Never seemed to get anywhere on charge
19:44:51.9204 [Debug] Combat result: Retry
19:44:51.9214 [Debug] Sending Esc to clear target
19:44:51.9814 Combat done
19:44:51.9934 Extra attacker, range: 3,66
19:44:52.1744 [Debug] StopSpin
19:44:52.1954 [Debug] SendKey: "Common.Target"
19:44:52.3074 Got unsolicited target! Ambush?
19:44:52.3074 [Debug] Setting chat target to: "Ausgehungerter Terrorwolf"
19:44:52.3084 [Debug] Approaching "Ausgehungerter Terrorwolf" to distance of 4,8
19:44:52.3084 [Debug] SendKey: "Common.ToggleCombat"
19:44:52.3704 [Debug] Going into warrior main loop
19:44:52.7024 [Debug] CastSpell: "Warrior.DemoShout", WaitGCD=True, FastReturn=False
19:44:52.7024 [Debug] SendKey: "Warrior.DemoShout"
19:44:54.5864 [Debug] Sleeping for spell lead delay with no interrupt
19:44:54.9204 [Debug] CastSpell: "Warrior.Rend", WaitGCD=True, FastReturn=False
19:44:54.9204 [Debug] SendKey: "Warrior.Rend"
19:44:56.5934 [Debug] Sleeping for spell lead delay with no interrupt
19:44:56.9264 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:44:56.9264 [Debug] SendKey: "Warrior.HeroicStrike"
19:44:57.9214 [Debug] Sleeping for spell lead delay with no interrupt
19:44:58.2544 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:44:58.2544 [Debug] SendKey: "Warrior.HeroicStrike"
19:45:00.4744 [Debug] CastSpell: "Warrior.Hamstring", WaitGCD=True, FastReturn=False
19:45:00.4744 [Debug] SendKey: "Warrior.Hamstring"
19:45:01.2374 [Debug] Combat result: Success
19:45:01.2374 [Debug] Queueing new lootable corpse: 0xf1300000d50e9e2e, IsMine=True, name = "Ausgehungerter Terrorwolf"
19:45:01.2894 Combat done
19:45:01.3024 Gained 145 experience.
19:45:01.3034 [Debug] Closest hostile is GUID=f1300002350ed6b4,BaseAddr=223c3678,Type=Monst er,Name="Tollwütiger Terrorwolf", Culled=False, TooClose=False (distance = 59,81249)
19:45:01.3034 [Debug] Closest hostile is GUID=f1300002350ed6b4,BaseAddr=223c3678,Type=Monst er,Name="Tollwütiger Terrorwolf", Culled=False, TooClose=False (distance = 59,81249)
19:45:01.3044 Turbo loot!
19:45:01.3054 [Debug] LootFute loop top
19:45:02.2104 [Debug] LootFute loop top
19:45:03.1274 [Debug] LootFute loop top
19:45:04.0424 [Debug] LootFute loop top
19:45:04.2964 Lootable is gone, looks good
19:45:04.2964 [Debug] Breaking out of LootFute
19:45:04.2974 [Debug] This guy is never skinnable, won't try it
19:45:04.2984 [Debug] ## ConsumeCurrentWaypoint invoked
19:45:04.2984 [Debug] ## Next waypoint is rwp #94: -10079.17 -266.85
19:45:04.3104 [Debug] Closest hostile is GUID=f1300002350ed6b4,BaseAddr=223c3678,Type=Monst er,Name="Tollwütiger Terrorwolf", Culled=False, TooClose=False (distance = 53,10182)
19:45:04.3104 [Debug] ## ConsumeCurrentWaypoint invoked
19:45:04.3114 [Debug] ## Next waypoint is rwp #94: -10079.17 -266.85
19:45:04.3114 [Debug] Sending Esc to clear target
19:45:05.2194 [Debug] StopSpin
19:45:05.5014 [Debug] Heading close enough, releasing spin
19:45:05.7654 [Debug] Heading close enough, releasing spin
19:45:06.0354 [Debug] Heading close enough, releasing spin
19:45:06.2864 [Debug] Heading close enough, releasing spin
19:45:06.6744 [Debug] Heading close enough, releasing spin
19:45:06.9354 [Debug] Heading close enough, releasing spin
19:45:07.2074 [Debug] Heading close enough, releasing spin
19:45:07.4704 [Debug] Heading close enough, releasing spin
19:45:07.4704 [Debug] ## Reached current waypoint, it is: rwp #94: -10079.17 -266.85
19:45:07.4714 [Debug] ## ConsumeCurrentWaypoint invoked
19:45:07.4714 [Debug] ## Next waypoint is rwp #95: -10079.33 -282.28
19:45:07.8554 [Debug] StopSpin
19:45:08.0144 [Debug] Heading close enough, releasing spin
19:45:08.3924 [Debug] Heading close enough, releasing spin
19:45:08.7674 [Debug] Heading close enough, releasing spin
19:45:09.1424 [Debug] Heading close enough, releasing spin
19:45:09.5184 [Debug] Heading close enough, releasing spin
19:45:09.9254 [Debug] ## Reached current waypoint, it is: rwp #95: -10079.33 -282.28
19:45:09.9254 [Debug] ## ConsumeCurrentWaypoint invoked
19:45:09.9264 [Debug] ## Next waypoint is rwp #96: -10079.5 -298.14
19:45:09.9264 [Debug] StopSpin
19:45:10.1994 [Debug] Heading close enough, releasing spin
19:45:10.5744 [Debug] Heading close enough, releasing spin
19:45:10.9494 [Debug] Heading close enough, releasing spin
19:45:11.3364 [Debug] Heading close enough, releasing spin
19:45:11.7184 [Debug] StopSpin
19:45:11.8754 [Debug] Heading close enough, releasing spin
19:45:11.8754 [Debug] ## Reached current waypoint, it is: rwp #96: -10079.5 -298.14
19:45:11.8764 [Debug] ## ConsumeCurrentWaypoint invoked
19:45:11.8764 [Debug] ## Next waypoint is rwp #97: -10079.67 -314.46
19:45:12.2094 [Debug] StopSpin
19:45:12.4924 [Debug] Heading close enough, releasing spin
19:45:12.7434 [Debug] Heading close enough, releasing spin
19:45:13.1314 [Debug] Heading close enough, releasing spin
19:45:13.3964 [Debug] Heading close enough, releasing spin
19:45:13.6584 [Debug] Heading close enough, releasing spin
19:45:13.9204 [Debug] Heading close enough, releasing spin
19:45:14.1774 [Debug] Heading close enough, releasing spin
19:45:14.5844 [Debug] ## Reached current waypoint, it is: rwp #97: -10079.67 -314.46
19:45:14.5854 [Debug] ## ConsumeCurrentWaypoint invoked
19:45:14.5854 [Debug] ## Next waypoint is rwp #98: -10079.86 -332.46
19:45:14.5854 [Debug] StopSpin
19:45:14.8584 [Debug] Heading close enough, releasing spin
19:45:15.1244 [Debug] Heading close enough, releasing spin
19:45:15.3854 [Debug] Heading close enough, releasing spin
19:45:15.6464 [Debug] Heading close enough, releasing spin
19:45:16.0344 [Debug] Heading close enough, releasing spin
19:45:16.2914 [Debug] Heading close enough, releasing spin
19:45:16.5534 [Debug] Heading close enough, releasing spin
19:45:16.9394 [Debug] Heading close enough, releasing spin
19:45:16.9404 [Debug] ## Reached current waypoint, it is: rwp #98: -10079.86 -332.46
19:45:16.9404 [Debug] ## ConsumeCurrentWaypoint invoked
19:45:16.9414 [Debug] ## Next waypoint is rwp #99: -10077.76 -350.37
19:45:17.2024 [Debug] Heading close enough, releasing spin
19:45:17.4644 [Debug] Heading close enough, releasing spin
19:45:17.7264 [Debug] Heading close enough, releasing spin
19:45:18.0584 [Debug] StopSpin
19:45:18.3384 [Debug] Heading close enough, releasing spin
19:45:18.6014 [Debug] Heading close enough, releasing spin
19:45:18.8624 [Debug] Heading close enough, releasing spin
19:45:19.2484 [Debug] Heading close enough, releasing spin
19:45:19.5084 [Debug] Heading close enough, releasing spin
19:45:19.5094 [Debug] ## Reached current waypoint, it is: rwp #99: -10077.76 -350.37
19:45:19.5094 [Debug] ## ConsumeCurrentWaypoint invoked
19:45:19.5104 [Debug] ## Next waypoint is rwp #100: -10068.18 -363.24
19:45:19.8924 [Debug] StopSpin
19:45:20.0484 [Debug] Heading close enough, releasing spin
19:45:20.4334 [Debug] Heading close enough, releasing spin
19:45:20.6974 [Debug] Heading close enough, releasing spin
19:45:20.9544 [Debug] Heading close enough, releasing spin
19:45:21.4564 [Debug] StopSpin
19:45:21.6124 [Debug] Heading close enough, releasing spin
19:45:21.6124 [Debug] ## Reached current waypoint, it is: rwp #100: -10068.18 -363.24
19:45:21.6134 [Debug] ## ConsumeCurrentWaypoint invoked
19:45:21.6134 [Debug] ## Next waypoint is rwp #101: -10058.1 -372.75
19:45:21.8744 [Debug] Heading close enough, releasing spin
19:45:22.1394 [Debug] Heading close enough, releasing spin
19:45:22.5254 [Debug] Heading close enough, releasing spin
19:45:22.7764 [Debug] Heading close enough, releasing spin
19:45:23.1514 [Debug] Heading close enough, releasing spin
19:45:23.5364 [Debug] Heading close enough, releasing spin
19:45:23.5374 [Debug] ## Reached current waypoint, it is: rwp #101: -10058.1 -372.75
19:45:23.5374 [Debug] ## ConsumeCurrentWaypoint invoked
19:45:23.5374 [Debug] ## Next waypoint is rwp #102: -10046.36 -383.84
19:45:23.7984 [Debug] Heading close enough, releasing spin
19:45:24.0584 [Debug] Heading close enough, releasing spin
19:45:24.4454 [Debug] Heading close enough, releasing spin
19:45:24.8314 [Debug] Heading close enough, releasing spin
19:45:25.0914 [Debug] Heading close enough, releasing spin
19:45:25.3524 [Debug] Heading close enough, releasing spin
19:45:25.7374 [Debug] Heading close enough, releasing spin
19:45:25.9884 [Debug] Heading close enough, releasing spin
19:45:25.9884 [Debug] ## Reached current waypoint, it is: rwp #102: -10046.36 -383.84
19:45:25.9894 [Debug] ## ConsumeCurrentWaypoint invoked
19:45:25.9894 [Debug] ## Next waypoint is rwp #103: -10037.83 -399.33
19:45:26.4694 [Debug] StopSpin
19:45:26.7404 [Debug] Heading close enough, releasing spin
19:45:27.1254 [Debug] Heading close enough, releasing spin
19:45:27.3844 [Debug] Heading close enough, releasing spin
19:45:27.6454 [Debug] Heading close enough, releasing spin
19:45:27.9074 [Debug] Heading close enough, releasing spin
19:45:28.2944 [Debug] Heading close enough, releasing spin
19:45:28.5544 [Debug] Heading close enough, releasing spin
19:45:28.5554 [Debug] ## Reached current waypoint, it is: rwp #103: -10037.83 -399.33
19:45:28.5554 [Debug] ## ConsumeCurrentWaypoint invoked
19:45:28.5564 [Debug] ## Next waypoint is rwp #104: -10030.14 -416.02
19:45:28.8174 [Debug] Heading close enough, releasing spin
19:45:29.0774 [Debug] Heading close enough, releasing spin
19:45:29.4624 [Debug] Heading close enough, releasing spin
19:45:29.7234 [Debug] Heading close enough, releasing spin
19:45:29.9744 [Debug] Heading close enough, releasing spin
19:45:30.4294 [Debug] StopSpin
19:45:30.7094 [Debug] Heading close enough, releasing spin
19:45:30.9694 [Debug] Heading close enough, releasing spin
19:45:31.2294 [Debug] Heading close enough, releasing spin
19:45:31.2304 [Debug] ## Reached current waypoint, it is: rwp #104: -10030.14 -416.02
19:45:31.2304 [Debug] ## ConsumeCurrentWaypoint invoked
19:45:31.2314 [Debug] ## Next waypoint is rwp #105: -10022.78 -429.48
19:45:31.6624 [Debug] StopSpin
19:45:31.9434 [Debug] Heading close enough, releasing spin
19:45:32.2104 [Debug] Heading close enough, releasing spin
19:45:32.4614 [Debug] Heading close enough, releasing spin
19:45:32.8374 [Debug] Heading close enough, releasing spin
19:45:33.2684 [Debug] StopSpin
19:45:33.5394 [Debug] Heading close enough, releasing spin
19:45:33.5394 [Debug] ## Reached current waypoint, it is: rwp #105: -10022.78 -429.48
19:45:33.5404 [Debug] ## ConsumeCurrentWaypoint invoked
19:45:33.5404 [Debug] ## Next waypoint is rwp #106: -10015.71 -445.35
19:45:33.9164 [Debug] Heading close enough, releasing spin
19:45:34.4224 [Debug] StopSpin
19:45:34.5794 [Debug] Heading close enough, releasing spin
19:45:34.8394 [Debug] Heading close enough, releasing spin
19:45:35.1004 [Debug] Heading close enough, releasing spin
19:45:35.4874 [Debug] Heading close enough, releasing spin
19:45:35.7484 [Debug] Heading close enough, releasing spin
19:45:35.7494 [Debug] ## Reached current waypoint, it is: rwp #106: -10015.71 -445.35
19:45:35.7494 [Debug] ## ConsumeCurrentWaypoint invoked
19:45:35.7504 [Debug] ## Next waypoint is rwp #107: -10012.68 -456.09
19:45:36.0114 [Debug] Heading close enough, releasing spin
19:45:36.2744 [Debug] Heading close enough, releasing spin
19:45:36.5354 [Debug] Heading close enough, releasing spin
19:45:36.9214 [Debug] Heading close enough, releasing spin
19:45:37.1814 [Debug] Heading close enough, releasing spin
19:45:37.4414 [Debug] Heading close enough, releasing spin
19:45:37.4424 [Debug] ## Reached current waypoint, it is: rwp #107: -10012.68 -456.09
19:45:37.4424 [Debug] ## ConsumeCurrentWaypoint invoked
19:45:37.4434 [Debug] ## Next waypoint is rwp #108: -10015.51 -473.72
19:45:38.0664 [Debug] StopSpin
19:45:38.0964 [Debug] Heading close enough, releasing spin
19:45:38.4834 [Debug] Heading close enough, releasing spin
19:45:38.7484 [Debug] Heading close enough, releasing spin
19:45:39.0094 [Debug] Heading close enough, releasing spin
19:45:39.2604 [Debug] Heading close enough, releasing spin
19:45:39.6354 [Debug] Heading close enough, releasing spin
19:45:40.0114 [Debug] Heading close enough, releasing spin
19:45:40.0114 [Debug] ## Reached current waypoint, it is: rwp #108: -10015.51 -473.72
19:45:40.0124 [Debug] ## ConsumeCurrentWaypoint invoked
19:45:40.0124 [Debug] ## Next waypoint is rwp #109: -10022.31 -488.93
19:45:40.4454 [Debug] StopSpin
19:45:40.7164 [Debug] Heading close enough, releasing spin
19:45:41.0924 [Debug] Heading close enough, releasing spin
19:45:41.4794 [Debug] Heading close enough, releasing spin
19:45:41.7414 [Debug] Heading close enough, releasing spin
19:45:42.0024 [Debug] Heading close enough, releasing spin
19:45:42.2634 [Debug] Heading close enough, releasing spin
19:45:42.2644 [Debug] ## Reached current waypoint, it is: rwp #109: -10022.31 -488.93
19:45:42.2644 [Debug] ## ConsumeCurrentWaypoint invoked
19:45:42.2644 [Debug] ## Next waypoint is rwp #110: -10030.13 -506.43
19:45:42.5154 [Debug] Heading close enough, releasing spin
19:45:42.9004 [Debug] Heading close enough, releasing spin
19:45:43.2864 [Debug] Heading close enough, releasing spin
19:45:43.5524 [Debug] Heading close enough, releasing spin
19:45:43.8144 [Debug] Heading close enough, releasing spin
19:45:44.1964 [Debug] StopSpin
19:45:44.3534 [Debug] Heading close enough, releasing spin
19:45:44.6174 [Debug] Heading close enough, releasing spin
19:45:44.9924 [Debug] Heading close enough, releasing spin
19:45:45.3674 [Debug] Heading close enough, releasing spin
19:45:45.3674 [Debug] ## Reached current waypoint, it is: rwp #110: -10030.13 -506.43
19:45:45.3674 [Debug] ## ConsumeCurrentWaypoint invoked
19:45:45.3684 [Debug] ## Next waypoint is rwp #111: -10037.36 -523.11
19:45:45.6964 [Debug] StopSpin
19:45:45.9784 [Debug] Heading close enough, releasing spin
19:45:46.2394 [Debug] Heading close enough, releasing spin
19:45:46.6264 [Debug] Heading close enough, releasing spin
19:45:46.8904 [Debug] Heading close enough, releasing spin
19:45:47.1504 [Debug] Heading close enough, releasing spin
19:45:47.4134 [Debug] Heading close enough, releasing spin
19:45:47.6744 [Debug] Heading close enough, releasing spin
19:45:47.6754 [Debug] ## Reached current waypoint, it is: rwp #111: -10037.36 -523.11
19:45:47.6754 [Debug] ## ConsumeCurrentWaypoint invoked
19:45:47.6754 [Debug] ## Next waypoint is rwp #112: -10037.23 -541.77
19:45:48.2574 [Debug] StopSpin
19:45:48.4154 [Debug] Heading close enough, releasing spin
19:45:48.6764 [Debug] Heading close enough, releasing spin
19:45:48.9444 [Debug] ## New target = "Grüner Eremit", GUID = 0xf1300002390e9e83
19:45:48.9454 [Debug] ## Profile.Wander = False, Profile distance = 12,3786125183105
19:45:48.9454 [Debug] Let's kill Grüner Eremit (f1300002390e9e83)
19:45:48.9464 [Debug] Facing enemy
19:45:49.0464 [Debug] StopSpin
19:45:49.0674 [Debug] SendKey: "Common.Target"
19:45:49.4894 [Debug] Setting chat target to: "Grüner Eremit"
19:45:49.6084 [Debug] CastSpell: "Warrior.Charge", WaitGCD=True, FastReturn=False
19:45:49.6094 [Debug] SendKey: "Warrior.Charge"
19:45:50.3494 [Debug] Charge is moving us, excellent!
19:45:50.5024 [Debug] Going into warrior main loop
19:45:50.7234 [Debug] Sleeping for spell lead delay with no interrupt
19:45:51.0564 [Debug] CastSpell: "Warrior.Bloodrage", WaitGCD=True, FastReturn=False
19:45:51.0564 [Debug] SendKey: "Warrior.Bloodrage"
19:45:52.0384 [Debug] Sleeping for spell lead delay with no interrupt
19:45:52.3714 [Debug] CastSpell: "Warrior.DemoShout", WaitGCD=True, FastReturn=False
19:45:52.3714 [Debug] SendKey: "Warrior.DemoShout"
19:45:54.2364 [Debug] Sleeping for spell lead delay with no interrupt
19:45:54.5694 [Debug] CastSpell: "Warrior.Rend", WaitGCD=True, FastReturn=False
19:45:54.5694 [Debug] SendKey: "Warrior.Rend"
19:45:56.4524 [Debug] Sleeping for spell lead delay with no interrupt
19:45:56.7854 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:45:56.7854 [Debug] SendKey: "Warrior.HeroicStrike"
19:45:58.7844 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:45:58.7844 [Debug] SendKey: "Warrior.HeroicStrike"
19:46:01.2804 [Debug] CastSpell: "Warrior.Hamstring", WaitGCD=True, FastReturn=False
19:46:01.2804 [Debug] SendKey: "Warrior.Hamstring"
19:46:03.8214 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:46:03.8214 [Debug] SendKey: "Warrior.HeroicStrike"
19:46:06.3224 [Debug] Combat result: Success
19:46:06.3234 [Debug] Queueing new lootable corpse: 0xf1300002390e9e83, IsMine=True, name = "Grüner Eremit"
19:46:06.3744 Combat done
19:46:06.9464 [Debug] Closest hostile is GUID=f1300002390e9e88,BaseAddr=223c8938,Type=Monst er,Name="Grüner Eremit", Culled=False, TooClose=False (distance = 33,91079)
19:46:06.9464 [Debug] Closest hostile is GUID=f1300002390e9e88,BaseAddr=223c8938,Type=Monst er,Name="Grüner Eremit", Culled=False, TooClose=False (distance = 33,91079)
19:46:06.9474 Turbo loot!
19:46:06.9474 [Debug] LootFute loop top
19:46:07.8594 [Debug] LootFute loop top
19:46:08.7754 [Debug] LootFute loop top
19:46:09.6924 [Debug] LootFute loop top
19:46:10.6044 [Debug] LootFute loop top
19:46:10.9084 Lootable is gone, looks good
19:46:10.9084 [Debug] Breaking out of LootFute
19:46:10.9094 [Debug] Going to try skinning it, too!
19:46:13.6554 [Debug] Been too long and monster is still not skinnable
19:46:13.6554 [Debug] Sending Esc to clear target
19:46:13.7164 [Debug] ## ConsumeCurrentWaypoint invoked
19:46:13.7164 [Debug] ## Next waypoint is rwp #113: -10030.31 -558.31
19:46:13.7174 [Debug] Closest hostile is GUID=f1300002390e9e88,BaseAddr=223c8938,Type=Monst er,Name="Grüner Eremit", Culled=False, TooClose=False (distance = 38,3668
19:46:13.7174 [Debug] ## ConsumeCurrentWaypoint invoked
19:46:13.7174 [Debug] ## Next waypoint is rwp #113: -10030.31 -558.31
19:46:14.1974 [Debug] StopSpin
19:46:14.3534 [Debug] Heading close enough, releasing spin
19:46:14.6144 [Debug] Heading close enough, releasing spin
19:46:15.0014 [Debug] Heading close enough, releasing spin
19:46:15.2614 [Debug] Heading close enough, releasing spin
19:46:15.5124 [Debug] Heading close enough, releasing spin
19:46:15.8874 [Debug] Heading close enough, releasing spin
19:46:15.8884 [Debug] ## Reached current waypoint, it is: rwp #113: -10030.31 -558.31
19:46:15.8884 [Debug] ## ConsumeCurrentWaypoint invoked
19:46:15.8884 [Debug] ## Next waypoint is rwp #114: -10023.65 -573.92
19:46:16.5204 [Debug] StopSpin
19:46:16.5504 [Debug] Heading close enough, releasing spin
19:46:16.8124 [Debug] Heading close enough, releasing spin
19:46:17.1984 [Debug] Heading close enough, releasing spin
19:46:17.4604 [Debug] Heading close enough, releasing spin
19:46:17.7214 [Debug] Heading close enough, releasing spin
19:46:17.9844 [Debug] Heading close enough, releasing spin
19:46:18.3594 [Debug] Heading close enough, releasing spin
19:46:18.3594 [Debug] ## Reached current waypoint, it is: rwp #114: -10023.65 -573.92
19:46:18.3604 [Debug] ## ConsumeCurrentWaypoint invoked
19:46:18.3614 [Debug] ## Next waypoint is rwp #115: -10017.84 -590.2
19:46:18.6224 [Debug] Heading close enough, releasing spin
19:46:19.0104 [Debug] Heading close enough, releasing spin
19:46:19.2724 [Debug] Heading close enough, releasing spin
19:46:19.5344 [Debug] Heading close enough, releasing spin
19:46:19.7914 [Debug] Heading close enough, releasing spin
19:46:20.1674 [Debug] Heading close enough, releasing spin
19:46:20.5424 [Debug] Heading close enough, releasing spin
19:46:20.5424 [Debug] ## Reached current waypoint, it is: rwp #115: -10017.84 -590.2
19:46:20.5434 [Debug] ## ConsumeCurrentWaypoint invoked
19:46:20.5434 [Debug] ## Next waypoint is rwp #116: -10012.79 -608.45
19:46:20.8054 [Debug] Heading close enough, releasing spin
19:46:21.1924 [Debug] Heading close enough, releasing spin
19:46:21.4544 [Debug] Heading close enough, releasing spin
19:46:21.7174 [Debug] Heading close enough, releasing spin
19:46:21.9694 [Debug] Heading close enough, releasing spin
19:46:22.4264 [Debug] StopSpin
19:46:22.6974 [Debug] Heading close enough, releasing spin
19:46:23.0864 [Debug] Heading close enough, releasing spin
19:46:23.3484 [Debug] Heading close enough, releasing spin
19:46:23.3484 [Debug] ## Reached current waypoint, it is: rwp #116: -10012.79 -608.45
19:46:23.3494 [Debug] ## ConsumeCurrentWaypoint invoked
19:46:23.3494 [Debug] ## Next waypoint is rwp #117: -10009.2 -624.27
19:46:23.7354 [Debug] Heading close enough, releasing spin
19:46:23.9974 [Debug] Heading close enough, releasing spin
19:46:24.2604 [Debug] Heading close enough, releasing spin
19:46:24.5204 [Debug] Heading close enough, releasing spin
19:46:24.9294 [Debug] StopSpin
19:46:25.0874 [Debug] Heading close enough, releasing spin
19:46:25.3494 [Debug] Heading close enough, releasing spin
19:46:25.6324 [Debug] ## Reached current waypoint, it is: rwp #117: -10009.2 -624.27
19:46:25.6324 [Debug] ## ConsumeCurrentWaypoint invoked
19:46:25.6334 [Debug] ## Next waypoint is rwp #118: -10007.32 -635.21
19:46:25.6344 [Debug] StopSpin
19:46:25.9054 [Debug] Heading close enough, releasing spin
19:46:26.2804 [Debug] Heading close enough, releasing spin
19:46:26.7384 [Debug] StopSpin
19:46:27.0094 [Debug] Heading close enough, releasing spin
19:46:27.3954 [Debug] Heading close enough, releasing spin
19:46:27.3964 [Debug] ## Reached current waypoint, it is: rwp #118: -10007.32 -635.21
19:46:27.3964 [Debug] ## ConsumeCurrentWaypoint invoked
19:46:27.3974 [Debug] ## Next waypoint is rwp #119: -10004.29 -652.75
19:46:27.6584 [Debug] Heading close enough, releasing spin
19:46:27.9224 [Debug] Heading close enough, releasing spin
19:46:28.3024 [Debug] Heading close enough, releasing spin
19:46:28.5594 [Debug] Heading close enough, releasing spin
19:46:28.9434 [Debug] Heading close enough, releasing spin
19:46:29.2034 [Debug] Heading close enough, releasing spin
19:46:29.4644 [Debug] Heading close enough, releasing spin
19:46:29.8404 [Debug] Heading close enough, releasing spin
19:46:29.8414 [Debug] ## Reached current waypoint, it is: rwp #119: -10004.29 -652.75
19:46:29.8414 [Debug] ## ConsumeCurrentWaypoint invoked
19:46:29.8424 [Debug] ## Next waypoint is rwp #120: -10001.51 -668.76
19:46:30.1024 [Debug] Heading close enough, releasing spin
19:46:30.4884 [Debug] Heading close enough, releasing spin
19:46:30.7504 [Debug] Heading close enough, releasing spin
19:46:31.0124 [Debug] Heading close enough, releasing spin
19:46:31.2734 [Debug] Heading close enough, releasing spin
19:46:31.6494 [Debug] Heading close enough, releasing spin
19:46:32.0254 [Debug] Heading close enough, releasing spin
19:46:32.3074 [Debug] ## Reached current waypoint, it is: rwp #120: -10001.51 -668.76
19:46:32.3074 [Debug] ## ConsumeCurrentWaypoint invoked
19:46:32.3084 [Debug] ## Next waypoint is rwp #121: -9995.37 -683.17
19:46:32.3084 [Debug] StopSpin
19:46:32.7104 [Debug] StopSpin
19:46:32.8654 [Debug] Heading close enough, releasing spin
19:46:33.2524 [Debug] Heading close enough, releasing spin
19:46:33.5134 [Debug] Heading close enough, releasing spin
19:46:33.7734 [Debug] Heading close enough, releasing spin
19:46:34.0344 [Debug] Heading close enough, releasing spin
19:46:34.4204 [Debug] Heading close enough, releasing spin
19:46:34.4204 [Debug] ## Reached current waypoint, it is: rwp #121: -9995.37 -683.17
19:46:34.4214 [Debug] ## ConsumeCurrentWaypoint invoked
19:46:34.4214 [Debug] ## Next waypoint is rwp #122: -9990.08 -697.69
19:46:34.6824 [Debug] Heading close enough, releasing spin
19:46:34.9434 [Debug] Heading close enough, releasing spin
19:46:35.2044 [Debug] Heading close enough, releasing spin
19:46:35.5804 [Debug] Heading close enough, releasing spin
19:46:36.0514 [Debug] StopSpin
19:46:36.3234 [Debug] Heading close enough, releasing spin
19:46:36.6994 [Debug] Heading close enough, releasing spin
19:46:36.6994 [Debug] ## Reached current waypoint, it is: rwp #122: -9990.08 -697.69
19:46:36.7004 [Debug] ## ConsumeCurrentWaypoint invoked
19:46:36.7004 [Debug] ## Next waypoint is rwp #123: -9991.37 -712.91
19:46:37.2084 [Debug] StopSpin
19:46:37.3654 [Debug] Heading close enough, releasing spin
19:46:37.6324 [Debug] Heading close enough, releasing spin
19:46:37.8934 [Debug] Heading close enough, releasing spin
19:46:38.1564 [Debug] Heading close enough, releasing spin
19:46:38.5634 [Debug] StopSpin
19:46:38.7204 [Debug] Heading close enough, releasing spin
19:46:39.0024 [Debug] ## Reached current waypoint, it is: rwp #123: -9991.37 -712.91
19:46:39.0024 [Debug] ## ConsumeCurrentWaypoint invoked
19:46:39.0024 [Debug] ## Next waypoint is rwp #124: -9998.7 -726.43
19:46:39.0034 [Debug] StopSpin
19:46:39.2834 [Debug] Heading close enough, releasing spin
19:46:39.5344 [Debug] Heading close enough, releasing spin
19:46:39.9094 [Debug] Heading close enough, releasing spin
19:46:40.4424 [Debug] StopSpin
19:46:40.7224 [Debug] StopSpin
19:46:40.8784 [Debug] Heading close enough, releasing spin
19:46:41.1394 [Debug] Heading close enough, releasing spin
19:46:41.1394 [Debug] ## Reached current waypoint, it is: rwp #124: -9998.7 -726.43
19:46:41.1404 [Debug] ## ConsumeCurrentWaypoint invoked
19:46:41.1404 [Debug] ## Next waypoint is rwp #125: -10012.47 -735.63
19:46:41.6224 [Debug] StopSpin
19:46:41.7784 [Debug] Heading close enough, releasing spin
19:46:42.0394 [Debug] Heading close enough, releasing spin
19:46:42.4144 [Debug] Heading close enough, releasing spin
19:46:42.6744 [Debug] Heading close enough, releasing spin
19:46:43.1804 [Debug] StopSpin
19:46:43.3394 [Debug] Heading close enough, releasing spin
19:46:43.3394 [Debug] ## Reached current waypoint, it is: rwp #125: -10012.47 -735.63
19:46:43.3404 [Debug] ## ConsumeCurrentWaypoint invoked
19:46:43.3404 [Debug] ## Next waypoint is rwp #126: -10028.02 -744.13
19:46:43.7244 [Debug] StopSpin
19:46:43.8704 [Debug] Heading close enough, releasing spin
19:46:44.2584 [Debug] Heading close enough, releasing spin
19:46:44.5204 [Debug] Heading close enough, releasing spin
19:46:44.7834 [Debug] Heading close enough, releasing spin
19:46:45.1704 [Debug] Heading close enough, releasing spin
19:46:45.4334 [Debug] Heading close enough, releasing spin
19:46:45.6954 [Debug] Heading close enough, releasing spin
19:46:45.9784 [Debug] ## Reached current waypoint, it is: rwp #126: -10028.02 -744.13
19:46:45.9784 [Debug] ## ConsumeCurrentWaypoint invoked
19:46:45.9794 [Debug] ## Next waypoint is rwp #127: -10034.05 -760.73
19:46:45.9794 [Debug] StopSpin
19:46:46.6154 [Debug] StopSpin
19:46:46.8994 [Debug] Heading close enough, releasing spin
19:46:47.1564 [Debug] Heading close enough, releasing spin
19:46:47.4144 [Debug] Heading close enough, releasing spin
19:46:47.7904 [Debug] ## New target = "Tollwütiger Terrorwolf", GUID = 0xf1300002350e1b8f
19:46:47.7914 [Debug] ## Profile.Wander = False, Profile distance = 17,5838584899902
19:46:47.7914 [Debug] Let's kill Tollwütiger Terrorwolf (f1300002350e1b8f)
19:46:47.8124 [Debug] Facing enemy
19:46:48.0524 [Debug] StopSpin
19:46:48.0734 [Debug] SendKey: "Common.Target"
19:46:48.4974 [Debug] Setting chat target to: "Tollwütiger Terrorwolf"
19:46:48.6164 [Debug] CastSpell: "Warrior.Charge", WaitGCD=True, FastReturn=False
19:46:48.6164 [Debug] SendKey: "Warrior.Charge"
19:46:49.3284 [Debug] Charge is moving us, excellent!
19:46:49.5914 [Debug] Going into warrior main loop
19:46:49.9354 [Debug] Sleeping for spell lead delay with no interrupt
19:46:50.2694 [Debug] CastSpell: "Warrior.DemoShout", WaitGCD=True, FastReturn=False
19:46:50.2704 [Debug] SendKey: "Warrior.DemoShout"
19:46:52.0254 [Debug] Sleeping for spell lead delay with no interrupt
19:46:52.3584 [Debug] CastSpell: "Warrior.BattleShout", WaitGCD=True, FastReturn=False
19:46:52.3584 [Debug] SendKey: "Warrior.BattleShout"
19:46:54.2194 [Debug] Sleeping for spell lead delay with no interrupt
19:46:54.5524 [Debug] CastSpell: "Warrior.Rend", WaitGCD=True, FastReturn=False
19:46:54.5524 [Debug] SendKey: "Warrior.Rend"
19:46:56.3334 [Debug] Sleeping for spell lead delay with no interrupt
19:46:56.6664 [Debug] CastSpell: "Warrior.Bloodrage", WaitGCD=True, FastReturn=False
19:46:56.6664 [Debug] SendKey: "Warrior.Bloodrage"
19:46:57.6694 [Debug] Sleeping for spell lead delay with no interrupt
19:46:58.0024 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:46:58.0024 [Debug] SendKey: "Warrior.HeroicStrike"
19:47:00.2994 [Debug] CastSpell: "Warrior.Hamstring", WaitGCD=True, FastReturn=False
19:47:00.2994 [Debug] SendKey: "Warrior.Hamstring"
19:47:01.1694 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:47:01.3854 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:47:01.6004 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:47:01.8154 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:47:02.0314 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:47:02.2354 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:47:02.4514 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:47:02.6674 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:47:02.8824 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:47:03.1004 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:47:03.2114 [Debug] Combat result: Success
19:47:03.2124 [Debug] Queueing new lootable corpse: 0xf1300002350e1b8f, IsMine=True, name = "Tollwütiger Terrorwolf"
19:47:03.2634 Combat done
19:47:03.2764 Gained 160 experience.
19:47:03.5394 [Debug] Closest hostile is GUID=f1300002390e1828,BaseAddr=223ee128,Type=Monst er,Name="Grüner Eremit", Culled=False, TooClose=False (distance = 72,52679)
19:47:03.5404 [Debug] Closest hostile is GUID=f1300002390e1828,BaseAddr=223ee128,Type=Monst er,Name="Grüner Eremit", Culled=False, TooClose=False (distance = 72,52679)
19:47:03.5414 Turbo loot!
19:47:03.5414 [Debug] LootFute loop top
19:47:04.4474 [Debug] LootFute loop top
19:47:05.3664 [Debug] LootFute loop top
19:47:05.8624 Lootable is gone, looks good
19:47:05.8624 [Debug] Breaking out of LootFute
19:47:05.8634 [Debug] This guy is never skinnable, won't try it
19:47:05.8644 [Debug] ## ConsumeCurrentWaypoint invoked
19:47:05.8644 [Debug] ## Next waypoint is rwp #128: -10037.35 -776.48
19:47:05.8774 [Debug] Closest hostile is GUID=f1300002390e1828,BaseAddr=223ee128,Type=Monst er,Name="Grüner Eremit", Culled=False, TooClose=False (distance = 72,44502)
19:47:05.8774 [Debug] ## ConsumeCurrentWaypoint invoked
19:47:05.8794 [Debug] ## Next waypoint is rwp #128: -10037.35 -776.48
19:47:06.5354 [Debug] StopSpin
19:47:06.8064 [Debug] Heading close enough, releasing spin
19:47:07.1824 [Debug] Heading close enough, releasing spin
19:47:07.5584 [Debug] Heading close enough, releasing spin
19:47:07.9454 [Debug] Heading close enough, releasing spin
19:47:08.2084 [Debug] Heading close enough, releasing spin
19:47:08.2094 [Debug] ## Reached current waypoint, it is: rwp #128: -10037.35 -776.48
19:47:08.2104 [Debug] ## ConsumeCurrentWaypoint invoked
19:47:08.2114 [Debug] ## Next waypoint is rwp #129: -10036.22 -787.55
19:47:08.7174 [Debug] StopSpin
19:47:08.7494 [Debug] Heading close enough, releasing spin
19:47:09.0074 [Debug] Heading close enough, releasing spin
19:47:09.3934 [Debug] Heading close enough, releasing spin
19:47:09.6554 [Debug] Heading close enough, releasing spin
19:47:09.6574 [Debug] ## Reached current waypoint, it is: rwp #129: -10036.22 -787.55
19:47:09.6574 [Debug] ## ConsumeCurrentWaypoint invoked
19:47:09.6574 [Debug] ## Next waypoint is rwp #130: -10037.26 -801.8
19:47:09.9204 [Debug] Heading close enough, releasing spin
19:47:10.1764 [Debug] Heading close enough, releasing spin
19:47:10.6794 [Debug] StopSpin
19:47:10.8344 [Debug] Heading close enough, releasing spin
19:47:11.2194 [Debug] Heading close enough, releasing spin
19:47:11.5904 [Debug] StopSpin
19:47:11.7494 [Debug] Heading close enough, releasing spin
19:47:11.7504 [Debug] ## Reached current waypoint, it is: rwp #130: -10037.26 -801.8
19:47:11.7504 [Debug] ## ConsumeCurrentWaypoint invoked
19:47:11.7514 [Debug] ## Next waypoint is rwp #131: -10039.95 -816.81
19:47:12.0144 [Debug] Heading close enough, releasing spin
19:47:12.2784 [Debug] Heading close enough, releasing spin
19:47:12.5354 [Debug] Heading close enough, releasing spin
19:47:12.8034 [Debug] Heading close enough, releasing spin
19:47:13.0664 [Debug] Heading close enough, releasing spin
19:47:13.4474 [Debug] Heading close enough, releasing spin
19:47:13.7764 [Debug] StopSpin
19:47:14.0574 [Debug] Heading close enough, releasing spin
19:47:14.0584 [Debug] ## Reached current waypoint, it is: rwp #131: -10039.95 -816.81
19:47:14.0584 [Debug] ## ConsumeCurrentWaypoint invoked
19:47:14.0584 [Debug] ## Next waypoint is rwp #132: -10036.31 -835.28
19:47:14.5194 [Debug] StopSpin
19:47:14.6784 [Debug] Heading close enough, releasing spin
19:47:14.9444 [Debug] Heading close enough, releasing spin
19:47:15.2114 [Debug] Heading close enough, releasing spin
19:47:15.4744 [Debug] Heading close enough, releasing spin
19:47:15.8594 [Debug] StopSpin
19:47:16.0104 [Debug] Heading close enough, releasing spin
19:47:16.3954 [Debug] Heading close enough, releasing spin
19:47:16.6544 [Debug] Heading close enough, releasing spin
19:47:16.6554 [Debug] ## Reached current waypoint, it is: rwp #132: -10036.31 -835.28
19:47:16.6554 [Debug] ## ConsumeCurrentWaypoint invoked
19:47:16.6564 [Debug] ## Next waypoint is rwp #133: -10035.11 -852.85
19:47:17.0434 [Debug] StopSpin
19:47:17.2014 [Debug] Heading close enough, releasing spin
19:47:17.4634 [Debug] Heading close enough, releasing spin
19:47:17.7344 [Debug] Heading close enough, releasing spin
19:47:17.9984 [Debug] Heading close enough, releasing spin
19:47:18.2614 [Debug] Heading close enough, releasing spin
19:47:18.5254 [Debug] Heading close enough, releasing spin
19:47:18.9074 [Debug] Heading close enough, releasing spin
19:47:19.3134 [Debug] ## Reached current waypoint, it is: rwp #133: -10035.11 -852.85
19:47:19.3134 [Debug] ## ConsumeCurrentWaypoint invoked
19:47:19.3134 [Debug] ## Next waypoint is rwp #134: -10035.91 -868.35
19:47:19.3144 [Debug] StopSpin
19:47:19.7174 [Debug] StopSpin
19:47:19.8754 [Debug] Heading close enough, releasing spin
19:47:20.1384 [Debug] Heading close enough, releasing spin
19:47:20.4014 [Debug] Heading close enough, releasing spin
19:47:20.7344 [Debug] StopSpin
19:47:21.0194 [Debug] Heading close enough, releasing spin
19:47:21.2834 [Debug] Heading close enough, releasing spin
19:47:21.2834 [Debug] ## Reached current waypoint, it is: rwp #134: -10035.91 -868.35
19:47:21.2844 [Debug] ## ConsumeCurrentWaypoint invoked
19:47:21.2854 [Debug] ## Next waypoint is rwp #135: -10036.8 -885.98
19:47:21.5354 [Debug] Heading close enough, releasing spin
19:47:21.9114 [Debug] Heading close enough, releasing spin
19:47:22.1754 [Debug] ## New target = "Zwerggiftweberspinne", GUID = 0xf13000021b0e2bb5
19:47:22.1764 [Debug] ## Profile.Wander = False, Profile distance = 15,276291847229
19:47:22.1774 [Debug] Let's kill Zwerggiftweberspinne (f13000021b0e2bb5)
19:47:22.1774 [Debug] Facing enemy
19:47:22.3394 [Debug] StopSpin
19:47:22.4204 [Debug] StopSpin
19:47:22.4424 [Debug] SendKey: "Common.Target"
19:47:22.8674 [Debug] Setting chat target to: "Zwerggiftweberspinne"
19:47:22.9864 [Debug] CastSpell: "Warrior.Charge", WaitGCD=True, FastReturn=False
19:47:22.9874 [Debug] SendKey: "Warrior.Charge"
19:47:23.7344 [Debug] Charge is moving us, excellent!
19:47:23.9904 [Debug] Going into warrior main loop
19:47:24.3244 [Debug] Sleeping for spell lead delay with no interrupt
19:47:24.6574 [Debug] CastSpell: "Warrior.DemoShout", WaitGCD=True, FastReturn=False
19:47:24.6574 [Debug] SendKey: "Warrior.DemoShout"
19:47:26.5074 [Debug] Sleeping for spell lead delay with no interrupt
19:47:26.8404 [Debug] CastSpell: "Warrior.Rend", WaitGCD=True, FastReturn=False
19:47:26.8404 [Debug] SendKey: "Warrior.Rend"
19:47:28.7154 [Debug] Sleeping for spell lead delay with no interrupt
19:47:29.0484 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:47:29.0484 [Debug] SendKey: "Warrior.HeroicStrike"
19:47:32.0634 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:47:32.0644 [Debug] SendKey: "Warrior.HeroicStrike"
19:47:34.4644 [Debug] CastSpell: "Warrior.Hamstring", WaitGCD=True, FastReturn=False
19:47:34.4644 [Debug] SendKey: "Warrior.Hamstring"
19:47:36.3444 [Debug] Combat result: Success
19:47:36.3454 [Debug] Queueing new lootable corpse: 0xf13000021b0e2bb5, IsMine=True, name = "Zwerggiftweberspinne"
19:47:36.3974 Combat done
19:47:36.4104 Gained 145 experience.
19:47:36.9184 [Debug] Closest hostile is GUID=f1300002350e1d63,BaseAddr=223e79b8,Type=Monst er,Name="Tollwütiger Terrorwolf", Culled=False, TooClose=False (distance = 57,5165)
19:47:36.9184 [Debug] Closest hostile is GUID=f1300002350e1d63,BaseAddr=223e79b8,Type=Monst er,Name="Tollwütiger Terrorwolf", Culled=False, TooClose=False (distance = 57,5165)
19:47:36.9194 [Debug] Approaching "Zwerggiftweberspinne" to distance of 3,8
19:47:36.9394 [Debug] StopSpin
19:47:37.3184 Turbo loot!
19:47:37.3184 [Debug] LootFute loop top
19:47:38.2234 [Debug] LootFute loop top
19:47:39.1374 [Debug] LootFute loop top
19:47:39.3894 Lootable is gone, looks good
19:47:39.3894 [Debug] Breaking out of LootFute
19:47:39.3904 [Debug] This guy is never skinnable, won't try it
19:47:39.3904 [Debug] ## ConsumeCurrentWaypoint invoked
19:47:39.3904 [Debug] ## Next waypoint is rwp #136: -10038.67 -903
19:47:39.3974 [Debug] Closest hostile is GUID=f1300002350e1d63,BaseAddr=223e79b8,Type=Monst er,Name="Tollwütiger Terrorwolf", Culled=False, TooClose=False (distance = 55,78872)
19:47:39.3974 [Debug] ## ConsumeCurrentWaypoint invoked
19:47:39.3974 [Debug] ## Next waypoint is rwp #136: -10038.67 -903
19:47:39.3984 [Debug] Sending Esc to clear target
19:47:39.9894 [Debug] StopSpin
19:47:40.0644 [Debug] StopSpin
19:47:40.3464 [Debug] Heading close enough, releasing spin
19:47:40.6034 [Debug] Heading close enough, releasing spin
19:47:40.8614 [Debug] Heading close enough, releasing spin
19:47:41.2394 [Debug] Heading close enough, releasing spin
19:47:41.5084 [Debug] Heading close enough, releasing spin
19:47:41.7654 [Debug] Heading close enough, releasing spin
19:47:41.7654 [Debug] ## Reached current waypoint, it is: rwp #136: -10038.67 -903
19:47:41.7654 [Debug] ## ConsumeCurrentWaypoint invoked
19:47:41.7664 [Debug] ## Next waypoint is rwp #137: -10040.53 -919.93
19:47:42.4524 [Debug] StopSpin
19:47:42.7374 [Debug] Heading close enough, releasing spin
19:47:42.9934 [Debug] Heading close enough, releasing spin
19:47:43.3744 [Debug] Heading close enough, releasing spin
19:47:43.7504 [Debug] Heading close enough, releasing spin
19:47:44.1254 [Debug] Heading close enough, releasing spin
19:47:44.5014 [Debug] Heading close enough, releasing spin
19:47:44.5024 [Debug] ## Reached current waypoint, it is: rwp #137: -10040.53 -919.93
19:47:44.5024 [Debug] ## ConsumeCurrentWaypoint invoked
19:47:44.5024 [Debug] ## Next waypoint is rwp #138: -10042.54 -938.22
19:47:44.8864 [Debug] Heading close enough, releasing spin
19:47:45.2754 [Debug] Heading close enough, releasing spin
19:47:45.5374 [Debug] Heading close enough, releasing spin
19:47:45.8014 [Debug] ## New target = "Zwerggiftweberspinne", GUID = 0xf13000021b0e1d65
19:47:45.8024 [Debug] ## Profile.Wander = False, Profile distance = 10,3049716949463
19:47:45.8024 [Debug] Let's kill Zwerggiftweberspinne (f13000021b0e1d65)
19:47:45.8024 [Debug] Facing enemy
19:47:45.8034 [Debug] SendKey: "Common.Target"
19:47:46.2214 [Debug] Setting chat target to: "Zwerggiftweberspinne"
19:47:46.3404 [Debug] CastSpell: "Warrior.Charge", WaitGCD=True, FastReturn=False
19:47:46.3404 [Debug] SendKey: "Warrior.Charge"
19:47:47.0714 [Debug] Charge is moving us, excellent!
19:47:47.2254 [Debug] Going into warrior main loop
19:47:47.5574 [Debug] Sleeping for spell lead delay with no interrupt
19:47:47.8914 [Debug] CastSpell: "Warrior.DemoShout", WaitGCD=True, FastReturn=False
19:47:47.8914 [Debug] SendKey: "Warrior.DemoShout"
19:47:49.7664 [Debug] Sleeping for spell lead delay with no interrupt
19:47:50.0994 [Debug] CastSpell: "Warrior.Rend", WaitGCD=True, FastReturn=False
19:47:50.0994 [Debug] SendKey: "Warrior.Rend"
19:47:52.9054 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:47:52.9054 [Debug] SendKey: "Warrior.HeroicStrike"
19:47:55.5144 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:47:55.5144 [Debug] SendKey: "Warrior.HeroicStrike"
19:47:57.7104 [Debug] CastSpell: "Warrior.Bloodrage", WaitGCD=True, FastReturn=False
19:47:57.7104 [Debug] SendKey: "Warrior.Bloodrage"
19:47:58.4764 Additional attacker!
19:47:58.6974 [Debug] Sleeping for spell lead delay with no interrupt
19:47:59.0304 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:47:59.0304 [Debug] SendKey: "Warrior.HeroicStrike"
19:48:00.3194 [Debug] Sleeping for spell lead delay with no interrupt
19:48:00.6524 [Debug] CastSpell: "Warrior.Hamstring", WaitGCD=True, FastReturn=False
19:48:00.6524 [Debug] SendKey: "Warrior.Hamstring"
19:48:02.9034 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:48:03.1384 [Debug] CastSpell: "Warrior.Thunderclap", WaitGCD=True, FastReturn=False
19:48:03.1394 [Debug] SendKey: "Warrior.Thunderclap"
19:48:04.3464 [Debug] Combat result: Success
19:48:04.3604 [Debug] Queueing new lootable corpse: 0xf13000021b0e1d65, IsMine=True, name = "Zwerggiftweberspinne"
19:48:04.4114 Combat done
19:48:04.4244 Extra attacker, range: 3,63
19:48:05.1854 [Debug] StopSpin
19:48:05.2054 Got unsolicited target! Ambush?
19:48:05.2134 [Debug] Setting chat target to: "Tollwütiger Terrorwolf"
19:48:05.2144 [Debug] Approaching "Tollwütiger Terrorwolf" to distance of 4,8
19:48:05.2554 [Debug] StopSpin
19:48:05.2764 [Debug] SendKey: "Common.ToggleCombat"
19:48:05.3474 [Debug] Going into warrior main loop
19:48:05.5604 [Debug] SendKey: "Common.ToggleCombat"
19:48:06.4134 [Debug] CastSpell: "Warrior.DemoShout", WaitGCD=True, FastReturn=False
19:48:06.4134 [Debug] SendKey: "Warrior.DemoShout"
19:48:08.2974 [Debug] Sleeping for spell lead delay with no interrupt
19:48:08.6304 [Debug] CastSpell: "Warrior.Rend", WaitGCD=True, FastReturn=False
19:48:08.6304 [Debug] SendKey: "Warrior.Rend"
19:48:10.5234 [Debug] Sleeping for spell lead delay with no interrupt
19:48:10.8574 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:48:10.8584 [Debug] SendKey: "Warrior.HeroicStrike"
19:48:13.7674 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:48:13.7674 [Debug] SendKey: "Warrior.HeroicStrike"
19:48:15.9614 [Debug] CastSpell: "Warrior.Hamstring", WaitGCD=True, FastReturn=False
19:48:15.9614 [Debug] SendKey: "Warrior.Hamstring"
19:48:20.9164 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:48:21.1324 [Debug] Skipping cast of "Warrior.Execute", is not populated
19:48:21.2344 [Debug] Combat result: Success
19:48:21.2354 [Debug] Queueing new lootable corpse: 0xf1300002350e1d63, IsMine=True, name = "Tollwütiger Terrorwolf"
19:48:21.2864 Combat done
19:48:21.2984 Gained 264 experience.
19:48:21.6604 [Debug] Closest hostile is GUID=f13000021b0e2b99,BaseAddr=223e26f8,Type=Monst er,Name="Zwerggiftweberspinne", Culled=False, TooClose=False (distance = 20,61343)
19:48:21.6624 [Debug] Closest hostile is GUID=f13000021b0e2b99,BaseAddr=223e26f8,Type=Monst er,Name="Zwerggiftweberspinne", Culled=False, TooClose=False (distance = 20,61343)
19:48:21.6624 [Debug] Closest hostile is GUID=f13000021b0e2b99,BaseAddr=223e26f8,Type=Monst er,Name="Zwerggiftweberspinne", Culled=False, TooClose=False (distance = 20,61343)
19:48:21.6634 [Debug] Closest hostile is GUID=f13000021b0e2b99,BaseAddr=223e26f8,Type=Monst er,Name="Zwerggiftweberspinne", Culled=False, TooClose=False (distance = 20,61343)
19:48:21.6634 Turbo loot!
19:48:21.6644 [Debug] LootFute loop top
19:48:22.5864 [Debug] LootFute loop top
19:48:22.8394 Lootable is gone, looks good
19:48:22.8404 [Debug] Breaking out of LootFute
19:48:22.8404 [Debug] This guy is never skinnable, won't try it
19:48:22.8414 [Debug] ## ConsumeCurrentWaypoint invoked
19:48:22.8414 [Debug] ## Next waypoint is rwp #1: -10021.07 -936.62
19:48:22.8544 [Debug] Closest hostile is GUID=f13000021b0e2b99,BaseAddr=223e26f8,Type=Monst er,Name="Zwerggiftweberspinne", Culled=False, TooClose=False (distance = 18,77087)
19:48:23.0254 [Debug] CastSpell: "Common.Eat", WaitGCD=True, FastReturn=False
19:48:23.0254 [Debug] SendKey: "Common.Eat"
19:48:38.4054 [Debug] Got a target while waiting for food/drink effects!
19:48:38.4054 [Debug] SendKey: "Common.Sit"
19:48:38.4784 [Debug] Closest hostile is GUID=f13000021b0e2b99,BaseAddr=223e26f8,Type=Monst er,Name="Zwerggiftweberspinne", Culled=False, TooClose=False (distance = 15,56461)
19:48:38.4784 [Debug] ## ConsumeCurrentWaypoint invoked
19:48:38.4794 [Debug] ## Next waypoint is rwp #1: -10021.07 -936.62
19:48:38.4794 [Debug] Sending Esc to clear target
19:48:38.5934 Extra attacker, range: 14,78
19:48:38.6144 [Debug] StopSpin
19:48:39.4974 [Debug] StopSpin
19:48:39.5184 [Debug] SendKey: "Common.Target"
19:48:39.6304 Got unsolicited target! Ambush?
19:48:39.6434 [Debug] Setting chat target to: "Zwerggiftweberspinne"
19:48:39.6454 [Debug] Approaching "Zwerggiftweberspinne" to distance of 4,8
19:48:40.0114 [Debug] SendKey: "Common.ToggleCombat"
19:48:40.0724 [Debug] Going into warrior main loop
19:48:40.7394 [Debug] CastSpell: "Warrior.DemoShout", WaitGCD=True, FastReturn=False
19:48:40.7394 [Debug] SendKey: "Warrior.DemoShout"
19:48:43.2954 [Debug] CastSpell: "Warrior.Rend", WaitGCD=True, FastReturn=False
19:48:43.2954 [Debug] SendKey: "Warrior.Rend"
19:48:46.0064 [Debug] CastSpell: "Warrior.Hamstring", WaitGCD=True, FastReturn=False
19:48:46.0064 [Debug] SendKey: "Warrior.Hamstring"
19:48:47.9344 [Debug] Sleeping for spell lead delay with no interrupt
19:48:48.2674 [Debug] CastSpell: "Warrior.HeroicStrike", WaitGCD=True, FastReturn=False
19:48:48.2674 [Debug] SendKey: "Warrior.HeroicStrike"
19:48:49.0294 [Debug] Combat result: Success
19:48:49.0294 [Debug] Queueing new lootable corpse: 0xf13000021b0e2b99, IsMine=True, name = "Zwerggiftweberspinne"
19:48:49.0814 Combat done
19:48:49.0824 Gained 284 experience.
19:48:49.0824 [Debug] Closest hostile is GUID=f1300002350e2b9c,BaseAddr=223c3678,Type=Monst er,Name="Tollwütiger Terrorwolf", Culled=False, TooClose=False (distance = 32,94653)
19:48:49.0834 [Debug] Closest hostile is GUID=f1300002350e2b9c,BaseAddr=223c3678,Type=Monst er,Name="Tollwütiger Terrorwolf", Culled=False, TooClose=False (distance = 32,94653)
19:48:49.0844 [Debug] Closest hostile is GUID=f1300002350e2b9c,BaseAddr=223c3678,Type=Monst er,Name="Tollwütiger Terrorwolf", Culled=False, TooClose=False (distance = 32,94653)
19:48:49.0854 [Debug] Closest hostile is GUID=f1300002350e2b9c,BaseAddr=223c3678,Type=Monst er,Name="Tollwütiger Terrorwolf", Culled=False, TooClose=False (distance = 32,94653)
19:48:49.0864 Turbo loot!
19:48:49.0864 [Debug] LootFute loop top
19:48:50.0914 [Debug] LootFute loop top
19:48:51.0084 [Debug] LootFute loop top
19:48:51.2714 Lootable is gone, looks good
19:48:51.2714 [Debug] Breaking out of LootFute
19:48:51.2724 [Debug] This guy is never skinnable, won't try it
19:48:51.2734 [Debug] ## ConsumeCurrentWaypoint invoked
19:48:51.2744 [Debug] ## Next waypoint is rwp #1: -10021.07 -936.62
19:48:51.2894 [Debug] Closest hostile is GUID=f1300002350e2b9c,BaseAddr=223c3678,Type=Monst er,Name="Tollwütiger Terrorwolf", Culled=False, TooClose=False (distance = 30,28026)
19:48:51.4594 [Debug] CastSpell: "Common.Eat", WaitGCD=True, FastReturn=False
19:48:51.4594 [Debug] SendKey: "Common.Eat"
19:49:19.2914 [Debug] SendKey: "Common.Back"
19:49:19.3594 [Debug] Closest hostile is GUID=f1300002350e2b9c,BaseAddr=223c3678,Type=Monst er,Name="Tollwütiger Terrorwolf", Culled=False, TooClose=False (distance = 39,50677)
19:49:19.3604 [Debug] Closest hostile is GUID=f1300002350e2b9c,BaseAddr=223c3678,Type=Monst er,Name="Tollwütiger Terrorwolf", Culled=False, TooClose=False (distance = 39,50677)
19:49:19.3604 Turbo loot!
19:49:19.3614 [Debug] LootFute loop top
19:49:20.3654 [Debug] LootFute loop top
19:49:21.2324 Lootable is gone, looks good
19:49:21.2334 [Debug] Breaking out of LootFute
19:49:21.2334 [Debug] This guy is never skinnable, won't try it
19:49:21.2344 [Debug] ## ConsumeCurrentWaypoint invoked
19:49:21.2354 [Debug] ## Next waypoint is rwp #1: -10021.07 -936.62
19:49:21.7474 [Debug] StopSpin
19:49:21.9044 [Debug] Heading close enough, releasing spin
19:49:22.1664 [Debug] Heading close enough, releasing spin
19:49:22.4194 [Debug] Heading close enough, releasing spin
19:49:22.7954 [Debug] Heading close enough, releasing spin
19:49:23.1714 [Debug] Heading close enough, releasing spin
19:49:23.5594 [Debug] Heading close enough, releasing spin
19:49:23.5604 [Debug] ## Reached current waypoint, it is: rwp #1: -10021.07 -936.62
19:49:23.5604 [Debug] ## ConsumeCurrentWaypoint invoked
19:49:23.5614 [Debug] ## Next waypoint is rwp #2: -10007.13 -931.28
19:49:23.9434 [Debug] StopSpin
19:49:24.1004 [Debug] Heading close enough, releasing spin
19:49:24.3634 [Debug] Heading close enough, releasing spin
19:49:24.7514 [Debug] Heading close enough, releasing spin
19:49:25.1354 [Debug] StopSpin
19:49:25.2854 [Debug] Heading close enough, releasing spin
19:49:25.6604 [Debug] Heading close enough, releasing spin
19:49:25.9444 [Debug] ## Reached current waypoint, it is: rwp #2: -10007.13 -931.28
19:49:25.9444 [Debug] ## ConsumeCurrentWaypoint invoked
19:49:25.9454 [Debug] ## Next waypoint is rwp #3: -9999.65 -916.82
19:49:25.9454 [Debug] StopSpin
19:49:26.4224 [Debug] StopSpin
19:49:26.5824 [Debug] Heading close enough, releasing spin
19:49:26.8464 [Debug] Heading close enough, releasing spin
19:49:27.0974 [Debug] Heading close enough, releasing spin
19:49:27.4734 [Debug] Heading close enough, releasing spin
19:49:27.9824 [Debug] StopSpin
19:49:28.1404 [Debug] Heading close enough, releasing spin
19:49:28.1414 [Debug] ## Reached current waypoint, it is: rwp #3: -9999.65 -916.82
19:49:28.1424 [Debug] ## ConsumeCurrentWaypoint invoked
19:49:28.1424 [Debug] ## Next waypoint is rwp #4: -9995.86 -902.16
19:49:28.3984 [Debug] Heading close enough, releasing spin
19:49:28.7824 [Debug] Heading close enough, releasing spin
19:49:29.0414 [Debug] Heading close enough, releasing spin
19:49:29.4294 [Debug] Heading close enough, releasing spin
19:49:29.6924 [Debug] Heading close enough, releasing spin
19:49:30.0724 [Debug] StopSpin
19:49:30.2314 [Debug] Heading close enough, releasing spin
19:49:30.2314 [Debug] ## Reached current waypoint, it is: rwp #4: -9995.86 -902.16
19:49:30.2324 [Debug] ## ConsumeCurrentWaypoint invoked
19:49:30.2324 [Debug] ## Next waypoint is rwp #5: -9990.86 -885.33
19:49:30.6404 [Debug] StopSpin
19:49:30.7974 [Debug] Heading close enough, releasing spin
19:49:31.0484 [Debug] Heading close enough, releasing spin
19:49:31.4244 [Debug] Heading close enough, releasing spin
19:49:31.8064 [Debug] Heading close enough, releasing spin
19:49:32.0644 [Debug] Heading close enough, releasing spin
19:49:32.4514 [Debug] Heading close enough, releasing spin
19:49:32.7364 [Debug] ## Reached current waypoint, it is: rwp #5: -9990.86 -885.33
19:49:32.7364 [Debug] ## ConsumeCurrentWaypoint invoked
19:49:32.7374 [Debug] ## Next waypoint is rwp #6: -9993.17 -870.76
19:49:32.7374 [Debug] StopSpin
19:49:33.1464 [Debug] StopSpin
19:49:33.3154 [Debug] Heading close enough, releasing spin
19:49:33.7054 [Debug] Heading close enough, releasing spin
19:49:33.9684 [Debug] Heading close enough, releasing spin
19:49:34.2304 [Debug] Heading close enough, releasing spin
19:49:34.5064 [Debug] Heading close enough, releasing spin
19:49:34.7694 [Debug] Heading close enough, releasing spin
19:49:34.7704 [Debug] ## Reached current waypoint, it is: rwp #6: -9993.17 -870.76
19:49:34.7704 [Debug] ## ConsumeCurrentWaypoint invoked
19:49:34.7734 [Debug] ## Next waypoint is rwp #7: -9996 -853.15
19:49:35.0354 [Debug] Heading close enough, releasing spin
19:49:35.2974 [Debug] Heading close enough, releasing spin
19:49:35.6854 [Debug] Heading close enough, releasing spin
19:49:35.9494 [Debug] Heading close enough, releasing spin
19:49:36.2124 [Debug] Heading close enough, releasing spin
19:49:36.4744 [Debug] Heading close enough, releasing spin
19:49:36.7364 [Debug] Heading close enough, releasing spin
19:49:36.9984 [Debug] Heading close enough, releasing spin
19:49:37.3854 [Debug] Heading close enough, releasing spin
19:49:37.3864 [Debug] ## Reached current waypoint, it is: rwp #7: -9996 -853.15
19:49:37.3864 [Debug] ## ConsumeCurrentWaypoint invoked
19:49:37.3864 [Debug] ## Next waypoint is rwp #8: -10005.41 -840.77
19:49:37.8944 [Debug] StopSpin
19:49:37.9254 [Debug] Heading close enough, releasing spin
19:49:38.1874 [Debug] Heading close enough, releasing spin
19:49:38.4504 [Debug] Heading close enough, releasing spin
19:49:38.8374 [Debug] Heading close enough, releasing spin
19:49:39.0994 [Debug] Heading close enough, releasing spin
19:49:39.3604 [Debug] Heading close enough, releasing spin
19:49:39.6214 [Debug] Heading close enough, releasing spin
19:49:39.6224 [Debug] ## Reached current waypoint, it is: rwp #8: -10005.41 -840.77
19:49:39.6234 [Debug] ## ConsumeCurrentWaypoint invoked
19:49:39.6234 [Debug] ## Next waypoint is rwp #9: -10018.1 -829.91
19:49:40.0314 [Debug] StopSpin
19:49:40.1894 [Debug] Heading close enough, releasing spin
19:49:40.4524 [Debug] Heading close enough, releasing spin
19:49:40.7104 [Debug] Heading close enough, releasing spin
19:49:41.0864 [Debug] Heading close enough, releasing spin
19:49:41.4624 [Debug] Heading close enough, releasing spin
19:49:41.7244 [Debug] Heading close enough, releasing spin
19:49:42.1324 [Debug] ## Reached current waypoint, it is: rwp #9: -10018.1 -829.91
19:49:42.1324 [Debug] ## ConsumeCurrentWaypoint invoked
19:49:42.1324 [Debug] ## Next waypoint is rwp #10: -10028.65 -816.15
19:49:42.1334 [Debug] StopSpin
19:49:42.5384 [Debug] StopSpin
19:49:42.6954 [Debug] Heading close enough, releasing spin
19:49:42.9584 [Debug] Heading close enough, releasing spin
19:49:43.3404 [Debug] Heading close enough, releasing spin
19:49:43.7244 [Debug] Heading close enough, releasing spin
19:49:43.9754 [Debug] Heading close enough, releasing spin
19:49:44.3604 [Debug] Heading close enough, releasing spin
19:49:44.7494 [Debug] Heading close enough, releasing spin
19:49:44.7504 [Debug] ## Reached current waypoint, it is: rwp #10: -10028.65 -816.15
19:49:44.7504 [Debug] ## ConsumeCurrentWaypoint invoked
19:49:44.7514 [Debug] ## Next waypoint is rwp #11: -10031.74 -797.87
19:49:45.1904 [Debug] StopSpin
19:49:45.3484 [Debug] Heading close enough, releasing spin
19:49:45.6104 [Debug] Heading close enough, releasing spin
19:49:45.8744 [Debug] Heading close enough, releasing spin
19:49:46.2614 [Debug] Heading close enough, releasing spin
19:49:46.5254 [Debug] Heading close enough, releasing spin
19:49:46.7864 [Debug] Heading close enough, releasing spin
19:49:47.0474 [Debug] Heading close enough, releasing spin
19:49:47.3294 [Debug] ## Reached current waypoint, it is: rwp #11: -10031.74 -797.87
19:49:47.3294 [Debug] ## ConsumeCurrentWaypoint invoked
19:49:47.3304 [Debug] ## Next waypoint is rwp #12: -10030.09 -784.87
19:49:47.3304 [Debug] StopSpin
19:49:47.7824 [Debug] StopSpin
19:49:47.9284 [Debug] Heading close enough, releasing spin
19:49:48.3154 [Debug] Heading close enough, releasing spin
19:49:48.5764 [Debug] Heading close enough, releasing spin
19:49:48.8384 [Debug] Heading close enough, releasing spin
19:49:49.2264 [Debug] Heading close enough, releasing spin
19:49:49.2274 [Debug] ## Reached current waypoint, it is: rwp #12: -10030.09 -784.87
19:49:49.2274 [Debug] ## ConsumeCurrentWaypoint invoked
19:49:49.2274 [Debug] ## Next waypoint is rwp #13: -10028.04 -768.66
19:49:49.4914 [Debug] Heading close enough, releasing spin
19:49:49.7534 [Debug] Heading close enough, releasing spin
19:49:50.0164 [Debug] Heading close enough, releasing spin
19:49:50.2784 [Debug] Heading close enough, releasing spin
19:49:50.5414 [Debug] Heading close enough, releasing spin
19:49:50.7924 [Debug] Heading close enough, releasing spin
19:49:51.1684 [Debug] Heading close enough, releasing spin
19:49:51.5854 [Debug] ## Reached current waypoint, it is: rwp #13: -10028.04 -768.66
19:49:51.5854 [Debug] ## ConsumeCurrentWaypoint invoked
19:49:51.5864 [Debug] ## Next waypoint is rwp #14: -10014.94 -767.64
19:49:51.5864 [Debug] StopSpin
19:49:52.4964 [Debug] StopSpin
19:49:52.7774 [Debug] Heading close enough, releasing spin
19:49:53.0384 [Debug] Heading close enough, releasing spin
19:49:53.2894 [Debug] Heading close enough, releasing spin
19:49:53.2894 [Debug] ## Reached current waypoint, it is: rwp #14: -10014.94 -767.64
19:49:53.2904 [Debug] ## ConsumeCurrentWaypoint invoked
19:49:53.2904 [Debug] ## Next waypoint is rwp #15: -9998.94 -767.79
19:49:53.6664 [Debug] Heading close enough, releasing spin
19:49:54.0504 [Debug] Heading close enough, releasing spin
19:49:54.3154 [Debug] Heading close enough, releasing spin
19:49:54.5764 [Debug] Heading close enough, releasing spin
19:49:55.0894 [Debug] StopSpin
19:49:55.2454 [Debug] Heading close enough, releasing spin
19:49:55.5064 [Debug] Heading close enough, releasing spin
19:49:55.5074 [Debug] ## Reached current waypoint, it is: rwp #15: -9998.94 -767.79
19:49:55.5074 [Debug] ## ConsumeCurrentWaypoint invoked
19:49:55.5084 [Debug] ## Next waypoint is rwp #16: -9980.47 -765.52
19:49:55.7684 [Debug] Heading close enough, releasing spin
19:49:56.0294 [Debug] Heading close enough, releasing spin
19:49:56.4174 [Debug] Heading close enough, releasing spin
19:49:56.6794 [Debug] Heading close enough, releasing spin
19:49:57.0614 [Debug] StopSpin
19:49:57.2134 [Debug] Heading close enough, releasing spin
19:49:57.5894 [Debug] Heading close enough, releasing spin
19:49:58.0694 [Debug] StopSpin
19:49:58.2274 [Debug] Heading close enough, releasing spin
19:49:58.2274 [Debug] ## Reached current waypoint, it is: rwp #16: -9980.47 -765.52
19:49:58.2284 [Debug] ## ConsumeCurrentWaypoint invoked
19:49:58.2284 [Debug] ## Next waypoint is rwp #17: -9966.22 -763.43
19:49:58.6154 [Debug] Heading close enough, releasing spin
19:49:58.8764 [Debug] Heading close enough, releasing spin
19:49:59.1394 [Debug] Heading close enough, releasing spin
19:49:59.3894 [Debug] Heading close enough, releasing spin
19:49:59.7644 [Debug] Heading close enough, releasing spin
19:50:00.1514 [Debug] Heading close enough, releasing spin
19:50:00.4124 [Debug] Heading close enough, releasing spin
19:50:00.4124 [Debug] ## Reached current waypoint, it is: rwp #17: -9966.22 -763.43
19:50:00.4134 [Debug] ## ConsumeCurrentWaypoint invoked
19:50:00.4134 [Debug] ## Next waypoint is rwp #18: -9953.42 -755.1
19:50:00.9944 [Debug] StopSpin
19:50:01.1514 [Debug] Heading close enough, releasing spin
19:50:01.4124 [Debug] Heading close enough, releasing spin
19:50:01.8004 [Debug] Heading close enough, releasing spin
19:50:02.1864 [Debug] Heading close enough, releasing spin
19:50:02.4474 [Debug] Heading close enough, releasing spin
19:50:02.7084 [Debug] Heading close enough, releasing spin
19:50:02.7094 [Debug] ## Reached current waypoint, it is: rwp #18: -9953.42 -755.1
19:50:02.7104 [Debug] ## ConsumeCurrentWaypoint invoked
19:50:02.7104 [Debug] ## Next waypoint is rwp #19: -9947.52 -737.69
19:50:02.9624 New friend: (unknown): NightElf Priest
19:50:02.9634 New friend: Littlechucky: Gnome Warrior
19:50:03.2704 [Debug] StopSpin
19:50:03.5524 [Debug] Heading close enough, releasing spin
19:50:03.8144 [Debug] Heading close enough, releasing spin
19:50:04.2034 [Debug] Heading close enough, releasing spin
19:50:04.4664 [Debug] Heading close enough, releasing spin
19:50:04.7284 [Debug] Heading close enough, releasing spin
19:50:04.9904 [Debug] Heading close enough, releasing spin
19:50:05.2514 [Debug] Heading close enough, releasing spin
19:50:05.2524 [Debug] ## Reached current waypoint, it is: rwp #19: -9947.52 -737.69
19:50:05.2524 [Debug] ## ConsumeCurrentWaypoint invoked
19:50:05.2534 [Debug] ## Next waypoint is rwp #20: -9943.91 -719.43
19:50:05.5034 [Debug] Heading close enough, releasing spin
19:50:05.8914 [Debug] Heading close enough, releasing spin
19:50:06.1534 [Debug] Heading close enough, releasing spin
19:50:06.6604 [Debug] StopSpin
19:50:06.8164 [Debug] Heading close enough, releasing spin
19:50:07.0824 [Debug] Heading close enough, releasing spin
19:50:07.3434 [Debug] Heading close enough, releasing spin
19:50:07.6754 [Debug] StopSpin
19:50:07.9574 [Debug] Heading close enough, releasing spin
19:50:07.9574 [Debug] ## Reached current waypoint, it is: rwp #20: -9943.91 -719.43
19:50:07.9584 [Debug] ## ConsumeCurrentWaypoint invoked
19:50:07.9584 [Debug] ## Next waypoint is rwp #21: -9944.88 -702.94
19:50:08.2184 Removing friend: Calatos
19:50:08.2184 Removing friend: Littlechucky
19:50:08.3394 [Debug] StopSpin
19:50:08.5124 [Debug] Heading close enough, releasing spin
19:50:08.7724 [Debug] Heading close enough, releasing spin
19:50:09.1574 [Debug] Heading close enough, releasing spin
19:50:09.4144 [Debug] Heading close enough, releasing spin
19:50:09.7904 [Debug] Heading close enough, releasing spin
19:50:10.0514 [Debug] Heading close enough, releasing spin
19:50:10.4384 [Debug] Heading close enough, releasing spin
19:50:10.4384 [Debug] ## Reached current waypoint, it is: rwp #21: -9944.88 -702.94
19:50:10.4394 [Debug] ## ConsumeCurrentWaypoint invoked
19:50:10.4394 [Debug] ## Next waypoint is rwp #22: -9956.42 -689.09
19:50:11.0314 [Debug] StopSpin
19:50:11.3134 [Debug] Heading close enough, releasing spin
19:50:11.5654 [Debug] Heading close enough, releasing spin
19:50:11.9414 [Debug] Heading close enough, releasing spin
19:50:12.3174 [Debug] Heading close enough, releasing spin
19:50:12.5784 [Debug] Heading close enough, releasing spin
19:50:13.0004 [Debug] ## Reached current waypoint, it is: rwp #22: -9956.42 -689.09
19:50:13.0004 [Debug] ## ConsumeCurrentWaypoint invoked
19:50:13.0004 [Debug] ## Next waypoint is rwp #23: -9959.36 -671.83
19:50:13.0004 [Debug] StopSpin
19:50:13.4734 [Debug] StopSpin
19:50:13.6254 [Debug] Heading close enough, releasing spin
19:50:14.0124 [Debug] Heading close enough, releasing spin
19:50:14.2754 [Debug] Heading close enough, releasing spin
19:50:14.6554 [Debug] StopSpin
19:50:14.8014 [Debug] Heading close enough, releasing spin
19:50:15.1774 [Debug] Heading close enough, releasing spin
19:50:15.5524 [Debug] Heading close enough, releasing spin
19:50:15.5524 [Debug] ## Reached current waypoint, it is: rwp #23: -9959.36 -671.83
19:50:15.5534 [Debug] ## ConsumeCurrentWaypoint invoked
19:50:15.5534 [Debug] ## Next waypoint is rwp #24: -9961.43 -654.38
19:50:15.9394 [Debug] Heading close enough, releasing spin
19:50:16.2034 [Debug] Heading close enough, releasing spin
19:50:16.4634 [Debug] Heading close enough, releasing spin
19:50:16.8944 [Debug] StopSpin
19:50:17.1774 [Debug] Heading close enough, releasing spin
19:50:17.4434 [Debug] Heading close enough, releasing spin
19:50:17.6944 [Debug] Heading close enough, releasing spin
19:50:18.0904 [Debug] ## Reached current waypoint, it is: rwp #24: -9961.43 -654.38
19:50:18.0914 [Debug] ## ConsumeCurrentWaypoint invoked
19:50:18.0924 [Debug] ## Next waypoint is rwp #25: -9959.62 -640.19
19:50:18.0924 [Debug] StopSpin
19:50:18.4524 [Debug] StopSpin
19:50:18.7334 [Debug] Heading close enough, releasing spin
19:50:18.9944 [Debug] Heading close enough, releasing spin
19:50:19.2554 [Debug] Heading close enough, releasing spin
19:50:19.6434 [Debug] Heading close enough, releasing spin
19:50:19.9254 [Debug] ## Reached current waypoint, it is: rwp #25: -9959.62 -640.19
19:50:19.9254 [Debug] ## ConsumeCurrentWaypoint invoked
19:50:19.9264 [Debug] ## Next waypoint is rwp #26: -9951.49 -624.55
19:50:19.9264 [Debug] StopSpin
19:50:20.3984 [Debug] StopSpin
19:50:20.5454 [Debug] Heading close enough, releasing spin
19:50:20.9214 [Debug] Heading close enough, releasing spin
19:50:21.2974 [Debug] Heading close enough, releasing spin
19:50:21.8034 [Debug] StopSpin
19:50:22.0804 [Debug] StopSpin
19:50:22.2364 [Debug] Heading close enough, releasing spin
19:50:22.6224 [Debug] Heading close enough, releasing spin
19:50:22.6234 [Debug] ## Reached current waypoint, it is: rwp #26: -9951.49 -624.55
19:50:22.6234 [Debug] ## ConsumeCurrentWaypoint invoked
19:50:22.6244 [Debug] ## Next waypoint is rwp #27: -9943.47 -608.84
19:50:22.8874 [Debug] Heading close enough, releasing spin
19:50:23.1494 [Debug] Heading close enough, releasing spin
19:50:23.4054 [Debug] Heading close enough, releasing spin
19:50:23.6714 [Debug] Heading close enough, releasing spin
19:50:24.0574 [Debug] Heading close enough, releasing spin
19:50:24.3194 [Debug] Heading close enough, releasing spin
19:50:24.7014 [Debug] StopSpin
19:50:24.8474 [Debug] Heading close enough, releasing spin
19:50:25.2234 [Debug] Heading close enough, releasing spin
19:50:25.2234 [Debug] ## Reached current waypoint, it is: rwp #27: -9943.47 -608.84
19:50:25.2244 [Debug] ## ConsumeCurrentWaypoint invoked
19:50:25.2244 [Debug] ## Next waypoint is rwp #28: -9940.3 -591.39
19:50:25.6004 [Debug] Heading close enough, releasing spin
19:50:26.1064 [Debug] StopSpin
19:50:26.3324 [Debug] StopSpin
19:50:27.0574 StopOnTW invoked, result = 3
19:50:27.0594 Cleaning up TW
19:50:27.0614 [Debug] Shadow command: 0x820
19:50:27.0614 [Debug] TW event guy is done
19:50:27.0644 Removing old driver: khlludjyf
19:50:27.0674 [Debug] Shadow command: 0x801
19:50:27.0684 Stopping service
19:50:27.0734 Setting stop flag in Gliderform
19:50:27.1384 [Debug] StopSpin
19:50:27.3154 [Debug] Heading close enough, releasing spin
19:50:27.6174 [Debug] ## Reached current waypoint, it is: rwp #28: -9940.3 -591.39
19:50:27.6174 [Debug] ## ConsumeCurrentWaypoint invoked
19:50:27.6184 [Debug] ## Next waypoint is rwp #29: -9939.05 -575.83
19:50:27.6184 [Debug] StopSpin
19:50:27.9284 [Debug] Heading close enough, releasing spin
19:50:28.2744 [Debug] NetCheck: Result=Safe,LinkTo=,WarningText=,WarningDate=
19:50:28.3024 Kills/Loots/Deaths: 59 / 58 / 0
19:50:28.3034 [Debug] Heading close enough, releasing spin
19:50:28.3034 [Debug] Shutdown: SavePos
19:50:28.3034 [Debug] Shutdown: NewDebuffs
19:50:28.3114 [Debug] Unloading custom class: "Deathknight.cs (internal)"
19:50:28.3114 [Debug] Unloading custom class: "Druid.cs (internal)"
19:50:28.3124 [Debug] Unloading custom class: "Hunter.cs (internal)"
19:50:28.3124 [Debug] Unloading custom class: "Mage.cs (internal)"
19:50:28.3124 [Debug] Unloading custom class: "Paladin.cs (internal)"
19:50:28.3124 [Debug] Unloading custom class: "Priest.cs (internal)"
19:50:28.3134 [Debug] Unloading custom class: "Rogue.cs (internal)"
19:50:28.3134 [Debug] Unloading custom class: "Shaman.cs (internal)"
19:50:28.3134 [Debug] Unloading custom class: "Warlock.cs (internal)"
19:50:28.3134 [Debug] Unloading custom class: "Warrior.cs (internal)"
19:50:28.3134 [Debug] Shutdown: KillAction
19:50:28.3164 [Debug] KillAction -> True, Mode = 2, Note = WindowClosing
19:50:28.3164 [Debug] Stopping glide
19:50:28.3174 [Debug] Catching ThreadInterrupted in GliderThread
19:50:28.3184 [Debug] Sounds.Play: "GlideStop.wav" (last error now is 183)
19:50:28.3184 [Debug] Considering relog, enabled: False, elite: True, AutoLogNickname: (null), consider: False
19:50:28.3404 [Debug] AppContext.Detach invoked
19:50:28.3424 [Debug] Chat Manager disconnecting
19:50:28.3424 [Debug] Shutdown: Done

Geändert von coolkid02 (02.02.2009 um 22:30 Uhr)
Mit Zitat antworten

Willkommen zurück
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